sin-2015/listener.h

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1999-04-22 00:00:00 +00:00
//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/listener.h $
// $Revision:: 30 $
// $Author:: Jimdose $
// $Date:: 10/26/98 4:27p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/listener.h $
//
// 30 10/26/98 4:27p Jimdose
// Sped up ValidEvent
// Added FindEvent( const char * )
//
// 29 10/25/98 11:53p Jimdose
// added EXPORT_TEMPLATE
//
// 28 10/18/98 8:45p Jimdose
// changed commandList to a str * container
//
// 27 10/18/98 3:21a Jimdose
// made the assert in getName only fire if eventnum is non-zero
//
// 26 10/17/98 11:33p Jimdose
// Added the event name to Event to help with debugging
//
// 25 10/08/98 12:39a Jimdose
// Added event archiving functions
//
// 24 9/25/98 4:41p Markd
// Changed Find functions to return an Event rather than a &Event, made the
// Exists function
//
// 23 9/24/98 1:45a Jimdose
// Made Event a subclass of Class
//
// 22 9/19/98 4:33p Jimdose
// Added ListCommands and EV_HIDE
//
// 21 9/02/98 7:48p Aldie
// Moved template around
//
// 20 8/27/98 9:04p Jimdose
// Moved a lot of small functions to the header as inline
//
// 19 8/01/98 7:58p Jimdose
// Fixed bug with cheats in dm
//
// 18 7/31/98 8:10p Jimdose
// Script commands now include flags to indicate cheats and console commands
//
// 17 7/31/98 4:19p Jimdose
// Added DepthOfEvent
//
// 16 7/20/98 5:08p Jimdose
// Added ProcessPendingEvents
//
// 15 7/10/98 10:00p Jimdose
// Made remove script command post remove event so that it doesn't cause
// problems during event callbacks which trigger the script
//
// 14 6/30/98 6:05p Jimdose
// Added IsVectorAt, IsEntityAt, and IsNumericAt for doing type checking on
// args
// Changed format for storing vectors to make it easy to identify
//
// 13 6/27/98 9:18p Jimdose
// Made lookup for event responses for faster processing
//
// 12 6/18/98 8:48p Jimdose
// Added better event error handling
// Added source info to events
//
// 11 5/24/98 8:46p Jimdose
// Made a lot of functions more str-friendly.
// Got rid of a lot of char * based strings
// Cleaned up get spawn arg functions and sound functions
// sound functions now use consistant syntax
//
// 10 5/24/98 4:48p Jimdose
// Made char *'s const
//
// 9 5/24/98 1:06a Jimdose
// added const to various char *s
//
// 8 5/08/98 2:51p Jimdose
// Moved archiving functions up to Class
//
// 7 5/07/98 10:42p Jimdose
// Added archive and unarchive
//
// 6 4/30/98 9:24p Jimdose
// Changed use of string to str class
//
// 5 4/02/98 4:47p Jimdose
// Added initCommandList
//
// 4 3/24/98 5:03p Jimdose
// Changed order of prototypes
//
// 3 3/23/98 1:33p Jimdose
// Revamped event and command system
//
// 2 3/04/98 1:01p Jimdose
// Created file
//
// DESCRIPTION:
//
#include "g_local.h"
#include "class.h"
#include "container.h"
#ifndef __LISTENER_H__
#define __LISTENER_H__
class Entity;
class ScriptVariable;
typedef enum
{
EV_FROM_CODE,
EV_FROM_CONSOLE,
EV_FROM_SCRIPT
} eventsource_t;
// Event flags
#define EV_CONSOLE 1 // Allow entry from console
#define EV_CHEAT 2 // Only allow entry from console if cheats are enabled
#define EV_HIDE 4 // Hide from eventlist
#define MAX_EVENT_USE ( ( 1 << 8 ) - 1 )
class ScriptThread;
class Archiver;
#ifdef EXPORT_TEMPLATE
template class EXPORT_FROM_DLL Container<str *>;
#endif
class EXPORT_FROM_DLL Event : public Class
{
private:
typedef struct EventInfo
{
unsigned inuse : 8; // must change MAX_EVENT_USE to reflect maximum number stored here
unsigned source : 2;
unsigned flags : 2;
unsigned linenumber : 20; // linenumber does double duty in the case of the console commands
};
int eventnum;
EventInfo info;
const char *name;
Container<str> *data;
int threadnum;
Event( int num );
static void initCommandList( void );
friend class Listener;
friend void EXPORT_FROM_DLL G_ProcessPendingEvents( void );
friend void EXPORT_FROM_DLL G_ClearEventList( void );
friend void EXPORT_FROM_DLL G_InitEvents( void );
friend void EXPORT_FROM_DLL G_ArchiveEvents( Archiver &arc );
friend void EXPORT_FROM_DLL G_UnarchiveEvents( Archiver &arc );
static Container<str *> *Event::commandList;
static Container<int> *Event::flagList;
static Container<int> *Event::sortedList;
static qboolean Event::dirtylist;
static int compareEvents( const void *arg1, const void *arg2 );
static void SortEventList( void );
static int FindEvent( const char *name );
static int FindEvent( str &name );
public:
CLASS_PROTOTYPE( Event );
static int NumEventCommands( void );
static void ListCommands( const char *mask = NULL );
Event();
Event( Event &ev );
Event( Event *ev );
Event( const char *command, int flags = -1 );
Event( str &command, int flags = -1 );
~Event();
str getName( void );
void SetSource( eventsource_t source );
void SetLineNumber( int linenumber );
void SetConsoleEdict( edict_t *consoleedict );
void SetThread( ScriptThread *thread );
eventsource_t GetSource( void );
ScriptThread *GetThread( void );
edict_t *GetConsoleEdict( void );
int GetLineNumber( void );
void Error( const char *fmt, ... );
static Event Find( const char *command );
static qboolean Exists( const char *command );
static Event Find( str &command );
Event& printInfo(void);
operator int();
operator const char *();
int NumArgs( void );
qboolean IsVectorAt( int pos );
qboolean IsEntityAt( int pos );
qboolean IsNumericAt( int pos );
const char *GetToken( int pos );
const char *GetString( int pos );
int GetInteger( int pos );
double GetDouble( int pos );
float GetFloat( int pos );
Vector GetVector( int pos );
Entity *GetEntity( int pos );
ScriptVariable *GetVariable( int pos );
void AddToken( const char *text );
void AddTokens( int argc, const char **argv );
void AddString( const char *text );
void AddString( str &text );
void AddInteger( int val );
void AddDouble( double val );
void AddFloat( float val );
void AddVector( Vector &vec );
void AddEntity( Entity *ent );
virtual void Archive( Archiver &arc );
virtual void Unarchive( Archiver &arc );
};
extern Event NullEvent;
extern Event EV_Remove;
#ifdef EXPORT_TEMPLATE
template class EXPORT_FROM_DLL Container<Response>;
#endif
class Listener;
class EXPORT_FROM_DLL Listener : public Class
{
private:
void FloatVarEvent( Event *e );
void IntVarEvent( Event *e );
void StringVarEvent( Event *e );
void CharPtrVarEvent( Event *e );
void VectorVarEvent( Event *e );
void ScriptRemove( Event *e );
protected:
void FloatVar( Event &e, float *var, float defaultvalue = 0 );
void IntVar( Event &e, int *var, float defaultvalue = 0 );
void StringVar( Event &e, str *var, const char *defaultvalue = "" );
void StringVar( Event &e, char **var, const char *defaultvalue = "" );
void VectorVar( Event &e, Vector *var, Vector defaultvalue = Vector( 0, 0, 0 ) );
qboolean CheckEventFlags( Event *event );
public:
CLASS_PROTOTYPE( Listener );
~Listener();
void Remove( Event *e );
qboolean ValidEvent( Event &e );
qboolean ValidEvent( const char *name );
qboolean EventPending( Event &ev );
qboolean ProcessEvent( Event *event );
qboolean ProcessEvent( Event &event );
void PostEvent( Event *event, float time );
void PostEvent( Event &event, float time );
qboolean PostponeEvent( Event &event, float time );
qboolean PostponeEvent( Event *event, float time );
void CancelEventsOfType( Event *event );
void CancelEventsOfType( Event &event );
void CancelPendingEvents( void );
qboolean ProcessPendingEvents( void );
};
inline EXPORT_FROM_DLL qboolean Event::Exists
(
const char *command
)
{
int num;
str c;
if ( !commandList )
{
initCommandList();
}
c = command;
num = FindEvent( c );
if ( num )
{
return true;
}
return false;
}
inline EXPORT_FROM_DLL Event Event::Find
(
const char *command
)
{
int num;
str c;
if ( !commandList )
{
initCommandList();
}
c = command;
num = FindEvent( c );
if ( num )
{
return Event( num );
}
return NullEvent;
}
inline EXPORT_FROM_DLL Event Event::Find
(
str &command
)
{
int num;
if ( !commandList )
{
initCommandList();
}
num = FindEvent( command );
if ( num )
{
return Event( num );
}
return NullEvent;
}
inline EXPORT_FROM_DLL void Event::SetSource
(
eventsource_t source
)
{
info.source = ( unsigned )source;
}
inline EXPORT_FROM_DLL void Event::SetLineNumber
(
int linenumber
)
{
info.linenumber = linenumber;
}
inline EXPORT_FROM_DLL void Event::SetConsoleEdict
(
edict_t *consoleedict
)
{
assert( consoleedict );
// linenumber does double duty in the case of the console commands
if ( consoleedict )
{
info.linenumber = consoleedict->s.number;
}
else
{
// default to player 1
info.linenumber = 1;
}
}
inline EXPORT_FROM_DLL eventsource_t Event::GetSource
(
void
)
{
return ( eventsource_t )info.source;
}
inline EXPORT_FROM_DLL edict_t *Event::GetConsoleEdict
(
void
)
{
// linenumber does double duty in the case of the console commands
if ( ( info.source != EV_FROM_CONSOLE ) || ( info.linenumber < 1 ) || ( info.linenumber > game.maxclients ) )
{
assert( NULL );
// default to player 1 for release
return &g_edicts[ 1 ];
}
return &g_edicts[ info.linenumber ];
}
inline EXPORT_FROM_DLL int Event::GetLineNumber
(
void
)
{
// linenumber does double duty in the case of the console commands
if ( info.source == EV_FROM_SCRIPT )
{
return info.linenumber;
}
return 0;
}
inline EXPORT_FROM_DLL str Event::getName
(
void
)
{
assert( name || !eventnum );
if ( !name )
{
return "NULL";
}
return name;
}
inline EXPORT_FROM_DLL Event& Event::printInfo
(
void
)
{
gi.dprintf( "event '%s' is number %d\n", getName().c_str(), eventnum );
return *this;
}
inline EXPORT_FROM_DLL Event::operator int()
{
return eventnum;
}
inline EXPORT_FROM_DLL Event::operator const char *()
{
return getName().c_str();
}
inline EXPORT_FROM_DLL int Event::NumArgs
(
void
)
{
if ( !data )
{
return 0;
}
return ( data->NumObjects() );
}
inline EXPORT_FROM_DLL void Event::AddToken
(
const char *text
)
{
AddString( text );
}
inline EXPORT_FROM_DLL void Event::AddTokens
(
int argc,
const char **argv
)
{
int i;
for( i = 0; i < argc; i++ )
{
assert( argv[ i ] );
AddString( argv[ i ] );
}
}
inline EXPORT_FROM_DLL void Event::AddString
(
const char *text
)
{
if ( !data )
{
data = new Container<str>;
data->Resize( 1 );
}
data->AddObject( str( text ) );
}
inline EXPORT_FROM_DLL void Event::AddString
(
str &text
)
{
if ( !data )
{
data = new Container<str>;
data->Resize( 1 );
}
data->AddObject( text );
}
inline EXPORT_FROM_DLL void Event::AddInteger
(
int val
)
{
char text[ 128 ];
sprintf( text, "%d", val );
AddString( text );
}
inline EXPORT_FROM_DLL void Event::AddDouble
(
double val
)
{
char text[ 128 ];
sprintf( text, "%f", val );
AddString( text );
}
inline EXPORT_FROM_DLL void Event::AddFloat
(
float val
)
{
char text[ 128 ];
sprintf( text, "%f", val );
AddString( text );
}
inline EXPORT_FROM_DLL void Event::AddVector
(
Vector &vec
)
{
char text[ 128 ];
sprintf( text, "(%f %f %f)", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
AddString( text );
}
inline EXPORT_FROM_DLL const char *Event::GetToken
(
int pos
)
{
if ( !data || ( pos < 1 ) || ( data->NumObjects() < pos ) )
{
Error( "Index %d out of range.", pos );
return "";
}
return data->ObjectAt( pos ).c_str();
}
inline EXPORT_FROM_DLL qboolean Listener::ProcessEvent
(
Event &event
)
{
Event *ev;
ev = new Event( event );
return ProcessEvent( ev );
}
inline EXPORT_FROM_DLL void Listener::PostEvent
(
Event &event,
float time
)
{
Event *ev;
ev = new Event( event );
PostEvent( ev, time );
}
inline EXPORT_FROM_DLL qboolean Listener::PostponeEvent
(
Event *event,
float time
)
{
return PostponeEvent( *event, time );
}
inline EXPORT_FROM_DLL void Listener::CancelEventsOfType
(
Event &event
)
{
CancelEventsOfType( &event );
}
#endif