/* ** music_timidity_mididevice.cpp ** Provides access to TiMidity as a generic MIDI device. ** **--------------------------------------------------------------------------- ** Copyright 2008 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include #include "mididevice.h" #include "zmusic/zmusic_internal.h" #ifdef HAVE_GUS #include "timidity/timidity.h" #include "timidity/playmidi.h" #include "timidity/instrum.h" #include "fileio.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PRIVATE DATA DEFINITIONS ------------------------------------------------ GUSConfig gusConfig; //========================================================================== // // The actual device. // //========================================================================== namespace Timidity { struct Renderer; } class TimidityMIDIDevice : public SoftSynthMIDIDevice { void LoadInstruments(); public: TimidityMIDIDevice(int samplerate); ~TimidityMIDIDevice(); int OpenRenderer() override; void PrecacheInstruments(const uint16_t *instruments, int count) override; int GetDeviceType() const override { return MDEV_GUS; } protected: Timidity::Renderer *Renderer; void HandleEvent(int status, int parm1, int parm2) override; void HandleLongEvent(const uint8_t *data, int len) override; void ComputeOutput(float *buffer, int len) override; }; // CODE -------------------------------------------------------------------- void TimidityMIDIDevice::LoadInstruments() { if (gusConfig.reader) { // Check if we got some GUS data before using it. std::string ultradir; const char *ret = getenv("ULTRADIR"); if (ret) ultradir = std::string(ret); // The GUS put its patches in %ULTRADIR%/MIDI so we can try that if (ultradir.length()) { ultradir += "/midi"; gusConfig.reader->add_search_path(ultradir.c_str()); } // Load DMXGUS lump and patches from gus_patchdir if (gusConfig.gus_patchdir.length() != 0) gusConfig.reader->add_search_path(gusConfig.gus_patchdir.c_str()); gusConfig.instruments.reset(new Timidity::Instruments(gusConfig.reader)); gusConfig.loadedConfig = gusConfig.readerName; } if (gusConfig.instruments == nullptr) { throw std::runtime_error("No instruments set for GUS device"); } if (gusConfig.gus_dmxgus && gusConfig.dmxgus.size()) { bool success = gusConfig.instruments->LoadDMXGUS(gusConfig.gus_memsize, (const char*)gusConfig.dmxgus.data(), gusConfig.dmxgus.size()) >= 0; gusConfig.reader = nullptr; if (!success) { gusConfig.instruments.reset(); gusConfig.loadedConfig = ""; throw std::runtime_error("Unable to initialize DMXGUS for GUS MIDI device"); } } else { bool err = gusConfig.instruments->LoadConfig() < 0; gusConfig.reader = nullptr; if (err) { gusConfig.instruments.reset(); gusConfig.loadedConfig = ""; throw std::runtime_error("Unable to initialize instruments for GUS MIDI device"); } } } //========================================================================== // // TimidityMIDIDevice Constructor // //========================================================================== TimidityMIDIDevice::TimidityMIDIDevice(int samplerate) : SoftSynthMIDIDevice(samplerate, 11025, 65535) { LoadInstruments(); Renderer = new Timidity::Renderer((float)SampleRate, gusConfig.midi_voices, gusConfig.instruments.get()); } //========================================================================== // // TimidityMIDIDevice Destructor // //========================================================================== TimidityMIDIDevice::~TimidityMIDIDevice() { Close(); if (Renderer != nullptr) { delete Renderer; } } //========================================================================== // // TimidityMIDIDevice :: Open // // Returns 0 on success. // //========================================================================== int TimidityMIDIDevice::OpenRenderer() { Renderer->Reset(); return 0; } //========================================================================== // // TimidityMIDIDevice :: PrecacheInstruments // // Each entry is packed as follows: // Bits 0- 6: Instrument number // Bits 7-13: Bank number // Bit 14: Select drum set if 1, tone bank if 0 // //========================================================================== void TimidityMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count) { for (int i = 0; i < count; ++i) { Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127); } Renderer->load_missing_instruments(); } //========================================================================== // // TimidityMIDIDevice :: HandleEvent // //========================================================================== void TimidityMIDIDevice::HandleEvent(int status, int parm1, int parm2) { Renderer->HandleEvent(status, parm1, parm2); } //========================================================================== // // TimidityMIDIDevice :: HandleLongEvent // //========================================================================== void TimidityMIDIDevice::HandleLongEvent(const uint8_t *data, int len) { Renderer->HandleLongMessage(data, len); } //========================================================================== // // TimidityMIDIDevice :: ComputeOutput // //========================================================================== void TimidityMIDIDevice::ComputeOutput(float *buffer, int len) { Renderer->ComputeOutput(buffer, len); for (int i = 0; i < len * 2; i++) buffer[i] *= 0.7f; } //========================================================================== // // // //========================================================================== //========================================================================== // // Sets up the date to load the instruments for the GUS device. // The actual instrument loader is part of the device. // //========================================================================== bool GUS_SetupConfig(const char* args) { if (*args == 0) args = gusConfig.gus_config.c_str(); if (gusConfig.gus_dmxgus && *args == 0) args = "DMXGUS"; //if (stricmp(gusConfig.loadedConfig.c_str(), args) == 0) return false; // aleady loaded MusicIO::SoundFontReaderInterface* reader = MusicIO::ClientOpenSoundFont(args, SF_GUS); if (!reader && MusicIO::fileExists(args)) { auto f = MusicIO::utf8_fopen(args, "rb"); if (f) { char test[12] = {}; fread(test, 1, 12, f); fclose(f); // If the passed file is an SF2 sound font we need to use the special reader that fakes a config for it. if (memcmp(test, "RIFF", 4) == 0 && memcmp(test + 8, "sfbk", 4) == 0) reader = new MusicIO::SF2Reader(args); } if (!reader) reader = new MusicIO::FileSystemSoundFontReader(args, true); } if (!reader && gusConfig.gus_dmxgus) { reader = new MusicIO::FileSystemSoundFontReader(args, true); } if (reader == nullptr) { char error[80]; snprintf(error, 80, "GUS: %s: Unable to load sound font\n", args); throw std::runtime_error(error); } gusConfig.reader = reader; gusConfig.readerName = args; return true; } # MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate) { GUS_SetupConfig(Args); return new TimidityMIDIDevice(samplerate); } #else MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate) { throw std::runtime_error("GUS device not supported in this configuration"); } #endif