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- fixed compilation on Mac.
Linking still does not work...
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7 changed files with 18 additions and 14 deletions
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@ -142,8 +142,8 @@ use_fast_math(zmusiclite)
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target_include_directories(zmusic INTERFACE $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${ZMusic_SOURCE_DIR}/include>)
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target_include_directories(zmusic INTERFACE $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${ZMusic_SOURCE_DIR}/include>)
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target_include_directories(zmusiclite INTERFACE $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${ZMusic_SOURCE_DIR}/include>)
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target_include_directories(zmusiclite INTERFACE $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${ZMusic_SOURCE_DIR}/include>)
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target_link_libraries_hidden(zmusic zmusic-obj adl oplsynth opn timidity timidityplus wildmidi libfluidsynth)
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target_link_libraries_hidden(zmusic zmusic-obj adl oplsynth opn timidity timidityplus wildmidi fluidsynth)
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target_link_libraries_hidden(zmusiclite zmusic-obj libfluidsynth)
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target_link_libraries_hidden(zmusiclite zmusic-obj fluidsynth)
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target_compile_definitions(zmusic PUBLIC $<$<STREQUAL:$<TARGET_PROPERTY:zmusic,TYPE>,STATIC_LIBRARY>:ZMUSIC_STATIC>)
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target_compile_definitions(zmusic PUBLIC $<$<STREQUAL:$<TARGET_PROPERTY:zmusic,TYPE>,STATIC_LIBRARY>:ZMUSIC_STATIC>)
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target_compile_definitions(zmusiclite PRIVATE ZMUSIC_LITE=1 PUBLIC $<$<STREQUAL:$<TARGET_PROPERTY:zmusiclite,TYPE>,STATIC_LIBRARY>:ZMUSIC_STATIC>)
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target_compile_definitions(zmusiclite PRIVATE ZMUSIC_LITE=1 PUBLIC $<$<STREQUAL:$<TARGET_PROPERTY:zmusiclite,TYPE>,STATIC_LIBRARY>:ZMUSIC_STATIC>)
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@ -50,7 +50,7 @@ FModule SndFileModule{"SndFile"};
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#define SNDFILELIB "libsndfile.so.1"
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#define SNDFILELIB "libsndfile.so.1"
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#endif
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#endif
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extern "C" bool IsSndFilePresent()
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extern "C" int IsSndFilePresent()
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{
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{
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#if !defined DYN_SNDFILE
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#if !defined DYN_SNDFILE
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return true;
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return true;
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@ -235,7 +235,7 @@ extern "C" int sf_close(SNDFILE * sndfile)
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#else // in case someone decided to build without sndfile support
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#else // in case someone decided to build without sndfile support
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extern "C" bool IsSndFilePresent()
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extern "C" int IsSndFilePresent()
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{
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{
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return false;
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return false;
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}
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}
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@ -1,7 +1,6 @@
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#ifndef SNDDEF_H
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#ifndef SNDDEF_H
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#define SNDDEF_H
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#define SNDDEF_H
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extern "C" bool IsSndFilePresent();
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#if defined HAVE_SNDFILE && defined DYN_SNDFILE
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#if defined HAVE_SNDFILE && defined DYN_SNDFILE
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13
thirdparty/fluidsynth/src/CMakeLists.txt
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13
thirdparty/fluidsynth/src/CMakeLists.txt
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@ -157,17 +157,16 @@ target_include_directories ( libfluidsynth-OBJ PRIVATE
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# Further note: The headers must be explicitly added here to have CMake install
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# Further note: The headers must be explicitly added here to have CMake install
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# them correctly in case of MACOSX_FRAMEWORK
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# them correctly in case of MACOSX_FRAMEWORK
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set ( BUILD_SHARED_LIBS 0 )
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set ( BUILD_SHARED_LIBS 0 )
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add_library ( libfluidsynth
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add_library ( fluidsynth
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$<TARGET_OBJECTS:libfluidsynth-OBJ>
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$<TARGET_OBJECTS:libfluidsynth-OBJ>
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${public_main_HEADER}
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${public_main_HEADER}
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${public_HEADERS}
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${public_HEADERS}
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)
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)
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if (NOT WIN32)
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if (NOT WIN32)
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if ( TARGET PkgConfig::GLIB )
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find_package(PkgConfig REQUIRED)
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target_link_libraries ( libfluidsynth-OBJ PUBLIC PkgConfig::GLIB )
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pkg_search_module(GLIB REQUIRED glib-2.0)
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else()
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target_include_directories ( libfluidsynth-OBJ PUBLIC ${GLIB_INCLUDE_DIRS} )
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target_include_directories ( libfluidsynth-OBJ PUBLIC ${GLIB_INCLUDE_DIRS} )
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target_link_libraries ( libfluidsynth-OBJ PUBLIC ${GLIB_LIBRARIES} )
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target_link_libraries ( libfluidsynth-OBJ PUBLIC ${GLIB_LIBRARIES} )
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endif()
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endif()
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endif()
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6
thirdparty/fluidsynth/src/config.h
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6
thirdparty/fluidsynth/src/config.h
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@ -41,7 +41,9 @@
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/* #undef HAVE_INTTYPES_H */
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/* #undef HAVE_INTTYPES_H */
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/* Define to 1 if you have the <io.h> header file. */
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/* Define to 1 if you have the <io.h> header file. */
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#ifdef _WIN32
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#define HAVE_IO_H 1
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#define HAVE_IO_H 1
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#endif
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/* whether or not we are supporting lash */
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/* whether or not we are supporting lash */
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/* #undef HAVE_LASH */
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/* #undef HAVE_LASH */
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@ -116,7 +118,9 @@
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_SYS_TYPES_H 1
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/* Define to 1 if you have the <unistd.h> header file. */
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/* Define to 1 if you have the <unistd.h> header file. */
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/* #undef HAVE_UNISTD_H */
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#ifndef _WIN32
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#define HAVE_UNISTD_H 1
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#endif
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/* Define to 1 if you have the <windows.h> header file. */
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/* Define to 1 if you have the <windows.h> header file. */
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#define HAVE_WINDOWS_H 1
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#define HAVE_WINDOWS_H 1
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@ -2415,6 +2415,8 @@ static sf_count_t sfvio_tell(void *user_data)
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return data->offset;
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return data->offset;
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}
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}
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int IsSndFilePresent();
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/**
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/**
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* Read Ogg Vorbis compressed data from the Soundfont and decompress it, returning the number of samples
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* Read Ogg Vorbis compressed data from the Soundfont and decompress it, returning the number of samples
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* in the decompressed WAV. Only 16-bit mono samples are supported.
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* in the decompressed WAV. Only 16-bit mono samples are supported.
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2
thirdparty/fluidsynth/src/sfloader/sndfile.h
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2
thirdparty/fluidsynth/src/sfloader/sndfile.h
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@ -362,7 +362,7 @@ typedef struct sf_private_tag SNDFILE ;
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** and the Microsoft compiler.
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** and the Microsoft compiler.
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*/
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*/
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typedef __int64 sf_count_t ;
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typedef int64_t sf_count_t ;
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#ifndef SF_COUNT_MAX
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#ifndef SF_COUNT_MAX
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#define SF_COUNT_MAX 0x7FFFFFFFFFFFFFFFLL
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#define SF_COUNT_MAX 0x7FFFFFFFFFFFFFFFLL
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#endif
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#endif
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