GZDoom's music system as a standalone library
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Braden Obrzut 95e6bfcd8c Better support for vendoring
- Allow ZLIB::ZLIB target to be provided by a unified build
- Added ZMUSIC_INSTALL variable to allow disabling of install rules (mostly due to how install(EXPORT) works)
- Static libraries don't need dllimport/dllexport on Windows
- Fixed: INTERFACE include directory was missing from zmusic/zmusiclite targets when using with add_subdirectory
- use_fast_math CMake function updated to allow source files to be passed (for GZDoom/Raze)
2021-05-31 22:22:57 +02:00
.github/workflows - updated continuous integration workflow 2021-03-15 11:07:48 +02:00
cmake Better support for vendoring 2021-05-31 22:22:57 +02:00
include Better support for vendoring 2021-05-31 22:22:57 +02:00
licenses - added license overview. 2020-02-08 11:30:24 +01:00
samples/list_midi_devices Overhaul CMakeLists to conform with modern CMake 2021-02-16 01:38:10 -05:00
source Better support for vendoring 2021-05-31 22:22:57 +02:00
thirdparty Better support for vendoring 2021-05-31 22:22:57 +02:00
.gitignore Ignore *.user* files, generated by Qt Creator IDE 2020-10-04 08:03:44 +02:00
CMakeLists.txt Better support for vendoring 2021-05-31 22:22:57 +02:00
README.md Create README.md 2021-01-02 06:47:39 -05:00

ZMusic

GZDoom's music system as a standalone library

Welcome! This repository is a library for use with the projects GZDoom, Raze, and the newer PrBoom+.

Compile instructions are pretty simple for most systems.

git clone https://github.com/coelckers/ZMusic.git
mkdir ZMusic/build
cd ZMusic/build
cmake .. -DCMAKE_BUILD_TYPE=Release
cmake . --build

On Unix/Linux you may also supply sudo make install in the build folder to push the compiled library directly into the file system so that it can be found by the previously mentioned projects.