zmusic/thirdparty/opnmidi/chips/mame_opna.h
Wohlstand 72c23d98a3 Update libOPNMIDI library to 1.5.0
## 1.5.0   2020-09-28
 * Drum note length expanding is now supported in real-time mode (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Added support for OPNA chip with Neko Project II Kai YM2602 emulator usage (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Added VGM file dumper which allows to output OPN2 commands into VGM file. (A new MIDI to VGM tool is now created with basing on libOPNMIDI)
 * Fixed an incorrect work of CC-121 (See https://github.com/Wohlstand/libADLMIDI/issues/227 for details)
 * Internality has been refactored and improved
2020-10-04 08:03:44 +02:00

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C++

/*
* Interfaces over Yamaha OPN2 (YM2612) chip emulators
*
* Copyright (c) 2018-2020 Vitaly Novichkov (Wohlstand)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef MAME_OPNA_H
#define MAME_OPNA_H
#include "opn_chip_base.h"
class MameOPNA final : public OPNChipBaseBufferedT<MameOPNA>
{
struct Impl;
Impl *impl;
public:
explicit MameOPNA(OPNFamily f);
~MameOPNA() override;
bool canRunAtPcmRate() const override { return true; }
void setRate(uint32_t rate, uint32_t clock) override;
void reset() override;
void writeReg(uint32_t port, uint16_t addr, uint8_t data) override;
void writePan(uint16_t chan, uint8_t data) override;
void nativePreGenerate() override {}
void nativePostGenerate() override {}
void nativeGenerateN(int16_t *output, size_t frames) override;
const char *emulatorName() override;
};
#endif