zduke/source/engine/multi.h
Rachael Alexanderson 129a83b4e4 - import
2020-07-17 04:59:23 -04:00

33 lines
No EOL
1 KiB
C

void sendpacket (long otherconnectindex, BYTE *bufptr, long messleng);
short getpacket (short *otherconnectindex, BYTE *bufptr);
int getoutputcirclesize ();
// mmulti.c
void flushpackets();
void setpackettimeout (long datimeoutcount, long daresendagaincount);
void initmultiplayers(BYTE damultioption, BYTE docomrateoption, BYTE dapriority);
void uninitmultiplayers ();
void genericmultifunction(int other, BYTE *bufptr, int messleng, int command);
void sendlogon();
void sendlogoff();
#define MAXPLAYERS 16
//#define MAXPACKETSIZE 2048
#define MAXPACKETSIZE 1400 // [RH] Maximum size of a UDP packet
struct gcomtype
{
short intnum; //communication between Game and the driver
short command; //1-send, 2-get
short other; //dest for send, set by get (-1 = no packet)
short numbytes;
short myconnectindex;
short numplayers;
short gametype; //gametype: 1-serial,2-modem,3-net
short filler;
BYTE buffer[MAXPACKETSIZE];
long longcalladdress;
};
extern gcomtype *gcom;
extern bool CheckAbort ();