cmake_minimum_required( VERSION 2.8.7 ) project(ZMusic) if( COMMAND cmake_policy ) if( POLICY CMP0011 ) cmake_policy( SET CMP0011 NEW ) endif() if( POLICY CMP0054 ) cmake_policy( SET CMP0054 NEW ) endif() endif() list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake ) include( FindPackageHandleStandardArgs ) # Support cross compiling option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO ) if( FORCE_CROSSCOMPILE ) set( CMAKE_CROSSCOMPILING TRUE ) endif() if(CMAKE_CROSSCOMPILING) set(IMPORT_EXECUTABLES "IMPORTFILE-NOTFOUND" CACHE FILEPATH "Export file from native build.") include(${IMPORT_EXECUTABLES}) endif() # Macro for building libraries without debugging information macro( make_release_only ) set( CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_RELEASE} ) set( CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELEASE} ) string( REPLACE "/MT " "/MTd " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_RELEASE} ) set( CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_RELEASE} ) set( CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELEASE} ) string( REPLACE "/MT " "/MTd " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_RELEASE} ) endmacro() IF( NOT CMAKE_BUILD_TYPE ) SET( CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE ) ENDIF() # Replacement variables for a possible long list of C/C++ compilers compatible with GCC if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" ) set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE TRUE ) else() set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE FALSE ) endif() if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE TRUE ) else() set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE FALSE ) endif() if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE ) set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." ) endif() # Fast math flags, required by some subprojects set( ZD_FASTMATH_FLAG "" ) if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE ) set( ZD_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" ) elseif( MSVC ) set( ZD_FASTMATH_FLAG "/fp:fast" ) endif() macro( use_fast_math ) set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" ) endmacro() include( CheckFunctionExists ) macro( require_stricmp ) CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS ) if( NOT STRICMP_EXISTS ) add_definitions( -Dstricmp=strcasecmp ) endif() endmacro() macro( require_strnicmp ) CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS ) if( NOT STRNICMP_EXISTS ) add_definitions( -Dstrnicmp=strncasecmp ) endif() endmacro() find_package( ZLIB ) if( MSVC ) # Eliminate unreferenced functions and data # Perform identical COMDAT folding set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt /TSAWARE /LARGEADDRESSAWARE" ) # String pooling # Function-level linking # Disable run-time type information set( ALL_C_FLAGS "/GF /Gy /GR- /permissive-" ) # Avoid CRT DLL dependancies in release builds, optionally generate assembly output for checking crash locations. option( ZDOOM_GENERATE_ASM "Generate assembly output." OFF ) if( ZDOOM_GENERATE_ASM ) set( REL_C_FLAGS "/MT /Oy /Oi /FAcs /GS-" ) else() set( REL_C_FLAGS "/MT /Oy /Oi /GS-" ) endif() # Debug allocations in debug builds set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" ) # Disable warnings for unsecure CRT functions from VC8+ set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE /D_WIN32_WINNT=0x0600" ) # The CMake configurations set /GR and /MD by default, which conflict with our settings. string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ) string(REPLACE "/Ob1 " "/Ob2 " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ) string(REPLACE "/MDd " " " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} ) string(REPLACE "/MDd " " " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG} ) string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} ) else() set( REL_LINKER_FLAGS "" ) set( ALL_C_FLAGS "-ffp-contract=off" ) if ( UNIX ) include(CheckSymbolExists) check_symbol_exists( "fts_set" "fts.h" HAVE_FTS ) if ( NOT HAVE_FTS ) include ( FindPkgConfig ) pkg_check_modules( MUSL_FTS musl-fts ) if ( MUSL_FTS_FOUND ) set ( ALL_C_FLAGS "${ALL_C_FLAGS} ${MUSL_FTS_LDFLAGS}" ) else ( MUSL_FTS_FOUND ) message (ERROR "fts_* functions not found in the system" ) endif ( MUSL_FTS_FOUND ) endif ( NOT HAVE_FTS ) endif ( UNIX ) set( REL_C_FLAGS "" ) set( DEB_C_FLAGS "" ) if( APPLE ) if( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" ) # With standard Apple tools -stdlib=libc++ needs to be specified in order to get # C++11 support using SDKs 10.7 and 10.8. set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++ ${CMAKE_EXE_LINKER_FLAGS}" ) elseif( CMAKE_CXX_COMPILER_ID STREQUAL "GNU" ) # If we're compiling with a custom GCC on the Mac (which we know since g++-4.2 doesn't support C++11) statically link libgcc. set( ALL_C_FLAGS "-static-libgcc" ) endif() elseif( NOT MINGW ) # Generic GCC/Clang requires position independent code to be enabled explicitly set( ALL_C_FLAGS "${ALL_C_FLAGS} -fPIC" ) endif( APPLE ) endif() set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" ) set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) option(FORCE_INTERNAL_ZLIB "Use internal zlib") option(FORCE_INTERNAL_GME "Use internal gme" ON) mark_as_advanced( FORCE_INTERNAL_GME ) if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" ) else() message( STATUS "Using internal zlib" ) set( SKIP_INSTALL_ALL TRUE ) # Avoid installing zlib alongside zdoom add_subdirectory( thirdparty/zlib ) set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib ) set( ZLIB_LIBRARIES z ) set( ZLIB_LIBRARY z ) endif() if( GME_FOUND AND NOT FORCE_INTERNAL_GME ) message( STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIR}" ) else() message( STATUS "Using internal gme library" ) # Use MAME as it's a balanced emulator: well-accurate, but doesn't eats lot of CPU # Nuked OPN2 is very accurate emulator, but it eats too much CPU for the workflow set( GME_YM2612_EMU "MAME" ) add_subdirectory( thirdparty/game-music-emu ) set( GME_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/game-music-emu" ) set( GME_LIBRARIES gme ) endif() set( ADL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/adlmidi" ) set( OPN_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/opnmidi" ) set( TIMIDITYPP_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/timidityplus" ) set( TIMIDITY_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/timidity" ) set( WILDMIDI_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/wildmidi" ) set( OPLSYNTH_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/oplsynth" ) if( NOT CMAKE_CROSSCOMPILING ) if( NOT CROSS_EXPORTS ) set( CROSS_EXPORTS "" ) endif() endif() option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON ) option( DYN_OPENAL "Dynamically load OpenAL" ON ) option( DYN_SNDFILE "Dynamically load libsndfile" ON ) option( DYN_MPG123 "Dynamically load libmpg123" ON ) add_subdirectory( thirdparty/dumb ) add_subdirectory( thirdparty/adlmidi ) add_subdirectory( thirdparty/opnmidi ) add_subdirectory( thirdparty/timidity ) add_subdirectory( thirdparty/timidityplus ) add_subdirectory( thirdparty/wildmidi ) add_subdirectory( thirdparty/oplsynth ) add_subdirectory( source ) if( NOT CMAKE_CROSSCOMPILING ) export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" ) endif()