mirror of
https://github.com/ZDoom/ZMusic.git
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72c23d98a3
## 1.5.0 2020-09-28 * Drum note length expanding is now supported in real-time mode (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added support for OPNA chip with Neko Project II Kai YM2602 emulator usage (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added VGM file dumper which allows to output OPN2 commands into VGM file. (A new MIDI to VGM tool is now created with basing on libOPNMIDI) * Fixed an incorrect work of CC-121 (See https://github.com/Wohlstand/libADLMIDI/issues/227 for details) * Internality has been refactored and improved
48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
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* Interfaces over Yamaha OPN2 (YM2612) chip emulators
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*
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* Copyright (c) 2018-2020 Vitaly Novichkov (Wohlstand)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef NP2_OPNA_H
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#define NP2_OPNA_H
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#include "opn_chip_base.h"
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namespace FM { class OPN2; class OPNA; class OPNB; }
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template <class ChipType = FM::OPNA>
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class NP2OPNA final : public OPNChipBaseBufferedT<NP2OPNA<ChipType > >
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{
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typedef OPNChipBaseBufferedT<NP2OPNA<ChipType > > ChipBase;
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ChipType *chip;
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public:
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explicit NP2OPNA(OPNFamily f);
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~NP2OPNA() override;
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bool canRunAtPcmRate() const override { return true; }
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void setRate(uint32_t rate, uint32_t clock) override;
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void reset() override;
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void writeReg(uint32_t port, uint16_t addr, uint8_t data) override;
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void writePan(uint16_t chan, uint8_t data) override;
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void nativePreGenerate() override {}
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void nativePostGenerate() override {}
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void nativeGenerateN(int16_t *output, size_t frames) override;
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const char *emulatorName() override;
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enum { resamplerPostAttenuate = 2 };
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};
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#endif
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