zmusic/source/decoder/sndload.h
Christoph Oelckers dad5c5a765 - fixed compilation on Mac.
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2022-07-31 19:30:31 +02:00

27 lines
875 B
C

#ifndef SNDDEF_H
#define SNDDEF_H
#if defined HAVE_SNDFILE && defined DYN_SNDFILE
#define DEFINE_ENTRY(type, name) static TReqProc<SndFileModule, type> p_##name{#name};
DEFINE_ENTRY(const char* (*)(SNDFILE* sndfile), sf_strerror)
DEFINE_ENTRY(int (*)(SNDFILE *sndfile), sf_close)
DEFINE_ENTRY(SNDFILE* (*)(SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data), sf_open_virtual)
DEFINE_ENTRY(sf_count_t (*)(SNDFILE *sndfile, float *ptr, sf_count_t frames), sf_readf_float)
DEFINE_ENTRY(sf_count_t(*)(SNDFILE* sndfile, short* ptr, sf_count_t frames), sf_readf_short)
DEFINE_ENTRY(sf_count_t (*)(SNDFILE *sndfile, sf_count_t frames, int whence), sf_seek)
#undef DEFINE_ENTRY
#ifndef IN_IDE_PARSER
#define sf_close p_sf_close
#define sf_open_virtual p_sf_open_virtual
#define sf_readf_float p_sf_readf_float
#define sf_seek p_sf_seek
#endif
#endif
#endif