# Copyright (C) 2020 The Khronos Group Inc. # # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # # Redistributions in binary form must reproduce the above # copyright notice, this list of conditions and the following # disclaimer in the documentation and/or other materials provided # with the distribution. # # Neither the name of The Khronos Group Inc. nor the names of its # contributors may be used to endorse or promote products derived # from this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. if(ENABLE_GLSLANG_JS) add_executable(glslang.js "glslang.js.cpp") glslang_set_link_args(glslang.js) target_link_libraries(glslang.js glslang SPIRV) # Link library names that start with "-" are treated as link flags. # "-Os" should be OK in MSVC; don't use /Os because CMake won't # treat it as a link flag. target_link_libraries(glslang.js "-Os") if(EMSCRIPTEN) set_target_properties(glslang.js PROPERTIES OUTPUT_NAME "glslang" SUFFIX ".js") em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js") target_link_libraries(glslang.js "--llvm-lto 1") target_link_libraries(glslang.js "--closure 1") target_link_libraries(glslang.js "-s MODULARIZE=1") target_link_libraries(glslang.js "-s ALLOW_MEMORY_GROWTH=1") target_link_libraries(glslang.js "-s FILESYSTEM=0") if(ENABLE_EMSCRIPTEN_SINGLE_FILE) target_link_libraries(glslang.js "-s SINGLE_FILE=1") endif(ENABLE_EMSCRIPTEN_SINGLE_FILE) if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE) target_link_libraries(glslang.js "-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0") else() target_link_libraries(glslang.js "-s ENVIRONMENT=web,worker") endif() if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE) add_custom_command(TARGET glslang.js POST_BUILD COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js) endif() endif(EMSCRIPTEN) endif(ENABLE_GLSLANG_JS)