308 lines
6.3 KiB
C++
308 lines
6.3 KiB
C++
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/*
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================================================================
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INFORMER GUN
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================================================================
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Copyright (C) 1998 by 2015, Inc.
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All rights reserved.
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This source is may not be distributed and/or modified without
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expressly written permission by 2015, Inc.
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*/
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#include "informergun.h"
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#include "worldspawn.h"
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#include "specialfx.h"
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CLASS_DECLARATION(Beam, InformerBeam, NULL);
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Event EV_InformerBeam_FadeBeam("fadebeam");
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ResponseDef InformerBeam::Responses[] =
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{
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{ &EV_InformerBeam_FadeBeam, ( Response )InformerBeam::FadeBeam },
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{ NULL, NULL }
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};
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InformerBeam::InformerBeam()
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{
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hideModel();
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edict->s.frame = 0;
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edict->s.skinnum = 0;
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setMoveType( MOVETYPE_NONE );
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setSolidType( SOLID_NOT );
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edict->s.renderfx |= RF_BEAM;
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edict->s.modelindex = 1; // must be non-zero
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}
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void InformerBeam::setBeam
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(
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Vector startpos,
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Vector endpos,
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int diameter,
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float r,
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float g,
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float b,
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float alpha,
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float lifespan
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)
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{
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showModel();
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if ( lifespan )
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{
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PostEvent( EV_Remove, lifespan );
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}
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start = startpos;
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end = endpos;
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setOrigin( start );
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edict->s.old_origin[ 0 ] = end[ 0 ];
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edict->s.old_origin[ 1 ] = end[ 1 ];
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edict->s.old_origin[ 2 ] = end[ 2 ];
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edict->s.frame = diameter;
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edict->s.skinnum = 255;
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edict->s.color_r = r;
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edict->s.color_g = g;
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edict->s.color_b = b;
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edict->s.alpha = alpha;
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link();
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}
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void InformerBeam::FadeBeam(Event *ev)
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{
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Vector beamvec, newstart, newend;
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float newalpha;
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edict->s.renderfx |= RF_TRANSLUCENT;
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beamvec = end - start;
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switch(beamstate)
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{
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case 1:
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newalpha = 0.3;
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newstart = start;
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newend = start + beamvec*0.5;
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break;
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case 2:
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newalpha = 0.25;
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newstart = start + beamvec*0.25;
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newend = start + beamvec*0.75;
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break;
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case 3:
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newalpha = 0.2;
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newstart = start + beamvec*0.5;
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newend = start + beamvec;
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break;
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default:
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PostEvent(EV_Remove, 0);
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return;
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break;
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}
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beamstate++;
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setOrigin(newstart);
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edict->s.old_origin[0] = newend[0];
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edict->s.old_origin[1] = newend[1];
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edict->s.old_origin[2] = newend[2];
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edict->s.frame = 2;
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edict->s.skinnum = 255;
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edict->s.color_r = 0.3;
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edict->s.color_g = 0.3;
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edict->s.color_b = 1;
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edict->s.alpha = newalpha;
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link();
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PostEvent(EV_InformerBeam_FadeBeam, 0.1);
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}
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//========================================================
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CLASS_DECLARATION( Weapon, InformerGun, NULL );
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ResponseDef InformerGun::Responses[] =
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{
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{ &EV_Weapon_Shoot, ( Response )InformerGun::Shoot },
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{ NULL, NULL }
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};
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InformerGun::InformerGun()
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{
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SetModels( "informergun.def", "view_informergun.def" );
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SetAmmo(NULL, 0, 0);
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SetRank( 0, 0 );
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SetType( WEAPON_2HANDED_LO );
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}
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void InformerGun::Informify(Entity *ent)
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{
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char userinfo[MAX_INFO_STRING];
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int i;
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edict_t *tmpent;
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// first make owner not the informer
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owner->client->resp.informer = false;
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// correct the owner's model and skin
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memcpy(userinfo, owner->client->pers.userinfo, sizeof(userinfo));
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G_ClientUserinfoChanged(owner->edict, userinfo);
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// now make our victim into the informer
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ent->client->resp.informer = true;
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// correct the victim's model and skin
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memcpy(userinfo, ent->client->pers.userinfo, sizeof(userinfo));
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G_ClientUserinfoChanged(ent->edict, userinfo);
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// make the "I'm the informer" effects
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ent->sound("environment/levelsnds/druglab/ping-sound.wav", 0.75, CHAN_BODY, ATTN_IDLE);
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SpawnTeleportEffect(ent->centroid, 165);
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// broadcast a messages about who the new informer is
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for(i = 1; i <= maxclients->value; i++)
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{
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if(!g_edicts[i].inuse)
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{
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continue;
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}
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tmpent = &g_edicts[i];
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if(tmpent == ent->edict)
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gi.centerprintf(tmpent, "jcx yv -80 boxtext \"You are the Informer!\"");
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else
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gi.centerprintf(tmpent, "jcx yv -80 string \"%s is the Informer!\"", ent->client->pers.netname);
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}
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}
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void InformerGun::Shoot (Event *ev)
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{
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Vector pos;
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Vector dir;
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Vector end;
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trace_t trace;
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InformerBeam *beam;
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Vector right, up;
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int mask;
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assert( owner );
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if ( !owner )
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{
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return;
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}
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NextAttack( 0.8 );
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GetMuzzlePosition( &pos, &dir, &right, &up);
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pos -= up*4;
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if(!fadingbeam)
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{
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beam = new InformerBeam;
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fadingbeam = beam;
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}
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else
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{
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beam = (InformerBeam *)fadingbeam.Ptr();
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}
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beamstate = 1;
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mask = MASK_PROJECTILE;
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mask &= ~CONTENTS_FENCE;
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end = pos + dir*8192;
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trace = G_Trace(pos, vec_zero, vec_zero, end, owner, mask, "InformerGun::Shoot");
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beamstart = pos;
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beamvec = Vector(trace.endpos) - pos;
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if(trace.ent)
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{
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Entity *ent;
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ent = trace.ent->entity;
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if(ent->isClient() && !ent->deadflag)
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{
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// informify the poor bastard
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Informify(ent);
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}
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else
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{
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ent->Damage(owner, owner, 15 + G_Random(5), Vector(trace.endpos), dir, vec_zero, 0, 0, 0, -1, -1, 0);
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}
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}
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else
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{
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trace = G_Trace(pos, Vector(-4, -4, -4), Vector(4, 4, 4), end, owner, mask, "InformerGun::Shoot");
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beamstart = pos;
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beamvec = Vector(trace.endpos) - pos;
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if(trace.ent)
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{
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Entity *ent;
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ent = trace.ent->entity;
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if(ent->isClient() && !ent->deadflag)
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{
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// informify the poor bastard
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Informify(ent);
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}
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else
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{
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ent->Damage(owner, owner, 15 + G_Random(5), Vector(trace.endpos), dir, vec_zero, 0, 0, 0, -1, -1, 0);
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}
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}
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else
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{
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trace = G_Trace(pos, Vector(-8, -8, -8), Vector(8, 8, 8), end, owner, mask, "InformerGun::Shoot");
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beamstart = pos;
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beamvec = Vector(trace.endpos) - pos;
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if(trace.ent)
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{
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Entity *ent;
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ent = trace.ent->entity;
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if(ent->isClient() && !ent->deadflag)
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{
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// informify the poor bastard
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Informify(ent);
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}
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else
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{
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ent->Damage(owner, owner, 15 + G_Random(5), Vector(trace.endpos), dir, vec_zero, 0, 0, 0, -1, -1, 0);
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}
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}
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}
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}
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pos = beamstart + beamvec;
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beam->setBeam(beamstart, pos, 4, 0.5, 0.5, 1, 0.5, 0.5);
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beam->beamstate = 1;
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beam->CancelEventsOfType(EV_InformerBeam_FadeBeam);
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beam->PostEvent(EV_InformerBeam_FadeBeam, 0.1);
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}
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qboolean InformerGun::AutoChange (void)
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{
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return false;
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}
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// Don't drop informerguns
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qboolean InformerGun::Drop (void)
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{
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return false;
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}
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qboolean InformerGun::ReadyToChange (void)
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{
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return false;
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}
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