/* ** music_opl.cpp ** Plays raw OPL formats ** **--------------------------------------------------------------------------- ** Copyright 1998-2008 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- */ #include "zmusic_internal.h" #ifdef HAVE_OPL #include #include "streamsource.h" #include "oplsynth/opl.h" #include "oplsynth/opl_mus_player.h" #include "fileio.h" #include "zmusic/midiconfig.h" //========================================================================== // // OPL file played by a software OPL2 synth and streamed through the sound system // //========================================================================== class OPLMUSSong : public StreamSource { public: OPLMUSSong (MusicIO::FileInterface *reader, OPLConfig *config); ~OPLMUSSong (); bool Start() override; void ChangeSettingInt(const char *name, int value) override; SoundStreamInfoEx GetFormatEx() override; protected: bool GetData(void *buffer, size_t len) override; OPLmusicFile *Music; int current_opl_core; }; //========================================================================== // // // //========================================================================== OPLMUSSong::OPLMUSSong(MusicIO::FileInterface* reader, OPLConfig* config) { const char* error = nullptr; reader->seek(0, SEEK_END); auto fs = reader->tell(); reader->seek(0, SEEK_SET); std::vector data(fs); reader->read(data.data(), (int)data.size()); Music = new OPLmusicFile(data.data(), data.size(), config->core, config->numchips, error); if (error) { delete Music; throw std::runtime_error(error); } current_opl_core = config->core; } //========================================================================== // // // //========================================================================== SoundStreamInfoEx OPLMUSSong::GetFormatEx() { int samples = int(OPL_SAMPLE_RATE / 14); return { samples * 4, int(OPL_SAMPLE_RATE), SampleType_Float32, current_opl_core == 0? ChannelConfig_Mono:ChannelConfig_Stereo }; } //========================================================================== // // // //========================================================================== OPLMUSSong::~OPLMUSSong () { if (Music != NULL) { delete Music; } } //========================================================================== // // // //========================================================================== void OPLMUSSong::ChangeSettingInt(const char * name, int val) { if (!strcmp(name, "opl.numchips")) Music->ResetChips (val); } //========================================================================== // // // //========================================================================== bool OPLMUSSong::Start() { Music->SetLooping (m_Looping); Music->Restart (); return true; } //========================================================================== // // // //========================================================================== bool OPLMUSSong::GetData(void *buffer, size_t len) { return Music->ServiceStream(buffer, int(len)) ? len : 0; } StreamSource *OPL_OpenSong(MusicIO::FileInterface* reader, OPLConfig *config) { return new OPLMUSSong(reader, config); } #endif