2020-01-02 16:52:30 +00:00
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# - Find fluidsynth
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# Find the native fluidsynth includes and library
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#
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# FLUIDSYNTH_INCLUDE_DIR - where to find fluidsynth.h
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2021-01-08 21:49:44 +00:00
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# FLUIDSYNTH_LIBRARY - Path to fluidsynth library.
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2020-01-02 16:52:30 +00:00
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# FLUIDSYNTH_FOUND - True if fluidsynth found.
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2021-01-08 21:49:44 +00:00
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if(FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARY)
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2020-01-02 16:52:30 +00:00
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# Already in cache, be silent
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2021-01-08 21:49:44 +00:00
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set(FluidSynth_FIND_QUIETLY TRUE)
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endif()
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2020-01-02 16:52:30 +00:00
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2021-01-08 21:49:44 +00:00
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if(NOT FLUIDSYNTH_INCLUDE_DIR)
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find_path(FLUIDSYNTH_INCLUDE_DIR fluidsynth.h)
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endif()
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2020-01-02 16:52:30 +00:00
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2021-01-08 21:49:44 +00:00
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if(NOT FLUIDSYNTH_LIBRARY)
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find_library(FLUIDSYNTH_LIBRARY NAMES fluidsynth)
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endif()
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2020-01-02 16:52:30 +00:00
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# handle the QUIETLY and REQUIRED arguments and set FLUIDSYNTH_FOUND to TRUE if
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# all listed variables are TRUE
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2021-01-08 21:49:44 +00:00
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(FluidSynth DEFAULT_MSG FLUIDSYNTH_LIBRARY FLUIDSYNTH_INCLUDE_DIR)
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2020-01-02 16:52:30 +00:00
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2021-01-08 21:49:44 +00:00
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if(FLUIDSYNTH_FOUND)
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add_library(libfluidsynth UNKNOWN IMPORTED)
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set_target_properties(libfluidsynth
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PROPERTIES
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IMPORTED_LOCATION "${FLUIDSYNTH_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${FLUIDSYNTH_INCLUDE_DIR}"
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)
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# Legacy variables
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set(FLUIDSYNTH_INCLUDE_DIRS ${FLUIDSYNTH_INCLUDE_DIR})
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set(FLUIDSYNTH_LIBRARIES ${FLUIDSYNTH_LIBRARY})
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endif()
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