/* ** win32iface.h ** **--------------------------------------------------------------------------- ** Copyright 1998-2001 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #define WIN32_LEAN_AND_MEAN #include #include #include "doomtype.h" #include "v_palette.h" #include "hardware.h" class Win32Video : public IVideo { public: Win32Video (int parm); ~Win32Video (); EDisplayType GetDisplayType () { return DISPLAY_Both; } bool FullscreenChanged (bool fs); void SetWindowedScale (float scale); DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old); int GetModeCount (); void StartModeIterator (int bits); bool NextMode (int *width, int *height); bool GoFullscreen (bool yes); void BlankForGDI (); private: struct ModeInfo { ModeInfo (int inX, int inY, int inBits) : next (NULL), width (inX), height (inY), bits (inBits) {} ModeInfo *next; int width, height, bits; } *m_Modes; ModeInfo *m_IteratorMode; int m_IteratorBits; bool m_IteratorFS; bool m_IsFullscreen; int m_DisplayWidth; int m_DisplayHeight; int m_DisplayBits; bool m_Have320x200x8; bool m_Have320x240x8; bool m_CalledCoInitialize; void AddMode (int x, int y, int bits); void FreeModes (); void NewDDMode (int x, int y); static HRESULT WINAPI EnumDDModesCB (LPDDSURFACEDESC desc, void *modes); }; class BaseWinFB : public DFrameBuffer { public: BaseWinFB (int width, int height) : DFrameBuffer (width, height), Windowed (true) {} bool IsFullscreen () { return !Windowed; } virtual void Blank () = 0; virtual bool PaintToWindow () = 0; protected: virtual bool CreateResources () = 0; virtual void ReleaseResources () = 0; bool Windowed; friend int I_PlayMovie (const char *name); friend class Win32Video; }; class DDrawFB : public BaseWinFB { public: DDrawFB (int width, int height, bool fullscreen); ~DDrawFB (); bool IsValid (); bool Lock (); bool Lock (bool buffer); bool Relock (); void Unlock (); void ForceBuffering (bool force); void Update (); PalEntry *GetPalette (); void GetFlashedPalette (PalEntry pal[256]); void UpdatePalette (); bool SetGamma (float gamma); bool SetFlash (PalEntry rgb, int amount); void GetFlash (PalEntry &rgb, int &amount); int GetPageCount (); int QueryNewPalette (); HRESULT GetHR () { return LastHR; } void Blank (); bool PaintToWindow (); private: bool CreateResources (); void ReleaseResources (); bool CreateSurfacesAttached (); bool CreateSurfacesComplex (); bool CreateBlitterSource (); enum LockSurfRes { NoGood, Good, GoodWasLost } LockSurf (LPRECT lockrect, LPDIRECTDRAWSURFACE surf); void RebuildColorTable (); void MaybeCreatePalette (); bool AddBackBuf (LPDIRECTDRAWSURFACE *surface, int num); HRESULT AttemptRestore (); HRESULT LastHR; BYTE GammaTable[256]; PalEntry SourcePalette[256]; PALETTEENTRY PalEntries[256]; LPDIRECTDRAWPALETTE Palette; LPDIRECTDRAWSURFACE PrimarySurf; LPDIRECTDRAWSURFACE BackSurf; LPDIRECTDRAWSURFACE BackSurf2; LPDIRECTDRAWSURFACE BlitSurf; LPDIRECTDRAWSURFACE LockingSurf; LPDIRECTDRAWCLIPPER Clipper; //IDirectDrawGammaControl *GammaControl; HPALETTE GDIPalette; BYTE *ClipRegion; DWORD ClipSize; PalEntry Flash; int FlashAmount; int BufferCount; int BufferPitch; float Gamma; bool NeedGammaUpdate; bool NeedPalUpdate; bool MustBuffer; // The screen is not 8-bit, or there is no backbuffer bool BufferingNow; // Most recent Lock was buffered bool WasBuffering; // Second most recent Lock was buffered bool Write8bit; bool UpdatePending; // On final unlock, call Update() bool UseBlitter; // Use blitter to copy from sys mem to video mem };