zmusic/thirdparty/adlmidi/chips/nuked_opl3.h
Wohlstand 1d4a016c41 Update libADLMIDI up to 1.5.0
## 1.5.0   2020-09-28
 * Drum note length expanding is now supported in real-time mode (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Channels manager has been improved (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Nuked OPL3 1.8 emulator got some optimizations ported from 1.7 where they are was applied previously (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Reworked rhythm-mode percussions system, WOPL banks with rhythm-mode percussions
 * Added Public Domain Opal OPL3 emulator made by Reality (a team who originally made the Reality Adlib Tracker) (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey in Java and later rewritten into C++ for GZDoom (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!)
 * Fully rewritten an embedded bank database format, embedded banks now supports a wider set (more than 127:127 instruments in one bank)
 * Improved accuracy of the DMX volume model, include the buggy AM interpretation
 * Improved accuracy of Apogee volume model, include the bug of AM instruments
 * Improved accuracy of the Win9X volume model
 * Removed C++ extras. C++-bounded instruments tester is useless since a real-time MIDI API can completely replace it
 * Added AIL volume model
 * Added Generic FM variant of Win9X volume model
 * Fixed an incorrect work of CC-121 (See https://github.com/Wohlstand/libADLMIDI/issues/227 for details)
 * Added HMI volume model (Thanks to [Alexey Khokholov](https://github.com/nukeykt) for help with research!)
 * Added frequency models, assigned to every volume model: AIL, HMI, DMX, Apogee, 9X, and the Generic formula
2020-10-04 08:03:44 +02:00

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1.5 KiB
C++

/*
* Interfaces over Yamaha OPL3 (YMF262) chip emulators
*
* Copyright (c) 2017-2020 Vitaly Novichkov (Wohlstand)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef NUKED_OPL3_H
#define NUKED_OPL3_H
#include "opl_chip_base.h"
class NukedOPL3 final : public OPLChipBaseT<NukedOPL3>
{
void *m_chip;
public:
NukedOPL3();
~NukedOPL3() override;
bool canRunAtPcmRate() const override { return false; }
void setRate(uint32_t rate) override;
void reset() override;
void writeReg(uint16_t addr, uint8_t data) override;
void writePan(uint16_t addr, uint8_t data) override;
void nativePreGenerate() override {}
void nativePostGenerate() override {}
void nativeGenerate(int16_t *frame) override;
const char *emulatorName() override;
};
#endif // NUKED_OPL3_H