The primary reason for this is to avoid dealing with FluidSynth's rather messy compile setup.
This also protects us from breaking API/ABI changes like between version 1 and 2.
This still needs work for Linux/macOS to deal with glib. Windows works fine.
The method open_file use read text flags to open a file and it fail to check the header of the gus patches, by setting the flag to read binary fix the issue.
- fixed gus emulation not working with DMXGUS and DMXGUSC lump
- gus_patchdir and/or ULTRADIR variable can be used to load custom gus patches together with main patches set with midi_config (not required when using DMXGUS(C) lump configuration)
- gus_patchdir and ULTRADIR variable can be used with both DMXGUS and timidity configuration when using GUS emulation
- fixed wildmidi emulation not working with collection of gus patches (resource files)
- removed sf2 files from midi_config items for gus emulation (when using sf2 with gus emulation the sound is distorted), only resource files will be listed to be used with gus emulation.
- removed the `already loaded` check from timidity setup in order to recreate the reader even when changing the gus memory.
- Allow ZLIB::ZLIB target to be provided by a unified build
- Added ZMUSIC_INSTALL variable to allow disabling of install rules (mostly due to how install(EXPORT) works)
- Static libraries don't need dllimport/dllexport on Windows
- Fixed: INTERFACE include directory was missing from zmusic/zmusiclite targets when using with add_subdirectory
- use_fast_math CMake function updated to allow source files to be passed (for GZDoom/Raze)
- Prefer target properties instead of setting variables whenever possible.
A zmusic-obj target now exists to represent the commonality between zmusic
and zmusiclite.
- Factored out as much as possible from global settings to per target settings
which will make it easier to support using ZMusic as a submodule. Moved
helper functions into a ZUtility.cmake module.
- We now generate and install ZMusicConfig.cmake so find_package(ZMusic)
will work either automatically or given ZMusic_DIR is set.
- CPack is enabled although some refinement is still needed.
- Requires CMake >= 3.13 which is newer than I would normally like, but given
how no one like to refactor these things it may be better to deal with the
short term pain of going a little aggressive on the requirement in order to
avoid having to make things ugly. Especially given that these scripts have
a tendency to be copy/pasted into sister projects. CMake itself has very few
dependencies so users of old Linux distros should be able to easily compile
a supported version of CMake.
- On Windows CMake >= 3.15 is required for redistributable results.
- Cleaned out bits that were copied from GZDoom but not relevant to ZMusic.
After a small set of tests, it's fine to use the "AUTO" volume model by default.
Every embedded bank and every WOPL file has a setting of a volume model that matches to the behavior of the original OPL2/3 driver of each volume model.