zdray/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpTokens.cpp
2021-10-31 18:19:26 +01:00

221 lines
7.4 KiB
C++

//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//
// For recording and playing back the stream of tokens in a macro definition.
//
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
#define snprintf sprintf_s
#endif
#include <cassert>
#include <cstdlib>
#include <cstring>
#include <cctype>
#include "PpContext.h"
#include "PpTokens.h"
namespace glslang {
// Add a token (including backing string) to the end of a macro
// token stream, for later playback.
void TPpContext::TokenStream::putToken(int atom, TPpToken* ppToken)
{
TokenStream::Token streamToken(atom, *ppToken);
stream.push_back(streamToken);
}
// Read the next token from a macro token stream.
int TPpContext::TokenStream::getToken(TParseContextBase& parseContext, TPpToken *ppToken)
{
if (atEnd())
return EndOfInput;
int atom = stream[currentPos++].get(*ppToken);
ppToken->loc = parseContext.getCurrentLoc();
#ifndef GLSLANG_WEB
// Check for ##, unless the current # is the last character
if (atom == '#') {
if (peekToken('#')) {
parseContext.requireProfile(ppToken->loc, ~EEsProfile, "token pasting (##)");
parseContext.profileRequires(ppToken->loc, ~EEsProfile, 130, 0, "token pasting (##)");
currentPos++;
atom = PpAtomPaste;
}
}
#endif
return atom;
}
// We are pasting if
// 1. we are preceding a pasting operator within this stream
// or
// 2. the entire macro is preceding a pasting operator (lastTokenPastes)
// and we are also on the last token
bool TPpContext::TokenStream::peekTokenizedPasting(bool lastTokenPastes)
{
// 1. preceding ##?
size_t savePos = currentPos;
// skip white space
while (peekToken(' '))
++currentPos;
if (peekToken(PpAtomPaste)) {
currentPos = savePos;
return true;
}
// 2. last token and we've been told after this there will be a ##
if (! lastTokenPastes)
return false;
// Getting here means the last token will be pasted, after this
// Are we at the last non-whitespace token?
savePos = currentPos;
bool moreTokens = false;
do {
if (atEnd())
break;
if (!peekToken(' ')) {
moreTokens = true;
break;
}
++currentPos;
} while (true);
currentPos = savePos;
return !moreTokens;
}
// See if the next non-white-space tokens are two consecutive #
bool TPpContext::TokenStream::peekUntokenizedPasting()
{
// don't return early, have to restore this
size_t savePos = currentPos;
// skip white-space
while (peekToken(' '))
++currentPos;
// check for ##
bool pasting = false;
if (peekToken('#')) {
++currentPos;
if (peekToken('#'))
pasting = true;
}
currentPos = savePos;
return pasting;
}
void TPpContext::pushTokenStreamInput(TokenStream& ts, bool prepasting)
{
pushInput(new tTokenInput(this, &ts, prepasting));
ts.reset();
}
int TPpContext::tUngotTokenInput::scan(TPpToken* ppToken)
{
if (done)
return EndOfInput;
int ret = token;
*ppToken = lval;
done = true;
return ret;
}
void TPpContext::UngetToken(int token, TPpToken* ppToken)
{
pushInput(new tUngotTokenInput(this, token, ppToken));
}
} // end namespace glslang