/* ** sounddecoder.cpp ** baseclass for sound format decoders ** **--------------------------------------------------------------------------- ** Copyright 2008-2019 Chris Robinson ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "zmusic/zmusic_internal.h" #include "sndfile_decoder.h" #include "mpg123_decoder.h" SoundDecoder *SoundDecoder::CreateDecoder(MusicIO::FileInterface *reader) { SoundDecoder *decoder = NULL; auto pos = reader->tell(); #ifdef HAVE_SNDFILE decoder = new SndFileDecoder; if (decoder->open(reader)) return decoder; reader->seek(pos, SEEK_SET); delete decoder; decoder = NULL; #endif #ifdef HAVE_MPG123 decoder = new MPG123Decoder; if (decoder->open(reader)) return decoder; reader->seek(pos, SEEK_SET); delete decoder; decoder = NULL; #endif return decoder; } // Default readAll implementation, for decoders that can't do anything better std::vector SoundDecoder::readAll() { std::vector output; unsigned total = 0; unsigned got; output.resize(total+32768); while((got=(unsigned)read((char*)&output[total], output.size()-total)) > 0) { total += got; output.resize(total*2); } output.resize(total); return output; } //========================================================================== // // other callbacks // //========================================================================== extern "C" short* dumb_decode_vorbis(int outlen, const void* oggstream, int sizebytes) { short* samples = (short*)calloc(1, outlen); ChannelConfig chans; SampleType type; int srate; // The decoder will take ownership of the reader if it succeeds so this may not be a local variable. MusicIO::MemoryReader* reader = new MusicIO::MemoryReader((const uint8_t*)oggstream, sizebytes); SoundDecoder* decoder = SoundDecoder::CreateDecoder(reader); if (!decoder) { reader->close(); return samples; } decoder->getInfo(&srate, &chans, &type); if (chans != ChannelConfig_Mono || type != SampleType_Int16) { delete decoder; return samples; } decoder->read((char*)samples, outlen); delete decoder; return samples; } DLL_EXPORT struct SoundDecoder* CreateDecoder(const uint8_t* data, size_t size, zmusic_bool isstatic) { MusicIO::FileInterface* reader; if (isstatic) reader = new MusicIO::MemoryReader(data, (long)size); else reader = new MusicIO::VectorReader(data, size); auto res = SoundDecoder::CreateDecoder(reader); if (!res) reader->close(); return res; } DLL_EXPORT void SoundDecoder_GetInfo(struct SoundDecoder* decoder, int* samplerate, ChannelConfig* chans, SampleType* type) { if (decoder) decoder->getInfo(samplerate, chans, type); else if (samplerate) *samplerate = 0; } DLL_EXPORT size_t SoundDecoder_Read(struct SoundDecoder* decoder, void* buffer, size_t length) { if (decoder) return decoder->read((char*)buffer, length); else return 0; } DLL_EXPORT void SoundDecoder_Close(struct SoundDecoder* decoder) { if (decoder) delete decoder; }