ZDoom Team

Unofficial mirror of ZDoom's GitHub organization.

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Updated 2024-09-19 14:56:24 +00:00
ZDRay baking utility for GZDoom
Updated 2024-09-18 02:24:17 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Updated 2024-05-07 12:38:27 +00:00
GZDoom's music system as a standalone library
Updated 2024-04-28 08:46:03 +00:00
Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
Updated 2023-01-23 01:14:17 +00:00
Updated 2021-10-15 01:00:03 +00:00
Updated 2021-10-15 00:57:08 +00:00
Preservation of the original ZDuke source code and release
Updated 2020-07-17 09:01:52 +00:00
Updated 2017-03-25 04:18:55 +00:00
This is the last snapshot of the old GZDoom SVN repository, converted to git.
Updated 2016-11-10 19:02:18 +00:00