// // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. // Copyright (C) 2012-2016 LunarG, Inc. // Copyright (C) 2015-2020 Google, Inc. // Copyright (C) 2017 ARM Limited. // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // // Create strings that declare built-in definitions, add built-ins programmatically // that cannot be expressed in the strings, and establish mappings between // built-in functions and operators. // // Where to put a built-in: // TBuiltIns::initialize(version,profile) context-independent textual built-ins; add them to the right string // TBuiltIns::initialize(resources,...) context-dependent textual built-ins; add them to the right string // TBuiltIns::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table, // including identifying what extensions are needed if a version does not allow a symbol // TBuiltIns::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table, // including identifying what extensions are needed if a version does not allow a symbol // #include "../Include/intermediate.h" #include "Initialize.h" namespace glslang { // TODO: ARB_Compatability: do full extension support const bool ARBCompatibility = true; const bool ForwardCompatibility = false; // change this back to false if depending on textual spellings of texturing calls when consuming the AST // Using PureOperatorBuiltins=false is deprecated. bool PureOperatorBuiltins = true; namespace { // // A set of definitions for tabling of the built-in functions. // // Order matters here, as does correlation with the subsequent // "const int ..." declarations and the ArgType enumerants. const char* TypeString[] = { "bool", "bvec2", "bvec3", "bvec4", "float", "vec2", "vec3", "vec4", "int", "ivec2", "ivec3", "ivec4", "uint", "uvec2", "uvec3", "uvec4", }; const int TypeStringCount = sizeof(TypeString) / sizeof(char*); // number of entries in 'TypeString' const int TypeStringRowShift = 2; // shift amount to go downe one row in 'TypeString' const int TypeStringColumnMask = (1 << TypeStringRowShift) - 1; // reduce type to its column number in 'TypeString' const int TypeStringScalarMask = ~TypeStringColumnMask; // take type to its scalar column in 'TypeString' enum ArgType { // numbers hardcoded to correspond to 'TypeString'; order and value matter TypeB = 1 << 0, // Boolean TypeF = 1 << 1, // float 32 TypeI = 1 << 2, // int 32 TypeU = 1 << 3, // uint 32 TypeF16 = 1 << 4, // float 16 TypeF64 = 1 << 5, // float 64 TypeI8 = 1 << 6, // int 8 TypeI16 = 1 << 7, // int 16 TypeI64 = 1 << 8, // int 64 TypeU8 = 1 << 9, // uint 8 TypeU16 = 1 << 10, // uint 16 TypeU64 = 1 << 11, // uint 64 }; // Mixtures of the above, to help the function tables const ArgType TypeFI = static_cast(TypeF | TypeI); const ArgType TypeFIB = static_cast(TypeF | TypeI | TypeB); const ArgType TypeIU = static_cast(TypeI | TypeU); // The relationships between arguments and return type, whether anything is // output, or other unusual situations. enum ArgClass { ClassRegular = 0, // nothing special, just all vector widths with matching return type; traditional arithmetic ClassLS = 1 << 0, // the last argument is also held fixed as a (type-matched) scalar while the others cycle ClassXLS = 1 << 1, // the last argument is exclusively a (type-matched) scalar while the others cycle ClassLS2 = 1 << 2, // the last two arguments are held fixed as a (type-matched) scalar while the others cycle ClassFS = 1 << 3, // the first argument is held fixed as a (type-matched) scalar while the others cycle ClassFS2 = 1 << 4, // the first two arguments are held fixed as a (type-matched) scalar while the others cycle ClassLO = 1 << 5, // the last argument is an output ClassB = 1 << 6, // return type cycles through only bool/bvec, matching vector width of args ClassLB = 1 << 7, // last argument cycles through only bool/bvec, matching vector width of args ClassV1 = 1 << 8, // scalar only ClassFIO = 1 << 9, // first argument is inout ClassRS = 1 << 10, // the return is held scalar as the arguments cycle ClassNS = 1 << 11, // no scalar prototype ClassCV = 1 << 12, // first argument is 'coherent volatile' ClassFO = 1 << 13, // first argument is output ClassV3 = 1 << 14, // vec3 only }; // Mixtures of the above, to help the function tables const ArgClass ClassV1FIOCV = (ArgClass)(ClassV1 | ClassFIO | ClassCV); const ArgClass ClassBNS = (ArgClass)(ClassB | ClassNS); const ArgClass ClassRSNS = (ArgClass)(ClassRS | ClassNS); // A descriptor, for a single profile, of when something is available. // If the current profile does not match 'profile' mask below, the other fields // do not apply (nor validate). // profiles == EBadProfile is the end of an array of these struct Versioning { EProfile profiles; // the profile(s) (mask) that the following fields are valid for int minExtendedVersion; // earliest version when extensions are enabled; ignored if numExtensions is 0 int minCoreVersion; // earliest version function is in core; 0 means never int numExtensions; // how many extensions are in the 'extensions' list const char** extensions; // list of extension names enabling the function }; EProfile EDesktopProfile = static_cast(ENoProfile | ECoreProfile | ECompatibilityProfile); // Declare pointers to put into the table for versioning. #ifdef GLSLANG_WEB const Versioning* Es300Desktop130 = nullptr; const Versioning* Es310Desktop420 = nullptr; #elif defined(GLSLANG_ANGLE) const Versioning* Es300Desktop130 = nullptr; const Versioning* Es310Desktop420 = nullptr; const Versioning* Es310Desktop450 = nullptr; #else const Versioning Es300Desktop130Version[] = { { EEsProfile, 0, 300, 0, nullptr }, { EDesktopProfile, 0, 130, 0, nullptr }, { EBadProfile } }; const Versioning* Es300Desktop130 = &Es300Desktop130Version[0]; const Versioning Es310Desktop420Version[] = { { EEsProfile, 0, 310, 0, nullptr }, { EDesktopProfile, 0, 420, 0, nullptr }, { EBadProfile } }; const Versioning* Es310Desktop420 = &Es310Desktop420Version[0]; const Versioning Es310Desktop450Version[] = { { EEsProfile, 0, 310, 0, nullptr }, { EDesktopProfile, 0, 450, 0, nullptr }, { EBadProfile } }; const Versioning* Es310Desktop450 = &Es310Desktop450Version[0]; #endif // The main descriptor of what a set of function prototypes can look like, and // a pointer to extra versioning information, when needed. struct BuiltInFunction { TOperator op; // operator to map the name to const char* name; // function name int numArguments; // number of arguments (overloads with varying arguments need different entries) ArgType types; // ArgType mask ArgClass classes; // the ways this particular function entry manifests const Versioning* versioning; // nullptr means always a valid version }; // The tables can have the same built-in function name more than one time, // but the exact same prototype must be indicated at most once. // The prototypes that get declared are the union of all those indicated. // This is important when different releases add new prototypes for the same name. // It also also congnitively simpler tiling of the prototype space. // In practice, most names can be fully represented with one entry. // // Table is terminated by an OpNull TOperator. const BuiltInFunction BaseFunctions[] = { // TOperator, name, arg-count, ArgType, ArgClass, versioning // --------- ---- --------- ------- -------- ---------- { EOpRadians, "radians", 1, TypeF, ClassRegular, nullptr }, { EOpDegrees, "degrees", 1, TypeF, ClassRegular, nullptr }, { EOpSin, "sin", 1, TypeF, ClassRegular, nullptr }, { EOpCos, "cos", 1, TypeF, ClassRegular, nullptr }, { EOpTan, "tan", 1, TypeF, ClassRegular, nullptr }, { EOpAsin, "asin", 1, TypeF, ClassRegular, nullptr }, { EOpAcos, "acos", 1, TypeF, ClassRegular, nullptr }, { EOpAtan, "atan", 2, TypeF, ClassRegular, nullptr }, { EOpAtan, "atan", 1, TypeF, ClassRegular, nullptr }, { EOpPow, "pow", 2, TypeF, ClassRegular, nullptr }, { EOpExp, "exp", 1, TypeF, ClassRegular, nullptr }, { EOpLog, "log", 1, TypeF, ClassRegular, nullptr }, { EOpExp2, "exp2", 1, TypeF, ClassRegular, nullptr }, { EOpLog2, "log2", 1, TypeF, ClassRegular, nullptr }, { EOpSqrt, "sqrt", 1, TypeF, ClassRegular, nullptr }, { EOpInverseSqrt, "inversesqrt", 1, TypeF, ClassRegular, nullptr }, { EOpAbs, "abs", 1, TypeF, ClassRegular, nullptr }, { EOpSign, "sign", 1, TypeF, ClassRegular, nullptr }, { EOpFloor, "floor", 1, TypeF, ClassRegular, nullptr }, { EOpCeil, "ceil", 1, TypeF, ClassRegular, nullptr }, { EOpFract, "fract", 1, TypeF, ClassRegular, nullptr }, { EOpMod, "mod", 2, TypeF, ClassLS, nullptr }, { EOpMin, "min", 2, TypeF, ClassLS, nullptr }, { EOpMax, "max", 2, TypeF, ClassLS, nullptr }, { EOpClamp, "clamp", 3, TypeF, ClassLS2, nullptr }, { EOpMix, "mix", 3, TypeF, ClassLS, nullptr }, { EOpStep, "step", 2, TypeF, ClassFS, nullptr }, { EOpSmoothStep, "smoothstep", 3, TypeF, ClassFS2, nullptr }, { EOpNormalize, "normalize", 1, TypeF, ClassRegular, nullptr }, { EOpFaceForward, "faceforward", 3, TypeF, ClassRegular, nullptr }, { EOpReflect, "reflect", 2, TypeF, ClassRegular, nullptr }, { EOpRefract, "refract", 3, TypeF, ClassXLS, nullptr }, { EOpLength, "length", 1, TypeF, ClassRS, nullptr }, { EOpDistance, "distance", 2, TypeF, ClassRS, nullptr }, { EOpDot, "dot", 2, TypeF, ClassRS, nullptr }, { EOpCross, "cross", 2, TypeF, ClassV3, nullptr }, { EOpLessThan, "lessThan", 2, TypeFI, ClassBNS, nullptr }, { EOpLessThanEqual, "lessThanEqual", 2, TypeFI, ClassBNS, nullptr }, { EOpGreaterThan, "greaterThan", 2, TypeFI, ClassBNS, nullptr }, { EOpGreaterThanEqual, "greaterThanEqual", 2, TypeFI, ClassBNS, nullptr }, { EOpVectorEqual, "equal", 2, TypeFIB, ClassBNS, nullptr }, { EOpVectorNotEqual, "notEqual", 2, TypeFIB, ClassBNS, nullptr }, { EOpAny, "any", 1, TypeB, ClassRSNS, nullptr }, { EOpAll, "all", 1, TypeB, ClassRSNS, nullptr }, { EOpVectorLogicalNot, "not", 1, TypeB, ClassNS, nullptr }, { EOpSinh, "sinh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpCosh, "cosh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpTanh, "tanh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpAsinh, "asinh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpAcosh, "acosh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpAtanh, "atanh", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpAbs, "abs", 1, TypeI, ClassRegular, Es300Desktop130 }, { EOpSign, "sign", 1, TypeI, ClassRegular, Es300Desktop130 }, { EOpTrunc, "trunc", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpRound, "round", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpRoundEven, "roundEven", 1, TypeF, ClassRegular, Es300Desktop130 }, { EOpModf, "modf", 2, TypeF, ClassLO, Es300Desktop130 }, { EOpMin, "min", 2, TypeIU, ClassLS, Es300Desktop130 }, { EOpMax, "max", 2, TypeIU, ClassLS, Es300Desktop130 }, { EOpClamp, "clamp", 3, TypeIU, ClassLS2, Es300Desktop130 }, { EOpMix, "mix", 3, TypeF, ClassLB, Es300Desktop130 }, { EOpIsInf, "isinf", 1, TypeF, ClassB, Es300Desktop130 }, { EOpIsNan, "isnan", 1, TypeF, ClassB, Es300Desktop130 }, { EOpLessThan, "lessThan", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpLessThanEqual, "lessThanEqual", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpGreaterThan, "greaterThan", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpGreaterThanEqual, "greaterThanEqual", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpVectorEqual, "equal", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpVectorNotEqual, "notEqual", 2, TypeU, ClassBNS, Es300Desktop130 }, { EOpAtomicAdd, "atomicAdd", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicMin, "atomicMin", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicMax, "atomicMax", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicAnd, "atomicAnd", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicOr, "atomicOr", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicXor, "atomicXor", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicExchange, "atomicExchange", 2, TypeIU, ClassV1FIOCV, Es310Desktop420 }, { EOpAtomicCompSwap, "atomicCompSwap", 3, TypeIU, ClassV1FIOCV, Es310Desktop420 }, #ifndef GLSLANG_WEB { EOpMix, "mix", 3, TypeB, ClassRegular, Es310Desktop450 }, { EOpMix, "mix", 3, TypeIU, ClassLB, Es310Desktop450 }, #endif { EOpNull } }; const BuiltInFunction DerivativeFunctions[] = { { EOpDPdx, "dFdx", 1, TypeF, ClassRegular, nullptr }, { EOpDPdy, "dFdy", 1, TypeF, ClassRegular, nullptr }, { EOpFwidth, "fwidth", 1, TypeF, ClassRegular, nullptr }, { EOpNull } }; // For functions declared some other way, but still use the table to relate to operator. struct CustomFunction { TOperator op; // operator to map the name to const char* name; // function name const Versioning* versioning; // nullptr means always a valid version }; const CustomFunction CustomFunctions[] = { { EOpBarrier, "barrier", nullptr }, { EOpMemoryBarrierShared, "memoryBarrierShared", nullptr }, { EOpGroupMemoryBarrier, "groupMemoryBarrier", nullptr }, { EOpMemoryBarrier, "memoryBarrier", nullptr }, { EOpMemoryBarrierBuffer, "memoryBarrierBuffer", nullptr }, { EOpPackSnorm2x16, "packSnorm2x16", nullptr }, { EOpUnpackSnorm2x16, "unpackSnorm2x16", nullptr }, { EOpPackUnorm2x16, "packUnorm2x16", nullptr }, { EOpUnpackUnorm2x16, "unpackUnorm2x16", nullptr }, { EOpPackHalf2x16, "packHalf2x16", nullptr }, { EOpUnpackHalf2x16, "unpackHalf2x16", nullptr }, { EOpMul, "matrixCompMult", nullptr }, { EOpOuterProduct, "outerProduct", nullptr }, { EOpTranspose, "transpose", nullptr }, { EOpDeterminant, "determinant", nullptr }, { EOpMatrixInverse, "inverse", nullptr }, { EOpFloatBitsToInt, "floatBitsToInt", nullptr }, { EOpFloatBitsToUint, "floatBitsToUint", nullptr }, { EOpIntBitsToFloat, "intBitsToFloat", nullptr }, { EOpUintBitsToFloat, "uintBitsToFloat", nullptr }, { EOpTextureQuerySize, "textureSize", nullptr }, { EOpTextureQueryLod, "textureQueryLod", nullptr }, { EOpTextureQueryLevels, "textureQueryLevels", nullptr }, { EOpTextureQuerySamples, "textureSamples", nullptr }, { EOpTexture, "texture", nullptr }, { EOpTextureProj, "textureProj", nullptr }, { EOpTextureLod, "textureLod", nullptr }, { EOpTextureOffset, "textureOffset", nullptr }, { EOpTextureFetch, "texelFetch", nullptr }, { EOpTextureFetchOffset, "texelFetchOffset", nullptr }, { EOpTextureProjOffset, "textureProjOffset", nullptr }, { EOpTextureLodOffset, "textureLodOffset", nullptr }, { EOpTextureProjLod, "textureProjLod", nullptr }, { EOpTextureProjLodOffset, "textureProjLodOffset", nullptr }, { EOpTextureGrad, "textureGrad", nullptr }, { EOpTextureGradOffset, "textureGradOffset", nullptr }, { EOpTextureProjGrad, "textureProjGrad", nullptr }, { EOpTextureProjGradOffset, "textureProjGradOffset", nullptr }, { EOpNull } }; // For the given table of functions, add all the indicated prototypes for each // one, to be returned in the passed in decls. void AddTabledBuiltin(TString& decls, const BuiltInFunction& function) { const auto isScalarType = [](int type) { return (type & TypeStringColumnMask) == 0; }; // loop across these two: // 0: the varying arg set, and // 1: the fixed scalar args const ArgClass ClassFixed = (ArgClass)(ClassLS | ClassXLS | ClassLS2 | ClassFS | ClassFS2); for (int fixed = 0; fixed < ((function.classes & ClassFixed) > 0 ? 2 : 1); ++fixed) { if (fixed == 0 && (function.classes & ClassXLS)) continue; // walk the type strings in TypeString[] for (int type = 0; type < TypeStringCount; ++type) { // skip types not selected: go from type to row number to type bit if ((function.types & (1 << (type >> TypeStringRowShift))) == 0) continue; // if we aren't on a scalar, and should be, skip if ((function.classes & ClassV1) && !isScalarType(type)) continue; // if we aren't on a 3-vector, and should be, skip if ((function.classes & ClassV3) && (type & TypeStringColumnMask) != 2) continue; // skip replication of all arg scalars between the varying arg set and the fixed args if (fixed == 1 && type == (type & TypeStringScalarMask) && (function.classes & ClassXLS) == 0) continue; // skip scalars when we are told to if ((function.classes & ClassNS) && isScalarType(type)) continue; // return type if (function.classes & ClassB) decls.append(TypeString[type & TypeStringColumnMask]); else if (function.classes & ClassRS) decls.append(TypeString[type & TypeStringScalarMask]); else decls.append(TypeString[type]); decls.append(" "); decls.append(function.name); decls.append("("); // arguments for (int arg = 0; arg < function.numArguments; ++arg) { if (arg == function.numArguments - 1 && (function.classes & ClassLO)) decls.append("out "); if (arg == 0) { #ifndef GLSLANG_WEB if (function.classes & ClassCV) decls.append("coherent volatile "); #endif if (function.classes & ClassFIO) decls.append("inout "); if (function.classes & ClassFO) decls.append("out "); } if ((function.classes & ClassLB) && arg == function.numArguments - 1) decls.append(TypeString[type & TypeStringColumnMask]); else if (fixed && ((arg == function.numArguments - 1 && (function.classes & (ClassLS | ClassXLS | ClassLS2))) || (arg == function.numArguments - 2 && (function.classes & ClassLS2)) || (arg == 0 && (function.classes & (ClassFS | ClassFS2))) || (arg == 1 && (function.classes & ClassFS2)))) decls.append(TypeString[type & TypeStringScalarMask]); else decls.append(TypeString[type]); if (arg < function.numArguments - 1) decls.append(","); } decls.append(");\n"); } } } // See if the tabled versioning information allows the current version. bool ValidVersion(const BuiltInFunction& function, int version, EProfile profile, const SpvVersion& /* spVersion */) { #if defined(GLSLANG_WEB) || defined(GLSLANG_ANGLE) // all entries in table are valid return true; #endif // nullptr means always valid if (function.versioning == nullptr) return true; // check for what is said about our current profile for (const Versioning* v = function.versioning; v->profiles != EBadProfile; ++v) { if ((v->profiles & profile) != 0) { if (v->minCoreVersion <= version || (v->numExtensions > 0 && v->minExtendedVersion <= version)) return true; } } return false; } // Relate a single table of built-ins to their AST operator. // This can get called redundantly (especially for the common built-ins, when // called once per stage). This is a performance issue only, not a correctness // concern. It is done for quality arising from simplicity, as there are subtleties // to get correct if instead trying to do it surgically. template void RelateTabledBuiltins(const FunctionT* functions, TSymbolTable& symbolTable) { while (functions->op != EOpNull) { symbolTable.relateToOperator(functions->name, functions->op); ++functions; } } } // end anonymous namespace // Add declarations for all tables of built-in functions. void TBuiltIns::addTabledBuiltins(int version, EProfile profile, const SpvVersion& spvVersion) { const auto forEachFunction = [&](TString& decls, const BuiltInFunction* function) { while (function->op != EOpNull) { if (ValidVersion(*function, version, profile, spvVersion)) AddTabledBuiltin(decls, *function); ++function; } }; forEachFunction(commonBuiltins, BaseFunctions); forEachFunction(stageBuiltins[EShLangFragment], DerivativeFunctions); if ((profile == EEsProfile && version >= 320) || (profile != EEsProfile && version >= 450)) forEachFunction(stageBuiltins[EShLangCompute], DerivativeFunctions); } // Relate all tables of built-ins to the AST operators. void TBuiltIns::relateTabledBuiltins(int /* version */, EProfile /* profile */, const SpvVersion& /* spvVersion */, EShLanguage /* stage */, TSymbolTable& symbolTable) { RelateTabledBuiltins(BaseFunctions, symbolTable); RelateTabledBuiltins(DerivativeFunctions, symbolTable); RelateTabledBuiltins(CustomFunctions, symbolTable); } inline bool IncludeLegacy(int version, EProfile profile, const SpvVersion& spvVersion) { return profile != EEsProfile && (version <= 130 || (spvVersion.spv == 0 && version == 140 && ARBCompatibility) || profile == ECompatibilityProfile); } // Construct TBuiltInParseables base class. This can be used for language-common constructs. TBuiltInParseables::TBuiltInParseables() { } // Destroy TBuiltInParseables. TBuiltInParseables::~TBuiltInParseables() { } TBuiltIns::TBuiltIns() { // Set up textual representations for making all the permutations // of texturing/imaging functions. prefixes[EbtFloat] = ""; prefixes[EbtInt] = "i"; prefixes[EbtUint] = "u"; #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE) prefixes[EbtFloat16] = "f16"; prefixes[EbtInt8] = "i8"; prefixes[EbtUint8] = "u8"; prefixes[EbtInt16] = "i16"; prefixes[EbtUint16] = "u16"; prefixes[EbtInt64] = "i64"; prefixes[EbtUint64] = "u64"; #endif postfixes[2] = "2"; postfixes[3] = "3"; postfixes[4] = "4"; // Map from symbolic class of texturing dimension to numeric dimensions. dimMap[Esd2D] = 2; dimMap[Esd3D] = 3; dimMap[EsdCube] = 3; #ifndef GLSLANG_WEB #ifndef GLSLANG_ANGLE dimMap[Esd1D] = 1; #endif dimMap[EsdRect] = 2; dimMap[EsdBuffer] = 1; dimMap[EsdSubpass] = 2; // potentially unused for now #endif } TBuiltIns::~TBuiltIns() { } // // Add all context-independent built-in functions and variables that are present // for the given version and profile. Share common ones across stages, otherwise // make stage-specific entries. // // Most built-ins variables can be added as simple text strings. Some need to // be added programmatically, which is done later in IdentifyBuiltIns() below. // void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvVersion) { #ifdef GLSLANG_WEB version = 310; profile = EEsProfile; #elif defined(GLSLANG_ANGLE) version = 450; profile = ECoreProfile; #endif addTabledBuiltins(version, profile, spvVersion); //============================================================================ // // Prototypes for built-in functions used repeatly by different shaders // //============================================================================ #ifndef GLSLANG_WEB // // Derivatives Functions. // TString derivativeControls ( "float dFdxFine(float p);" "vec2 dFdxFine(vec2 p);" "vec3 dFdxFine(vec3 p);" "vec4 dFdxFine(vec4 p);" "float dFdyFine(float p);" "vec2 dFdyFine(vec2 p);" "vec3 dFdyFine(vec3 p);" "vec4 dFdyFine(vec4 p);" "float fwidthFine(float p);" "vec2 fwidthFine(vec2 p);" "vec3 fwidthFine(vec3 p);" "vec4 fwidthFine(vec4 p);" "float dFdxCoarse(float p);" "vec2 dFdxCoarse(vec2 p);" "vec3 dFdxCoarse(vec3 p);" "vec4 dFdxCoarse(vec4 p);" "float dFdyCoarse(float p);" "vec2 dFdyCoarse(vec2 p);" "vec3 dFdyCoarse(vec3 p);" "vec4 dFdyCoarse(vec4 p);" "float fwidthCoarse(float p);" "vec2 fwidthCoarse(vec2 p);" "vec3 fwidthCoarse(vec3 p);" "vec4 fwidthCoarse(vec4 p);" ); #ifndef GLSLANG_ANGLE TString derivativesAndControl16bits ( "float16_t dFdx(float16_t);" "f16vec2 dFdx(f16vec2);" "f16vec3 dFdx(f16vec3);" "f16vec4 dFdx(f16vec4);" "float16_t dFdy(float16_t);" "f16vec2 dFdy(f16vec2);" "f16vec3 dFdy(f16vec3);" "f16vec4 dFdy(f16vec4);" "float16_t dFdxFine(float16_t);" "f16vec2 dFdxFine(f16vec2);" "f16vec3 dFdxFine(f16vec3);" "f16vec4 dFdxFine(f16vec4);" "float16_t dFdyFine(float16_t);" "f16vec2 dFdyFine(f16vec2);" "f16vec3 dFdyFine(f16vec3);" "f16vec4 dFdyFine(f16vec4);" "float16_t dFdxCoarse(float16_t);" "f16vec2 dFdxCoarse(f16vec2);" "f16vec3 dFdxCoarse(f16vec3);" "f16vec4 dFdxCoarse(f16vec4);" "float16_t dFdyCoarse(float16_t);" "f16vec2 dFdyCoarse(f16vec2);" "f16vec3 dFdyCoarse(f16vec3);" "f16vec4 dFdyCoarse(f16vec4);" "float16_t fwidth(float16_t);" "f16vec2 fwidth(f16vec2);" "f16vec3 fwidth(f16vec3);" "f16vec4 fwidth(f16vec4);" "float16_t fwidthFine(float16_t);" "f16vec2 fwidthFine(f16vec2);" "f16vec3 fwidthFine(f16vec3);" "f16vec4 fwidthFine(f16vec4);" "float16_t fwidthCoarse(float16_t);" "f16vec2 fwidthCoarse(f16vec2);" "f16vec3 fwidthCoarse(f16vec3);" "f16vec4 fwidthCoarse(f16vec4);" ); TString derivativesAndControl64bits ( "float64_t dFdx(float64_t);" "f64vec2 dFdx(f64vec2);" "f64vec3 dFdx(f64vec3);" "f64vec4 dFdx(f64vec4);" "float64_t dFdy(float64_t);" "f64vec2 dFdy(f64vec2);" "f64vec3 dFdy(f64vec3);" "f64vec4 dFdy(f64vec4);" "float64_t dFdxFine(float64_t);" "f64vec2 dFdxFine(f64vec2);" "f64vec3 dFdxFine(f64vec3);" "f64vec4 dFdxFine(f64vec4);" "float64_t dFdyFine(float64_t);" "f64vec2 dFdyFine(f64vec2);" "f64vec3 dFdyFine(f64vec3);" "f64vec4 dFdyFine(f64vec4);" "float64_t dFdxCoarse(float64_t);" "f64vec2 dFdxCoarse(f64vec2);" "f64vec3 dFdxCoarse(f64vec3);" "f64vec4 dFdxCoarse(f64vec4);" "float64_t dFdyCoarse(float64_t);" "f64vec2 dFdyCoarse(f64vec2);" "f64vec3 dFdyCoarse(f64vec3);" "f64vec4 dFdyCoarse(f64vec4);" "float64_t fwidth(float64_t);" "f64vec2 fwidth(f64vec2);" "f64vec3 fwidth(f64vec3);" "f64vec4 fwidth(f64vec4);" "float64_t fwidthFine(float64_t);" "f64vec2 fwidthFine(f64vec2);" "f64vec3 fwidthFine(f64vec3);" "f64vec4 fwidthFine(f64vec4);" "float64_t fwidthCoarse(float64_t);" "f64vec2 fwidthCoarse(f64vec2);" "f64vec3 fwidthCoarse(f64vec3);" "f64vec4 fwidthCoarse(f64vec4);" ); //============================================================================ // // Prototypes for built-in functions seen by both vertex and fragment shaders. // //============================================================================ // // double functions added to desktop 4.00, but not fma, frexp, ldexp, or pack/unpack // if (profile != EEsProfile && version >= 150) { // ARB_gpu_shader_fp64 commonBuiltins.append( "double sqrt(double);" "dvec2 sqrt(dvec2);" "dvec3 sqrt(dvec3);" "dvec4 sqrt(dvec4);" "double inversesqrt(double);" "dvec2 inversesqrt(dvec2);" "dvec3 inversesqrt(dvec3);" "dvec4 inversesqrt(dvec4);" "double abs(double);" "dvec2 abs(dvec2);" "dvec3 abs(dvec3);" "dvec4 abs(dvec4);" "double sign(double);" "dvec2 sign(dvec2);" "dvec3 sign(dvec3);" "dvec4 sign(dvec4);" "double floor(double);" "dvec2 floor(dvec2);" "dvec3 floor(dvec3);" "dvec4 floor(dvec4);" "double trunc(double);" "dvec2 trunc(dvec2);" "dvec3 trunc(dvec3);" "dvec4 trunc(dvec4);" "double round(double);" "dvec2 round(dvec2);" "dvec3 round(dvec3);" "dvec4 round(dvec4);" "double roundEven(double);" "dvec2 roundEven(dvec2);" "dvec3 roundEven(dvec3);" "dvec4 roundEven(dvec4);" "double ceil(double);" "dvec2 ceil(dvec2);" "dvec3 ceil(dvec3);" "dvec4 ceil(dvec4);" "double fract(double);" "dvec2 fract(dvec2);" "dvec3 fract(dvec3);" "dvec4 fract(dvec4);" "double mod(double, double);" "dvec2 mod(dvec2 , double);" "dvec3 mod(dvec3 , double);" "dvec4 mod(dvec4 , double);" "dvec2 mod(dvec2 , dvec2);" "dvec3 mod(dvec3 , dvec3);" "dvec4 mod(dvec4 , dvec4);" "double modf(double, out double);" "dvec2 modf(dvec2, out dvec2);" "dvec3 modf(dvec3, out dvec3);" "dvec4 modf(dvec4, out dvec4);" "double min(double, double);" "dvec2 min(dvec2, double);" "dvec3 min(dvec3, double);" "dvec4 min(dvec4, double);" "dvec2 min(dvec2, dvec2);" "dvec3 min(dvec3, dvec3);" "dvec4 min(dvec4, dvec4);" "double max(double, double);" "dvec2 max(dvec2 , double);" "dvec3 max(dvec3 , double);" "dvec4 max(dvec4 , double);" "dvec2 max(dvec2 , dvec2);" "dvec3 max(dvec3 , dvec3);" "dvec4 max(dvec4 , dvec4);" "double clamp(double, double, double);" "dvec2 clamp(dvec2 , double, double);" "dvec3 clamp(dvec3 , double, double);" "dvec4 clamp(dvec4 , double, double);" "dvec2 clamp(dvec2 , dvec2 , dvec2);" "dvec3 clamp(dvec3 , dvec3 , dvec3);" "dvec4 clamp(dvec4 , dvec4 , dvec4);" "double mix(double, double, double);" "dvec2 mix(dvec2, dvec2, double);" "dvec3 mix(dvec3, dvec3, double);" "dvec4 mix(dvec4, dvec4, double);" "dvec2 mix(dvec2, dvec2, dvec2);" "dvec3 mix(dvec3, dvec3, dvec3);" "dvec4 mix(dvec4, dvec4, dvec4);" "double mix(double, double, bool);" "dvec2 mix(dvec2, dvec2, bvec2);" "dvec3 mix(dvec3, dvec3, bvec3);" "dvec4 mix(dvec4, dvec4, bvec4);" "double step(double, double);" "dvec2 step(dvec2 , dvec2);" "dvec3 step(dvec3 , dvec3);" "dvec4 step(dvec4 , dvec4);" "dvec2 step(double, dvec2);" "dvec3 step(double, dvec3);" "dvec4 step(double, dvec4);" "double smoothstep(double, double, double);" "dvec2 smoothstep(dvec2 , dvec2 , dvec2);" "dvec3 smoothstep(dvec3 , dvec3 , dvec3);" "dvec4 smoothstep(dvec4 , dvec4 , dvec4);" "dvec2 smoothstep(double, double, dvec2);" "dvec3 smoothstep(double, double, dvec3);" "dvec4 smoothstep(double, double, dvec4);" "bool isnan(double);" "bvec2 isnan(dvec2);" "bvec3 isnan(dvec3);" "bvec4 isnan(dvec4);" "bool isinf(double);" "bvec2 isinf(dvec2);" "bvec3 isinf(dvec3);" "bvec4 isinf(dvec4);" "double length(double);" "double length(dvec2);" "double length(dvec3);" "double length(dvec4);" "double distance(double, double);" "double distance(dvec2 , dvec2);" "double distance(dvec3 , dvec3);" "double distance(dvec4 , dvec4);" "double dot(double, double);" "double dot(dvec2 , dvec2);" "double dot(dvec3 , dvec3);" "double dot(dvec4 , dvec4);" "dvec3 cross(dvec3, dvec3);" "double normalize(double);" "dvec2 normalize(dvec2);" "dvec3 normalize(dvec3);" "dvec4 normalize(dvec4);" "double faceforward(double, double, double);" "dvec2 faceforward(dvec2, dvec2, dvec2);" "dvec3 faceforward(dvec3, dvec3, dvec3);" "dvec4 faceforward(dvec4, dvec4, dvec4);" "double reflect(double, double);" "dvec2 reflect(dvec2 , dvec2 );" "dvec3 reflect(dvec3 , dvec3 );" "dvec4 reflect(dvec4 , dvec4 );" "double refract(double, double, double);" "dvec2 refract(dvec2 , dvec2 , double);" "dvec3 refract(dvec3 , dvec3 , double);" "dvec4 refract(dvec4 , dvec4 , double);" "dmat2 matrixCompMult(dmat2, dmat2);" "dmat3 matrixCompMult(dmat3, dmat3);" "dmat4 matrixCompMult(dmat4, dmat4);" "dmat2x3 matrixCompMult(dmat2x3, dmat2x3);" "dmat2x4 matrixCompMult(dmat2x4, dmat2x4);" "dmat3x2 matrixCompMult(dmat3x2, dmat3x2);" "dmat3x4 matrixCompMult(dmat3x4, dmat3x4);" "dmat4x2 matrixCompMult(dmat4x2, dmat4x2);" "dmat4x3 matrixCompMult(dmat4x3, dmat4x3);" "dmat2 outerProduct(dvec2, dvec2);" "dmat3 outerProduct(dvec3, dvec3);" "dmat4 outerProduct(dvec4, dvec4);" "dmat2x3 outerProduct(dvec3, dvec2);" "dmat3x2 outerProduct(dvec2, dvec3);" "dmat2x4 outerProduct(dvec4, dvec2);" "dmat4x2 outerProduct(dvec2, dvec4);" "dmat3x4 outerProduct(dvec4, dvec3);" "dmat4x3 outerProduct(dvec3, dvec4);" "dmat2 transpose(dmat2);" "dmat3 transpose(dmat3);" "dmat4 transpose(dmat4);" "dmat2x3 transpose(dmat3x2);" "dmat3x2 transpose(dmat2x3);" "dmat2x4 transpose(dmat4x2);" "dmat4x2 transpose(dmat2x4);" "dmat3x4 transpose(dmat4x3);" "dmat4x3 transpose(dmat3x4);" "double determinant(dmat2);" "double determinant(dmat3);" "double determinant(dmat4);" "dmat2 inverse(dmat2);" "dmat3 inverse(dmat3);" "dmat4 inverse(dmat4);" "bvec2 lessThan(dvec2, dvec2);" "bvec3 lessThan(dvec3, dvec3);" "bvec4 lessThan(dvec4, dvec4);" "bvec2 lessThanEqual(dvec2, dvec2);" "bvec3 lessThanEqual(dvec3, dvec3);" "bvec4 lessThanEqual(dvec4, dvec4);" "bvec2 greaterThan(dvec2, dvec2);" "bvec3 greaterThan(dvec3, dvec3);" "bvec4 greaterThan(dvec4, dvec4);" "bvec2 greaterThanEqual(dvec2, dvec2);" "bvec3 greaterThanEqual(dvec3, dvec3);" "bvec4 greaterThanEqual(dvec4, dvec4);" "bvec2 equal(dvec2, dvec2);" "bvec3 equal(dvec3, dvec3);" "bvec4 equal(dvec4, dvec4);" "bvec2 notEqual(dvec2, dvec2);" "bvec3 notEqual(dvec3, dvec3);" "bvec4 notEqual(dvec4, dvec4);" "\n"); } if (profile == EEsProfile && version >= 310) { // Explicit Types commonBuiltins.append( "float64_t sqrt(float64_t);" "f64vec2 sqrt(f64vec2);" "f64vec3 sqrt(f64vec3);" "f64vec4 sqrt(f64vec4);" "float64_t inversesqrt(float64_t);" "f64vec2 inversesqrt(f64vec2);" "f64vec3 inversesqrt(f64vec3);" "f64vec4 inversesqrt(f64vec4);" "float64_t abs(float64_t);" "f64vec2 abs(f64vec2);" "f64vec3 abs(f64vec3);" "f64vec4 abs(f64vec4);" "float64_t sign(float64_t);" "f64vec2 sign(f64vec2);" "f64vec3 sign(f64vec3);" "f64vec4 sign(f64vec4);" "float64_t floor(float64_t);" "f64vec2 floor(f64vec2);" "f64vec3 floor(f64vec3);" "f64vec4 floor(f64vec4);" "float64_t trunc(float64_t);" "f64vec2 trunc(f64vec2);" "f64vec3 trunc(f64vec3);" "f64vec4 trunc(f64vec4);" "float64_t round(float64_t);" "f64vec2 round(f64vec2);" "f64vec3 round(f64vec3);" "f64vec4 round(f64vec4);" "float64_t roundEven(float64_t);" "f64vec2 roundEven(f64vec2);" "f64vec3 roundEven(f64vec3);" "f64vec4 roundEven(f64vec4);" "float64_t ceil(float64_t);" "f64vec2 ceil(f64vec2);" "f64vec3 ceil(f64vec3);" "f64vec4 ceil(f64vec4);" "float64_t fract(float64_t);" "f64vec2 fract(f64vec2);" "f64vec3 fract(f64vec3);" "f64vec4 fract(f64vec4);" "float64_t mod(float64_t, float64_t);" "f64vec2 mod(f64vec2 , float64_t);" "f64vec3 mod(f64vec3 , float64_t);" "f64vec4 mod(f64vec4 , float64_t);" "f64vec2 mod(f64vec2 , f64vec2);" "f64vec3 mod(f64vec3 , f64vec3);" "f64vec4 mod(f64vec4 , f64vec4);" "float64_t modf(float64_t, out float64_t);" "f64vec2 modf(f64vec2, out f64vec2);" "f64vec3 modf(f64vec3, out f64vec3);" "f64vec4 modf(f64vec4, out f64vec4);" "float64_t min(float64_t, float64_t);" "f64vec2 min(f64vec2, float64_t);" "f64vec3 min(f64vec3, float64_t);" "f64vec4 min(f64vec4, float64_t);" "f64vec2 min(f64vec2, f64vec2);" "f64vec3 min(f64vec3, f64vec3);" "f64vec4 min(f64vec4, f64vec4);" "float64_t max(float64_t, float64_t);" "f64vec2 max(f64vec2 , float64_t);" "f64vec3 max(f64vec3 , float64_t);" "f64vec4 max(f64vec4 , float64_t);" "f64vec2 max(f64vec2 , f64vec2);" "f64vec3 max(f64vec3 , f64vec3);" "f64vec4 max(f64vec4 , f64vec4);" "float64_t clamp(float64_t, float64_t, float64_t);" "f64vec2 clamp(f64vec2 , float64_t, float64_t);" "f64vec3 clamp(f64vec3 , float64_t, float64_t);" "f64vec4 clamp(f64vec4 , float64_t, float64_t);" "f64vec2 clamp(f64vec2 , f64vec2 , f64vec2);" "f64vec3 clamp(f64vec3 , f64vec3 , f64vec3);" "f64vec4 clamp(f64vec4 , f64vec4 , f64vec4);" "float64_t mix(float64_t, float64_t, float64_t);" "f64vec2 mix(f64vec2, f64vec2, float64_t);" "f64vec3 mix(f64vec3, f64vec3, float64_t);" "f64vec4 mix(f64vec4, f64vec4, float64_t);" "f64vec2 mix(f64vec2, f64vec2, f64vec2);" "f64vec3 mix(f64vec3, f64vec3, f64vec3);" "f64vec4 mix(f64vec4, f64vec4, f64vec4);" "float64_t mix(float64_t, float64_t, bool);" "f64vec2 mix(f64vec2, f64vec2, bvec2);" "f64vec3 mix(f64vec3, f64vec3, bvec3);" "f64vec4 mix(f64vec4, f64vec4, bvec4);" "float64_t step(float64_t, float64_t);" "f64vec2 step(f64vec2 , f64vec2);" "f64vec3 step(f64vec3 , f64vec3);" "f64vec4 step(f64vec4 , f64vec4);" "f64vec2 step(float64_t, f64vec2);" "f64vec3 step(float64_t, f64vec3);" "f64vec4 step(float64_t, f64vec4);" "float64_t smoothstep(float64_t, float64_t, float64_t);" "f64vec2 smoothstep(f64vec2 , f64vec2 , f64vec2);" "f64vec3 smoothstep(f64vec3 , f64vec3 , f64vec3);" "f64vec4 smoothstep(f64vec4 , f64vec4 , f64vec4);" "f64vec2 smoothstep(float64_t, float64_t, f64vec2);" "f64vec3 smoothstep(float64_t, float64_t, f64vec3);" "f64vec4 smoothstep(float64_t, float64_t, f64vec4);" "float64_t length(float64_t);" "float64_t length(f64vec2);" "float64_t length(f64vec3);" "float64_t length(f64vec4);" "float64_t distance(float64_t, float64_t);" "float64_t distance(f64vec2 , f64vec2);" "float64_t distance(f64vec3 , f64vec3);" "float64_t distance(f64vec4 , f64vec4);" "float64_t dot(float64_t, float64_t);" "float64_t dot(f64vec2 , f64vec2);" "float64_t dot(f64vec3 , f64vec3);" "float64_t dot(f64vec4 , f64vec4);" "f64vec3 cross(f64vec3, f64vec3);" "float64_t normalize(float64_t);" "f64vec2 normalize(f64vec2);" "f64vec3 normalize(f64vec3);" "f64vec4 normalize(f64vec4);" "float64_t faceforward(float64_t, float64_t, float64_t);" "f64vec2 faceforward(f64vec2, f64vec2, f64vec2);" "f64vec3 faceforward(f64vec3, f64vec3, f64vec3);" "f64vec4 faceforward(f64vec4, f64vec4, f64vec4);" "float64_t reflect(float64_t, float64_t);" "f64vec2 reflect(f64vec2 , f64vec2 );" "f64vec3 reflect(f64vec3 , f64vec3 );" "f64vec4 reflect(f64vec4 , f64vec4 );" "float64_t refract(float64_t, float64_t, float64_t);" "f64vec2 refract(f64vec2 , f64vec2 , float64_t);" "f64vec3 refract(f64vec3 , f64vec3 , float64_t);" "f64vec4 refract(f64vec4 , f64vec4 , float64_t);" "f64mat2 matrixCompMult(f64mat2, f64mat2);" "f64mat3 matrixCompMult(f64mat3, f64mat3);" "f64mat4 matrixCompMult(f64mat4, f64mat4);" "f64mat2x3 matrixCompMult(f64mat2x3, f64mat2x3);" "f64mat2x4 matrixCompMult(f64mat2x4, f64mat2x4);" "f64mat3x2 matrixCompMult(f64mat3x2, f64mat3x2);" "f64mat3x4 matrixCompMult(f64mat3x4, f64mat3x4);" "f64mat4x2 matrixCompMult(f64mat4x2, f64mat4x2);" "f64mat4x3 matrixCompMult(f64mat4x3, f64mat4x3);" "f64mat2 outerProduct(f64vec2, f64vec2);" "f64mat3 outerProduct(f64vec3, f64vec3);" "f64mat4 outerProduct(f64vec4, f64vec4);" "f64mat2x3 outerProduct(f64vec3, f64vec2);" "f64mat3x2 outerProduct(f64vec2, f64vec3);" "f64mat2x4 outerProduct(f64vec4, f64vec2);" "f64mat4x2 outerProduct(f64vec2, f64vec4);" "f64mat3x4 outerProduct(f64vec4, f64vec3);" "f64mat4x3 outerProduct(f64vec3, f64vec4);" "f64mat2 transpose(f64mat2);" "f64mat3 transpose(f64mat3);" "f64mat4 transpose(f64mat4);" "f64mat2x3 transpose(f64mat3x2);" "f64mat3x2 transpose(f64mat2x3);" "f64mat2x4 transpose(f64mat4x2);" "f64mat4x2 transpose(f64mat2x4);" "f64mat3x4 transpose(f64mat4x3);" "f64mat4x3 transpose(f64mat3x4);" "float64_t determinant(f64mat2);" "float64_t determinant(f64mat3);" "float64_t determinant(f64mat4);" "f64mat2 inverse(f64mat2);" "f64mat3 inverse(f64mat3);" "f64mat4 inverse(f64mat4);" "\n"); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "int64_t abs(int64_t);" "i64vec2 abs(i64vec2);" "i64vec3 abs(i64vec3);" "i64vec4 abs(i64vec4);" "int64_t sign(int64_t);" "i64vec2 sign(i64vec2);" "i64vec3 sign(i64vec3);" "i64vec4 sign(i64vec4);" "int64_t min(int64_t, int64_t);" "i64vec2 min(i64vec2, int64_t);" "i64vec3 min(i64vec3, int64_t);" "i64vec4 min(i64vec4, int64_t);" "i64vec2 min(i64vec2, i64vec2);" "i64vec3 min(i64vec3, i64vec3);" "i64vec4 min(i64vec4, i64vec4);" "uint64_t min(uint64_t, uint64_t);" "u64vec2 min(u64vec2, uint64_t);" "u64vec3 min(u64vec3, uint64_t);" "u64vec4 min(u64vec4, uint64_t);" "u64vec2 min(u64vec2, u64vec2);" "u64vec3 min(u64vec3, u64vec3);" "u64vec4 min(u64vec4, u64vec4);" "int64_t max(int64_t, int64_t);" "i64vec2 max(i64vec2, int64_t);" "i64vec3 max(i64vec3, int64_t);" "i64vec4 max(i64vec4, int64_t);" "i64vec2 max(i64vec2, i64vec2);" "i64vec3 max(i64vec3, i64vec3);" "i64vec4 max(i64vec4, i64vec4);" "uint64_t max(uint64_t, uint64_t);" "u64vec2 max(u64vec2, uint64_t);" "u64vec3 max(u64vec3, uint64_t);" "u64vec4 max(u64vec4, uint64_t);" "u64vec2 max(u64vec2, u64vec2);" "u64vec3 max(u64vec3, u64vec3);" "u64vec4 max(u64vec4, u64vec4);" "int64_t clamp(int64_t, int64_t, int64_t);" "i64vec2 clamp(i64vec2, int64_t, int64_t);" "i64vec3 clamp(i64vec3, int64_t, int64_t);" "i64vec4 clamp(i64vec4, int64_t, int64_t);" "i64vec2 clamp(i64vec2, i64vec2, i64vec2);" "i64vec3 clamp(i64vec3, i64vec3, i64vec3);" "i64vec4 clamp(i64vec4, i64vec4, i64vec4);" "uint64_t clamp(uint64_t, uint64_t, uint64_t);" "u64vec2 clamp(u64vec2, uint64_t, uint64_t);" "u64vec3 clamp(u64vec3, uint64_t, uint64_t);" "u64vec4 clamp(u64vec4, uint64_t, uint64_t);" "u64vec2 clamp(u64vec2, u64vec2, u64vec2);" "u64vec3 clamp(u64vec3, u64vec3, u64vec3);" "u64vec4 clamp(u64vec4, u64vec4, u64vec4);" "int64_t mix(int64_t, int64_t, bool);" "i64vec2 mix(i64vec2, i64vec2, bvec2);" "i64vec3 mix(i64vec3, i64vec3, bvec3);" "i64vec4 mix(i64vec4, i64vec4, bvec4);" "uint64_t mix(uint64_t, uint64_t, bool);" "u64vec2 mix(u64vec2, u64vec2, bvec2);" "u64vec3 mix(u64vec3, u64vec3, bvec3);" "u64vec4 mix(u64vec4, u64vec4, bvec4);" "int64_t doubleBitsToInt64(float64_t);" "i64vec2 doubleBitsToInt64(f64vec2);" "i64vec3 doubleBitsToInt64(f64vec3);" "i64vec4 doubleBitsToInt64(f64vec4);" "uint64_t doubleBitsToUint64(float64_t);" "u64vec2 doubleBitsToUint64(f64vec2);" "u64vec3 doubleBitsToUint64(f64vec3);" "u64vec4 doubleBitsToUint64(f64vec4);" "float64_t int64BitsToDouble(int64_t);" "f64vec2 int64BitsToDouble(i64vec2);" "f64vec3 int64BitsToDouble(i64vec3);" "f64vec4 int64BitsToDouble(i64vec4);" "float64_t uint64BitsToDouble(uint64_t);" "f64vec2 uint64BitsToDouble(u64vec2);" "f64vec3 uint64BitsToDouble(u64vec3);" "f64vec4 uint64BitsToDouble(u64vec4);" "int64_t packInt2x32(ivec2);" "uint64_t packUint2x32(uvec2);" "ivec2 unpackInt2x32(int64_t);" "uvec2 unpackUint2x32(uint64_t);" "bvec2 lessThan(i64vec2, i64vec2);" "bvec3 lessThan(i64vec3, i64vec3);" "bvec4 lessThan(i64vec4, i64vec4);" "bvec2 lessThan(u64vec2, u64vec2);" "bvec3 lessThan(u64vec3, u64vec3);" "bvec4 lessThan(u64vec4, u64vec4);" "bvec2 lessThanEqual(i64vec2, i64vec2);" "bvec3 lessThanEqual(i64vec3, i64vec3);" "bvec4 lessThanEqual(i64vec4, i64vec4);" "bvec2 lessThanEqual(u64vec2, u64vec2);" "bvec3 lessThanEqual(u64vec3, u64vec3);" "bvec4 lessThanEqual(u64vec4, u64vec4);" "bvec2 greaterThan(i64vec2, i64vec2);" "bvec3 greaterThan(i64vec3, i64vec3);" "bvec4 greaterThan(i64vec4, i64vec4);" "bvec2 greaterThan(u64vec2, u64vec2);" "bvec3 greaterThan(u64vec3, u64vec3);" "bvec4 greaterThan(u64vec4, u64vec4);" "bvec2 greaterThanEqual(i64vec2, i64vec2);" "bvec3 greaterThanEqual(i64vec3, i64vec3);" "bvec4 greaterThanEqual(i64vec4, i64vec4);" "bvec2 greaterThanEqual(u64vec2, u64vec2);" "bvec3 greaterThanEqual(u64vec3, u64vec3);" "bvec4 greaterThanEqual(u64vec4, u64vec4);" "bvec2 equal(i64vec2, i64vec2);" "bvec3 equal(i64vec3, i64vec3);" "bvec4 equal(i64vec4, i64vec4);" "bvec2 equal(u64vec2, u64vec2);" "bvec3 equal(u64vec3, u64vec3);" "bvec4 equal(u64vec4, u64vec4);" "bvec2 notEqual(i64vec2, i64vec2);" "bvec3 notEqual(i64vec3, i64vec3);" "bvec4 notEqual(i64vec4, i64vec4);" "bvec2 notEqual(u64vec2, u64vec2);" "bvec3 notEqual(u64vec3, u64vec3);" "bvec4 notEqual(u64vec4, u64vec4);" "int64_t bitCount(int64_t);" "i64vec2 bitCount(i64vec2);" "i64vec3 bitCount(i64vec3);" "i64vec4 bitCount(i64vec4);" "int64_t bitCount(uint64_t);" "i64vec2 bitCount(u64vec2);" "i64vec3 bitCount(u64vec3);" "i64vec4 bitCount(u64vec4);" "int64_t findLSB(int64_t);" "i64vec2 findLSB(i64vec2);" "i64vec3 findLSB(i64vec3);" "i64vec4 findLSB(i64vec4);" "int64_t findLSB(uint64_t);" "i64vec2 findLSB(u64vec2);" "i64vec3 findLSB(u64vec3);" "i64vec4 findLSB(u64vec4);" "int64_t findMSB(int64_t);" "i64vec2 findMSB(i64vec2);" "i64vec3 findMSB(i64vec3);" "i64vec4 findMSB(i64vec4);" "int64_t findMSB(uint64_t);" "i64vec2 findMSB(u64vec2);" "i64vec3 findMSB(u64vec3);" "i64vec4 findMSB(u64vec4);" "\n" ); } // GL_AMD_shader_trinary_minmax if (profile != EEsProfile && version >= 430) { commonBuiltins.append( "float min3(float, float, float);" "vec2 min3(vec2, vec2, vec2);" "vec3 min3(vec3, vec3, vec3);" "vec4 min3(vec4, vec4, vec4);" "int min3(int, int, int);" "ivec2 min3(ivec2, ivec2, ivec2);" "ivec3 min3(ivec3, ivec3, ivec3);" "ivec4 min3(ivec4, ivec4, ivec4);" "uint min3(uint, uint, uint);" "uvec2 min3(uvec2, uvec2, uvec2);" "uvec3 min3(uvec3, uvec3, uvec3);" "uvec4 min3(uvec4, uvec4, uvec4);" "float max3(float, float, float);" "vec2 max3(vec2, vec2, vec2);" "vec3 max3(vec3, vec3, vec3);" "vec4 max3(vec4, vec4, vec4);" "int max3(int, int, int);" "ivec2 max3(ivec2, ivec2, ivec2);" "ivec3 max3(ivec3, ivec3, ivec3);" "ivec4 max3(ivec4, ivec4, ivec4);" "uint max3(uint, uint, uint);" "uvec2 max3(uvec2, uvec2, uvec2);" "uvec3 max3(uvec3, uvec3, uvec3);" "uvec4 max3(uvec4, uvec4, uvec4);" "float mid3(float, float, float);" "vec2 mid3(vec2, vec2, vec2);" "vec3 mid3(vec3, vec3, vec3);" "vec4 mid3(vec4, vec4, vec4);" "int mid3(int, int, int);" "ivec2 mid3(ivec2, ivec2, ivec2);" "ivec3 mid3(ivec3, ivec3, ivec3);" "ivec4 mid3(ivec4, ivec4, ivec4);" "uint mid3(uint, uint, uint);" "uvec2 mid3(uvec2, uvec2, uvec2);" "uvec3 mid3(uvec3, uvec3, uvec3);" "uvec4 mid3(uvec4, uvec4, uvec4);" "float16_t min3(float16_t, float16_t, float16_t);" "f16vec2 min3(f16vec2, f16vec2, f16vec2);" "f16vec3 min3(f16vec3, f16vec3, f16vec3);" "f16vec4 min3(f16vec4, f16vec4, f16vec4);" "float16_t max3(float16_t, float16_t, float16_t);" "f16vec2 max3(f16vec2, f16vec2, f16vec2);" "f16vec3 max3(f16vec3, f16vec3, f16vec3);" "f16vec4 max3(f16vec4, f16vec4, f16vec4);" "float16_t mid3(float16_t, float16_t, float16_t);" "f16vec2 mid3(f16vec2, f16vec2, f16vec2);" "f16vec3 mid3(f16vec3, f16vec3, f16vec3);" "f16vec4 mid3(f16vec4, f16vec4, f16vec4);" "int16_t min3(int16_t, int16_t, int16_t);" "i16vec2 min3(i16vec2, i16vec2, i16vec2);" "i16vec3 min3(i16vec3, i16vec3, i16vec3);" "i16vec4 min3(i16vec4, i16vec4, i16vec4);" "int16_t max3(int16_t, int16_t, int16_t);" "i16vec2 max3(i16vec2, i16vec2, i16vec2);" "i16vec3 max3(i16vec3, i16vec3, i16vec3);" "i16vec4 max3(i16vec4, i16vec4, i16vec4);" "int16_t mid3(int16_t, int16_t, int16_t);" "i16vec2 mid3(i16vec2, i16vec2, i16vec2);" "i16vec3 mid3(i16vec3, i16vec3, i16vec3);" "i16vec4 mid3(i16vec4, i16vec4, i16vec4);" "uint16_t min3(uint16_t, uint16_t, uint16_t);" "u16vec2 min3(u16vec2, u16vec2, u16vec2);" "u16vec3 min3(u16vec3, u16vec3, u16vec3);" "u16vec4 min3(u16vec4, u16vec4, u16vec4);" "uint16_t max3(uint16_t, uint16_t, uint16_t);" "u16vec2 max3(u16vec2, u16vec2, u16vec2);" "u16vec3 max3(u16vec3, u16vec3, u16vec3);" "u16vec4 max3(u16vec4, u16vec4, u16vec4);" "uint16_t mid3(uint16_t, uint16_t, uint16_t);" "u16vec2 mid3(u16vec2, u16vec2, u16vec2);" "u16vec3 mid3(u16vec3, u16vec3, u16vec3);" "u16vec4 mid3(u16vec4, u16vec4, u16vec4);" "\n" ); } #endif // !GLSLANG_ANGLE if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 430)) { commonBuiltins.append( "uint atomicAdd(coherent volatile inout uint, uint, int, int, int);" " int atomicAdd(coherent volatile inout int, int, int, int, int);" "uint atomicMin(coherent volatile inout uint, uint, int, int, int);" " int atomicMin(coherent volatile inout int, int, int, int, int);" "uint atomicMax(coherent volatile inout uint, uint, int, int, int);" " int atomicMax(coherent volatile inout int, int, int, int, int);" "uint atomicAnd(coherent volatile inout uint, uint, int, int, int);" " int atomicAnd(coherent volatile inout int, int, int, int, int);" "uint atomicOr (coherent volatile inout uint, uint, int, int, int);" " int atomicOr (coherent volatile inout int, int, int, int, int);" "uint atomicXor(coherent volatile inout uint, uint, int, int, int);" " int atomicXor(coherent volatile inout int, int, int, int, int);" "uint atomicExchange(coherent volatile inout uint, uint, int, int, int);" " int atomicExchange(coherent volatile inout int, int, int, int, int);" "uint atomicCompSwap(coherent volatile inout uint, uint, uint, int, int, int, int, int);" " int atomicCompSwap(coherent volatile inout int, int, int, int, int, int, int, int);" "uint atomicLoad(coherent volatile in uint, int, int, int);" " int atomicLoad(coherent volatile in int, int, int, int);" "void atomicStore(coherent volatile out uint, uint, int, int, int);" "void atomicStore(coherent volatile out int, int, int, int, int);" "\n"); } #ifndef GLSLANG_ANGLE if (profile != EEsProfile && version >= 440) { commonBuiltins.append( "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicMin(coherent volatile inout int64_t, int64_t);" "uint64_t atomicMin(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicMin(coherent volatile inout int64_t, int64_t, int, int, int);" "float16_t atomicMin(coherent volatile inout float16_t, float16_t);" "float16_t atomicMin(coherent volatile inout float16_t, float16_t, int, int, int);" " float atomicMin(coherent volatile inout float, float);" " float atomicMin(coherent volatile inout float, float, int, int, int);" " double atomicMin(coherent volatile inout double, double);" " double atomicMin(coherent volatile inout double, double, int, int, int);" "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicMax(coherent volatile inout int64_t, int64_t);" "uint64_t atomicMax(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicMax(coherent volatile inout int64_t, int64_t, int, int, int);" "float16_t atomicMax(coherent volatile inout float16_t, float16_t);" "float16_t atomicMax(coherent volatile inout float16_t, float16_t, int, int, int);" " float atomicMax(coherent volatile inout float, float);" " float atomicMax(coherent volatile inout float, float, int, int, int);" " double atomicMax(coherent volatile inout double, double);" " double atomicMax(coherent volatile inout double, double, int, int, int);" "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicAnd(coherent volatile inout int64_t, int64_t);" "uint64_t atomicAnd(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicAnd(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t);" " int64_t atomicOr (coherent volatile inout int64_t, int64_t);" "uint64_t atomicOr (coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicOr (coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicXor(coherent volatile inout int64_t, int64_t);" "uint64_t atomicXor(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicXor(coherent volatile inout int64_t, int64_t, int, int, int);" "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicAdd(coherent volatile inout int64_t, int64_t);" "uint64_t atomicAdd(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicAdd(coherent volatile inout int64_t, int64_t, int, int, int);" "float16_t atomicAdd(coherent volatile inout float16_t, float16_t);" "float16_t atomicAdd(coherent volatile inout float16_t, float16_t, int, int, int);" " float atomicAdd(coherent volatile inout float, float);" " float atomicAdd(coherent volatile inout float, float, int, int, int);" " double atomicAdd(coherent volatile inout double, double);" " double atomicAdd(coherent volatile inout double, double, int, int, int);" "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t);" " int64_t atomicExchange(coherent volatile inout int64_t, int64_t);" "uint64_t atomicExchange(coherent volatile inout uint64_t, uint64_t, int, int, int);" " int64_t atomicExchange(coherent volatile inout int64_t, int64_t, int, int, int);" "float16_t atomicExchange(coherent volatile inout float16_t, float16_t);" "float16_t atomicExchange(coherent volatile inout float16_t, float16_t, int, int, int);" " float atomicExchange(coherent volatile inout float, float);" " float atomicExchange(coherent volatile inout float, float, int, int, int);" " double atomicExchange(coherent volatile inout double, double);" " double atomicExchange(coherent volatile inout double, double, int, int, int);" "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t);" " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t);" "uint64_t atomicCompSwap(coherent volatile inout uint64_t, uint64_t, uint64_t, int, int, int, int, int);" " int64_t atomicCompSwap(coherent volatile inout int64_t, int64_t, int64_t, int, int, int, int, int);" "uint64_t atomicLoad(coherent volatile in uint64_t, int, int, int);" " int64_t atomicLoad(coherent volatile in int64_t, int, int, int);" "float16_t atomicLoad(coherent volatile in float16_t, int, int, int);" " float atomicLoad(coherent volatile in float, int, int, int);" " double atomicLoad(coherent volatile in double, int, int, int);" "void atomicStore(coherent volatile out uint64_t, uint64_t, int, int, int);" "void atomicStore(coherent volatile out int64_t, int64_t, int, int, int);" "void atomicStore(coherent volatile out float16_t, float16_t, int, int, int);" "void atomicStore(coherent volatile out float, float, int, int, int);" "void atomicStore(coherent volatile out double, double, int, int, int);" "\n"); } #endif // !GLSLANG_ANGLE #endif // !GLSLANG_WEB if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 150)) { // GL_ARB_shader_bit_encoding commonBuiltins.append( "int floatBitsToInt(highp float value);" "ivec2 floatBitsToInt(highp vec2 value);" "ivec3 floatBitsToInt(highp vec3 value);" "ivec4 floatBitsToInt(highp vec4 value);" "uint floatBitsToUint(highp float value);" "uvec2 floatBitsToUint(highp vec2 value);" "uvec3 floatBitsToUint(highp vec3 value);" "uvec4 floatBitsToUint(highp vec4 value);" "float intBitsToFloat(highp int value);" "vec2 intBitsToFloat(highp ivec2 value);" "vec3 intBitsToFloat(highp ivec3 value);" "vec4 intBitsToFloat(highp ivec4 value);" "float uintBitsToFloat(highp uint value);" "vec2 uintBitsToFloat(highp uvec2 value);" "vec3 uintBitsToFloat(highp uvec3 value);" "vec4 uintBitsToFloat(highp uvec4 value);" "\n"); } #ifndef GLSLANG_WEB if ((profile != EEsProfile && version >= 400) || (profile == EEsProfile && version >= 310)) { // GL_OES_gpu_shader5 commonBuiltins.append( "float fma(float, float, float );" "vec2 fma(vec2, vec2, vec2 );" "vec3 fma(vec3, vec3, vec3 );" "vec4 fma(vec4, vec4, vec4 );" "\n"); } #ifndef GLSLANG_ANGLE if (profile != EEsProfile && version >= 150) { // ARB_gpu_shader_fp64 commonBuiltins.append( "double fma(double, double, double);" "dvec2 fma(dvec2, dvec2, dvec2 );" "dvec3 fma(dvec3, dvec3, dvec3 );" "dvec4 fma(dvec4, dvec4, dvec4 );" "\n"); } if (profile == EEsProfile && version >= 310) { // ARB_gpu_shader_fp64 commonBuiltins.append( "float64_t fma(float64_t, float64_t, float64_t);" "f64vec2 fma(f64vec2, f64vec2, f64vec2 );" "f64vec3 fma(f64vec3, f64vec3, f64vec3 );" "f64vec4 fma(f64vec4, f64vec4, f64vec4 );" "\n"); } #endif if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( "float frexp(highp float, out highp int);" "vec2 frexp(highp vec2, out highp ivec2);" "vec3 frexp(highp vec3, out highp ivec3);" "vec4 frexp(highp vec4, out highp ivec4);" "float ldexp(highp float, highp int);" "vec2 ldexp(highp vec2, highp ivec2);" "vec3 ldexp(highp vec3, highp ivec3);" "vec4 ldexp(highp vec4, highp ivec4);" "\n"); } #ifndef GLSLANG_ANGLE if (profile != EEsProfile && version >= 150) { // ARB_gpu_shader_fp64 commonBuiltins.append( "double frexp(double, out int);" "dvec2 frexp( dvec2, out ivec2);" "dvec3 frexp( dvec3, out ivec3);" "dvec4 frexp( dvec4, out ivec4);" "double ldexp(double, int);" "dvec2 ldexp( dvec2, ivec2);" "dvec3 ldexp( dvec3, ivec3);" "dvec4 ldexp( dvec4, ivec4);" "double packDouble2x32(uvec2);" "uvec2 unpackDouble2x32(double);" "\n"); } if (profile == EEsProfile && version >= 310) { // ARB_gpu_shader_fp64 commonBuiltins.append( "float64_t frexp(float64_t, out int);" "f64vec2 frexp( f64vec2, out ivec2);" "f64vec3 frexp( f64vec3, out ivec3);" "f64vec4 frexp( f64vec4, out ivec4);" "float64_t ldexp(float64_t, int);" "f64vec2 ldexp( f64vec2, ivec2);" "f64vec3 ldexp( f64vec3, ivec3);" "f64vec4 ldexp( f64vec4, ivec4);" "\n"); } #endif #endif if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 150)) { commonBuiltins.append( "highp uint packUnorm2x16(vec2);" "vec2 unpackUnorm2x16(highp uint);" "\n"); } if ((profile == EEsProfile && version >= 300) || (profile != EEsProfile && version >= 150)) { commonBuiltins.append( "highp uint packSnorm2x16(vec2);" " vec2 unpackSnorm2x16(highp uint);" "highp uint packHalf2x16(vec2);" "\n"); } if (profile == EEsProfile && version >= 300) { commonBuiltins.append( "mediump vec2 unpackHalf2x16(highp uint);" "\n"); } else if (profile != EEsProfile && version >= 150) { commonBuiltins.append( " vec2 unpackHalf2x16(highp uint);" "\n"); } #ifndef GLSLANG_WEB if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 150)) { commonBuiltins.append( "highp uint packSnorm4x8(vec4);" "highp uint packUnorm4x8(vec4);" "\n"); } if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "mediump vec4 unpackSnorm4x8(highp uint);" "mediump vec4 unpackUnorm4x8(highp uint);" "\n"); } else if (profile != EEsProfile && version >= 150) { commonBuiltins.append( "vec4 unpackSnorm4x8(highp uint);" "vec4 unpackUnorm4x8(highp uint);" "\n"); } #endif // // Matrix Functions. // commonBuiltins.append( "mat2 matrixCompMult(mat2 x, mat2 y);" "mat3 matrixCompMult(mat3 x, mat3 y);" "mat4 matrixCompMult(mat4 x, mat4 y);" "\n"); // 120 is correct for both ES and desktop if (version >= 120) { commonBuiltins.append( "mat2 outerProduct(vec2 c, vec2 r);" "mat3 outerProduct(vec3 c, vec3 r);" "mat4 outerProduct(vec4 c, vec4 r);" "mat2x3 outerProduct(vec3 c, vec2 r);" "mat3x2 outerProduct(vec2 c, vec3 r);" "mat2x4 outerProduct(vec4 c, vec2 r);" "mat4x2 outerProduct(vec2 c, vec4 r);" "mat3x4 outerProduct(vec4 c, vec3 r);" "mat4x3 outerProduct(vec3 c, vec4 r);" "mat2 transpose(mat2 m);" "mat3 transpose(mat3 m);" "mat4 transpose(mat4 m);" "mat2x3 transpose(mat3x2 m);" "mat3x2 transpose(mat2x3 m);" "mat2x4 transpose(mat4x2 m);" "mat4x2 transpose(mat2x4 m);" "mat3x4 transpose(mat4x3 m);" "mat4x3 transpose(mat3x4 m);" "mat2x3 matrixCompMult(mat2x3, mat2x3);" "mat2x4 matrixCompMult(mat2x4, mat2x4);" "mat3x2 matrixCompMult(mat3x2, mat3x2);" "mat3x4 matrixCompMult(mat3x4, mat3x4);" "mat4x2 matrixCompMult(mat4x2, mat4x2);" "mat4x3 matrixCompMult(mat4x3, mat4x3);" "\n"); // 150 is correct for both ES and desktop if (version >= 150) { commonBuiltins.append( "float determinant(mat2 m);" "float determinant(mat3 m);" "float determinant(mat4 m);" "mat2 inverse(mat2 m);" "mat3 inverse(mat3 m);" "mat4 inverse(mat4 m);" "\n"); } } #ifndef GLSLANG_WEB #ifndef GLSLANG_ANGLE // // Original-style texture functions existing in all stages. // (Per-stage functions below.) // if ((profile == EEsProfile && version == 100) || profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { commonBuiltins.append( "vec4 texture2D(sampler2D, vec2);" "vec4 texture2DProj(sampler2D, vec3);" "vec4 texture2DProj(sampler2D, vec4);" "vec4 texture3D(sampler3D, vec3);" // OES_texture_3D, but caught by keyword check "vec4 texture3DProj(sampler3D, vec4);" // OES_texture_3D, but caught by keyword check "vec4 textureCube(samplerCube, vec3);" "\n"); } } if ( profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { commonBuiltins.append( "vec4 texture1D(sampler1D, float);" "vec4 texture1DProj(sampler1D, vec2);" "vec4 texture1DProj(sampler1D, vec4);" "vec4 shadow1D(sampler1DShadow, vec3);" "vec4 shadow2D(sampler2DShadow, vec3);" "vec4 shadow1DProj(sampler1DShadow, vec4);" "vec4 shadow2DProj(sampler2DShadow, vec4);" "vec4 texture2DRect(sampler2DRect, vec2);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 texture2DRectProj(sampler2DRect, vec3);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 texture2DRectProj(sampler2DRect, vec4);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 shadow2DRect(sampler2DRectShadow, vec3);" // GL_ARB_texture_rectangle, caught by keyword check "vec4 shadow2DRectProj(sampler2DRectShadow, vec4);" // GL_ARB_texture_rectangle, caught by keyword check "\n"); } } if (profile == EEsProfile) { if (spvVersion.spv == 0) { if (version < 300) { commonBuiltins.append( "vec4 texture2D(samplerExternalOES, vec2 coord);" // GL_OES_EGL_image_external "vec4 texture2DProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external "vec4 texture2DProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external "\n"); } else { commonBuiltins.append( "highp ivec2 textureSize(samplerExternalOES, int lod);" // GL_OES_EGL_image_external_essl3 "vec4 texture(samplerExternalOES, vec2);" // GL_OES_EGL_image_external_essl3 "vec4 texture(samplerExternalOES, vec2, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec3, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external_essl3 "vec4 textureProj(samplerExternalOES, vec4, float bias);" // GL_OES_EGL_image_external_essl3 "vec4 texelFetch(samplerExternalOES, ivec2, int lod);" // GL_OES_EGL_image_external_essl3 "\n"); } commonBuiltins.append( "highp ivec2 textureSize(__samplerExternal2DY2YEXT, int lod);" // GL_EXT_YUV_target "vec4 texture(__samplerExternal2DY2YEXT, vec2);" // GL_EXT_YUV_target "vec4 texture(__samplerExternal2DY2YEXT, vec2, float bias);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec3);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec3, float bias);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec4);" // GL_EXT_YUV_target "vec4 textureProj(__samplerExternal2DY2YEXT, vec4, float bias);" // GL_EXT_YUV_target "vec4 texelFetch(__samplerExternal2DY2YEXT sampler, ivec2, int lod);" // GL_EXT_YUV_target "\n"); commonBuiltins.append( "vec4 texture2DGradEXT(sampler2D, vec2, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 texture2DProjGradEXT(sampler2D, vec3, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 texture2DProjGradEXT(sampler2D, vec4, vec2, vec2);" // GL_EXT_shader_texture_lod "vec4 textureCubeGradEXT(samplerCube, vec3, vec3, vec3);" // GL_EXT_shader_texture_lod "float shadow2DEXT(sampler2DShadow, vec3);" // GL_EXT_shadow_samplers "float shadow2DProjEXT(sampler2DShadow, vec4);" // GL_EXT_shadow_samplers "\n"); } } // // Noise functions. // if (spvVersion.spv == 0 && profile != EEsProfile) { commonBuiltins.append( "float noise1(float x);" "float noise1(vec2 x);" "float noise1(vec3 x);" "float noise1(vec4 x);" "vec2 noise2(float x);" "vec2 noise2(vec2 x);" "vec2 noise2(vec3 x);" "vec2 noise2(vec4 x);" "vec3 noise3(float x);" "vec3 noise3(vec2 x);" "vec3 noise3(vec3 x);" "vec3 noise3(vec4 x);" "vec4 noise4(float x);" "vec4 noise4(vec2 x);" "vec4 noise4(vec3 x);" "vec4 noise4(vec4 x);" "\n"); } if (spvVersion.vulkan == 0) { // // Atomic counter functions. // if ((profile != EEsProfile && version >= 300) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "uint atomicCounterIncrement(atomic_uint);" "uint atomicCounterDecrement(atomic_uint);" "uint atomicCounter(atomic_uint);" "\n"); } if (profile != EEsProfile && version == 450) { commonBuiltins.append( "uint atomicCounterAddARB(atomic_uint, uint);" "uint atomicCounterSubtractARB(atomic_uint, uint);" "uint atomicCounterMinARB(atomic_uint, uint);" "uint atomicCounterMaxARB(atomic_uint, uint);" "uint atomicCounterAndARB(atomic_uint, uint);" "uint atomicCounterOrARB(atomic_uint, uint);" "uint atomicCounterXorARB(atomic_uint, uint);" "uint atomicCounterExchangeARB(atomic_uint, uint);" "uint atomicCounterCompSwapARB(atomic_uint, uint, uint);" "\n"); } if (profile != EEsProfile && version >= 460) { commonBuiltins.append( "uint atomicCounterAdd(atomic_uint, uint);" "uint atomicCounterSubtract(atomic_uint, uint);" "uint atomicCounterMin(atomic_uint, uint);" "uint atomicCounterMax(atomic_uint, uint);" "uint atomicCounterAnd(atomic_uint, uint);" "uint atomicCounterOr(atomic_uint, uint);" "uint atomicCounterXor(atomic_uint, uint);" "uint atomicCounterExchange(atomic_uint, uint);" "uint atomicCounterCompSwap(atomic_uint, uint, uint);" "\n"); } } else if (spvVersion.vulkanRelaxed) { // // Atomic counter functions act as aliases to normal atomic functions. // replace definitions to take 'volatile coherent uint' instead of 'atomic_uint' // and map to equivalent non-counter atomic op // if ((profile != EEsProfile && version >= 300) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "uint atomicCounterIncrement(volatile coherent uint);" "uint atomicCounterDecrement(volatile coherent uint);" "uint atomicCounter(volatile coherent uint);" "\n"); } if (profile != EEsProfile && version >= 460) { commonBuiltins.append( "uint atomicCounterAdd(volatile coherent uint, uint);" "uint atomicCounterSubtract(volatile coherent uint, uint);" "uint atomicCounterMin(volatile coherent uint, uint);" "uint atomicCounterMax(volatile coherent uint, uint);" "uint atomicCounterAnd(volatile coherent uint, uint);" "uint atomicCounterOr(volatile coherent uint, uint);" "uint atomicCounterXor(volatile coherent uint, uint);" "uint atomicCounterExchange(volatile coherent uint, uint);" "uint atomicCounterCompSwap(volatile coherent uint, uint, uint);" "\n"); } } #endif // !GLSLANG_ANGLE // Bitfield if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( " int bitfieldExtract( int, int, int);" "ivec2 bitfieldExtract(ivec2, int, int);" "ivec3 bitfieldExtract(ivec3, int, int);" "ivec4 bitfieldExtract(ivec4, int, int);" " uint bitfieldExtract( uint, int, int);" "uvec2 bitfieldExtract(uvec2, int, int);" "uvec3 bitfieldExtract(uvec3, int, int);" "uvec4 bitfieldExtract(uvec4, int, int);" " int bitfieldInsert( int base, int, int, int);" "ivec2 bitfieldInsert(ivec2 base, ivec2, int, int);" "ivec3 bitfieldInsert(ivec3 base, ivec3, int, int);" "ivec4 bitfieldInsert(ivec4 base, ivec4, int, int);" " uint bitfieldInsert( uint base, uint, int, int);" "uvec2 bitfieldInsert(uvec2 base, uvec2, int, int);" "uvec3 bitfieldInsert(uvec3 base, uvec3, int, int);" "uvec4 bitfieldInsert(uvec4 base, uvec4, int, int);" "\n"); } if (profile != EEsProfile && version >= 400) { commonBuiltins.append( " int findLSB( int);" "ivec2 findLSB(ivec2);" "ivec3 findLSB(ivec3);" "ivec4 findLSB(ivec4);" " int findLSB( uint);" "ivec2 findLSB(uvec2);" "ivec3 findLSB(uvec3);" "ivec4 findLSB(uvec4);" "\n"); } else if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "lowp int findLSB( int);" "lowp ivec2 findLSB(ivec2);" "lowp ivec3 findLSB(ivec3);" "lowp ivec4 findLSB(ivec4);" "lowp int findLSB( uint);" "lowp ivec2 findLSB(uvec2);" "lowp ivec3 findLSB(uvec3);" "lowp ivec4 findLSB(uvec4);" "\n"); } if (profile != EEsProfile && version >= 400) { commonBuiltins.append( " int bitCount( int);" "ivec2 bitCount(ivec2);" "ivec3 bitCount(ivec3);" "ivec4 bitCount(ivec4);" " int bitCount( uint);" "ivec2 bitCount(uvec2);" "ivec3 bitCount(uvec3);" "ivec4 bitCount(uvec4);" " int findMSB(highp int);" "ivec2 findMSB(highp ivec2);" "ivec3 findMSB(highp ivec3);" "ivec4 findMSB(highp ivec4);" " int findMSB(highp uint);" "ivec2 findMSB(highp uvec2);" "ivec3 findMSB(highp uvec3);" "ivec4 findMSB(highp uvec4);" "\n"); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { commonBuiltins.append( " uint uaddCarry(highp uint, highp uint, out lowp uint carry);" "uvec2 uaddCarry(highp uvec2, highp uvec2, out lowp uvec2 carry);" "uvec3 uaddCarry(highp uvec3, highp uvec3, out lowp uvec3 carry);" "uvec4 uaddCarry(highp uvec4, highp uvec4, out lowp uvec4 carry);" " uint usubBorrow(highp uint, highp uint, out lowp uint borrow);" "uvec2 usubBorrow(highp uvec2, highp uvec2, out lowp uvec2 borrow);" "uvec3 usubBorrow(highp uvec3, highp uvec3, out lowp uvec3 borrow);" "uvec4 usubBorrow(highp uvec4, highp uvec4, out lowp uvec4 borrow);" "void umulExtended(highp uint, highp uint, out highp uint, out highp uint lsb);" "void umulExtended(highp uvec2, highp uvec2, out highp uvec2, out highp uvec2 lsb);" "void umulExtended(highp uvec3, highp uvec3, out highp uvec3, out highp uvec3 lsb);" "void umulExtended(highp uvec4, highp uvec4, out highp uvec4, out highp uvec4 lsb);" "void imulExtended(highp int, highp int, out highp int, out highp int lsb);" "void imulExtended(highp ivec2, highp ivec2, out highp ivec2, out highp ivec2 lsb);" "void imulExtended(highp ivec3, highp ivec3, out highp ivec3, out highp ivec3 lsb);" "void imulExtended(highp ivec4, highp ivec4, out highp ivec4, out highp ivec4 lsb);" " int bitfieldReverse(highp int);" "ivec2 bitfieldReverse(highp ivec2);" "ivec3 bitfieldReverse(highp ivec3);" "ivec4 bitfieldReverse(highp ivec4);" " uint bitfieldReverse(highp uint);" "uvec2 bitfieldReverse(highp uvec2);" "uvec3 bitfieldReverse(highp uvec3);" "uvec4 bitfieldReverse(highp uvec4);" "\n"); } if (profile == EEsProfile && version >= 310) { commonBuiltins.append( "lowp int bitCount( int);" "lowp ivec2 bitCount(ivec2);" "lowp ivec3 bitCount(ivec3);" "lowp ivec4 bitCount(ivec4);" "lowp int bitCount( uint);" "lowp ivec2 bitCount(uvec2);" "lowp ivec3 bitCount(uvec3);" "lowp ivec4 bitCount(uvec4);" "lowp int findMSB(highp int);" "lowp ivec2 findMSB(highp ivec2);" "lowp ivec3 findMSB(highp ivec3);" "lowp ivec4 findMSB(highp ivec4);" "lowp int findMSB(highp uint);" "lowp ivec2 findMSB(highp uvec2);" "lowp ivec3 findMSB(highp uvec3);" "lowp ivec4 findMSB(highp uvec4);" "\n"); } #ifndef GLSLANG_ANGLE // GL_ARB_shader_ballot if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "uint64_t ballotARB(bool);" "float readInvocationARB(float, uint);" "vec2 readInvocationARB(vec2, uint);" "vec3 readInvocationARB(vec3, uint);" "vec4 readInvocationARB(vec4, uint);" "int readInvocationARB(int, uint);" "ivec2 readInvocationARB(ivec2, uint);" "ivec3 readInvocationARB(ivec3, uint);" "ivec4 readInvocationARB(ivec4, uint);" "uint readInvocationARB(uint, uint);" "uvec2 readInvocationARB(uvec2, uint);" "uvec3 readInvocationARB(uvec3, uint);" "uvec4 readInvocationARB(uvec4, uint);" "float readFirstInvocationARB(float);" "vec2 readFirstInvocationARB(vec2);" "vec3 readFirstInvocationARB(vec3);" "vec4 readFirstInvocationARB(vec4);" "int readFirstInvocationARB(int);" "ivec2 readFirstInvocationARB(ivec2);" "ivec3 readFirstInvocationARB(ivec3);" "ivec4 readFirstInvocationARB(ivec4);" "uint readFirstInvocationARB(uint);" "uvec2 readFirstInvocationARB(uvec2);" "uvec3 readFirstInvocationARB(uvec3);" "uvec4 readFirstInvocationARB(uvec4);" "\n"); } // GL_ARB_shader_group_vote if (profile != EEsProfile && version >= 430) { commonBuiltins.append( "bool anyInvocationARB(bool);" "bool allInvocationsARB(bool);" "bool allInvocationsEqualARB(bool);" "\n"); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { commonBuiltins.append( "void subgroupBarrier();" "void subgroupMemoryBarrier();" "void subgroupMemoryBarrierBuffer();" "void subgroupMemoryBarrierImage();" "bool subgroupElect();" "bool subgroupAll(bool);\n" "bool subgroupAny(bool);\n" "uvec4 subgroupBallot(bool);\n" "bool subgroupInverseBallot(uvec4);\n" "bool subgroupBallotBitExtract(uvec4, uint);\n" "uint subgroupBallotBitCount(uvec4);\n" "uint subgroupBallotInclusiveBitCount(uvec4);\n" "uint subgroupBallotExclusiveBitCount(uvec4);\n" "uint subgroupBallotFindLSB(uvec4);\n" "uint subgroupBallotFindMSB(uvec4);\n" ); // Generate all flavors of subgroup ops. static const char *subgroupOps[] = { "bool subgroupAllEqual(%s);\n", "%s subgroupBroadcast(%s, uint);\n", "%s subgroupBroadcastFirst(%s);\n", "%s subgroupShuffle(%s, uint);\n", "%s subgroupShuffleXor(%s, uint);\n", "%s subgroupShuffleUp(%s, uint delta);\n", "%s subgroupShuffleDown(%s, uint delta);\n", "%s subgroupAdd(%s);\n", "%s subgroupMul(%s);\n", "%s subgroupMin(%s);\n", "%s subgroupMax(%s);\n", "%s subgroupAnd(%s);\n", "%s subgroupOr(%s);\n", "%s subgroupXor(%s);\n", "%s subgroupInclusiveAdd(%s);\n", "%s subgroupInclusiveMul(%s);\n", "%s subgroupInclusiveMin(%s);\n", "%s subgroupInclusiveMax(%s);\n", "%s subgroupInclusiveAnd(%s);\n", "%s subgroupInclusiveOr(%s);\n", "%s subgroupInclusiveXor(%s);\n", "%s subgroupExclusiveAdd(%s);\n", "%s subgroupExclusiveMul(%s);\n", "%s subgroupExclusiveMin(%s);\n", "%s subgroupExclusiveMax(%s);\n", "%s subgroupExclusiveAnd(%s);\n", "%s subgroupExclusiveOr(%s);\n", "%s subgroupExclusiveXor(%s);\n", "%s subgroupClusteredAdd(%s, uint);\n", "%s subgroupClusteredMul(%s, uint);\n", "%s subgroupClusteredMin(%s, uint);\n", "%s subgroupClusteredMax(%s, uint);\n", "%s subgroupClusteredAnd(%s, uint);\n", "%s subgroupClusteredOr(%s, uint);\n", "%s subgroupClusteredXor(%s, uint);\n", "%s subgroupQuadBroadcast(%s, uint);\n", "%s subgroupQuadSwapHorizontal(%s);\n", "%s subgroupQuadSwapVertical(%s);\n", "%s subgroupQuadSwapDiagonal(%s);\n", "uvec4 subgroupPartitionNV(%s);\n", "%s subgroupPartitionedAddNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedMulNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedMinNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedMaxNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedAndNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedOrNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedXorNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveAddNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveMulNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveMinNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveMaxNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveAndNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveOrNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedInclusiveXorNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveAddNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveMulNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveMinNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveMaxNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveAndNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveOrNV(%s, uvec4 ballot);\n", "%s subgroupPartitionedExclusiveXorNV(%s, uvec4 ballot);\n", }; static const char *floatTypes[] = { "float", "vec2", "vec3", "vec4", "float16_t", "f16vec2", "f16vec3", "f16vec4", }; static const char *doubleTypes[] = { "double", "dvec2", "dvec3", "dvec4", }; static const char *intTypes[] = { "int8_t", "i8vec2", "i8vec3", "i8vec4", "int16_t", "i16vec2", "i16vec3", "i16vec4", "int", "ivec2", "ivec3", "ivec4", "int64_t", "i64vec2", "i64vec3", "i64vec4", "uint8_t", "u8vec2", "u8vec3", "u8vec4", "uint16_t", "u16vec2", "u16vec3", "u16vec4", "uint", "uvec2", "uvec3", "uvec4", "uint64_t", "u64vec2", "u64vec3", "u64vec4", }; static const char *boolTypes[] = { "bool", "bvec2", "bvec3", "bvec4", }; for (size_t i = 0; i < sizeof(subgroupOps)/sizeof(subgroupOps[0]); ++i) { const char *op = subgroupOps[i]; // Logical operations don't support float bool logicalOp = strstr(op, "Or") || strstr(op, "And") || (strstr(op, "Xor") && !strstr(op, "ShuffleXor")); // Math operations don't support bool bool mathOp = strstr(op, "Add") || strstr(op, "Mul") || strstr(op, "Min") || strstr(op, "Max"); const int bufSize = 256; char buf[bufSize]; if (!logicalOp) { for (size_t j = 0; j < sizeof(floatTypes)/sizeof(floatTypes[0]); ++j) { snprintf(buf, bufSize, op, floatTypes[j], floatTypes[j]); commonBuiltins.append(buf); } if (profile != EEsProfile && version >= 400) { for (size_t j = 0; j < sizeof(doubleTypes)/sizeof(doubleTypes[0]); ++j) { snprintf(buf, bufSize, op, doubleTypes[j], doubleTypes[j]); commonBuiltins.append(buf); } } } if (!mathOp) { for (size_t j = 0; j < sizeof(boolTypes)/sizeof(boolTypes[0]); ++j) { snprintf(buf, bufSize, op, boolTypes[j], boolTypes[j]); commonBuiltins.append(buf); } } for (size_t j = 0; j < sizeof(intTypes)/sizeof(intTypes[0]); ++j) { snprintf(buf, bufSize, op, intTypes[j], intTypes[j]); commonBuiltins.append(buf); } } stageBuiltins[EShLangCompute].append( "void subgroupMemoryBarrierShared();" "\n" ); stageBuiltins[EShLangMeshNV].append( "void subgroupMemoryBarrierShared();" "\n" ); stageBuiltins[EShLangTaskNV].append( "void subgroupMemoryBarrierShared();" "\n" ); } if (profile != EEsProfile && version >= 460) { commonBuiltins.append( "bool anyInvocation(bool);" "bool allInvocations(bool);" "bool allInvocationsEqual(bool);" "\n"); } // GL_AMD_shader_ballot if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "float minInvocationsAMD(float);" "vec2 minInvocationsAMD(vec2);" "vec3 minInvocationsAMD(vec3);" "vec4 minInvocationsAMD(vec4);" "int minInvocationsAMD(int);" "ivec2 minInvocationsAMD(ivec2);" "ivec3 minInvocationsAMD(ivec3);" "ivec4 minInvocationsAMD(ivec4);" "uint minInvocationsAMD(uint);" "uvec2 minInvocationsAMD(uvec2);" "uvec3 minInvocationsAMD(uvec3);" "uvec4 minInvocationsAMD(uvec4);" "double minInvocationsAMD(double);" "dvec2 minInvocationsAMD(dvec2);" "dvec3 minInvocationsAMD(dvec3);" "dvec4 minInvocationsAMD(dvec4);" "int64_t minInvocationsAMD(int64_t);" "i64vec2 minInvocationsAMD(i64vec2);" "i64vec3 minInvocationsAMD(i64vec3);" "i64vec4 minInvocationsAMD(i64vec4);" "uint64_t minInvocationsAMD(uint64_t);" "u64vec2 minInvocationsAMD(u64vec2);" "u64vec3 minInvocationsAMD(u64vec3);" "u64vec4 minInvocationsAMD(u64vec4);" "float16_t minInvocationsAMD(float16_t);" "f16vec2 minInvocationsAMD(f16vec2);" "f16vec3 minInvocationsAMD(f16vec3);" "f16vec4 minInvocationsAMD(f16vec4);" "int16_t minInvocationsAMD(int16_t);" "i16vec2 minInvocationsAMD(i16vec2);" "i16vec3 minInvocationsAMD(i16vec3);" "i16vec4 minInvocationsAMD(i16vec4);" "uint16_t minInvocationsAMD(uint16_t);" "u16vec2 minInvocationsAMD(u16vec2);" "u16vec3 minInvocationsAMD(u16vec3);" "u16vec4 minInvocationsAMD(u16vec4);" "float minInvocationsInclusiveScanAMD(float);" "vec2 minInvocationsInclusiveScanAMD(vec2);" "vec3 minInvocationsInclusiveScanAMD(vec3);" "vec4 minInvocationsInclusiveScanAMD(vec4);" "int minInvocationsInclusiveScanAMD(int);" "ivec2 minInvocationsInclusiveScanAMD(ivec2);" "ivec3 minInvocationsInclusiveScanAMD(ivec3);" "ivec4 minInvocationsInclusiveScanAMD(ivec4);" "uint minInvocationsInclusiveScanAMD(uint);" "uvec2 minInvocationsInclusiveScanAMD(uvec2);" "uvec3 minInvocationsInclusiveScanAMD(uvec3);" "uvec4 minInvocationsInclusiveScanAMD(uvec4);" "double minInvocationsInclusiveScanAMD(double);" "dvec2 minInvocationsInclusiveScanAMD(dvec2);" "dvec3 minInvocationsInclusiveScanAMD(dvec3);" "dvec4 minInvocationsInclusiveScanAMD(dvec4);" "int64_t minInvocationsInclusiveScanAMD(int64_t);" "i64vec2 minInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 minInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 minInvocationsInclusiveScanAMD(i64vec4);" "uint64_t minInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 minInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 minInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 minInvocationsInclusiveScanAMD(u64vec4);" "float16_t minInvocationsInclusiveScanAMD(float16_t);" "f16vec2 minInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 minInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 minInvocationsInclusiveScanAMD(f16vec4);" "int16_t minInvocationsInclusiveScanAMD(int16_t);" "i16vec2 minInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 minInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 minInvocationsInclusiveScanAMD(i16vec4);" "uint16_t minInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 minInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 minInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 minInvocationsInclusiveScanAMD(u16vec4);" "float minInvocationsExclusiveScanAMD(float);" "vec2 minInvocationsExclusiveScanAMD(vec2);" "vec3 minInvocationsExclusiveScanAMD(vec3);" "vec4 minInvocationsExclusiveScanAMD(vec4);" "int minInvocationsExclusiveScanAMD(int);" "ivec2 minInvocationsExclusiveScanAMD(ivec2);" "ivec3 minInvocationsExclusiveScanAMD(ivec3);" "ivec4 minInvocationsExclusiveScanAMD(ivec4);" "uint minInvocationsExclusiveScanAMD(uint);" "uvec2 minInvocationsExclusiveScanAMD(uvec2);" "uvec3 minInvocationsExclusiveScanAMD(uvec3);" "uvec4 minInvocationsExclusiveScanAMD(uvec4);" "double minInvocationsExclusiveScanAMD(double);" "dvec2 minInvocationsExclusiveScanAMD(dvec2);" "dvec3 minInvocationsExclusiveScanAMD(dvec3);" "dvec4 minInvocationsExclusiveScanAMD(dvec4);" "int64_t minInvocationsExclusiveScanAMD(int64_t);" "i64vec2 minInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 minInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 minInvocationsExclusiveScanAMD(i64vec4);" "uint64_t minInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 minInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 minInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 minInvocationsExclusiveScanAMD(u64vec4);" "float16_t minInvocationsExclusiveScanAMD(float16_t);" "f16vec2 minInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 minInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 minInvocationsExclusiveScanAMD(f16vec4);" "int16_t minInvocationsExclusiveScanAMD(int16_t);" "i16vec2 minInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 minInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 minInvocationsExclusiveScanAMD(i16vec4);" "uint16_t minInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 minInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 minInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 minInvocationsExclusiveScanAMD(u16vec4);" "float maxInvocationsAMD(float);" "vec2 maxInvocationsAMD(vec2);" "vec3 maxInvocationsAMD(vec3);" "vec4 maxInvocationsAMD(vec4);" "int maxInvocationsAMD(int);" "ivec2 maxInvocationsAMD(ivec2);" "ivec3 maxInvocationsAMD(ivec3);" "ivec4 maxInvocationsAMD(ivec4);" "uint maxInvocationsAMD(uint);" "uvec2 maxInvocationsAMD(uvec2);" "uvec3 maxInvocationsAMD(uvec3);" "uvec4 maxInvocationsAMD(uvec4);" "double maxInvocationsAMD(double);" "dvec2 maxInvocationsAMD(dvec2);" "dvec3 maxInvocationsAMD(dvec3);" "dvec4 maxInvocationsAMD(dvec4);" "int64_t maxInvocationsAMD(int64_t);" "i64vec2 maxInvocationsAMD(i64vec2);" "i64vec3 maxInvocationsAMD(i64vec3);" "i64vec4 maxInvocationsAMD(i64vec4);" "uint64_t maxInvocationsAMD(uint64_t);" "u64vec2 maxInvocationsAMD(u64vec2);" "u64vec3 maxInvocationsAMD(u64vec3);" "u64vec4 maxInvocationsAMD(u64vec4);" "float16_t maxInvocationsAMD(float16_t);" "f16vec2 maxInvocationsAMD(f16vec2);" "f16vec3 maxInvocationsAMD(f16vec3);" "f16vec4 maxInvocationsAMD(f16vec4);" "int16_t maxInvocationsAMD(int16_t);" "i16vec2 maxInvocationsAMD(i16vec2);" "i16vec3 maxInvocationsAMD(i16vec3);" "i16vec4 maxInvocationsAMD(i16vec4);" "uint16_t maxInvocationsAMD(uint16_t);" "u16vec2 maxInvocationsAMD(u16vec2);" "u16vec3 maxInvocationsAMD(u16vec3);" "u16vec4 maxInvocationsAMD(u16vec4);" "float maxInvocationsInclusiveScanAMD(float);" "vec2 maxInvocationsInclusiveScanAMD(vec2);" "vec3 maxInvocationsInclusiveScanAMD(vec3);" "vec4 maxInvocationsInclusiveScanAMD(vec4);" "int maxInvocationsInclusiveScanAMD(int);" "ivec2 maxInvocationsInclusiveScanAMD(ivec2);" "ivec3 maxInvocationsInclusiveScanAMD(ivec3);" "ivec4 maxInvocationsInclusiveScanAMD(ivec4);" "uint maxInvocationsInclusiveScanAMD(uint);" "uvec2 maxInvocationsInclusiveScanAMD(uvec2);" "uvec3 maxInvocationsInclusiveScanAMD(uvec3);" "uvec4 maxInvocationsInclusiveScanAMD(uvec4);" "double maxInvocationsInclusiveScanAMD(double);" "dvec2 maxInvocationsInclusiveScanAMD(dvec2);" "dvec3 maxInvocationsInclusiveScanAMD(dvec3);" "dvec4 maxInvocationsInclusiveScanAMD(dvec4);" "int64_t maxInvocationsInclusiveScanAMD(int64_t);" "i64vec2 maxInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 maxInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 maxInvocationsInclusiveScanAMD(i64vec4);" "uint64_t maxInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 maxInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 maxInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 maxInvocationsInclusiveScanAMD(u64vec4);" "float16_t maxInvocationsInclusiveScanAMD(float16_t);" "f16vec2 maxInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 maxInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 maxInvocationsInclusiveScanAMD(f16vec4);" "int16_t maxInvocationsInclusiveScanAMD(int16_t);" "i16vec2 maxInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 maxInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 maxInvocationsInclusiveScanAMD(i16vec4);" "uint16_t maxInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 maxInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 maxInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 maxInvocationsInclusiveScanAMD(u16vec4);" "float maxInvocationsExclusiveScanAMD(float);" "vec2 maxInvocationsExclusiveScanAMD(vec2);" "vec3 maxInvocationsExclusiveScanAMD(vec3);" "vec4 maxInvocationsExclusiveScanAMD(vec4);" "int maxInvocationsExclusiveScanAMD(int);" "ivec2 maxInvocationsExclusiveScanAMD(ivec2);" "ivec3 maxInvocationsExclusiveScanAMD(ivec3);" "ivec4 maxInvocationsExclusiveScanAMD(ivec4);" "uint maxInvocationsExclusiveScanAMD(uint);" "uvec2 maxInvocationsExclusiveScanAMD(uvec2);" "uvec3 maxInvocationsExclusiveScanAMD(uvec3);" "uvec4 maxInvocationsExclusiveScanAMD(uvec4);" "double maxInvocationsExclusiveScanAMD(double);" "dvec2 maxInvocationsExclusiveScanAMD(dvec2);" "dvec3 maxInvocationsExclusiveScanAMD(dvec3);" "dvec4 maxInvocationsExclusiveScanAMD(dvec4);" "int64_t maxInvocationsExclusiveScanAMD(int64_t);" "i64vec2 maxInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 maxInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 maxInvocationsExclusiveScanAMD(i64vec4);" "uint64_t maxInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 maxInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 maxInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 maxInvocationsExclusiveScanAMD(u64vec4);" "float16_t maxInvocationsExclusiveScanAMD(float16_t);" "f16vec2 maxInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 maxInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 maxInvocationsExclusiveScanAMD(f16vec4);" "int16_t maxInvocationsExclusiveScanAMD(int16_t);" "i16vec2 maxInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 maxInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 maxInvocationsExclusiveScanAMD(i16vec4);" "uint16_t maxInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 maxInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 maxInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 maxInvocationsExclusiveScanAMD(u16vec4);" "float addInvocationsAMD(float);" "vec2 addInvocationsAMD(vec2);" "vec3 addInvocationsAMD(vec3);" "vec4 addInvocationsAMD(vec4);" "int addInvocationsAMD(int);" "ivec2 addInvocationsAMD(ivec2);" "ivec3 addInvocationsAMD(ivec3);" "ivec4 addInvocationsAMD(ivec4);" "uint addInvocationsAMD(uint);" "uvec2 addInvocationsAMD(uvec2);" "uvec3 addInvocationsAMD(uvec3);" "uvec4 addInvocationsAMD(uvec4);" "double addInvocationsAMD(double);" "dvec2 addInvocationsAMD(dvec2);" "dvec3 addInvocationsAMD(dvec3);" "dvec4 addInvocationsAMD(dvec4);" "int64_t addInvocationsAMD(int64_t);" "i64vec2 addInvocationsAMD(i64vec2);" "i64vec3 addInvocationsAMD(i64vec3);" "i64vec4 addInvocationsAMD(i64vec4);" "uint64_t addInvocationsAMD(uint64_t);" "u64vec2 addInvocationsAMD(u64vec2);" "u64vec3 addInvocationsAMD(u64vec3);" "u64vec4 addInvocationsAMD(u64vec4);" "float16_t addInvocationsAMD(float16_t);" "f16vec2 addInvocationsAMD(f16vec2);" "f16vec3 addInvocationsAMD(f16vec3);" "f16vec4 addInvocationsAMD(f16vec4);" "int16_t addInvocationsAMD(int16_t);" "i16vec2 addInvocationsAMD(i16vec2);" "i16vec3 addInvocationsAMD(i16vec3);" "i16vec4 addInvocationsAMD(i16vec4);" "uint16_t addInvocationsAMD(uint16_t);" "u16vec2 addInvocationsAMD(u16vec2);" "u16vec3 addInvocationsAMD(u16vec3);" "u16vec4 addInvocationsAMD(u16vec4);" "float addInvocationsInclusiveScanAMD(float);" "vec2 addInvocationsInclusiveScanAMD(vec2);" "vec3 addInvocationsInclusiveScanAMD(vec3);" "vec4 addInvocationsInclusiveScanAMD(vec4);" "int addInvocationsInclusiveScanAMD(int);" "ivec2 addInvocationsInclusiveScanAMD(ivec2);" "ivec3 addInvocationsInclusiveScanAMD(ivec3);" "ivec4 addInvocationsInclusiveScanAMD(ivec4);" "uint addInvocationsInclusiveScanAMD(uint);" "uvec2 addInvocationsInclusiveScanAMD(uvec2);" "uvec3 addInvocationsInclusiveScanAMD(uvec3);" "uvec4 addInvocationsInclusiveScanAMD(uvec4);" "double addInvocationsInclusiveScanAMD(double);" "dvec2 addInvocationsInclusiveScanAMD(dvec2);" "dvec3 addInvocationsInclusiveScanAMD(dvec3);" "dvec4 addInvocationsInclusiveScanAMD(dvec4);" "int64_t addInvocationsInclusiveScanAMD(int64_t);" "i64vec2 addInvocationsInclusiveScanAMD(i64vec2);" "i64vec3 addInvocationsInclusiveScanAMD(i64vec3);" "i64vec4 addInvocationsInclusiveScanAMD(i64vec4);" "uint64_t addInvocationsInclusiveScanAMD(uint64_t);" "u64vec2 addInvocationsInclusiveScanAMD(u64vec2);" "u64vec3 addInvocationsInclusiveScanAMD(u64vec3);" "u64vec4 addInvocationsInclusiveScanAMD(u64vec4);" "float16_t addInvocationsInclusiveScanAMD(float16_t);" "f16vec2 addInvocationsInclusiveScanAMD(f16vec2);" "f16vec3 addInvocationsInclusiveScanAMD(f16vec3);" "f16vec4 addInvocationsInclusiveScanAMD(f16vec4);" "int16_t addInvocationsInclusiveScanAMD(int16_t);" "i16vec2 addInvocationsInclusiveScanAMD(i16vec2);" "i16vec3 addInvocationsInclusiveScanAMD(i16vec3);" "i16vec4 addInvocationsInclusiveScanAMD(i16vec4);" "uint16_t addInvocationsInclusiveScanAMD(uint16_t);" "u16vec2 addInvocationsInclusiveScanAMD(u16vec2);" "u16vec3 addInvocationsInclusiveScanAMD(u16vec3);" "u16vec4 addInvocationsInclusiveScanAMD(u16vec4);" "float addInvocationsExclusiveScanAMD(float);" "vec2 addInvocationsExclusiveScanAMD(vec2);" "vec3 addInvocationsExclusiveScanAMD(vec3);" "vec4 addInvocationsExclusiveScanAMD(vec4);" "int addInvocationsExclusiveScanAMD(int);" "ivec2 addInvocationsExclusiveScanAMD(ivec2);" "ivec3 addInvocationsExclusiveScanAMD(ivec3);" "ivec4 addInvocationsExclusiveScanAMD(ivec4);" "uint addInvocationsExclusiveScanAMD(uint);" "uvec2 addInvocationsExclusiveScanAMD(uvec2);" "uvec3 addInvocationsExclusiveScanAMD(uvec3);" "uvec4 addInvocationsExclusiveScanAMD(uvec4);" "double addInvocationsExclusiveScanAMD(double);" "dvec2 addInvocationsExclusiveScanAMD(dvec2);" "dvec3 addInvocationsExclusiveScanAMD(dvec3);" "dvec4 addInvocationsExclusiveScanAMD(dvec4);" "int64_t addInvocationsExclusiveScanAMD(int64_t);" "i64vec2 addInvocationsExclusiveScanAMD(i64vec2);" "i64vec3 addInvocationsExclusiveScanAMD(i64vec3);" "i64vec4 addInvocationsExclusiveScanAMD(i64vec4);" "uint64_t addInvocationsExclusiveScanAMD(uint64_t);" "u64vec2 addInvocationsExclusiveScanAMD(u64vec2);" "u64vec3 addInvocationsExclusiveScanAMD(u64vec3);" "u64vec4 addInvocationsExclusiveScanAMD(u64vec4);" "float16_t addInvocationsExclusiveScanAMD(float16_t);" "f16vec2 addInvocationsExclusiveScanAMD(f16vec2);" "f16vec3 addInvocationsExclusiveScanAMD(f16vec3);" "f16vec4 addInvocationsExclusiveScanAMD(f16vec4);" "int16_t addInvocationsExclusiveScanAMD(int16_t);" "i16vec2 addInvocationsExclusiveScanAMD(i16vec2);" "i16vec3 addInvocationsExclusiveScanAMD(i16vec3);" "i16vec4 addInvocationsExclusiveScanAMD(i16vec4);" "uint16_t addInvocationsExclusiveScanAMD(uint16_t);" "u16vec2 addInvocationsExclusiveScanAMD(u16vec2);" "u16vec3 addInvocationsExclusiveScanAMD(u16vec3);" "u16vec4 addInvocationsExclusiveScanAMD(u16vec4);" "float minInvocationsNonUniformAMD(float);" "vec2 minInvocationsNonUniformAMD(vec2);" "vec3 minInvocationsNonUniformAMD(vec3);" "vec4 minInvocationsNonUniformAMD(vec4);" "int minInvocationsNonUniformAMD(int);" "ivec2 minInvocationsNonUniformAMD(ivec2);" "ivec3 minInvocationsNonUniformAMD(ivec3);" "ivec4 minInvocationsNonUniformAMD(ivec4);" "uint minInvocationsNonUniformAMD(uint);" "uvec2 minInvocationsNonUniformAMD(uvec2);" "uvec3 minInvocationsNonUniformAMD(uvec3);" "uvec4 minInvocationsNonUniformAMD(uvec4);" "double minInvocationsNonUniformAMD(double);" "dvec2 minInvocationsNonUniformAMD(dvec2);" "dvec3 minInvocationsNonUniformAMD(dvec3);" "dvec4 minInvocationsNonUniformAMD(dvec4);" "int64_t minInvocationsNonUniformAMD(int64_t);" "i64vec2 minInvocationsNonUniformAMD(i64vec2);" "i64vec3 minInvocationsNonUniformAMD(i64vec3);" "i64vec4 minInvocationsNonUniformAMD(i64vec4);" "uint64_t minInvocationsNonUniformAMD(uint64_t);" "u64vec2 minInvocationsNonUniformAMD(u64vec2);" "u64vec3 minInvocationsNonUniformAMD(u64vec3);" "u64vec4 minInvocationsNonUniformAMD(u64vec4);" "float16_t minInvocationsNonUniformAMD(float16_t);" "f16vec2 minInvocationsNonUniformAMD(f16vec2);" "f16vec3 minInvocationsNonUniformAMD(f16vec3);" "f16vec4 minInvocationsNonUniformAMD(f16vec4);" "int16_t minInvocationsNonUniformAMD(int16_t);" "i16vec2 minInvocationsNonUniformAMD(i16vec2);" "i16vec3 minInvocationsNonUniformAMD(i16vec3);" "i16vec4 minInvocationsNonUniformAMD(i16vec4);" "uint16_t minInvocationsNonUniformAMD(uint16_t);" "u16vec2 minInvocationsNonUniformAMD(u16vec2);" "u16vec3 minInvocationsNonUniformAMD(u16vec3);" "u16vec4 minInvocationsNonUniformAMD(u16vec4);" "float minInvocationsInclusiveScanNonUniformAMD(float);" "vec2 minInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 minInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 minInvocationsInclusiveScanNonUniformAMD(vec4);" "int minInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 minInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 minInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 minInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint minInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 minInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 minInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 minInvocationsInclusiveScanNonUniformAMD(uvec4);" "double minInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 minInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 minInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 minInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t minInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 minInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 minInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 minInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t minInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 minInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 minInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 minInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t minInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 minInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 minInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 minInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t minInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 minInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 minInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 minInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t minInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 minInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 minInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 minInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float minInvocationsExclusiveScanNonUniformAMD(float);" "vec2 minInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 minInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 minInvocationsExclusiveScanNonUniformAMD(vec4);" "int minInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 minInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 minInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 minInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint minInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 minInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 minInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 minInvocationsExclusiveScanNonUniformAMD(uvec4);" "double minInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 minInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 minInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 minInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t minInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 minInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 minInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 minInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t minInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 minInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 minInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 minInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t minInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 minInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 minInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 minInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t minInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 minInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 minInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 minInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t minInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 minInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 minInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 minInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float maxInvocationsNonUniformAMD(float);" "vec2 maxInvocationsNonUniformAMD(vec2);" "vec3 maxInvocationsNonUniformAMD(vec3);" "vec4 maxInvocationsNonUniformAMD(vec4);" "int maxInvocationsNonUniformAMD(int);" "ivec2 maxInvocationsNonUniformAMD(ivec2);" "ivec3 maxInvocationsNonUniformAMD(ivec3);" "ivec4 maxInvocationsNonUniformAMD(ivec4);" "uint maxInvocationsNonUniformAMD(uint);" "uvec2 maxInvocationsNonUniformAMD(uvec2);" "uvec3 maxInvocationsNonUniformAMD(uvec3);" "uvec4 maxInvocationsNonUniformAMD(uvec4);" "double maxInvocationsNonUniformAMD(double);" "dvec2 maxInvocationsNonUniformAMD(dvec2);" "dvec3 maxInvocationsNonUniformAMD(dvec3);" "dvec4 maxInvocationsNonUniformAMD(dvec4);" "int64_t maxInvocationsNonUniformAMD(int64_t);" "i64vec2 maxInvocationsNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsNonUniformAMD(i64vec4);" "uint64_t maxInvocationsNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsNonUniformAMD(u64vec4);" "float16_t maxInvocationsNonUniformAMD(float16_t);" "f16vec2 maxInvocationsNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsNonUniformAMD(f16vec4);" "int16_t maxInvocationsNonUniformAMD(int16_t);" "i16vec2 maxInvocationsNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsNonUniformAMD(i16vec4);" "uint16_t maxInvocationsNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsNonUniformAMD(u16vec4);" "float maxInvocationsInclusiveScanNonUniformAMD(float);" "vec2 maxInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 maxInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 maxInvocationsInclusiveScanNonUniformAMD(vec4);" "int maxInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 maxInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 maxInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 maxInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint maxInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 maxInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 maxInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 maxInvocationsInclusiveScanNonUniformAMD(uvec4);" "double maxInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 maxInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 maxInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 maxInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t maxInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 maxInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t maxInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t maxInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 maxInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t maxInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 maxInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t maxInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float maxInvocationsExclusiveScanNonUniformAMD(float);" "vec2 maxInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 maxInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 maxInvocationsExclusiveScanNonUniformAMD(vec4);" "int maxInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 maxInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 maxInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 maxInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint maxInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 maxInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 maxInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 maxInvocationsExclusiveScanNonUniformAMD(uvec4);" "double maxInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 maxInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 maxInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 maxInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t maxInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 maxInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 maxInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 maxInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t maxInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 maxInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 maxInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 maxInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t maxInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 maxInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 maxInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 maxInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t maxInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 maxInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 maxInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 maxInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t maxInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 maxInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 maxInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 maxInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float addInvocationsNonUniformAMD(float);" "vec2 addInvocationsNonUniformAMD(vec2);" "vec3 addInvocationsNonUniformAMD(vec3);" "vec4 addInvocationsNonUniformAMD(vec4);" "int addInvocationsNonUniformAMD(int);" "ivec2 addInvocationsNonUniformAMD(ivec2);" "ivec3 addInvocationsNonUniformAMD(ivec3);" "ivec4 addInvocationsNonUniformAMD(ivec4);" "uint addInvocationsNonUniformAMD(uint);" "uvec2 addInvocationsNonUniformAMD(uvec2);" "uvec3 addInvocationsNonUniformAMD(uvec3);" "uvec4 addInvocationsNonUniformAMD(uvec4);" "double addInvocationsNonUniformAMD(double);" "dvec2 addInvocationsNonUniformAMD(dvec2);" "dvec3 addInvocationsNonUniformAMD(dvec3);" "dvec4 addInvocationsNonUniformAMD(dvec4);" "int64_t addInvocationsNonUniformAMD(int64_t);" "i64vec2 addInvocationsNonUniformAMD(i64vec2);" "i64vec3 addInvocationsNonUniformAMD(i64vec3);" "i64vec4 addInvocationsNonUniformAMD(i64vec4);" "uint64_t addInvocationsNonUniformAMD(uint64_t);" "u64vec2 addInvocationsNonUniformAMD(u64vec2);" "u64vec3 addInvocationsNonUniformAMD(u64vec3);" "u64vec4 addInvocationsNonUniformAMD(u64vec4);" "float16_t addInvocationsNonUniformAMD(float16_t);" "f16vec2 addInvocationsNonUniformAMD(f16vec2);" "f16vec3 addInvocationsNonUniformAMD(f16vec3);" "f16vec4 addInvocationsNonUniformAMD(f16vec4);" "int16_t addInvocationsNonUniformAMD(int16_t);" "i16vec2 addInvocationsNonUniformAMD(i16vec2);" "i16vec3 addInvocationsNonUniformAMD(i16vec3);" "i16vec4 addInvocationsNonUniformAMD(i16vec4);" "uint16_t addInvocationsNonUniformAMD(uint16_t);" "u16vec2 addInvocationsNonUniformAMD(u16vec2);" "u16vec3 addInvocationsNonUniformAMD(u16vec3);" "u16vec4 addInvocationsNonUniformAMD(u16vec4);" "float addInvocationsInclusiveScanNonUniformAMD(float);" "vec2 addInvocationsInclusiveScanNonUniformAMD(vec2);" "vec3 addInvocationsInclusiveScanNonUniformAMD(vec3);" "vec4 addInvocationsInclusiveScanNonUniformAMD(vec4);" "int addInvocationsInclusiveScanNonUniformAMD(int);" "ivec2 addInvocationsInclusiveScanNonUniformAMD(ivec2);" "ivec3 addInvocationsInclusiveScanNonUniformAMD(ivec3);" "ivec4 addInvocationsInclusiveScanNonUniformAMD(ivec4);" "uint addInvocationsInclusiveScanNonUniformAMD(uint);" "uvec2 addInvocationsInclusiveScanNonUniformAMD(uvec2);" "uvec3 addInvocationsInclusiveScanNonUniformAMD(uvec3);" "uvec4 addInvocationsInclusiveScanNonUniformAMD(uvec4);" "double addInvocationsInclusiveScanNonUniformAMD(double);" "dvec2 addInvocationsInclusiveScanNonUniformAMD(dvec2);" "dvec3 addInvocationsInclusiveScanNonUniformAMD(dvec3);" "dvec4 addInvocationsInclusiveScanNonUniformAMD(dvec4);" "int64_t addInvocationsInclusiveScanNonUniformAMD(int64_t);" "i64vec2 addInvocationsInclusiveScanNonUniformAMD(i64vec2);" "i64vec3 addInvocationsInclusiveScanNonUniformAMD(i64vec3);" "i64vec4 addInvocationsInclusiveScanNonUniformAMD(i64vec4);" "uint64_t addInvocationsInclusiveScanNonUniformAMD(uint64_t);" "u64vec2 addInvocationsInclusiveScanNonUniformAMD(u64vec2);" "u64vec3 addInvocationsInclusiveScanNonUniformAMD(u64vec3);" "u64vec4 addInvocationsInclusiveScanNonUniformAMD(u64vec4);" "float16_t addInvocationsInclusiveScanNonUniformAMD(float16_t);" "f16vec2 addInvocationsInclusiveScanNonUniformAMD(f16vec2);" "f16vec3 addInvocationsInclusiveScanNonUniformAMD(f16vec3);" "f16vec4 addInvocationsInclusiveScanNonUniformAMD(f16vec4);" "int16_t addInvocationsInclusiveScanNonUniformAMD(int16_t);" "i16vec2 addInvocationsInclusiveScanNonUniformAMD(i16vec2);" "i16vec3 addInvocationsInclusiveScanNonUniformAMD(i16vec3);" "i16vec4 addInvocationsInclusiveScanNonUniformAMD(i16vec4);" "uint16_t addInvocationsInclusiveScanNonUniformAMD(uint16_t);" "u16vec2 addInvocationsInclusiveScanNonUniformAMD(u16vec2);" "u16vec3 addInvocationsInclusiveScanNonUniformAMD(u16vec3);" "u16vec4 addInvocationsInclusiveScanNonUniformAMD(u16vec4);" "float addInvocationsExclusiveScanNonUniformAMD(float);" "vec2 addInvocationsExclusiveScanNonUniformAMD(vec2);" "vec3 addInvocationsExclusiveScanNonUniformAMD(vec3);" "vec4 addInvocationsExclusiveScanNonUniformAMD(vec4);" "int addInvocationsExclusiveScanNonUniformAMD(int);" "ivec2 addInvocationsExclusiveScanNonUniformAMD(ivec2);" "ivec3 addInvocationsExclusiveScanNonUniformAMD(ivec3);" "ivec4 addInvocationsExclusiveScanNonUniformAMD(ivec4);" "uint addInvocationsExclusiveScanNonUniformAMD(uint);" "uvec2 addInvocationsExclusiveScanNonUniformAMD(uvec2);" "uvec3 addInvocationsExclusiveScanNonUniformAMD(uvec3);" "uvec4 addInvocationsExclusiveScanNonUniformAMD(uvec4);" "double addInvocationsExclusiveScanNonUniformAMD(double);" "dvec2 addInvocationsExclusiveScanNonUniformAMD(dvec2);" "dvec3 addInvocationsExclusiveScanNonUniformAMD(dvec3);" "dvec4 addInvocationsExclusiveScanNonUniformAMD(dvec4);" "int64_t addInvocationsExclusiveScanNonUniformAMD(int64_t);" "i64vec2 addInvocationsExclusiveScanNonUniformAMD(i64vec2);" "i64vec3 addInvocationsExclusiveScanNonUniformAMD(i64vec3);" "i64vec4 addInvocationsExclusiveScanNonUniformAMD(i64vec4);" "uint64_t addInvocationsExclusiveScanNonUniformAMD(uint64_t);" "u64vec2 addInvocationsExclusiveScanNonUniformAMD(u64vec2);" "u64vec3 addInvocationsExclusiveScanNonUniformAMD(u64vec3);" "u64vec4 addInvocationsExclusiveScanNonUniformAMD(u64vec4);" "float16_t addInvocationsExclusiveScanNonUniformAMD(float16_t);" "f16vec2 addInvocationsExclusiveScanNonUniformAMD(f16vec2);" "f16vec3 addInvocationsExclusiveScanNonUniformAMD(f16vec3);" "f16vec4 addInvocationsExclusiveScanNonUniformAMD(f16vec4);" "int16_t addInvocationsExclusiveScanNonUniformAMD(int16_t);" "i16vec2 addInvocationsExclusiveScanNonUniformAMD(i16vec2);" "i16vec3 addInvocationsExclusiveScanNonUniformAMD(i16vec3);" "i16vec4 addInvocationsExclusiveScanNonUniformAMD(i16vec4);" "uint16_t addInvocationsExclusiveScanNonUniformAMD(uint16_t);" "u16vec2 addInvocationsExclusiveScanNonUniformAMD(u16vec2);" "u16vec3 addInvocationsExclusiveScanNonUniformAMD(u16vec3);" "u16vec4 addInvocationsExclusiveScanNonUniformAMD(u16vec4);" "float swizzleInvocationsAMD(float, uvec4);" "vec2 swizzleInvocationsAMD(vec2, uvec4);" "vec3 swizzleInvocationsAMD(vec3, uvec4);" "vec4 swizzleInvocationsAMD(vec4, uvec4);" "int swizzleInvocationsAMD(int, uvec4);" "ivec2 swizzleInvocationsAMD(ivec2, uvec4);" "ivec3 swizzleInvocationsAMD(ivec3, uvec4);" "ivec4 swizzleInvocationsAMD(ivec4, uvec4);" "uint swizzleInvocationsAMD(uint, uvec4);" "uvec2 swizzleInvocationsAMD(uvec2, uvec4);" "uvec3 swizzleInvocationsAMD(uvec3, uvec4);" "uvec4 swizzleInvocationsAMD(uvec4, uvec4);" "float swizzleInvocationsMaskedAMD(float, uvec3);" "vec2 swizzleInvocationsMaskedAMD(vec2, uvec3);" "vec3 swizzleInvocationsMaskedAMD(vec3, uvec3);" "vec4 swizzleInvocationsMaskedAMD(vec4, uvec3);" "int swizzleInvocationsMaskedAMD(int, uvec3);" "ivec2 swizzleInvocationsMaskedAMD(ivec2, uvec3);" "ivec3 swizzleInvocationsMaskedAMD(ivec3, uvec3);" "ivec4 swizzleInvocationsMaskedAMD(ivec4, uvec3);" "uint swizzleInvocationsMaskedAMD(uint, uvec3);" "uvec2 swizzleInvocationsMaskedAMD(uvec2, uvec3);" "uvec3 swizzleInvocationsMaskedAMD(uvec3, uvec3);" "uvec4 swizzleInvocationsMaskedAMD(uvec4, uvec3);" "float writeInvocationAMD(float, float, uint);" "vec2 writeInvocationAMD(vec2, vec2, uint);" "vec3 writeInvocationAMD(vec3, vec3, uint);" "vec4 writeInvocationAMD(vec4, vec4, uint);" "int writeInvocationAMD(int, int, uint);" "ivec2 writeInvocationAMD(ivec2, ivec2, uint);" "ivec3 writeInvocationAMD(ivec3, ivec3, uint);" "ivec4 writeInvocationAMD(ivec4, ivec4, uint);" "uint writeInvocationAMD(uint, uint, uint);" "uvec2 writeInvocationAMD(uvec2, uvec2, uint);" "uvec3 writeInvocationAMD(uvec3, uvec3, uint);" "uvec4 writeInvocationAMD(uvec4, uvec4, uint);" "uint mbcntAMD(uint64_t);" "\n"); } // GL_AMD_gcn_shader if (profile != EEsProfile && version >= 440) { commonBuiltins.append( "float cubeFaceIndexAMD(vec3);" "vec2 cubeFaceCoordAMD(vec3);" "uint64_t timeAMD();" "in int gl_SIMDGroupSizeAMD;" "\n"); } // GL_AMD_shader_fragment_mask if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "uint fragmentMaskFetchAMD(sampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(isampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(usampler2DMS, ivec2);" "uint fragmentMaskFetchAMD(sampler2DMSArray, ivec3);" "uint fragmentMaskFetchAMD(isampler2DMSArray, ivec3);" "uint fragmentMaskFetchAMD(usampler2DMSArray, ivec3);" "vec4 fragmentFetchAMD(sampler2DMS, ivec2, uint);" "ivec4 fragmentFetchAMD(isampler2DMS, ivec2, uint);" "uvec4 fragmentFetchAMD(usampler2DMS, ivec2, uint);" "vec4 fragmentFetchAMD(sampler2DMSArray, ivec3, uint);" "ivec4 fragmentFetchAMD(isampler2DMSArray, ivec3, uint);" "uvec4 fragmentFetchAMD(usampler2DMSArray, ivec3, uint);" "\n"); } if ((profile != EEsProfile && version >= 130) || (profile == EEsProfile && version >= 300)) { commonBuiltins.append( "uint countLeadingZeros(uint);" "uvec2 countLeadingZeros(uvec2);" "uvec3 countLeadingZeros(uvec3);" "uvec4 countLeadingZeros(uvec4);" "uint countTrailingZeros(uint);" "uvec2 countTrailingZeros(uvec2);" "uvec3 countTrailingZeros(uvec3);" "uvec4 countTrailingZeros(uvec4);" "uint absoluteDifference(int, int);" "uvec2 absoluteDifference(ivec2, ivec2);" "uvec3 absoluteDifference(ivec3, ivec3);" "uvec4 absoluteDifference(ivec4, ivec4);" "uint16_t absoluteDifference(int16_t, int16_t);" "u16vec2 absoluteDifference(i16vec2, i16vec2);" "u16vec3 absoluteDifference(i16vec3, i16vec3);" "u16vec4 absoluteDifference(i16vec4, i16vec4);" "uint64_t absoluteDifference(int64_t, int64_t);" "u64vec2 absoluteDifference(i64vec2, i64vec2);" "u64vec3 absoluteDifference(i64vec3, i64vec3);" "u64vec4 absoluteDifference(i64vec4, i64vec4);" "uint absoluteDifference(uint, uint);" "uvec2 absoluteDifference(uvec2, uvec2);" "uvec3 absoluteDifference(uvec3, uvec3);" "uvec4 absoluteDifference(uvec4, uvec4);" "uint16_t absoluteDifference(uint16_t, uint16_t);" "u16vec2 absoluteDifference(u16vec2, u16vec2);" "u16vec3 absoluteDifference(u16vec3, u16vec3);" "u16vec4 absoluteDifference(u16vec4, u16vec4);" "uint64_t absoluteDifference(uint64_t, uint64_t);" "u64vec2 absoluteDifference(u64vec2, u64vec2);" "u64vec3 absoluteDifference(u64vec3, u64vec3);" "u64vec4 absoluteDifference(u64vec4, u64vec4);" "int addSaturate(int, int);" "ivec2 addSaturate(ivec2, ivec2);" "ivec3 addSaturate(ivec3, ivec3);" "ivec4 addSaturate(ivec4, ivec4);" "int16_t addSaturate(int16_t, int16_t);" "i16vec2 addSaturate(i16vec2, i16vec2);" "i16vec3 addSaturate(i16vec3, i16vec3);" "i16vec4 addSaturate(i16vec4, i16vec4);" "int64_t addSaturate(int64_t, int64_t);" "i64vec2 addSaturate(i64vec2, i64vec2);" "i64vec3 addSaturate(i64vec3, i64vec3);" "i64vec4 addSaturate(i64vec4, i64vec4);" "uint addSaturate(uint, uint);" "uvec2 addSaturate(uvec2, uvec2);" "uvec3 addSaturate(uvec3, uvec3);" "uvec4 addSaturate(uvec4, uvec4);" "uint16_t addSaturate(uint16_t, uint16_t);" "u16vec2 addSaturate(u16vec2, u16vec2);" "u16vec3 addSaturate(u16vec3, u16vec3);" "u16vec4 addSaturate(u16vec4, u16vec4);" "uint64_t addSaturate(uint64_t, uint64_t);" "u64vec2 addSaturate(u64vec2, u64vec2);" "u64vec3 addSaturate(u64vec3, u64vec3);" "u64vec4 addSaturate(u64vec4, u64vec4);" "int subtractSaturate(int, int);" "ivec2 subtractSaturate(ivec2, ivec2);" "ivec3 subtractSaturate(ivec3, ivec3);" "ivec4 subtractSaturate(ivec4, ivec4);" "int16_t subtractSaturate(int16_t, int16_t);" "i16vec2 subtractSaturate(i16vec2, i16vec2);" "i16vec3 subtractSaturate(i16vec3, i16vec3);" "i16vec4 subtractSaturate(i16vec4, i16vec4);" "int64_t subtractSaturate(int64_t, int64_t);" "i64vec2 subtractSaturate(i64vec2, i64vec2);" "i64vec3 subtractSaturate(i64vec3, i64vec3);" "i64vec4 subtractSaturate(i64vec4, i64vec4);" "uint subtractSaturate(uint, uint);" "uvec2 subtractSaturate(uvec2, uvec2);" "uvec3 subtractSaturate(uvec3, uvec3);" "uvec4 subtractSaturate(uvec4, uvec4);" "uint16_t subtractSaturate(uint16_t, uint16_t);" "u16vec2 subtractSaturate(u16vec2, u16vec2);" "u16vec3 subtractSaturate(u16vec3, u16vec3);" "u16vec4 subtractSaturate(u16vec4, u16vec4);" "uint64_t subtractSaturate(uint64_t, uint64_t);" "u64vec2 subtractSaturate(u64vec2, u64vec2);" "u64vec3 subtractSaturate(u64vec3, u64vec3);" "u64vec4 subtractSaturate(u64vec4, u64vec4);" "int average(int, int);" "ivec2 average(ivec2, ivec2);" "ivec3 average(ivec3, ivec3);" "ivec4 average(ivec4, ivec4);" "int16_t average(int16_t, int16_t);" "i16vec2 average(i16vec2, i16vec2);" "i16vec3 average(i16vec3, i16vec3);" "i16vec4 average(i16vec4, i16vec4);" "int64_t average(int64_t, int64_t);" "i64vec2 average(i64vec2, i64vec2);" "i64vec3 average(i64vec3, i64vec3);" "i64vec4 average(i64vec4, i64vec4);" "uint average(uint, uint);" "uvec2 average(uvec2, uvec2);" "uvec3 average(uvec3, uvec3);" "uvec4 average(uvec4, uvec4);" "uint16_t average(uint16_t, uint16_t);" "u16vec2 average(u16vec2, u16vec2);" "u16vec3 average(u16vec3, u16vec3);" "u16vec4 average(u16vec4, u16vec4);" "uint64_t average(uint64_t, uint64_t);" "u64vec2 average(u64vec2, u64vec2);" "u64vec3 average(u64vec3, u64vec3);" "u64vec4 average(u64vec4, u64vec4);" "int averageRounded(int, int);" "ivec2 averageRounded(ivec2, ivec2);" "ivec3 averageRounded(ivec3, ivec3);" "ivec4 averageRounded(ivec4, ivec4);" "int16_t averageRounded(int16_t, int16_t);" "i16vec2 averageRounded(i16vec2, i16vec2);" "i16vec3 averageRounded(i16vec3, i16vec3);" "i16vec4 averageRounded(i16vec4, i16vec4);" "int64_t averageRounded(int64_t, int64_t);" "i64vec2 averageRounded(i64vec2, i64vec2);" "i64vec3 averageRounded(i64vec3, i64vec3);" "i64vec4 averageRounded(i64vec4, i64vec4);" "uint averageRounded(uint, uint);" "uvec2 averageRounded(uvec2, uvec2);" "uvec3 averageRounded(uvec3, uvec3);" "uvec4 averageRounded(uvec4, uvec4);" "uint16_t averageRounded(uint16_t, uint16_t);" "u16vec2 averageRounded(u16vec2, u16vec2);" "u16vec3 averageRounded(u16vec3, u16vec3);" "u16vec4 averageRounded(u16vec4, u16vec4);" "uint64_t averageRounded(uint64_t, uint64_t);" "u64vec2 averageRounded(u64vec2, u64vec2);" "u64vec3 averageRounded(u64vec3, u64vec3);" "u64vec4 averageRounded(u64vec4, u64vec4);" "int multiply32x16(int, int);" "ivec2 multiply32x16(ivec2, ivec2);" "ivec3 multiply32x16(ivec3, ivec3);" "ivec4 multiply32x16(ivec4, ivec4);" "uint multiply32x16(uint, uint);" "uvec2 multiply32x16(uvec2, uvec2);" "uvec3 multiply32x16(uvec3, uvec3);" "uvec4 multiply32x16(uvec4, uvec4);" "\n"); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { commonBuiltins.append( "struct gl_TextureFootprint2DNV {" "uvec2 anchor;" "uvec2 offset;" "uvec2 mask;" "uint lod;" "uint granularity;" "};" "struct gl_TextureFootprint3DNV {" "uvec3 anchor;" "uvec3 offset;" "uvec2 mask;" "uint lod;" "uint granularity;" "};" "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintNV(sampler2D, vec2, int, bool, out gl_TextureFootprint2DNV, float);" "bool textureFootprintNV(sampler3D, vec3, int, bool, out gl_TextureFootprint3DNV, float);" "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintClampNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV, float);" "bool textureFootprintClampNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV, float);" "bool textureFootprintLodNV(sampler2D, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintLodNV(sampler3D, vec3, float, int, bool, out gl_TextureFootprint3DNV);" "bool textureFootprintGradNV(sampler2D, vec2, vec2, vec2, int, bool, out gl_TextureFootprint2DNV);" "bool textureFootprintGradClampNV(sampler2D, vec2, vec2, vec2, float, int, bool, out gl_TextureFootprint2DNV);" "\n"); } #endif // !GLSLANG_ANGLE if ((profile == EEsProfile && version >= 300 && version < 310) || (profile != EEsProfile && version >= 150 && version < 450)) { // GL_EXT_shader_integer_mix commonBuiltins.append("int mix(int, int, bool);" "ivec2 mix(ivec2, ivec2, bvec2);" "ivec3 mix(ivec3, ivec3, bvec3);" "ivec4 mix(ivec4, ivec4, bvec4);" "uint mix(uint, uint, bool );" "uvec2 mix(uvec2, uvec2, bvec2);" "uvec3 mix(uvec3, uvec3, bvec3);" "uvec4 mix(uvec4, uvec4, bvec4);" "bool mix(bool, bool, bool );" "bvec2 mix(bvec2, bvec2, bvec2);" "bvec3 mix(bvec3, bvec3, bvec3);" "bvec4 mix(bvec4, bvec4, bvec4);" "\n"); } #ifndef GLSLANG_ANGLE // GL_AMD_gpu_shader_half_float/Explicit types if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "float16_t radians(float16_t);" "f16vec2 radians(f16vec2);" "f16vec3 radians(f16vec3);" "f16vec4 radians(f16vec4);" "float16_t degrees(float16_t);" "f16vec2 degrees(f16vec2);" "f16vec3 degrees(f16vec3);" "f16vec4 degrees(f16vec4);" "float16_t sin(float16_t);" "f16vec2 sin(f16vec2);" "f16vec3 sin(f16vec3);" "f16vec4 sin(f16vec4);" "float16_t cos(float16_t);" "f16vec2 cos(f16vec2);" "f16vec3 cos(f16vec3);" "f16vec4 cos(f16vec4);" "float16_t tan(float16_t);" "f16vec2 tan(f16vec2);" "f16vec3 tan(f16vec3);" "f16vec4 tan(f16vec4);" "float16_t asin(float16_t);" "f16vec2 asin(f16vec2);" "f16vec3 asin(f16vec3);" "f16vec4 asin(f16vec4);" "float16_t acos(float16_t);" "f16vec2 acos(f16vec2);" "f16vec3 acos(f16vec3);" "f16vec4 acos(f16vec4);" "float16_t atan(float16_t, float16_t);" "f16vec2 atan(f16vec2, f16vec2);" "f16vec3 atan(f16vec3, f16vec3);" "f16vec4 atan(f16vec4, f16vec4);" "float16_t atan(float16_t);" "f16vec2 atan(f16vec2);" "f16vec3 atan(f16vec3);" "f16vec4 atan(f16vec4);" "float16_t sinh(float16_t);" "f16vec2 sinh(f16vec2);" "f16vec3 sinh(f16vec3);" "f16vec4 sinh(f16vec4);" "float16_t cosh(float16_t);" "f16vec2 cosh(f16vec2);" "f16vec3 cosh(f16vec3);" "f16vec4 cosh(f16vec4);" "float16_t tanh(float16_t);" "f16vec2 tanh(f16vec2);" "f16vec3 tanh(f16vec3);" "f16vec4 tanh(f16vec4);" "float16_t asinh(float16_t);" "f16vec2 asinh(f16vec2);" "f16vec3 asinh(f16vec3);" "f16vec4 asinh(f16vec4);" "float16_t acosh(float16_t);" "f16vec2 acosh(f16vec2);" "f16vec3 acosh(f16vec3);" "f16vec4 acosh(f16vec4);" "float16_t atanh(float16_t);" "f16vec2 atanh(f16vec2);" "f16vec3 atanh(f16vec3);" "f16vec4 atanh(f16vec4);" "float16_t pow(float16_t, float16_t);" "f16vec2 pow(f16vec2, f16vec2);" "f16vec3 pow(f16vec3, f16vec3);" "f16vec4 pow(f16vec4, f16vec4);" "float16_t exp(float16_t);" "f16vec2 exp(f16vec2);" "f16vec3 exp(f16vec3);" "f16vec4 exp(f16vec4);" "float16_t log(float16_t);" "f16vec2 log(f16vec2);" "f16vec3 log(f16vec3);" "f16vec4 log(f16vec4);" "float16_t exp2(float16_t);" "f16vec2 exp2(f16vec2);" "f16vec3 exp2(f16vec3);" "f16vec4 exp2(f16vec4);" "float16_t log2(float16_t);" "f16vec2 log2(f16vec2);" "f16vec3 log2(f16vec3);" "f16vec4 log2(f16vec4);" "float16_t sqrt(float16_t);" "f16vec2 sqrt(f16vec2);" "f16vec3 sqrt(f16vec3);" "f16vec4 sqrt(f16vec4);" "float16_t inversesqrt(float16_t);" "f16vec2 inversesqrt(f16vec2);" "f16vec3 inversesqrt(f16vec3);" "f16vec4 inversesqrt(f16vec4);" "float16_t abs(float16_t);" "f16vec2 abs(f16vec2);" "f16vec3 abs(f16vec3);" "f16vec4 abs(f16vec4);" "float16_t sign(float16_t);" "f16vec2 sign(f16vec2);" "f16vec3 sign(f16vec3);" "f16vec4 sign(f16vec4);" "float16_t floor(float16_t);" "f16vec2 floor(f16vec2);" "f16vec3 floor(f16vec3);" "f16vec4 floor(f16vec4);" "float16_t trunc(float16_t);" "f16vec2 trunc(f16vec2);" "f16vec3 trunc(f16vec3);" "f16vec4 trunc(f16vec4);" "float16_t round(float16_t);" "f16vec2 round(f16vec2);" "f16vec3 round(f16vec3);" "f16vec4 round(f16vec4);" "float16_t roundEven(float16_t);" "f16vec2 roundEven(f16vec2);" "f16vec3 roundEven(f16vec3);" "f16vec4 roundEven(f16vec4);" "float16_t ceil(float16_t);" "f16vec2 ceil(f16vec2);" "f16vec3 ceil(f16vec3);" "f16vec4 ceil(f16vec4);" "float16_t fract(float16_t);" "f16vec2 fract(f16vec2);" "f16vec3 fract(f16vec3);" "f16vec4 fract(f16vec4);" "float16_t mod(float16_t, float16_t);" "f16vec2 mod(f16vec2, float16_t);" "f16vec3 mod(f16vec3, float16_t);" "f16vec4 mod(f16vec4, float16_t);" "f16vec2 mod(f16vec2, f16vec2);" "f16vec3 mod(f16vec3, f16vec3);" "f16vec4 mod(f16vec4, f16vec4);" "float16_t modf(float16_t, out float16_t);" "f16vec2 modf(f16vec2, out f16vec2);" "f16vec3 modf(f16vec3, out f16vec3);" "f16vec4 modf(f16vec4, out f16vec4);" "float16_t min(float16_t, float16_t);" "f16vec2 min(f16vec2, float16_t);" "f16vec3 min(f16vec3, float16_t);" "f16vec4 min(f16vec4, float16_t);" "f16vec2 min(f16vec2, f16vec2);" "f16vec3 min(f16vec3, f16vec3);" "f16vec4 min(f16vec4, f16vec4);" "float16_t max(float16_t, float16_t);" "f16vec2 max(f16vec2, float16_t);" "f16vec3 max(f16vec3, float16_t);" "f16vec4 max(f16vec4, float16_t);" "f16vec2 max(f16vec2, f16vec2);" "f16vec3 max(f16vec3, f16vec3);" "f16vec4 max(f16vec4, f16vec4);" "float16_t clamp(float16_t, float16_t, float16_t);" "f16vec2 clamp(f16vec2, float16_t, float16_t);" "f16vec3 clamp(f16vec3, float16_t, float16_t);" "f16vec4 clamp(f16vec4, float16_t, float16_t);" "f16vec2 clamp(f16vec2, f16vec2, f16vec2);" "f16vec3 clamp(f16vec3, f16vec3, f16vec3);" "f16vec4 clamp(f16vec4, f16vec4, f16vec4);" "float16_t mix(float16_t, float16_t, float16_t);" "f16vec2 mix(f16vec2, f16vec2, float16_t);" "f16vec3 mix(f16vec3, f16vec3, float16_t);" "f16vec4 mix(f16vec4, f16vec4, float16_t);" "f16vec2 mix(f16vec2, f16vec2, f16vec2);" "f16vec3 mix(f16vec3, f16vec3, f16vec3);" "f16vec4 mix(f16vec4, f16vec4, f16vec4);" "float16_t mix(float16_t, float16_t, bool);" "f16vec2 mix(f16vec2, f16vec2, bvec2);" "f16vec3 mix(f16vec3, f16vec3, bvec3);" "f16vec4 mix(f16vec4, f16vec4, bvec4);" "float16_t step(float16_t, float16_t);" "f16vec2 step(f16vec2, f16vec2);" "f16vec3 step(f16vec3, f16vec3);" "f16vec4 step(f16vec4, f16vec4);" "f16vec2 step(float16_t, f16vec2);" "f16vec3 step(float16_t, f16vec3);" "f16vec4 step(float16_t, f16vec4);" "float16_t smoothstep(float16_t, float16_t, float16_t);" "f16vec2 smoothstep(f16vec2, f16vec2, f16vec2);" "f16vec3 smoothstep(f16vec3, f16vec3, f16vec3);" "f16vec4 smoothstep(f16vec4, f16vec4, f16vec4);" "f16vec2 smoothstep(float16_t, float16_t, f16vec2);" "f16vec3 smoothstep(float16_t, float16_t, f16vec3);" "f16vec4 smoothstep(float16_t, float16_t, f16vec4);" "bool isnan(float16_t);" "bvec2 isnan(f16vec2);" "bvec3 isnan(f16vec3);" "bvec4 isnan(f16vec4);" "bool isinf(float16_t);" "bvec2 isinf(f16vec2);" "bvec3 isinf(f16vec3);" "bvec4 isinf(f16vec4);" "float16_t fma(float16_t, float16_t, float16_t);" "f16vec2 fma(f16vec2, f16vec2, f16vec2);" "f16vec3 fma(f16vec3, f16vec3, f16vec3);" "f16vec4 fma(f16vec4, f16vec4, f16vec4);" "float16_t frexp(float16_t, out int);" "f16vec2 frexp(f16vec2, out ivec2);" "f16vec3 frexp(f16vec3, out ivec3);" "f16vec4 frexp(f16vec4, out ivec4);" "float16_t ldexp(float16_t, in int);" "f16vec2 ldexp(f16vec2, in ivec2);" "f16vec3 ldexp(f16vec3, in ivec3);" "f16vec4 ldexp(f16vec4, in ivec4);" "uint packFloat2x16(f16vec2);" "f16vec2 unpackFloat2x16(uint);" "float16_t length(float16_t);" "float16_t length(f16vec2);" "float16_t length(f16vec3);" "float16_t length(f16vec4);" "float16_t distance(float16_t, float16_t);" "float16_t distance(f16vec2, f16vec2);" "float16_t distance(f16vec3, f16vec3);" "float16_t distance(f16vec4, f16vec4);" "float16_t dot(float16_t, float16_t);" "float16_t dot(f16vec2, f16vec2);" "float16_t dot(f16vec3, f16vec3);" "float16_t dot(f16vec4, f16vec4);" "f16vec3 cross(f16vec3, f16vec3);" "float16_t normalize(float16_t);" "f16vec2 normalize(f16vec2);" "f16vec3 normalize(f16vec3);" "f16vec4 normalize(f16vec4);" "float16_t faceforward(float16_t, float16_t, float16_t);" "f16vec2 faceforward(f16vec2, f16vec2, f16vec2);" "f16vec3 faceforward(f16vec3, f16vec3, f16vec3);" "f16vec4 faceforward(f16vec4, f16vec4, f16vec4);" "float16_t reflect(float16_t, float16_t);" "f16vec2 reflect(f16vec2, f16vec2);" "f16vec3 reflect(f16vec3, f16vec3);" "f16vec4 reflect(f16vec4, f16vec4);" "float16_t refract(float16_t, float16_t, float16_t);" "f16vec2 refract(f16vec2, f16vec2, float16_t);" "f16vec3 refract(f16vec3, f16vec3, float16_t);" "f16vec4 refract(f16vec4, f16vec4, float16_t);" "f16mat2 matrixCompMult(f16mat2, f16mat2);" "f16mat3 matrixCompMult(f16mat3, f16mat3);" "f16mat4 matrixCompMult(f16mat4, f16mat4);" "f16mat2x3 matrixCompMult(f16mat2x3, f16mat2x3);" "f16mat2x4 matrixCompMult(f16mat2x4, f16mat2x4);" "f16mat3x2 matrixCompMult(f16mat3x2, f16mat3x2);" "f16mat3x4 matrixCompMult(f16mat3x4, f16mat3x4);" "f16mat4x2 matrixCompMult(f16mat4x2, f16mat4x2);" "f16mat4x3 matrixCompMult(f16mat4x3, f16mat4x3);" "f16mat2 outerProduct(f16vec2, f16vec2);" "f16mat3 outerProduct(f16vec3, f16vec3);" "f16mat4 outerProduct(f16vec4, f16vec4);" "f16mat2x3 outerProduct(f16vec3, f16vec2);" "f16mat3x2 outerProduct(f16vec2, f16vec3);" "f16mat2x4 outerProduct(f16vec4, f16vec2);" "f16mat4x2 outerProduct(f16vec2, f16vec4);" "f16mat3x4 outerProduct(f16vec4, f16vec3);" "f16mat4x3 outerProduct(f16vec3, f16vec4);" "f16mat2 transpose(f16mat2);" "f16mat3 transpose(f16mat3);" "f16mat4 transpose(f16mat4);" "f16mat2x3 transpose(f16mat3x2);" "f16mat3x2 transpose(f16mat2x3);" "f16mat2x4 transpose(f16mat4x2);" "f16mat4x2 transpose(f16mat2x4);" "f16mat3x4 transpose(f16mat4x3);" "f16mat4x3 transpose(f16mat3x4);" "float16_t determinant(f16mat2);" "float16_t determinant(f16mat3);" "float16_t determinant(f16mat4);" "f16mat2 inverse(f16mat2);" "f16mat3 inverse(f16mat3);" "f16mat4 inverse(f16mat4);" "bvec2 lessThan(f16vec2, f16vec2);" "bvec3 lessThan(f16vec3, f16vec3);" "bvec4 lessThan(f16vec4, f16vec4);" "bvec2 lessThanEqual(f16vec2, f16vec2);" "bvec3 lessThanEqual(f16vec3, f16vec3);" "bvec4 lessThanEqual(f16vec4, f16vec4);" "bvec2 greaterThan(f16vec2, f16vec2);" "bvec3 greaterThan(f16vec3, f16vec3);" "bvec4 greaterThan(f16vec4, f16vec4);" "bvec2 greaterThanEqual(f16vec2, f16vec2);" "bvec3 greaterThanEqual(f16vec3, f16vec3);" "bvec4 greaterThanEqual(f16vec4, f16vec4);" "bvec2 equal(f16vec2, f16vec2);" "bvec3 equal(f16vec3, f16vec3);" "bvec4 equal(f16vec4, f16vec4);" "bvec2 notEqual(f16vec2, f16vec2);" "bvec3 notEqual(f16vec3, f16vec3);" "bvec4 notEqual(f16vec4, f16vec4);" "\n"); } // Explicit types if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append( "int8_t abs(int8_t);" "i8vec2 abs(i8vec2);" "i8vec3 abs(i8vec3);" "i8vec4 abs(i8vec4);" "int8_t sign(int8_t);" "i8vec2 sign(i8vec2);" "i8vec3 sign(i8vec3);" "i8vec4 sign(i8vec4);" "int8_t min(int8_t x, int8_t y);" "i8vec2 min(i8vec2 x, int8_t y);" "i8vec3 min(i8vec3 x, int8_t y);" "i8vec4 min(i8vec4 x, int8_t y);" "i8vec2 min(i8vec2 x, i8vec2 y);" "i8vec3 min(i8vec3 x, i8vec3 y);" "i8vec4 min(i8vec4 x, i8vec4 y);" "uint8_t min(uint8_t x, uint8_t y);" "u8vec2 min(u8vec2 x, uint8_t y);" "u8vec3 min(u8vec3 x, uint8_t y);" "u8vec4 min(u8vec4 x, uint8_t y);" "u8vec2 min(u8vec2 x, u8vec2 y);" "u8vec3 min(u8vec3 x, u8vec3 y);" "u8vec4 min(u8vec4 x, u8vec4 y);" "int8_t max(int8_t x, int8_t y);" "i8vec2 max(i8vec2 x, int8_t y);" "i8vec3 max(i8vec3 x, int8_t y);" "i8vec4 max(i8vec4 x, int8_t y);" "i8vec2 max(i8vec2 x, i8vec2 y);" "i8vec3 max(i8vec3 x, i8vec3 y);" "i8vec4 max(i8vec4 x, i8vec4 y);" "uint8_t max(uint8_t x, uint8_t y);" "u8vec2 max(u8vec2 x, uint8_t y);" "u8vec3 max(u8vec3 x, uint8_t y);" "u8vec4 max(u8vec4 x, uint8_t y);" "u8vec2 max(u8vec2 x, u8vec2 y);" "u8vec3 max(u8vec3 x, u8vec3 y);" "u8vec4 max(u8vec4 x, u8vec4 y);" "int8_t clamp(int8_t x, int8_t minVal, int8_t maxVal);" "i8vec2 clamp(i8vec2 x, int8_t minVal, int8_t maxVal);" "i8vec3 clamp(i8vec3 x, int8_t minVal, int8_t maxVal);" "i8vec4 clamp(i8vec4 x, int8_t minVal, int8_t maxVal);" "i8vec2 clamp(i8vec2 x, i8vec2 minVal, i8vec2 maxVal);" "i8vec3 clamp(i8vec3 x, i8vec3 minVal, i8vec3 maxVal);" "i8vec4 clamp(i8vec4 x, i8vec4 minVal, i8vec4 maxVal);" "uint8_t clamp(uint8_t x, uint8_t minVal, uint8_t maxVal);" "u8vec2 clamp(u8vec2 x, uint8_t minVal, uint8_t maxVal);" "u8vec3 clamp(u8vec3 x, uint8_t minVal, uint8_t maxVal);" "u8vec4 clamp(u8vec4 x, uint8_t minVal, uint8_t maxVal);" "u8vec2 clamp(u8vec2 x, u8vec2 minVal, u8vec2 maxVal);" "u8vec3 clamp(u8vec3 x, u8vec3 minVal, u8vec3 maxVal);" "u8vec4 clamp(u8vec4 x, u8vec4 minVal, u8vec4 maxVal);" "int8_t mix(int8_t, int8_t, bool);" "i8vec2 mix(i8vec2, i8vec2, bvec2);" "i8vec3 mix(i8vec3, i8vec3, bvec3);" "i8vec4 mix(i8vec4, i8vec4, bvec4);" "uint8_t mix(uint8_t, uint8_t, bool);" "u8vec2 mix(u8vec2, u8vec2, bvec2);" "u8vec3 mix(u8vec3, u8vec3, bvec3);" "u8vec4 mix(u8vec4, u8vec4, bvec4);" "bvec2 lessThan(i8vec2, i8vec2);" "bvec3 lessThan(i8vec3, i8vec3);" "bvec4 lessThan(i8vec4, i8vec4);" "bvec2 lessThan(u8vec2, u8vec2);" "bvec3 lessThan(u8vec3, u8vec3);" "bvec4 lessThan(u8vec4, u8vec4);" "bvec2 lessThanEqual(i8vec2, i8vec2);" "bvec3 lessThanEqual(i8vec3, i8vec3);" "bvec4 lessThanEqual(i8vec4, i8vec4);" "bvec2 lessThanEqual(u8vec2, u8vec2);" "bvec3 lessThanEqual(u8vec3, u8vec3);" "bvec4 lessThanEqual(u8vec4, u8vec4);" "bvec2 greaterThan(i8vec2, i8vec2);" "bvec3 greaterThan(i8vec3, i8vec3);" "bvec4 greaterThan(i8vec4, i8vec4);" "bvec2 greaterThan(u8vec2, u8vec2);" "bvec3 greaterThan(u8vec3, u8vec3);" "bvec4 greaterThan(u8vec4, u8vec4);" "bvec2 greaterThanEqual(i8vec2, i8vec2);" "bvec3 greaterThanEqual(i8vec3, i8vec3);" "bvec4 greaterThanEqual(i8vec4, i8vec4);" "bvec2 greaterThanEqual(u8vec2, u8vec2);" "bvec3 greaterThanEqual(u8vec3, u8vec3);" "bvec4 greaterThanEqual(u8vec4, u8vec4);" "bvec2 equal(i8vec2, i8vec2);" "bvec3 equal(i8vec3, i8vec3);" "bvec4 equal(i8vec4, i8vec4);" "bvec2 equal(u8vec2, u8vec2);" "bvec3 equal(u8vec3, u8vec3);" "bvec4 equal(u8vec4, u8vec4);" "bvec2 notEqual(i8vec2, i8vec2);" "bvec3 notEqual(i8vec3, i8vec3);" "bvec4 notEqual(i8vec4, i8vec4);" "bvec2 notEqual(u8vec2, u8vec2);" "bvec3 notEqual(u8vec3, u8vec3);" "bvec4 notEqual(u8vec4, u8vec4);" " int8_t bitfieldExtract( int8_t, int8_t, int8_t);" "i8vec2 bitfieldExtract(i8vec2, int8_t, int8_t);" "i8vec3 bitfieldExtract(i8vec3, int8_t, int8_t);" "i8vec4 bitfieldExtract(i8vec4, int8_t, int8_t);" " uint8_t bitfieldExtract( uint8_t, int8_t, int8_t);" "u8vec2 bitfieldExtract(u8vec2, int8_t, int8_t);" "u8vec3 bitfieldExtract(u8vec3, int8_t, int8_t);" "u8vec4 bitfieldExtract(u8vec4, int8_t, int8_t);" " int8_t bitfieldInsert( int8_t base, int8_t, int8_t, int8_t);" "i8vec2 bitfieldInsert(i8vec2 base, i8vec2, int8_t, int8_t);" "i8vec3 bitfieldInsert(i8vec3 base, i8vec3, int8_t, int8_t);" "i8vec4 bitfieldInsert(i8vec4 base, i8vec4, int8_t, int8_t);" " uint8_t bitfieldInsert( uint8_t base, uint8_t, int8_t, int8_t);" "u8vec2 bitfieldInsert(u8vec2 base, u8vec2, int8_t, int8_t);" "u8vec3 bitfieldInsert(u8vec3 base, u8vec3, int8_t, int8_t);" "u8vec4 bitfieldInsert(u8vec4 base, u8vec4, int8_t, int8_t);" " int8_t bitCount( int8_t);" "i8vec2 bitCount(i8vec2);" "i8vec3 bitCount(i8vec3);" "i8vec4 bitCount(i8vec4);" " int8_t bitCount( uint8_t);" "i8vec2 bitCount(u8vec2);" "i8vec3 bitCount(u8vec3);" "i8vec4 bitCount(u8vec4);" " int8_t findLSB( int8_t);" "i8vec2 findLSB(i8vec2);" "i8vec3 findLSB(i8vec3);" "i8vec4 findLSB(i8vec4);" " int8_t findLSB( uint8_t);" "i8vec2 findLSB(u8vec2);" "i8vec3 findLSB(u8vec3);" "i8vec4 findLSB(u8vec4);" " int8_t findMSB( int8_t);" "i8vec2 findMSB(i8vec2);" "i8vec3 findMSB(i8vec3);" "i8vec4 findMSB(i8vec4);" " int8_t findMSB( uint8_t);" "i8vec2 findMSB(u8vec2);" "i8vec3 findMSB(u8vec3);" "i8vec4 findMSB(u8vec4);" "int16_t abs(int16_t);" "i16vec2 abs(i16vec2);" "i16vec3 abs(i16vec3);" "i16vec4 abs(i16vec4);" "int16_t sign(int16_t);" "i16vec2 sign(i16vec2);" "i16vec3 sign(i16vec3);" "i16vec4 sign(i16vec4);" "int16_t min(int16_t x, int16_t y);" "i16vec2 min(i16vec2 x, int16_t y);" "i16vec3 min(i16vec3 x, int16_t y);" "i16vec4 min(i16vec4 x, int16_t y);" "i16vec2 min(i16vec2 x, i16vec2 y);" "i16vec3 min(i16vec3 x, i16vec3 y);" "i16vec4 min(i16vec4 x, i16vec4 y);" "uint16_t min(uint16_t x, uint16_t y);" "u16vec2 min(u16vec2 x, uint16_t y);" "u16vec3 min(u16vec3 x, uint16_t y);" "u16vec4 min(u16vec4 x, uint16_t y);" "u16vec2 min(u16vec2 x, u16vec2 y);" "u16vec3 min(u16vec3 x, u16vec3 y);" "u16vec4 min(u16vec4 x, u16vec4 y);" "int16_t max(int16_t x, int16_t y);" "i16vec2 max(i16vec2 x, int16_t y);" "i16vec3 max(i16vec3 x, int16_t y);" "i16vec4 max(i16vec4 x, int16_t y);" "i16vec2 max(i16vec2 x, i16vec2 y);" "i16vec3 max(i16vec3 x, i16vec3 y);" "i16vec4 max(i16vec4 x, i16vec4 y);" "uint16_t max(uint16_t x, uint16_t y);" "u16vec2 max(u16vec2 x, uint16_t y);" "u16vec3 max(u16vec3 x, uint16_t y);" "u16vec4 max(u16vec4 x, uint16_t y);" "u16vec2 max(u16vec2 x, u16vec2 y);" "u16vec3 max(u16vec3 x, u16vec3 y);" "u16vec4 max(u16vec4 x, u16vec4 y);" "int16_t clamp(int16_t x, int16_t minVal, int16_t maxVal);" "i16vec2 clamp(i16vec2 x, int16_t minVal, int16_t maxVal);" "i16vec3 clamp(i16vec3 x, int16_t minVal, int16_t maxVal);" "i16vec4 clamp(i16vec4 x, int16_t minVal, int16_t maxVal);" "i16vec2 clamp(i16vec2 x, i16vec2 minVal, i16vec2 maxVal);" "i16vec3 clamp(i16vec3 x, i16vec3 minVal, i16vec3 maxVal);" "i16vec4 clamp(i16vec4 x, i16vec4 minVal, i16vec4 maxVal);" "uint16_t clamp(uint16_t x, uint16_t minVal, uint16_t maxVal);" "u16vec2 clamp(u16vec2 x, uint16_t minVal, uint16_t maxVal);" "u16vec3 clamp(u16vec3 x, uint16_t minVal, uint16_t maxVal);" "u16vec4 clamp(u16vec4 x, uint16_t minVal, uint16_t maxVal);" "u16vec2 clamp(u16vec2 x, u16vec2 minVal, u16vec2 maxVal);" "u16vec3 clamp(u16vec3 x, u16vec3 minVal, u16vec3 maxVal);" "u16vec4 clamp(u16vec4 x, u16vec4 minVal, u16vec4 maxVal);" "int16_t mix(int16_t, int16_t, bool);" "i16vec2 mix(i16vec2, i16vec2, bvec2);" "i16vec3 mix(i16vec3, i16vec3, bvec3);" "i16vec4 mix(i16vec4, i16vec4, bvec4);" "uint16_t mix(uint16_t, uint16_t, bool);" "u16vec2 mix(u16vec2, u16vec2, bvec2);" "u16vec3 mix(u16vec3, u16vec3, bvec3);" "u16vec4 mix(u16vec4, u16vec4, bvec4);" "float16_t frexp(float16_t, out int16_t);" "f16vec2 frexp(f16vec2, out i16vec2);" "f16vec3 frexp(f16vec3, out i16vec3);" "f16vec4 frexp(f16vec4, out i16vec4);" "float16_t ldexp(float16_t, int16_t);" "f16vec2 ldexp(f16vec2, i16vec2);" "f16vec3 ldexp(f16vec3, i16vec3);" "f16vec4 ldexp(f16vec4, i16vec4);" "int16_t halfBitsToInt16(float16_t);" "i16vec2 halfBitsToInt16(f16vec2);" "i16vec3 halhBitsToInt16(f16vec3);" "i16vec4 halfBitsToInt16(f16vec4);" "uint16_t halfBitsToUint16(float16_t);" "u16vec2 halfBitsToUint16(f16vec2);" "u16vec3 halfBitsToUint16(f16vec3);" "u16vec4 halfBitsToUint16(f16vec4);" "int16_t float16BitsToInt16(float16_t);" "i16vec2 float16BitsToInt16(f16vec2);" "i16vec3 float16BitsToInt16(f16vec3);" "i16vec4 float16BitsToInt16(f16vec4);" "uint16_t float16BitsToUint16(float16_t);" "u16vec2 float16BitsToUint16(f16vec2);" "u16vec3 float16BitsToUint16(f16vec3);" "u16vec4 float16BitsToUint16(f16vec4);" "float16_t int16BitsToFloat16(int16_t);" "f16vec2 int16BitsToFloat16(i16vec2);" "f16vec3 int16BitsToFloat16(i16vec3);" "f16vec4 int16BitsToFloat16(i16vec4);" "float16_t uint16BitsToFloat16(uint16_t);" "f16vec2 uint16BitsToFloat16(u16vec2);" "f16vec3 uint16BitsToFloat16(u16vec3);" "f16vec4 uint16BitsToFloat16(u16vec4);" "float16_t int16BitsToHalf(int16_t);" "f16vec2 int16BitsToHalf(i16vec2);" "f16vec3 int16BitsToHalf(i16vec3);" "f16vec4 int16BitsToHalf(i16vec4);" "float16_t uint16BitsToHalf(uint16_t);" "f16vec2 uint16BitsToHalf(u16vec2);" "f16vec3 uint16BitsToHalf(u16vec3);" "f16vec4 uint16BitsToHalf(u16vec4);" "int packInt2x16(i16vec2);" "uint packUint2x16(u16vec2);" "int64_t packInt4x16(i16vec4);" "uint64_t packUint4x16(u16vec4);" "i16vec2 unpackInt2x16(int);" "u16vec2 unpackUint2x16(uint);" "i16vec4 unpackInt4x16(int64_t);" "u16vec4 unpackUint4x16(uint64_t);" "bvec2 lessThan(i16vec2, i16vec2);" "bvec3 lessThan(i16vec3, i16vec3);" "bvec4 lessThan(i16vec4, i16vec4);" "bvec2 lessThan(u16vec2, u16vec2);" "bvec3 lessThan(u16vec3, u16vec3);" "bvec4 lessThan(u16vec4, u16vec4);" "bvec2 lessThanEqual(i16vec2, i16vec2);" "bvec3 lessThanEqual(i16vec3, i16vec3);" "bvec4 lessThanEqual(i16vec4, i16vec4);" "bvec2 lessThanEqual(u16vec2, u16vec2);" "bvec3 lessThanEqual(u16vec3, u16vec3);" "bvec4 lessThanEqual(u16vec4, u16vec4);" "bvec2 greaterThan(i16vec2, i16vec2);" "bvec3 greaterThan(i16vec3, i16vec3);" "bvec4 greaterThan(i16vec4, i16vec4);" "bvec2 greaterThan(u16vec2, u16vec2);" "bvec3 greaterThan(u16vec3, u16vec3);" "bvec4 greaterThan(u16vec4, u16vec4);" "bvec2 greaterThanEqual(i16vec2, i16vec2);" "bvec3 greaterThanEqual(i16vec3, i16vec3);" "bvec4 greaterThanEqual(i16vec4, i16vec4);" "bvec2 greaterThanEqual(u16vec2, u16vec2);" "bvec3 greaterThanEqual(u16vec3, u16vec3);" "bvec4 greaterThanEqual(u16vec4, u16vec4);" "bvec2 equal(i16vec2, i16vec2);" "bvec3 equal(i16vec3, i16vec3);" "bvec4 equal(i16vec4, i16vec4);" "bvec2 equal(u16vec2, u16vec2);" "bvec3 equal(u16vec3, u16vec3);" "bvec4 equal(u16vec4, u16vec4);" "bvec2 notEqual(i16vec2, i16vec2);" "bvec3 notEqual(i16vec3, i16vec3);" "bvec4 notEqual(i16vec4, i16vec4);" "bvec2 notEqual(u16vec2, u16vec2);" "bvec3 notEqual(u16vec3, u16vec3);" "bvec4 notEqual(u16vec4, u16vec4);" " int16_t bitfieldExtract( int16_t, int16_t, int16_t);" "i16vec2 bitfieldExtract(i16vec2, int16_t, int16_t);" "i16vec3 bitfieldExtract(i16vec3, int16_t, int16_t);" "i16vec4 bitfieldExtract(i16vec4, int16_t, int16_t);" " uint16_t bitfieldExtract( uint16_t, int16_t, int16_t);" "u16vec2 bitfieldExtract(u16vec2, int16_t, int16_t);" "u16vec3 bitfieldExtract(u16vec3, int16_t, int16_t);" "u16vec4 bitfieldExtract(u16vec4, int16_t, int16_t);" " int16_t bitfieldInsert( int16_t base, int16_t, int16_t, int16_t);" "i16vec2 bitfieldInsert(i16vec2 base, i16vec2, int16_t, int16_t);" "i16vec3 bitfieldInsert(i16vec3 base, i16vec3, int16_t, int16_t);" "i16vec4 bitfieldInsert(i16vec4 base, i16vec4, int16_t, int16_t);" " uint16_t bitfieldInsert( uint16_t base, uint16_t, int16_t, int16_t);" "u16vec2 bitfieldInsert(u16vec2 base, u16vec2, int16_t, int16_t);" "u16vec3 bitfieldInsert(u16vec3 base, u16vec3, int16_t, int16_t);" "u16vec4 bitfieldInsert(u16vec4 base, u16vec4, int16_t, int16_t);" " int16_t bitCount( int16_t);" "i16vec2 bitCount(i16vec2);" "i16vec3 bitCount(i16vec3);" "i16vec4 bitCount(i16vec4);" " int16_t bitCount( uint16_t);" "i16vec2 bitCount(u16vec2);" "i16vec3 bitCount(u16vec3);" "i16vec4 bitCount(u16vec4);" " int16_t findLSB( int16_t);" "i16vec2 findLSB(i16vec2);" "i16vec3 findLSB(i16vec3);" "i16vec4 findLSB(i16vec4);" " int16_t findLSB( uint16_t);" "i16vec2 findLSB(u16vec2);" "i16vec3 findLSB(u16vec3);" "i16vec4 findLSB(u16vec4);" " int16_t findMSB( int16_t);" "i16vec2 findMSB(i16vec2);" "i16vec3 findMSB(i16vec3);" "i16vec4 findMSB(i16vec4);" " int16_t findMSB( uint16_t);" "i16vec2 findMSB(u16vec2);" "i16vec3 findMSB(u16vec3);" "i16vec4 findMSB(u16vec4);" "int16_t pack16(i8vec2);" "uint16_t pack16(u8vec2);" "int32_t pack32(i8vec4);" "uint32_t pack32(u8vec4);" "int32_t pack32(i16vec2);" "uint32_t pack32(u16vec2);" "int64_t pack64(i16vec4);" "uint64_t pack64(u16vec4);" "int64_t pack64(i32vec2);" "uint64_t pack64(u32vec2);" "i8vec2 unpack8(int16_t);" "u8vec2 unpack8(uint16_t);" "i8vec4 unpack8(int32_t);" "u8vec4 unpack8(uint32_t);" "i16vec2 unpack16(int32_t);" "u16vec2 unpack16(uint32_t);" "i16vec4 unpack16(int64_t);" "u16vec4 unpack16(uint64_t);" "i32vec2 unpack32(int64_t);" "u32vec2 unpack32(uint64_t);" "float64_t radians(float64_t);" "f64vec2 radians(f64vec2);" "f64vec3 radians(f64vec3);" "f64vec4 radians(f64vec4);" "float64_t degrees(float64_t);" "f64vec2 degrees(f64vec2);" "f64vec3 degrees(f64vec3);" "f64vec4 degrees(f64vec4);" "float64_t sin(float64_t);" "f64vec2 sin(f64vec2);" "f64vec3 sin(f64vec3);" "f64vec4 sin(f64vec4);" "float64_t cos(float64_t);" "f64vec2 cos(f64vec2);" "f64vec3 cos(f64vec3);" "f64vec4 cos(f64vec4);" "float64_t tan(float64_t);" "f64vec2 tan(f64vec2);" "f64vec3 tan(f64vec3);" "f64vec4 tan(f64vec4);" "float64_t asin(float64_t);" "f64vec2 asin(f64vec2);" "f64vec3 asin(f64vec3);" "f64vec4 asin(f64vec4);" "float64_t acos(float64_t);" "f64vec2 acos(f64vec2);" "f64vec3 acos(f64vec3);" "f64vec4 acos(f64vec4);" "float64_t atan(float64_t, float64_t);" "f64vec2 atan(f64vec2, f64vec2);" "f64vec3 atan(f64vec3, f64vec3);" "f64vec4 atan(f64vec4, f64vec4);" "float64_t atan(float64_t);" "f64vec2 atan(f64vec2);" "f64vec3 atan(f64vec3);" "f64vec4 atan(f64vec4);" "float64_t sinh(float64_t);" "f64vec2 sinh(f64vec2);" "f64vec3 sinh(f64vec3);" "f64vec4 sinh(f64vec4);" "float64_t cosh(float64_t);" "f64vec2 cosh(f64vec2);" "f64vec3 cosh(f64vec3);" "f64vec4 cosh(f64vec4);" "float64_t tanh(float64_t);" "f64vec2 tanh(f64vec2);" "f64vec3 tanh(f64vec3);" "f64vec4 tanh(f64vec4);" "float64_t asinh(float64_t);" "f64vec2 asinh(f64vec2);" "f64vec3 asinh(f64vec3);" "f64vec4 asinh(f64vec4);" "float64_t acosh(float64_t);" "f64vec2 acosh(f64vec2);" "f64vec3 acosh(f64vec3);" "f64vec4 acosh(f64vec4);" "float64_t atanh(float64_t);" "f64vec2 atanh(f64vec2);" "f64vec3 atanh(f64vec3);" "f64vec4 atanh(f64vec4);" "float64_t pow(float64_t, float64_t);" "f64vec2 pow(f64vec2, f64vec2);" "f64vec3 pow(f64vec3, f64vec3);" "f64vec4 pow(f64vec4, f64vec4);" "float64_t exp(float64_t);" "f64vec2 exp(f64vec2);" "f64vec3 exp(f64vec3);" "f64vec4 exp(f64vec4);" "float64_t log(float64_t);" "f64vec2 log(f64vec2);" "f64vec3 log(f64vec3);" "f64vec4 log(f64vec4);" "float64_t exp2(float64_t);" "f64vec2 exp2(f64vec2);" "f64vec3 exp2(f64vec3);" "f64vec4 exp2(f64vec4);" "float64_t log2(float64_t);" "f64vec2 log2(f64vec2);" "f64vec3 log2(f64vec3);" "f64vec4 log2(f64vec4);" "\n"); } if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append(derivativesAndControl64bits); stageBuiltins[EShLangFragment].append( "float64_t interpolateAtCentroid(float64_t);" "f64vec2 interpolateAtCentroid(f64vec2);" "f64vec3 interpolateAtCentroid(f64vec3);" "f64vec4 interpolateAtCentroid(f64vec4);" "float64_t interpolateAtSample(float64_t, int);" "f64vec2 interpolateAtSample(f64vec2, int);" "f64vec3 interpolateAtSample(f64vec3, int);" "f64vec4 interpolateAtSample(f64vec4, int);" "float64_t interpolateAtOffset(float64_t, f64vec2);" "f64vec2 interpolateAtOffset(f64vec2, f64vec2);" "f64vec3 interpolateAtOffset(f64vec3, f64vec2);" "f64vec4 interpolateAtOffset(f64vec4, f64vec2);" "\n"); } #endif // !GLSLANG_ANGLE //============================================================================ // // Prototypes for built-in functions seen by vertex shaders only. // (Except legacy lod functions, where it depends which release they are // vertex only.) // //============================================================================ // // Geometric Functions. // if (spvVersion.vulkan == 0 && IncludeLegacy(version, profile, spvVersion)) stageBuiltins[EShLangVertex].append("vec4 ftransform();"); #ifndef GLSLANG_ANGLE // // Original-style texture Functions with lod. // TString* s; if (version == 100) s = &stageBuiltins[EShLangVertex]; else s = &commonBuiltins; if ((profile == EEsProfile && version == 100) || profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { s->append( "vec4 texture2DLod(sampler2D, vec2, float);" // GL_ARB_shader_texture_lod "vec4 texture2DProjLod(sampler2D, vec3, float);" // GL_ARB_shader_texture_lod "vec4 texture2DProjLod(sampler2D, vec4, float);" // GL_ARB_shader_texture_lod "vec4 texture3DLod(sampler3D, vec3, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check "vec4 texture3DProjLod(sampler3D, vec4, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check "vec4 textureCubeLod(samplerCube, vec3, float);" // GL_ARB_shader_texture_lod "\n"); } } if ( profile == ECompatibilityProfile || (profile == ECoreProfile && version < 420) || profile == ENoProfile) { if (spvVersion.spv == 0) { s->append( "vec4 texture1DLod(sampler1D, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjLod(sampler1D, vec2, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjLod(sampler1D, vec4, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DLod(sampler1DShadow, vec3, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DLod(sampler2DShadow, vec3, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DProjLod(sampler1DShadow, vec4, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DProjLod(sampler2DShadow, vec4, float);" // GL_ARB_shader_texture_lod "vec4 texture1DGradARB(sampler1D, float, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjGradARB(sampler1D, vec2, float, float);" // GL_ARB_shader_texture_lod "vec4 texture1DProjGradARB(sampler1D, vec4, float, float);" // GL_ARB_shader_texture_lod "vec4 texture2DGradARB(sampler2D, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DProjGradARB(sampler2D, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DProjGradARB(sampler2D, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture3DGradARB(sampler3D, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 texture3DProjGradARB(sampler3D, vec4, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 textureCubeGradARB(samplerCube, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod "vec4 shadow1DGradARB(sampler1DShadow, vec3, float, float);" // GL_ARB_shader_texture_lod "vec4 shadow1DProjGradARB( sampler1DShadow, vec4, float, float);" // GL_ARB_shader_texture_lod "vec4 shadow2DGradARB(sampler2DShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DProjGradARB( sampler2DShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectGradARB(sampler2DRect, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectProjGradARB( sampler2DRect, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 texture2DRectProjGradARB( sampler2DRect, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DRectGradARB( sampler2DRectShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod "vec4 shadow2DRectProjGradARB(sampler2DRectShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod "\n"); } } #endif // !GLSLANG_ANGLE if ((profile != EEsProfile && version >= 150) || (profile == EEsProfile && version >= 310)) { //============================================================================ // // Prototypes for built-in functions seen by geometry shaders only. // //============================================================================ if (profile != EEsProfile && version >= 400) { stageBuiltins[EShLangGeometry].append( "void EmitStreamVertex(int);" "void EndStreamPrimitive(int);" ); } stageBuiltins[EShLangGeometry].append( "void EmitVertex();" "void EndPrimitive();" "\n"); } #endif // !GLSLANG_WEB //============================================================================ // // Prototypes for all control functions. // //============================================================================ bool esBarrier = (profile == EEsProfile && version >= 310); if ((profile != EEsProfile && version >= 150) || esBarrier) stageBuiltins[EShLangTessControl].append( "void barrier();" ); if ((profile != EEsProfile && version >= 420) || esBarrier) stageBuiltins[EShLangCompute].append( "void barrier();" ); if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void barrier();" ); stageBuiltins[EShLangTaskNV].append( "void barrier();" ); } if ((profile != EEsProfile && version >= 130) || esBarrier) commonBuiltins.append( "void memoryBarrier();" ); if ((profile != EEsProfile && version >= 420) || esBarrier) { commonBuiltins.append( "void memoryBarrierBuffer();" ); stageBuiltins[EShLangCompute].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); } #ifndef GLSLANG_WEB if ((profile != EEsProfile && version >= 420) || esBarrier) { if (spvVersion.vulkan == 0 || spvVersion.vulkanRelaxed) { commonBuiltins.append("void memoryBarrierAtomicCounter();"); } commonBuiltins.append("void memoryBarrierImage();"); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); stageBuiltins[EShLangTaskNV].append( "void memoryBarrierShared();" "void groupMemoryBarrier();" ); } commonBuiltins.append("void controlBarrier(int, int, int, int);\n" "void memoryBarrier(int, int, int);\n"); commonBuiltins.append("void debugPrintfEXT();\n"); #ifndef GLSLANG_ANGLE if (profile != EEsProfile && version >= 450) { // coopMatStoreNV perhaps ought to have "out" on the buf parameter, but // adding it introduces undesirable tempArgs on the stack. What we want // is more like "buf" thought of as a pointer value being an in parameter. stageBuiltins[EShLangCompute].append( "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent float64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(fcoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "fcoopmatNV coopMatMulAddNV(fcoopmatNV A, fcoopmatNV B, fcoopmatNV C);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent int8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent int16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent int[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent int64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent ivec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent ivec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out icoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent int8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent int16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent int[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent int64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent ivec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent ivec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatLoadNV(out ucoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent int8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent int16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent int[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent int64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent ivec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent ivec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(icoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent int8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent int16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent int[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent int64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent ivec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent ivec4[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uint8_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uint16_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uint[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uint64_t[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uvec2[] buf, uint element, uint stride, bool colMajor);\n" "void coopMatStoreNV(ucoopmatNV m, volatile coherent uvec4[] buf, uint element, uint stride, bool colMajor);\n" "icoopmatNV coopMatMulAddNV(icoopmatNV A, icoopmatNV B, icoopmatNV C);\n" "ucoopmatNV coopMatMulAddNV(ucoopmatNV A, ucoopmatNV B, ucoopmatNV C);\n" ); } //============================================================================ // // Prototypes for built-in functions seen by fragment shaders only. // //============================================================================ // // Original-style texture Functions with bias. // if (spvVersion.spv == 0 && (profile != EEsProfile || version == 100)) { stageBuiltins[EShLangFragment].append( "vec4 texture2D(sampler2D, vec2, float);" "vec4 texture2DProj(sampler2D, vec3, float);" "vec4 texture2DProj(sampler2D, vec4, float);" "vec4 texture3D(sampler3D, vec3, float);" // OES_texture_3D "vec4 texture3DProj(sampler3D, vec4, float);" // OES_texture_3D "vec4 textureCube(samplerCube, vec3, float);" "\n"); } if (spvVersion.spv == 0 && (profile != EEsProfile && version > 100)) { stageBuiltins[EShLangFragment].append( "vec4 texture1D(sampler1D, float, float);" "vec4 texture1DProj(sampler1D, vec2, float);" "vec4 texture1DProj(sampler1D, vec4, float);" "vec4 shadow1D(sampler1DShadow, vec3, float);" "vec4 shadow2D(sampler2DShadow, vec3, float);" "vec4 shadow1DProj(sampler1DShadow, vec4, float);" "vec4 shadow2DProj(sampler2DShadow, vec4, float);" "\n"); } if (spvVersion.spv == 0 && profile == EEsProfile) { stageBuiltins[EShLangFragment].append( "vec4 texture2DLodEXT(sampler2D, vec2, float);" // GL_EXT_shader_texture_lod "vec4 texture2DProjLodEXT(sampler2D, vec3, float);" // GL_EXT_shader_texture_lod "vec4 texture2DProjLodEXT(sampler2D, vec4, float);" // GL_EXT_shader_texture_lod "vec4 textureCubeLodEXT(samplerCube, vec3, float);" // GL_EXT_shader_texture_lod "\n"); } #endif // !GLSLANG_ANGLE // GL_ARB_derivative_control if (profile != EEsProfile && version >= 400) { stageBuiltins[EShLangFragment].append(derivativeControls); stageBuiltins[EShLangFragment].append("\n"); } // GL_OES_shader_multisample_interpolation if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 400)) { stageBuiltins[EShLangFragment].append( "float interpolateAtCentroid(float);" "vec2 interpolateAtCentroid(vec2);" "vec3 interpolateAtCentroid(vec3);" "vec4 interpolateAtCentroid(vec4);" "float interpolateAtSample(float, int);" "vec2 interpolateAtSample(vec2, int);" "vec3 interpolateAtSample(vec3, int);" "vec4 interpolateAtSample(vec4, int);" "float interpolateAtOffset(float, vec2);" "vec2 interpolateAtOffset(vec2, vec2);" "vec3 interpolateAtOffset(vec3, vec2);" "vec4 interpolateAtOffset(vec4, vec2);" "\n"); } stageBuiltins[EShLangFragment].append( "void beginInvocationInterlockARB(void);" "void endInvocationInterlockARB(void);"); stageBuiltins[EShLangFragment].append( "bool helperInvocationEXT();" "\n"); #ifndef GLSLANG_ANGLE // GL_AMD_shader_explicit_vertex_parameter if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append( "float interpolateAtVertexAMD(float, uint);" "vec2 interpolateAtVertexAMD(vec2, uint);" "vec3 interpolateAtVertexAMD(vec3, uint);" "vec4 interpolateAtVertexAMD(vec4, uint);" "int interpolateAtVertexAMD(int, uint);" "ivec2 interpolateAtVertexAMD(ivec2, uint);" "ivec3 interpolateAtVertexAMD(ivec3, uint);" "ivec4 interpolateAtVertexAMD(ivec4, uint);" "uint interpolateAtVertexAMD(uint, uint);" "uvec2 interpolateAtVertexAMD(uvec2, uint);" "uvec3 interpolateAtVertexAMD(uvec3, uint);" "uvec4 interpolateAtVertexAMD(uvec4, uint);" "float16_t interpolateAtVertexAMD(float16_t, uint);" "f16vec2 interpolateAtVertexAMD(f16vec2, uint);" "f16vec3 interpolateAtVertexAMD(f16vec3, uint);" "f16vec4 interpolateAtVertexAMD(f16vec4, uint);" "\n"); } // GL_AMD_gpu_shader_half_float if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangFragment].append(derivativesAndControl16bits); stageBuiltins[EShLangFragment].append("\n"); stageBuiltins[EShLangFragment].append( "float16_t interpolateAtCentroid(float16_t);" "f16vec2 interpolateAtCentroid(f16vec2);" "f16vec3 interpolateAtCentroid(f16vec3);" "f16vec4 interpolateAtCentroid(f16vec4);" "float16_t interpolateAtSample(float16_t, int);" "f16vec2 interpolateAtSample(f16vec2, int);" "f16vec3 interpolateAtSample(f16vec3, int);" "f16vec4 interpolateAtSample(f16vec4, int);" "float16_t interpolateAtOffset(float16_t, f16vec2);" "f16vec2 interpolateAtOffset(f16vec2, f16vec2);" "f16vec3 interpolateAtOffset(f16vec3, f16vec2);" "f16vec4 interpolateAtOffset(f16vec4, f16vec2);" "\n"); } // GL_ARB_shader_clock & GL_EXT_shader_realtime_clock if (profile != EEsProfile && version >= 450) { commonBuiltins.append( "uvec2 clock2x32ARB();" "uint64_t clockARB();" "uvec2 clockRealtime2x32EXT();" "uint64_t clockRealtimeEXT();" "\n"); } // GL_AMD_shader_fragment_mask if (profile != EEsProfile && version >= 450 && spvVersion.vulkan > 0) { stageBuiltins[EShLangFragment].append( "uint fragmentMaskFetchAMD(subpassInputMS);" "uint fragmentMaskFetchAMD(isubpassInputMS);" "uint fragmentMaskFetchAMD(usubpassInputMS);" "vec4 fragmentFetchAMD(subpassInputMS, uint);" "ivec4 fragmentFetchAMD(isubpassInputMS, uint);" "uvec4 fragmentFetchAMD(usubpassInputMS, uint);" "\n"); } // Builtins for GL_NV_ray_tracing/GL_NV_ray_tracing_motion_blur/GL_EXT_ray_tracing/GL_EXT_ray_query if (profile != EEsProfile && version >= 460) { commonBuiltins.append("void rayQueryInitializeEXT(rayQueryEXT, accelerationStructureEXT, uint, uint, vec3, float, vec3, float);" "void rayQueryTerminateEXT(rayQueryEXT);" "void rayQueryGenerateIntersectionEXT(rayQueryEXT, float);" "void rayQueryConfirmIntersectionEXT(rayQueryEXT);" "bool rayQueryProceedEXT(rayQueryEXT);" "uint rayQueryGetIntersectionTypeEXT(rayQueryEXT, bool);" "float rayQueryGetRayTMinEXT(rayQueryEXT);" "uint rayQueryGetRayFlagsEXT(rayQueryEXT);" "vec3 rayQueryGetWorldRayOriginEXT(rayQueryEXT);" "vec3 rayQueryGetWorldRayDirectionEXT(rayQueryEXT);" "float rayQueryGetIntersectionTEXT(rayQueryEXT, bool);" "int rayQueryGetIntersectionInstanceCustomIndexEXT(rayQueryEXT, bool);" "int rayQueryGetIntersectionInstanceIdEXT(rayQueryEXT, bool);" "uint rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT(rayQueryEXT, bool);" "int rayQueryGetIntersectionGeometryIndexEXT(rayQueryEXT, bool);" "int rayQueryGetIntersectionPrimitiveIndexEXT(rayQueryEXT, bool);" "vec2 rayQueryGetIntersectionBarycentricsEXT(rayQueryEXT, bool);" "bool rayQueryGetIntersectionFrontFaceEXT(rayQueryEXT, bool);" "bool rayQueryGetIntersectionCandidateAABBOpaqueEXT(rayQueryEXT);" "vec3 rayQueryGetIntersectionObjectRayDirectionEXT(rayQueryEXT, bool);" "vec3 rayQueryGetIntersectionObjectRayOriginEXT(rayQueryEXT, bool);" "mat4x3 rayQueryGetIntersectionObjectToWorldEXT(rayQueryEXT, bool);" "mat4x3 rayQueryGetIntersectionWorldToObjectEXT(rayQueryEXT, bool);" "\n"); stageBuiltins[EShLangRayGen].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void traceRayMotionNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,float,int);" "void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "void executeCallableEXT(uint, int);" "\n"); stageBuiltins[EShLangIntersect].append( "bool reportIntersectionNV(float, uint);" "bool reportIntersectionEXT(float, uint);" "\n"); stageBuiltins[EShLangAnyHit].append( "void ignoreIntersectionNV();" "void terminateRayNV();" "\n"); stageBuiltins[EShLangClosestHit].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void traceRayMotionNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,float,int);" "void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "void executeCallableEXT(uint, int);" "\n"); stageBuiltins[EShLangMiss].append( "void traceNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void traceRayMotionNV(accelerationStructureNV,uint,uint,uint,uint,uint,vec3,float,vec3,float,float,int);" "void traceRayEXT(accelerationStructureEXT,uint,uint,uint,uint,uint,vec3,float,vec3,float,int);" "void executeCallableNV(uint, int);" "void executeCallableEXT(uint, int);" "\n"); stageBuiltins[EShLangCallable].append( "void executeCallableNV(uint, int);" "void executeCallableEXT(uint, int);" "\n"); } #endif // !GLSLANG_ANGLE //E_SPV_NV_compute_shader_derivatives if ((profile == EEsProfile && version >= 320) || (profile != EEsProfile && version >= 450)) { stageBuiltins[EShLangCompute].append(derivativeControls); stageBuiltins[EShLangCompute].append("\n"); } #ifndef GLSLANG_ANGLE if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangCompute].append(derivativesAndControl16bits); stageBuiltins[EShLangCompute].append(derivativesAndControl64bits); stageBuiltins[EShLangCompute].append("\n"); } // Builtins for GL_NV_mesh_shader if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { stageBuiltins[EShLangMeshNV].append( "void writePackedPrimitiveIndices4x8NV(uint, uint);" "\n"); } #endif // !GLSLANG_ANGLE #endif // !GLSLANG_WEB //============================================================================ // // Standard Uniforms // //============================================================================ // // Depth range in window coordinates, p. 33 // if (spvVersion.spv == 0) { commonBuiltins.append( "struct gl_DepthRangeParameters {" ); if (profile == EEsProfile) { commonBuiltins.append( "highp float near;" // n "highp float far;" // f "highp float diff;" // f - n ); } else { #ifndef GLSLANG_WEB commonBuiltins.append( "float near;" // n "float far;" // f "float diff;" // f - n ); #endif } commonBuiltins.append( "};" "uniform gl_DepthRangeParameters gl_DepthRange;" "\n"); } #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE) if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { // // Matrix state. p. 31, 32, 37, 39, 40. // commonBuiltins.append( "uniform mat4 gl_ModelViewMatrix;" "uniform mat4 gl_ProjectionMatrix;" "uniform mat4 gl_ModelViewProjectionMatrix;" // // Derived matrix state that provides inverse and transposed versions // of the matrices above. // "uniform mat3 gl_NormalMatrix;" "uniform mat4 gl_ModelViewMatrixInverse;" "uniform mat4 gl_ProjectionMatrixInverse;" "uniform mat4 gl_ModelViewProjectionMatrixInverse;" "uniform mat4 gl_ModelViewMatrixTranspose;" "uniform mat4 gl_ProjectionMatrixTranspose;" "uniform mat4 gl_ModelViewProjectionMatrixTranspose;" "uniform mat4 gl_ModelViewMatrixInverseTranspose;" "uniform mat4 gl_ProjectionMatrixInverseTranspose;" "uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose;" // // Normal scaling p. 39. // "uniform float gl_NormalScale;" // // Point Size, p. 66, 67. // "struct gl_PointParameters {" "float size;" "float sizeMin;" "float sizeMax;" "float fadeThresholdSize;" "float distanceConstantAttenuation;" "float distanceLinearAttenuation;" "float distanceQuadraticAttenuation;" "};" "uniform gl_PointParameters gl_Point;" // // Material State p. 50, 55. // "struct gl_MaterialParameters {" "vec4 emission;" // Ecm "vec4 ambient;" // Acm "vec4 diffuse;" // Dcm "vec4 specular;" // Scm "float shininess;" // Srm "};" "uniform gl_MaterialParameters gl_FrontMaterial;" "uniform gl_MaterialParameters gl_BackMaterial;" // // Light State p 50, 53, 55. // "struct gl_LightSourceParameters {" "vec4 ambient;" // Acli "vec4 diffuse;" // Dcli "vec4 specular;" // Scli "vec4 position;" // Ppli "vec4 halfVector;" // Derived: Hi "vec3 spotDirection;" // Sdli "float spotExponent;" // Srli "float spotCutoff;" // Crli // (range: [0.0,90.0], 180.0) "float spotCosCutoff;" // Derived: cos(Crli) // (range: [1.0,0.0],-1.0) "float constantAttenuation;" // K0 "float linearAttenuation;" // K1 "float quadraticAttenuation;"// K2 "};" "struct gl_LightModelParameters {" "vec4 ambient;" // Acs "};" "uniform gl_LightModelParameters gl_LightModel;" // // Derived state from products of light and material. // "struct gl_LightModelProducts {" "vec4 sceneColor;" // Derived. Ecm + Acm * Acs "};" "uniform gl_LightModelProducts gl_FrontLightModelProduct;" "uniform gl_LightModelProducts gl_BackLightModelProduct;" "struct gl_LightProducts {" "vec4 ambient;" // Acm * Acli "vec4 diffuse;" // Dcm * Dcli "vec4 specular;" // Scm * Scli "};" // // Fog p. 161 // "struct gl_FogParameters {" "vec4 color;" "float density;" "float start;" "float end;" "float scale;" // 1 / (gl_FogEnd - gl_FogStart) "};" "uniform gl_FogParameters gl_Fog;" "\n"); } #endif // !GLSLANG_WEB && !GLSLANG_ANGLE //============================================================================ // // Define the interface to the compute shader. // //============================================================================ if ((profile != EEsProfile && version >= 420) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangCompute].append( "in highp uvec3 gl_NumWorkGroups;" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "\n"); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangCompute].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "\n"); } #ifndef GLSLANG_WEB #ifndef GLSLANG_ANGLE //============================================================================ // // Define the interface to the mesh/task shader. // //============================================================================ if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { // per-vertex attributes stageBuiltins[EShLangMeshNV].append( "out gl_MeshPerVertexNV {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" "float gl_CullDistance[];" "perviewNV vec4 gl_PositionPerViewNV[];" "perviewNV float gl_ClipDistancePerViewNV[][];" "perviewNV float gl_CullDistancePerViewNV[][];" "} gl_MeshVerticesNV[];" ); // per-primitive attributes stageBuiltins[EShLangMeshNV].append( "perprimitiveNV out gl_MeshPerPrimitiveNV {" "int gl_PrimitiveID;" "int gl_Layer;" "int gl_ViewportIndex;" "int gl_ViewportMask[];" "perviewNV int gl_LayerPerViewNV[];" "perviewNV int gl_ViewportMaskPerViewNV[][];" "} gl_MeshPrimitivesNV[];" ); stageBuiltins[EShLangMeshNV].append( "out uint gl_PrimitiveCountNV;" "out uint gl_PrimitiveIndicesNV[];" "in uint gl_MeshViewCountNV;" "in uint gl_MeshViewIndicesNV[4];" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "\n"); stageBuiltins[EShLangTaskNV].append( "out uint gl_TaskCountNV;" "const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);" "in highp uvec3 gl_WorkGroupID;" "in highp uvec3 gl_LocalInvocationID;" "in highp uvec3 gl_GlobalInvocationID;" "in highp uint gl_LocalInvocationIndex;" "in uint gl_MeshViewCountNV;" "in uint gl_MeshViewIndicesNV[4];" "\n"); } if (profile != EEsProfile && version >= 450) { stageBuiltins[EShLangMeshNV].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters "\n"); stageBuiltins[EShLangTaskNV].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters "\n"); if (version >= 460) { stageBuiltins[EShLangMeshNV].append( "in int gl_DrawID;" "\n"); stageBuiltins[EShLangTaskNV].append( "in int gl_DrawID;" "\n"); } } #endif // !GLSLANG_ANGLE //============================================================================ // // Define the interface to the vertex shader. // //============================================================================ if (profile != EEsProfile) { if (version < 130) { stageBuiltins[EShLangVertex].append( "attribute vec4 gl_Color;" "attribute vec4 gl_SecondaryColor;" "attribute vec3 gl_Normal;" "attribute vec4 gl_Vertex;" "attribute vec4 gl_MultiTexCoord0;" "attribute vec4 gl_MultiTexCoord1;" "attribute vec4 gl_MultiTexCoord2;" "attribute vec4 gl_MultiTexCoord3;" "attribute vec4 gl_MultiTexCoord4;" "attribute vec4 gl_MultiTexCoord5;" "attribute vec4 gl_MultiTexCoord6;" "attribute vec4 gl_MultiTexCoord7;" "attribute float gl_FogCoord;" "\n"); } else if (IncludeLegacy(version, profile, spvVersion)) { stageBuiltins[EShLangVertex].append( "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" "in vec3 gl_Normal;" "in vec4 gl_Vertex;" "in vec4 gl_MultiTexCoord0;" "in vec4 gl_MultiTexCoord1;" "in vec4 gl_MultiTexCoord2;" "in vec4 gl_MultiTexCoord3;" "in vec4 gl_MultiTexCoord4;" "in vec4 gl_MultiTexCoord5;" "in vec4 gl_MultiTexCoord6;" "in vec4 gl_MultiTexCoord7;" "in float gl_FogCoord;" "\n"); } if (version < 150) { if (version < 130) { stageBuiltins[EShLangVertex].append( " vec4 gl_ClipVertex;" // needs qualifier fixed later "varying vec4 gl_FrontColor;" "varying vec4 gl_BackColor;" "varying vec4 gl_FrontSecondaryColor;" "varying vec4 gl_BackSecondaryColor;" "varying vec4 gl_TexCoord[];" "varying float gl_FogFragCoord;" "\n"); } else if (IncludeLegacy(version, profile, spvVersion)) { stageBuiltins[EShLangVertex].append( " vec4 gl_ClipVertex;" // needs qualifier fixed later "out vec4 gl_FrontColor;" "out vec4 gl_BackColor;" "out vec4 gl_FrontSecondaryColor;" "out vec4 gl_BackSecondaryColor;" "out vec4 gl_TexCoord[];" "out float gl_FogFragCoord;" "\n"); } stageBuiltins[EShLangVertex].append( "vec4 gl_Position;" // needs qualifier fixed later "float gl_PointSize;" // needs qualifier fixed later ); if (version == 130 || version == 140) stageBuiltins[EShLangVertex].append( "out float gl_ClipDistance[];" ); } else { // version >= 150 stageBuiltins[EShLangVertex].append( "out gl_PerVertex {" "vec4 gl_Position;" // needs qualifier fixed later "float gl_PointSize;" // needs qualifier fixed later "float gl_ClipDistance[];" ); if (IncludeLegacy(version, profile, spvVersion)) stageBuiltins[EShLangVertex].append( "vec4 gl_ClipVertex;" // needs qualifier fixed later "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangVertex].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangVertex].append( "};" "\n"); } if (version >= 130 && spvVersion.vulkan == 0) stageBuiltins[EShLangVertex].append( "int gl_VertexID;" // needs qualifier fixed later ); if (version >= 140 && spvVersion.vulkan == 0) stageBuiltins[EShLangVertex].append( "int gl_InstanceID;" // needs qualifier fixed later ); if (spvVersion.vulkan > 0 && version >= 140) stageBuiltins[EShLangVertex].append( "in int gl_VertexIndex;" "in int gl_InstanceIndex;" ); if (spvVersion.vulkan > 0 && version >= 140 && spvVersion.vulkanRelaxed) stageBuiltins[EShLangVertex].append( "in int gl_VertexID;" // declare with 'in' qualifier "in int gl_InstanceID;" ); if (version >= 440) { stageBuiltins[EShLangVertex].append( "in int gl_BaseVertexARB;" "in int gl_BaseInstanceARB;" "in int gl_DrawIDARB;" ); } if (version >= 410) { stageBuiltins[EShLangVertex].append( "out int gl_ViewportIndex;" "out int gl_Layer;" ); } if (version >= 460) { stageBuiltins[EShLangVertex].append( "in int gl_BaseVertex;" "in int gl_BaseInstance;" "in int gl_DrawID;" ); } if (version >= 450) stageBuiltins[EShLangVertex].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); } else { // ES profile if (version == 100) { stageBuiltins[EShLangVertex].append( "highp vec4 gl_Position;" // needs qualifier fixed later "mediump float gl_PointSize;" // needs qualifier fixed later ); } else { if (spvVersion.vulkan == 0 || spvVersion.vulkanRelaxed) stageBuiltins[EShLangVertex].append( "in highp int gl_VertexID;" // needs qualifier fixed later "in highp int gl_InstanceID;" // needs qualifier fixed later ); if (spvVersion.vulkan > 0) #endif stageBuiltins[EShLangVertex].append( "in highp int gl_VertexIndex;" "in highp int gl_InstanceIndex;" ); #ifndef GLSLANG_WEB if (version < 310) #endif stageBuiltins[EShLangVertex].append( "highp vec4 gl_Position;" // needs qualifier fixed later "highp float gl_PointSize;" // needs qualifier fixed later ); #ifndef GLSLANG_WEB else stageBuiltins[EShLangVertex].append( "out gl_PerVertex {" "highp vec4 gl_Position;" // needs qualifier fixed later "highp float gl_PointSize;" // needs qualifier fixed later "};" ); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangVertex].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } if (version >= 300 /* both ES and non-ES */) { stageBuiltins[EShLangVertex].append( "in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 "\n"); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangVertex].append( "out highp int gl_PrimitiveShadingRateEXT;" // GL_EXT_fragment_shading_rate "\n"); } //============================================================================ // // Define the interface to the geometry shader. // //============================================================================ if (profile == ECoreProfile || profile == ECompatibilityProfile) { stageBuiltins[EShLangGeometry].append( "in gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) stageBuiltins[EShLangGeometry].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangGeometry].append( "float gl_CullDistance[];" "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); stageBuiltins[EShLangGeometry].append( "} gl_in[];" "in int gl_PrimitiveIDIn;" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" "\n"); if (profile == ECompatibilityProfile && version >= 400) stageBuiltins[EShLangGeometry].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangGeometry].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangGeometry].append( "};" "out int gl_PrimitiveID;" "out int gl_Layer;"); if (version >= 150) stageBuiltins[EShLangGeometry].append( "out int gl_ViewportIndex;" ); if (profile == ECompatibilityProfile && version < 400) stageBuiltins[EShLangGeometry].append( "out vec4 gl_ClipVertex;" ); if (version >= 400) stageBuiltins[EShLangGeometry].append( "in int gl_InvocationID;" ); if (version >= 450) stageBuiltins[EShLangGeometry].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); stageBuiltins[EShLangGeometry].append("\n"); } else if (profile == EEsProfile && version >= 310) { stageBuiltins[EShLangGeometry].append( "in gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" "} gl_in[];" "\n" "in highp int gl_PrimitiveIDIn;" "in highp int gl_InvocationID;" "\n" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" "};" "\n" "out highp int gl_PrimitiveID;" "out highp int gl_Layer;" "\n" ); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangGeometry].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangGeometry].append( "out highp int gl_PrimitiveShadingRateEXT;" // GL_EXT_fragment_shading_rate "\n"); } //============================================================================ // // Define the interface to the tessellation control shader. // //============================================================================ if (profile != EEsProfile && version >= 150) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessControl].append( "in int gl_PatchVerticesIn;" "in int gl_PrimitiveID;" "in int gl_InvocationID;" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) stageBuiltins[EShLangTessControl].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangTessControl].append( "float gl_CullDistance[];" "int gl_ViewportMask[];" // GL_NV_viewport_array2 "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); stageBuiltins[EShLangTessControl].append( "} gl_out[];" "patch out float gl_TessLevelOuter[4];" "patch out float gl_TessLevelInner[2];" "\n"); if (version >= 410) stageBuiltins[EShLangTessControl].append( "out int gl_ViewportIndex;" "out int gl_Layer;" "\n"); } else { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessControl].append( "in highp int gl_PatchVerticesIn;" "in highp int gl_PrimitiveID;" "in highp int gl_InvocationID;" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" ); stageBuiltins[EShLangTessControl].append( "} gl_out[];" "patch out highp float gl_TessLevelOuter[4];" "patch out highp float gl_TessLevelInner[2];" "patch out highp vec4 gl_BoundingBoxOES[2];" "patch out highp vec4 gl_BoundingBoxEXT[2];" "\n"); if (profile == EEsProfile && version >= 320) { stageBuiltins[EShLangTessControl].append( "patch out highp vec4 gl_BoundingBox[2];" "\n" ); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangTessControl].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } //============================================================================ // // Define the interface to the tessellation evaluation shader. // //============================================================================ if (profile != EEsProfile && version >= 150) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessEvaluation].append( "in int gl_PatchVerticesIn;" "in int gl_PrimitiveID;" "in vec3 gl_TessCoord;" "patch in float gl_TessLevelOuter[4];" "patch in float gl_TessLevelInner[2];" "out gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (version >= 400 && profile == ECompatibilityProfile) stageBuiltins[EShLangTessEvaluation].append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (version >= 450) stageBuiltins[EShLangTessEvaluation].append( "float gl_CullDistance[];" ); stageBuiltins[EShLangTessEvaluation].append( "};" "\n"); if (version >= 410) stageBuiltins[EShLangTessEvaluation].append( "out int gl_ViewportIndex;" "out int gl_Layer;" "\n"); if (version >= 450) stageBuiltins[EShLangTessEvaluation].append( "out int gl_ViewportMask[];" // GL_NV_viewport_array2 "out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering "out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); } else if (profile == EEsProfile && version >= 310) { // Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below, // as it depends on the resource sizing of gl_MaxPatchVertices. stageBuiltins[EShLangTessEvaluation].append( "in highp int gl_PatchVerticesIn;" "in highp int gl_PrimitiveID;" "in highp vec3 gl_TessCoord;" "patch in highp float gl_TessLevelOuter[4];" "patch in highp float gl_TessLevelInner[2];" "out gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" ); stageBuiltins[EShLangTessEvaluation].append( "};" "\n"); } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangTessEvaluation].append( "in highp int gl_DeviceIndex;" // GL_EXT_device_group "in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } //============================================================================ // // Define the interface to the fragment shader. // //============================================================================ if (profile != EEsProfile) { stageBuiltins[EShLangFragment].append( "vec4 gl_FragCoord;" // needs qualifier fixed later "bool gl_FrontFacing;" // needs qualifier fixed later "float gl_FragDepth;" // needs qualifier fixed later ); if (version >= 120) stageBuiltins[EShLangFragment].append( "vec2 gl_PointCoord;" // needs qualifier fixed later ); if (version >= 140) stageBuiltins[EShLangFragment].append( "out int gl_FragStencilRefARB;" ); if (IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && version < 420)) stageBuiltins[EShLangFragment].append( "vec4 gl_FragColor;" // needs qualifier fixed later ); if (version < 130) { stageBuiltins[EShLangFragment].append( "varying vec4 gl_Color;" "varying vec4 gl_SecondaryColor;" "varying vec4 gl_TexCoord[];" "varying float gl_FogFragCoord;" ); } else { stageBuiltins[EShLangFragment].append( "in float gl_ClipDistance[];" ); if (IncludeLegacy(version, profile, spvVersion)) { if (version < 150) stageBuiltins[EShLangFragment].append( "in float gl_FogFragCoord;" "in vec4 gl_TexCoord[];" "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" ); else stageBuiltins[EShLangFragment].append( "in gl_PerFragment {" "in float gl_FogFragCoord;" "in vec4 gl_TexCoord[];" "in vec4 gl_Color;" "in vec4 gl_SecondaryColor;" "};" ); } } if (version >= 150) stageBuiltins[EShLangFragment].append( "flat in int gl_PrimitiveID;" ); if (version >= 130) { // ARB_sample_shading stageBuiltins[EShLangFragment].append( "flat in int gl_SampleID;" " in vec2 gl_SamplePosition;" " out int gl_SampleMask[];" ); if (spvVersion.spv == 0) { stageBuiltins[EShLangFragment].append( "uniform int gl_NumSamples;" ); } } if (version >= 400) stageBuiltins[EShLangFragment].append( "flat in int gl_SampleMaskIn[];" ); if (version >= 430) stageBuiltins[EShLangFragment].append( "flat in int gl_Layer;" "flat in int gl_ViewportIndex;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "in float gl_CullDistance[];" "bool gl_HelperInvocation;" // needs qualifier fixed later ); if (version >= 450) stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density "flat in ivec2 gl_FragSizeEXT;" "flat in int gl_FragInvocationCountEXT;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "in vec2 gl_BaryCoordNoPerspAMD;" "in vec2 gl_BaryCoordNoPerspCentroidAMD;" "in vec2 gl_BaryCoordNoPerspSampleAMD;" "in vec2 gl_BaryCoordSmoothAMD;" "in vec2 gl_BaryCoordSmoothCentroidAMD;" "in vec2 gl_BaryCoordSmoothSampleAMD;" "in vec3 gl_BaryCoordPullModelAMD;" ); if (version >= 430) stageBuiltins[EShLangFragment].append( "in bool gl_FragFullyCoveredNV;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "flat in ivec2 gl_FragmentSizeNV;" // GL_NV_shading_rate_image "flat in int gl_InvocationsPerPixelNV;" "in vec3 gl_BaryCoordNV;" // GL_NV_fragment_shader_barycentric "in vec3 gl_BaryCoordNoPerspNV;" ); if (version >= 450) stageBuiltins[EShLangFragment].append( "flat in int gl_ShadingRateEXT;" // GL_EXT_fragment_shading_rate ); } else { // ES profile if (version == 100) { stageBuiltins[EShLangFragment].append( "mediump vec4 gl_FragCoord;" // needs qualifier fixed later " bool gl_FrontFacing;" // needs qualifier fixed later "mediump vec4 gl_FragColor;" // needs qualifier fixed later "mediump vec2 gl_PointCoord;" // needs qualifier fixed later ); } #endif if (version >= 300) { stageBuiltins[EShLangFragment].append( "highp vec4 gl_FragCoord;" // needs qualifier fixed later " bool gl_FrontFacing;" // needs qualifier fixed later "mediump vec2 gl_PointCoord;" // needs qualifier fixed later "highp float gl_FragDepth;" // needs qualifier fixed later ); } #ifndef GLSLANG_WEB if (version >= 310) { stageBuiltins[EShLangFragment].append( "bool gl_HelperInvocation;" // needs qualifier fixed later "flat in highp int gl_PrimitiveID;" // needs qualifier fixed later "flat in highp int gl_Layer;" // needs qualifier fixed later ); stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables "flat in lowp int gl_SampleID;" " in mediump vec2 gl_SamplePosition;" "flat in highp int gl_SampleMaskIn[];" " out highp int gl_SampleMask[];" ); if (spvVersion.spv == 0) stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables "uniform lowp int gl_NumSamples;" ); } stageBuiltins[EShLangFragment].append( "highp float gl_FragDepthEXT;" // GL_EXT_frag_depth ); if (version >= 310) stageBuiltins[EShLangFragment].append( // GL_EXT_fragment_invocation_density "flat in ivec2 gl_FragSizeEXT;" "flat in int gl_FragInvocationCountEXT;" ); if (version >= 320) stageBuiltins[EShLangFragment].append( // GL_NV_shading_rate_image "flat in ivec2 gl_FragmentSizeNV;" "flat in int gl_InvocationsPerPixelNV;" ); if (version >= 320) stageBuiltins[EShLangFragment].append( "in vec3 gl_BaryCoordNV;" "in vec3 gl_BaryCoordNoPerspNV;" ); if (version >= 310) stageBuiltins[EShLangFragment].append( "flat in highp int gl_ShadingRateEXT;" // GL_EXT_fragment_shading_rate ); } #endif stageBuiltins[EShLangFragment].append("\n"); if (version >= 130) add2ndGenerationSamplingImaging(version, profile, spvVersion); #ifndef GLSLANG_WEB if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { stageBuiltins[EShLangFragment].append( "flat in highp int gl_DeviceIndex;" // GL_EXT_device_group "flat in highp int gl_ViewIndex;" // GL_EXT_multiview "\n"); } if (version >= 300 /* both ES and non-ES */) { stageBuiltins[EShLangFragment].append( "flat in highp uint gl_ViewID_OVR;" // GL_OVR_multiview, GL_OVR_multiview2 "\n"); } #ifndef GLSLANG_ANGLE // GL_ARB_shader_ballot if (profile != EEsProfile && version >= 450) { const char* ballotDecls = "uniform uint gl_SubGroupSizeARB;" "in uint gl_SubGroupInvocationARB;" "in uint64_t gl_SubGroupEqMaskARB;" "in uint64_t gl_SubGroupGeMaskARB;" "in uint64_t gl_SubGroupGtMaskARB;" "in uint64_t gl_SubGroupLeMaskARB;" "in uint64_t gl_SubGroupLtMaskARB;" "\n"; const char* rtBallotDecls = "uniform volatile uint gl_SubGroupSizeARB;" "in volatile uint gl_SubGroupInvocationARB;" "in volatile uint64_t gl_SubGroupEqMaskARB;" "in volatile uint64_t gl_SubGroupGeMaskARB;" "in volatile uint64_t gl_SubGroupGtMaskARB;" "in volatile uint64_t gl_SubGroupLeMaskARB;" "in volatile uint64_t gl_SubGroupLtMaskARB;" "\n"; const char* fragmentBallotDecls = "uniform uint gl_SubGroupSizeARB;" "flat in uint gl_SubGroupInvocationARB;" "flat in uint64_t gl_SubGroupEqMaskARB;" "flat in uint64_t gl_SubGroupGeMaskARB;" "flat in uint64_t gl_SubGroupGtMaskARB;" "flat in uint64_t gl_SubGroupLeMaskARB;" "flat in uint64_t gl_SubGroupLtMaskARB;" "\n"; stageBuiltins[EShLangVertex] .append(ballotDecls); stageBuiltins[EShLangTessControl] .append(ballotDecls); stageBuiltins[EShLangTessEvaluation].append(ballotDecls); stageBuiltins[EShLangGeometry] .append(ballotDecls); stageBuiltins[EShLangCompute] .append(ballotDecls); stageBuiltins[EShLangFragment] .append(fragmentBallotDecls); stageBuiltins[EShLangMeshNV] .append(ballotDecls); stageBuiltins[EShLangTaskNV] .append(ballotDecls); stageBuiltins[EShLangRayGen] .append(rtBallotDecls); stageBuiltins[EShLangIntersect] .append(rtBallotDecls); // No volatile qualifier on these builtins in any-hit stageBuiltins[EShLangAnyHit] .append(ballotDecls); stageBuiltins[EShLangClosestHit] .append(rtBallotDecls); stageBuiltins[EShLangMiss] .append(rtBallotDecls); stageBuiltins[EShLangCallable] .append(rtBallotDecls); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { const char* subgroupDecls = "in mediump uint gl_SubgroupSize;" "in mediump uint gl_SubgroupInvocationID;" "in highp uvec4 gl_SubgroupEqMask;" "in highp uvec4 gl_SubgroupGeMask;" "in highp uvec4 gl_SubgroupGtMask;" "in highp uvec4 gl_SubgroupLeMask;" "in highp uvec4 gl_SubgroupLtMask;" // GL_NV_shader_sm_builtins "in highp uint gl_WarpsPerSMNV;" "in highp uint gl_SMCountNV;" "in highp uint gl_WarpIDNV;" "in highp uint gl_SMIDNV;" "\n"; const char* fragmentSubgroupDecls = "flat in mediump uint gl_SubgroupSize;" "flat in mediump uint gl_SubgroupInvocationID;" "flat in highp uvec4 gl_SubgroupEqMask;" "flat in highp uvec4 gl_SubgroupGeMask;" "flat in highp uvec4 gl_SubgroupGtMask;" "flat in highp uvec4 gl_SubgroupLeMask;" "flat in highp uvec4 gl_SubgroupLtMask;" // GL_NV_shader_sm_builtins "flat in highp uint gl_WarpsPerSMNV;" "flat in highp uint gl_SMCountNV;" "flat in highp uint gl_WarpIDNV;" "flat in highp uint gl_SMIDNV;" "\n"; const char* computeSubgroupDecls = "in highp uint gl_NumSubgroups;" "in highp uint gl_SubgroupID;" "\n"; // These builtins are volatile for RT stages const char* rtSubgroupDecls = "in mediump volatile uint gl_SubgroupSize;" "in mediump volatile uint gl_SubgroupInvocationID;" "in highp volatile uvec4 gl_SubgroupEqMask;" "in highp volatile uvec4 gl_SubgroupGeMask;" "in highp volatile uvec4 gl_SubgroupGtMask;" "in highp volatile uvec4 gl_SubgroupLeMask;" "in highp volatile uvec4 gl_SubgroupLtMask;" // GL_NV_shader_sm_builtins "in highp uint gl_WarpsPerSMNV;" "in highp uint gl_SMCountNV;" "in highp volatile uint gl_WarpIDNV;" "in highp volatile uint gl_SMIDNV;" "\n"; stageBuiltins[EShLangVertex] .append(subgroupDecls); stageBuiltins[EShLangTessControl] .append(subgroupDecls); stageBuiltins[EShLangTessEvaluation].append(subgroupDecls); stageBuiltins[EShLangGeometry] .append(subgroupDecls); stageBuiltins[EShLangCompute] .append(subgroupDecls); stageBuiltins[EShLangCompute] .append(computeSubgroupDecls); stageBuiltins[EShLangFragment] .append(fragmentSubgroupDecls); stageBuiltins[EShLangMeshNV] .append(subgroupDecls); stageBuiltins[EShLangMeshNV] .append(computeSubgroupDecls); stageBuiltins[EShLangTaskNV] .append(subgroupDecls); stageBuiltins[EShLangTaskNV] .append(computeSubgroupDecls); stageBuiltins[EShLangRayGen] .append(rtSubgroupDecls); stageBuiltins[EShLangIntersect] .append(rtSubgroupDecls); // No volatile qualifier on these builtins in any-hit stageBuiltins[EShLangAnyHit] .append(subgroupDecls); stageBuiltins[EShLangClosestHit] .append(rtSubgroupDecls); stageBuiltins[EShLangMiss] .append(rtSubgroupDecls); stageBuiltins[EShLangCallable] .append(rtSubgroupDecls); } // GL_NV_ray_tracing/GL_EXT_ray_tracing if (profile != EEsProfile && version >= 460) { const char *constRayFlags = "const uint gl_RayFlagsNoneNV = 0U;" "const uint gl_RayFlagsNoneEXT = 0U;" "const uint gl_RayFlagsOpaqueNV = 1U;" "const uint gl_RayFlagsOpaqueEXT = 1U;" "const uint gl_RayFlagsNoOpaqueNV = 2U;" "const uint gl_RayFlagsNoOpaqueEXT = 2U;" "const uint gl_RayFlagsTerminateOnFirstHitNV = 4U;" "const uint gl_RayFlagsTerminateOnFirstHitEXT = 4U;" "const uint gl_RayFlagsSkipClosestHitShaderNV = 8U;" "const uint gl_RayFlagsSkipClosestHitShaderEXT = 8U;" "const uint gl_RayFlagsCullBackFacingTrianglesNV = 16U;" "const uint gl_RayFlagsCullBackFacingTrianglesEXT = 16U;" "const uint gl_RayFlagsCullFrontFacingTrianglesNV = 32U;" "const uint gl_RayFlagsCullFrontFacingTrianglesEXT = 32U;" "const uint gl_RayFlagsCullOpaqueNV = 64U;" "const uint gl_RayFlagsCullOpaqueEXT = 64U;" "const uint gl_RayFlagsCullNoOpaqueNV = 128U;" "const uint gl_RayFlagsCullNoOpaqueEXT = 128U;" "const uint gl_RayFlagsSkipTrianglesEXT = 256U;" "const uint gl_RayFlagsSkipAABBEXT = 512U;" "const uint gl_HitKindFrontFacingTriangleEXT = 254U;" "const uint gl_HitKindBackFacingTriangleEXT = 255U;" "\n"; const char *constRayQueryIntersection = "const uint gl_RayQueryCandidateIntersectionEXT = 0U;" "const uint gl_RayQueryCommittedIntersectionEXT = 1U;" "const uint gl_RayQueryCommittedIntersectionNoneEXT = 0U;" "const uint gl_RayQueryCommittedIntersectionTriangleEXT = 1U;" "const uint gl_RayQueryCommittedIntersectionGeneratedEXT = 2U;" "const uint gl_RayQueryCandidateIntersectionTriangleEXT = 0U;" "const uint gl_RayQueryCandidateIntersectionAABBEXT = 1U;" "\n"; const char *rayGenDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchIDEXT;" "in uvec3 gl_LaunchSizeNV;" "in uvec3 gl_LaunchSizeEXT;" "\n"; const char *intersectDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchIDEXT;" "in uvec3 gl_LaunchSizeNV;" "in uvec3 gl_LaunchSizeEXT;" "in int gl_PrimitiveID;" "in int gl_InstanceID;" "in int gl_InstanceCustomIndexNV;" "in int gl_InstanceCustomIndexEXT;" "in int gl_GeometryIndexEXT;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayOriginEXT;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_WorldRayDirectionEXT;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayOriginEXT;" "in vec3 gl_ObjectRayDirectionNV;" "in vec3 gl_ObjectRayDirectionEXT;" "in float gl_RayTminNV;" "in float gl_RayTminEXT;" "in float gl_RayTmaxNV;" "in volatile float gl_RayTmaxEXT;" "in mat4x3 gl_ObjectToWorldNV;" "in mat4x3 gl_ObjectToWorldEXT;" "in mat3x4 gl_ObjectToWorld3x4EXT;" "in mat4x3 gl_WorldToObjectNV;" "in mat4x3 gl_WorldToObjectEXT;" "in mat3x4 gl_WorldToObject3x4EXT;" "in uint gl_IncomingRayFlagsNV;" "in uint gl_IncomingRayFlagsEXT;" "in float gl_CurrentRayTimeNV;" "\n"; const char *hitDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchIDEXT;" "in uvec3 gl_LaunchSizeNV;" "in uvec3 gl_LaunchSizeEXT;" "in int gl_PrimitiveID;" "in int gl_InstanceID;" "in int gl_InstanceCustomIndexNV;" "in int gl_InstanceCustomIndexEXT;" "in int gl_GeometryIndexEXT;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayOriginEXT;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_WorldRayDirectionEXT;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayOriginEXT;" "in vec3 gl_ObjectRayDirectionNV;" "in vec3 gl_ObjectRayDirectionEXT;" "in float gl_RayTminNV;" "in float gl_RayTminEXT;" "in float gl_RayTmaxNV;" "in float gl_RayTmaxEXT;" "in float gl_HitTNV;" "in float gl_HitTEXT;" "in uint gl_HitKindNV;" "in uint gl_HitKindEXT;" "in mat4x3 gl_ObjectToWorldNV;" "in mat4x3 gl_ObjectToWorldEXT;" "in mat3x4 gl_ObjectToWorld3x4EXT;" "in mat4x3 gl_WorldToObjectNV;" "in mat4x3 gl_WorldToObjectEXT;" "in mat3x4 gl_WorldToObject3x4EXT;" "in uint gl_IncomingRayFlagsNV;" "in uint gl_IncomingRayFlagsEXT;" "in float gl_CurrentRayTimeNV;" "\n"; const char *missDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchIDEXT;" "in uvec3 gl_LaunchSizeNV;" "in uvec3 gl_LaunchSizeEXT;" "in vec3 gl_WorldRayOriginNV;" "in vec3 gl_WorldRayOriginEXT;" "in vec3 gl_WorldRayDirectionNV;" "in vec3 gl_WorldRayDirectionEXT;" "in vec3 gl_ObjectRayOriginNV;" "in vec3 gl_ObjectRayDirectionNV;" "in float gl_RayTminNV;" "in float gl_RayTminEXT;" "in float gl_RayTmaxNV;" "in float gl_RayTmaxEXT;" "in uint gl_IncomingRayFlagsNV;" "in uint gl_IncomingRayFlagsEXT;" "in float gl_CurrentRayTimeNV;" "\n"; const char *callableDecls = "in uvec3 gl_LaunchIDNV;" "in uvec3 gl_LaunchIDEXT;" "in uvec3 gl_LaunchSizeNV;" "in uvec3 gl_LaunchSizeEXT;" "\n"; commonBuiltins.append(constRayQueryIntersection); commonBuiltins.append(constRayFlags); stageBuiltins[EShLangRayGen].append(rayGenDecls); stageBuiltins[EShLangIntersect].append(intersectDecls); stageBuiltins[EShLangAnyHit].append(hitDecls); stageBuiltins[EShLangClosestHit].append(hitDecls); stageBuiltins[EShLangMiss].append(missDecls); stageBuiltins[EShLangCallable].append(callableDecls); } if ((profile != EEsProfile && version >= 140)) { const char *deviceIndex = "in highp int gl_DeviceIndex;" // GL_EXT_device_group "\n"; stageBuiltins[EShLangRayGen].append(deviceIndex); stageBuiltins[EShLangIntersect].append(deviceIndex); stageBuiltins[EShLangAnyHit].append(deviceIndex); stageBuiltins[EShLangClosestHit].append(deviceIndex); stageBuiltins[EShLangMiss].append(deviceIndex); } if ((profile != EEsProfile && version >= 420) || (profile == EEsProfile && version >= 310)) { commonBuiltins.append("const int gl_ScopeDevice = 1;\n"); commonBuiltins.append("const int gl_ScopeWorkgroup = 2;\n"); commonBuiltins.append("const int gl_ScopeSubgroup = 3;\n"); commonBuiltins.append("const int gl_ScopeInvocation = 4;\n"); commonBuiltins.append("const int gl_ScopeQueueFamily = 5;\n"); commonBuiltins.append("const int gl_ScopeShaderCallEXT = 6;\n"); commonBuiltins.append("const int gl_SemanticsRelaxed = 0x0;\n"); commonBuiltins.append("const int gl_SemanticsAcquire = 0x2;\n"); commonBuiltins.append("const int gl_SemanticsRelease = 0x4;\n"); commonBuiltins.append("const int gl_SemanticsAcquireRelease = 0x8;\n"); commonBuiltins.append("const int gl_SemanticsMakeAvailable = 0x2000;\n"); commonBuiltins.append("const int gl_SemanticsMakeVisible = 0x4000;\n"); commonBuiltins.append("const int gl_SemanticsVolatile = 0x8000;\n"); commonBuiltins.append("const int gl_StorageSemanticsNone = 0x0;\n"); commonBuiltins.append("const int gl_StorageSemanticsBuffer = 0x40;\n"); commonBuiltins.append("const int gl_StorageSemanticsShared = 0x100;\n"); commonBuiltins.append("const int gl_StorageSemanticsImage = 0x800;\n"); commonBuiltins.append("const int gl_StorageSemanticsOutput = 0x1000;\n"); } // Adding these to common built-ins triggers an assert due to a memory corruption in related code when testing // So instead add to each stage individually, avoiding the GLSLang bug if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { for (int stage=EShLangVertex; stage(stage)].append("const highp int gl_ShadingRateFlag2VerticalPixelsEXT = 1;\n"); stageBuiltins[static_cast(stage)].append("const highp int gl_ShadingRateFlag4VerticalPixelsEXT = 2;\n"); stageBuiltins[static_cast(stage)].append("const highp int gl_ShadingRateFlag2HorizontalPixelsEXT = 4;\n"); stageBuiltins[static_cast(stage)].append("const highp int gl_ShadingRateFlag4HorizontalPixelsEXT = 8;\n"); } } // GL_EXT_shader_image_int64 if ((profile != EEsProfile && version >= 420) || (profile == EEsProfile && version >= 310)) { const TBasicType bTypes[] = { EbtInt64, EbtUint64 }; for (int ms = 0; ms <= 1; ++ms) { // loop over "bool" multisample or not for (int arrayed = 0; arrayed <= 1; ++arrayed) { // loop over "bool" arrayed or not for (int dim = Esd1D; dim < EsdSubpass; ++dim) { // 1D, ..., buffer if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile) continue; if ((dim == Esd3D || dim == EsdRect || dim == EsdBuffer) && arrayed) continue; if (dim != Esd2D && ms) continue; // Loop over the bTypes for (size_t bType = 0; bType < sizeof(bTypes)/sizeof(TBasicType); ++bType) { // // Now, make all the function prototypes for the type we just built... // TSampler sampler; sampler.setImage(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, false, ms ? true : false); TString typeName = sampler.getString(); addQueryFunctions(sampler, typeName, version, profile); addImageFunctions(sampler, typeName, version, profile); } } } } } #endif // !GLSLANG_ANGLE #endif // !GLSLANG_WEB // printf("%s\n", commonBuiltins.c_str()); // printf("%s\n", stageBuiltins[EShLangFragment].c_str()); } // // Helper function for initialize(), to add the second set of names for texturing, // when adding context-independent built-in functions. // void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion) { // // In this function proper, enumerate the types, then calls the next set of functions // to enumerate all the uses for that type. // // enumerate all the types const TBasicType bTypes[] = { EbtFloat, EbtInt, EbtUint, #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE) EbtFloat16 #endif }; #ifdef GLSLANG_WEB bool skipBuffer = true; bool skipCubeArrayed = true; const int image = 0; #else bool skipBuffer = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 140); bool skipCubeArrayed = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 130); for (int image = 0; image <= 1; ++image) // loop over "bool" image vs sampler #endif { for (int shadow = 0; shadow <= 1; ++shadow) { // loop over "bool" shadow or not #ifdef GLSLANG_WEB const int ms = 0; #else for (int ms = 0; ms <= 1; ++ms) // loop over "bool" multisample or not #endif { if ((ms || image) && shadow) continue; if (ms && profile != EEsProfile && version < 150) continue; if (ms && image && profile == EEsProfile) continue; if (ms && profile == EEsProfile && version < 310) continue; for (int arrayed = 0; arrayed <= 1; ++arrayed) { // loop over "bool" arrayed or not #ifdef GLSLANG_WEB for (int dim = Esd2D; dim <= EsdCube; ++dim) { // 2D, 3D, and Cube #else #if defined(GLSLANG_ANGLE) for (int dim = Esd2D; dim < EsdNumDims; ++dim) { // 2D, ..., buffer, subpass #else for (int dim = Esd1D; dim < EsdNumDims; ++dim) { // 1D, ..., buffer, subpass #endif if (dim == EsdSubpass && spvVersion.vulkan == 0) continue; if (dim == EsdSubpass && (image || shadow || arrayed)) continue; if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile) continue; if (dim == EsdSubpass && spvVersion.vulkan == 0) continue; if (dim == EsdSubpass && (image || shadow || arrayed)) continue; if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile) continue; if (dim != Esd2D && dim != EsdSubpass && ms) continue; if (dim == EsdBuffer && skipBuffer) continue; if (dim == EsdBuffer && (shadow || arrayed || ms)) continue; if (ms && arrayed && profile == EEsProfile && version < 310) continue; #endif if (dim == Esd3D && shadow) continue; if (dim == EsdCube && arrayed && skipCubeArrayed) continue; if ((dim == Esd3D || dim == EsdRect) && arrayed) continue; // Loop over the bTypes for (size_t bType = 0; bType < sizeof(bTypes)/sizeof(TBasicType); ++bType) { #ifndef GLSLANG_WEB if (bTypes[bType] == EbtFloat16 && (profile == EEsProfile || version < 450)) continue; if (dim == EsdRect && version < 140 && bType > 0) continue; #endif if (shadow && (bTypes[bType] == EbtInt || bTypes[bType] == EbtUint)) continue; // // Now, make all the function prototypes for the type we just built... // TSampler sampler; #ifndef GLSLANG_WEB if (dim == EsdSubpass) { sampler.setSubpass(bTypes[bType], ms ? true : false); } else #endif if (image) { sampler.setImage(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, shadow ? true : false, ms ? true : false); } else { sampler.set(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false, shadow ? true : false, ms ? true : false); } TString typeName = sampler.getString(); #ifndef GLSLANG_WEB if (dim == EsdSubpass) { addSubpassSampling(sampler, typeName, version, profile); continue; } #endif addQueryFunctions(sampler, typeName, version, profile); if (image) addImageFunctions(sampler, typeName, version, profile); else { addSamplingFunctions(sampler, typeName, version, profile); #ifndef GLSLANG_WEB addGatherFunctions(sampler, typeName, version, profile); if (spvVersion.vulkan > 0 && sampler.isCombined() && !sampler.shadow) { // Base Vulkan allows texelFetch() for // textureBuffer (i.e. without sampler). // // GL_EXT_samplerless_texture_functions // allows texelFetch() and query functions // (other than textureQueryLod()) for all // texture types. sampler.setTexture(sampler.type, sampler.dim, sampler.arrayed, sampler.shadow, sampler.ms); TString textureTypeName = sampler.getString(); addSamplingFunctions(sampler, textureTypeName, version, profile); addQueryFunctions(sampler, textureTypeName, version, profile); } #endif } } } } } } } // // sparseTexelsResidentARB() // if (profile != EEsProfile && version >= 450) { commonBuiltins.append("bool sparseTexelsResidentARB(int code);\n"); } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the query functions for the given type. // void TBuiltIns::addQueryFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { // // textureSize() and imageSize() // int sizeDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0) - (sampler.dim == EsdCube ? 1 : 0); #ifdef GLSLANG_WEB commonBuiltins.append("highp "); commonBuiltins.append("ivec"); commonBuiltins.append(postfixes[sizeDims]); commonBuiltins.append(" textureSize("); commonBuiltins.append(typeName); commonBuiltins.append(",int);\n"); return; #endif if (sampler.isImage() && ((profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 420))) return; if (profile == EEsProfile) commonBuiltins.append("highp "); if (sizeDims == 1) commonBuiltins.append("int"); else { commonBuiltins.append("ivec"); commonBuiltins.append(postfixes[sizeDims]); } if (sampler.isImage()) commonBuiltins.append(" imageSize(readonly writeonly volatile coherent "); else commonBuiltins.append(" textureSize("); commonBuiltins.append(typeName); if (! sampler.isImage() && ! sampler.isRect() && ! sampler.isBuffer() && ! sampler.isMultiSample()) commonBuiltins.append(",int);\n"); else commonBuiltins.append(");\n"); // // textureSamples() and imageSamples() // // GL_ARB_shader_texture_image_samples // TODO: spec issue? there are no memory qualifiers; how to query a writeonly/readonly image, etc? if (profile != EEsProfile && version >= 430 && sampler.isMultiSample()) { commonBuiltins.append("int "); if (sampler.isImage()) commonBuiltins.append("imageSamples(readonly writeonly volatile coherent "); else commonBuiltins.append("textureSamples("); commonBuiltins.append(typeName); commonBuiltins.append(");\n"); } // // textureQueryLod(), fragment stage only // Also enabled with extension GL_ARB_texture_query_lod if (profile != EEsProfile && version >= 150 && sampler.isCombined() && sampler.dim != EsdRect && ! sampler.isMultiSample() && ! sampler.isBuffer()) { for (int f16TexAddr = 0; f16TexAddr < 2; ++f16TexAddr) { if (f16TexAddr && sampler.type != EbtFloat16) continue; stageBuiltins[EShLangFragment].append("vec2 textureQueryLod("); stageBuiltins[EShLangFragment].append(typeName); if (dimMap[sampler.dim] == 1) if (f16TexAddr) stageBuiltins[EShLangFragment].append(", float16_t"); else stageBuiltins[EShLangFragment].append(", float"); else { if (f16TexAddr) stageBuiltins[EShLangFragment].append(", f16vec"); else stageBuiltins[EShLangFragment].append(", vec"); stageBuiltins[EShLangFragment].append(postfixes[dimMap[sampler.dim]]); } stageBuiltins[EShLangFragment].append(");\n"); } stageBuiltins[EShLangCompute].append("vec2 textureQueryLod("); stageBuiltins[EShLangCompute].append(typeName); if (dimMap[sampler.dim] == 1) stageBuiltins[EShLangCompute].append(", float"); else { stageBuiltins[EShLangCompute].append(", vec"); stageBuiltins[EShLangCompute].append(postfixes[dimMap[sampler.dim]]); } stageBuiltins[EShLangCompute].append(");\n"); } // // textureQueryLevels() // if (profile != EEsProfile && version >= 430 && ! sampler.isImage() && sampler.dim != EsdRect && ! sampler.isMultiSample() && ! sampler.isBuffer()) { commonBuiltins.append("int textureQueryLevels("); commonBuiltins.append(typeName); commonBuiltins.append(");\n"); } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the image access functions for the given type. // void TBuiltIns::addImageFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { int dims = dimMap[sampler.dim]; // most things with an array add a dimension, except for cubemaps if (sampler.arrayed && sampler.dim != EsdCube) ++dims; TString imageParams = typeName; if (dims == 1) imageParams.append(", int"); else { imageParams.append(", ivec"); imageParams.append(postfixes[dims]); } if (sampler.isMultiSample()) imageParams.append(", int"); if (profile == EEsProfile) commonBuiltins.append("highp "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4 imageLoad(readonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(");\n"); commonBuiltins.append("void imageStore(writeonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4);\n"); if (! sampler.is1D() && ! sampler.isBuffer() && profile != EEsProfile && version >= 450) { commonBuiltins.append("int sparseImageLoadARB(readonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", out "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4"); commonBuiltins.append(");\n"); } if ( profile != EEsProfile || (profile == EEsProfile && version >= 310)) { if (sampler.type == EbtInt || sampler.type == EbtUint || sampler.type == EbtInt64 || sampler.type == EbtUint64 ) { const char* dataType; switch (sampler.type) { case(EbtInt): dataType = "highp int"; break; case(EbtUint): dataType = "highp uint"; break; case(EbtInt64): dataType = "highp int64_t"; break; case(EbtUint64): dataType = "highp uint64_t"; break; default: dataType = ""; } const int numBuiltins = 7; static const char* atomicFunc[numBuiltins] = { " imageAtomicAdd(volatile coherent ", " imageAtomicMin(volatile coherent ", " imageAtomicMax(volatile coherent ", " imageAtomicAnd(volatile coherent ", " imageAtomicOr(volatile coherent ", " imageAtomicXor(volatile coherent ", " imageAtomicExchange(volatile coherent " }; // Loop twice to add prototypes with/without scope/semantics for (int j = 0; j < 2; ++j) { for (size_t i = 0; i < numBuiltins; ++i) { commonBuiltins.append(dataType); commonBuiltins.append(atomicFunc[i]); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); if (j == 1) { commonBuiltins.append(", int, int, int"); } commonBuiltins.append(");\n"); } commonBuiltins.append(dataType); commonBuiltins.append(" imageAtomicCompSwap(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); commonBuiltins.append(", "); commonBuiltins.append(dataType); if (j == 1) { commonBuiltins.append(", int, int, int, int, int"); } commonBuiltins.append(");\n"); } commonBuiltins.append(dataType); commonBuiltins.append(" imageAtomicLoad(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("void imageAtomicStore(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", "); commonBuiltins.append(dataType); commonBuiltins.append(", int, int, int);\n"); } else { // not int or uint // GL_ARB_ES3_1_compatibility // TODO: spec issue: are there restrictions on the kind of layout() that can be used? what about dropping memory qualifiers? if (profile == EEsProfile && version >= 310) { commonBuiltins.append("float imageAtomicExchange(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); } if (profile != EEsProfile && version >= 450) { commonBuiltins.append("float imageAtomicAdd(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); commonBuiltins.append("float imageAtomicAdd(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float"); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("float imageAtomicExchange(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); commonBuiltins.append("float imageAtomicExchange(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float"); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("float imageAtomicLoad(readonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("void imageAtomicStore(writeonly volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float"); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("float imageAtomicMin(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); commonBuiltins.append("float imageAtomicMin(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float"); commonBuiltins.append(", int, int, int);\n"); commonBuiltins.append("float imageAtomicMax(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float);\n"); commonBuiltins.append("float imageAtomicMax(volatile coherent "); commonBuiltins.append(imageParams); commonBuiltins.append(", float"); commonBuiltins.append(", int, int, int);\n"); } } } if (sampler.dim == EsdRect || sampler.dim == EsdBuffer || sampler.shadow || sampler.isMultiSample()) return; if (profile == EEsProfile || version < 450) return; TString imageLodParams = typeName; if (dims == 1) imageLodParams.append(", int"); else { imageLodParams.append(", ivec"); imageLodParams.append(postfixes[dims]); } imageLodParams.append(", int"); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4 imageLoadLodAMD(readonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(");\n"); commonBuiltins.append("void imageStoreLodAMD(writeonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(", "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4);\n"); if (! sampler.is1D()) { commonBuiltins.append("int sparseImageLoadLodAMD(readonly volatile coherent "); commonBuiltins.append(imageLodParams); commonBuiltins.append(", out "); commonBuiltins.append(prefixes[sampler.type]); commonBuiltins.append("vec4"); commonBuiltins.append(");\n"); } } // // Helper function for initialize(), // when adding context-independent built-in functions. // // Add all the subpass access functions for the given type. // void TBuiltIns::addSubpassSampling(TSampler sampler, const TString& typeName, int /*version*/, EProfile /*profile*/) { stageBuiltins[EShLangFragment].append(prefixes[sampler.type]); stageBuiltins[EShLangFragment].append("vec4 subpassLoad"); stageBuiltins[EShLangFragment].append("("); stageBuiltins[EShLangFragment].append(typeName.c_str()); if (sampler.isMultiSample()) stageBuiltins[EShLangFragment].append(", int"); stageBuiltins[EShLangFragment].append(");\n"); } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the texture lookup functions for the given type. // void TBuiltIns::addSamplingFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { #ifdef GLSLANG_WEB profile = EEsProfile; version = 310; #elif defined(GLSLANG_ANGLE) profile = ECoreProfile; version = 450; #endif // // texturing // for (int proj = 0; proj <= 1; ++proj) { // loop over "bool" projective or not if (proj && (sampler.dim == EsdCube || sampler.isBuffer() || sampler.arrayed || sampler.isMultiSample() || !sampler.isCombined())) continue; for (int lod = 0; lod <= 1; ++lod) { if (lod && (sampler.isBuffer() || sampler.isRect() || sampler.isMultiSample() || !sampler.isCombined())) continue; if (lod && sampler.dim == Esd2D && sampler.arrayed && sampler.shadow) continue; if (lod && sampler.dim == EsdCube && sampler.shadow) continue; for (int bias = 0; bias <= 1; ++bias) { if (bias && (lod || sampler.isMultiSample() || !sampler.isCombined())) continue; if (bias && (sampler.dim == Esd2D || sampler.dim == EsdCube) && sampler.shadow && sampler.arrayed) continue; if (bias && (sampler.isRect() || sampler.isBuffer())) continue; for (int offset = 0; offset <= 1; ++offset) { // loop over "bool" offset or not if (proj + offset + bias + lod > 3) continue; if (offset && (sampler.dim == EsdCube || sampler.isBuffer() || sampler.isMultiSample())) continue; for (int fetch = 0; fetch <= 1; ++fetch) { // loop over "bool" fetch or not if (proj + offset + fetch + bias + lod > 3) continue; if (fetch && (lod || bias)) continue; if (fetch && (sampler.shadow || sampler.dim == EsdCube)) continue; if (fetch == 0 && (sampler.isMultiSample() || sampler.isBuffer() || !sampler.isCombined())) continue; for (int grad = 0; grad <= 1; ++grad) { // loop over "bool" grad or not if (grad && (lod || bias || sampler.isMultiSample() || !sampler.isCombined())) continue; if (grad && sampler.isBuffer()) continue; if (proj + offset + fetch + grad + bias + lod > 3) continue; for (int extraProj = 0; extraProj <= 1; ++extraProj) { bool compare = false; int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); // skip dummy unused second component for 1D non-array shadows if (sampler.shadow && totalDims < 2) totalDims = 2; totalDims += (sampler.shadow ? 1 : 0) + proj; if (totalDims > 4 && sampler.shadow) { compare = true; totalDims = 4; } assert(totalDims <= 4); if (extraProj && ! proj) continue; if (extraProj && (sampler.dim == Esd3D || sampler.shadow || !sampler.isCombined())) continue; // loop over 16-bit floating-point texel addressing #if defined(GLSLANG_WEB) || defined(GLSLANG_ANGLE) const int f16TexAddr = 0; #else for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) #endif { if (f16TexAddr && sampler.type != EbtFloat16) continue; if (f16TexAddr && sampler.shadow && ! compare) { compare = true; // compare argument is always present totalDims--; } // loop over "bool" lod clamp #if defined(GLSLANG_WEB) || defined(GLSLANG_ANGLE) const int lodClamp = 0; #else for (int lodClamp = 0; lodClamp <= 1 ;++lodClamp) #endif { if (lodClamp && (profile == EEsProfile || version < 450)) continue; if (lodClamp && (proj || lod || fetch)) continue; // loop over "bool" sparse or not #if defined(GLSLANG_WEB) || defined(GLSLANG_ANGLE) const int sparse = 0; #else for (int sparse = 0; sparse <= 1; ++sparse) #endif { if (sparse && (profile == EEsProfile || version < 450)) continue; // Sparse sampling is not for 1D/1D array texture, buffer texture, and // projective texture if (sparse && (sampler.is1D() || sampler.isBuffer() || proj)) continue; TString s; // return type if (sparse) s.append("int "); else { if (sampler.shadow) if (sampler.type == EbtFloat16) s.append("float16_t "); else s.append("float "); else { s.append(prefixes[sampler.type]); s.append("vec4 "); } } // name if (sparse) { if (fetch) s.append("sparseTexel"); else s.append("sparseTexture"); } else { if (fetch) s.append("texel"); else s.append("texture"); } if (proj) s.append("Proj"); if (lod) s.append("Lod"); if (grad) s.append("Grad"); if (fetch) s.append("Fetch"); if (offset) s.append("Offset"); if (lodClamp) s.append("Clamp"); if (lodClamp != 0 || sparse) s.append("ARB"); s.append("("); // sampler type s.append(typeName); // P coordinate if (extraProj) { if (f16TexAddr) s.append(",f16vec4"); else s.append(",vec4"); } else { s.append(","); TBasicType t = fetch ? EbtInt : (f16TexAddr ? EbtFloat16 : EbtFloat); if (totalDims == 1) s.append(TType::getBasicString(t)); else { s.append(prefixes[t]); s.append("vec"); s.append(postfixes[totalDims]); } } // non-optional compare if (compare) s.append(",float"); // non-optional lod argument (lod that's not driven by lod loop) or sample if ((fetch && !sampler.isBuffer() && !sampler.isRect() && !sampler.isMultiSample()) || (sampler.isMultiSample() && fetch)) s.append(",int"); // non-optional lod if (lod) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } // gradient arguments if (grad) { if (dimMap[sampler.dim] == 1) { if (f16TexAddr) s.append(",float16_t,float16_t"); else s.append(",float,float"); } else { if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); s.append(postfixes[dimMap[sampler.dim]]); } } // offset if (offset) { if (dimMap[sampler.dim] == 1) s.append(",int"); else { s.append(",ivec"); s.append(postfixes[dimMap[sampler.dim]]); } } // lod clamp if (lodClamp) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } // texel out (for sparse texture) if (sparse) { s.append(",out "); if (sampler.shadow) if (sampler.type == EbtFloat16) s.append("float16_t"); else s.append("float"); else { s.append(prefixes[sampler.type]); s.append("vec4"); } } // optional bias if (bias) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } s.append(");\n"); // Add to the per-language set of built-ins if (!grad && (bias || lodClamp != 0)) { stageBuiltins[EShLangFragment].append(s); stageBuiltins[EShLangCompute].append(s); } else commonBuiltins.append(s); } } } } } } } } } } } // // Helper function for add2ndGenerationSamplingImaging(), // when adding context-independent built-in functions. // // Add all the texture gather functions for the given type. // void TBuiltIns::addGatherFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile) { #ifdef GLSLANG_WEB profile = EEsProfile; version = 310; #elif defined(GLSLANG_ANGLE) profile = ECoreProfile; version = 450; #endif switch (sampler.dim) { case Esd2D: case EsdRect: case EsdCube: break; default: return; } if (sampler.isMultiSample()) return; if (version < 140 && sampler.dim == EsdRect && sampler.type != EbtFloat) return; for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing if (f16TexAddr && sampler.type != EbtFloat16) continue; for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument if (comp > 0 && sampler.shadow) continue; if (offset > 0 && sampler.dim == EsdCube) continue; for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not if (sparse && (profile == EEsProfile || version < 450)) continue; TString s; // return type if (sparse) s.append("int "); else { s.append(prefixes[sampler.type]); s.append("vec4 "); } // name if (sparse) s.append("sparseTextureGather"); else s.append("textureGather"); switch (offset) { case 1: s.append("Offset"); break; case 2: s.append("Offsets"); break; default: break; } if (sparse) s.append("ARB"); s.append("("); // sampler type argument s.append(typeName); // P coordinate argument if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); s.append(postfixes[totalDims]); // refZ argument if (sampler.shadow) s.append(",float"); // offset argument if (offset > 0) { s.append(",ivec2"); if (offset == 2) s.append("[4]"); } // texel out (for sparse texture) if (sparse) { s.append(",out "); s.append(prefixes[sampler.type]); s.append("vec4 "); } // comp argument if (comp) s.append(",int"); s.append(");\n"); commonBuiltins.append(s); } } } } if (sampler.dim == EsdRect || sampler.shadow) return; if (profile == EEsProfile || version < 450) return; for (int bias = 0; bias < 2; ++bias) { // loop over presence of bias argument for (int lod = 0; lod < 2; ++lod) { // loop over presence of lod argument if ((lod && bias) || (lod == 0 && bias == 0)) continue; for (int f16TexAddr = 0; f16TexAddr <= 1; ++f16TexAddr) { // loop over 16-bit floating-point texel addressing if (f16TexAddr && sampler.type != EbtFloat16) continue; for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument if (comp == 0 && bias) continue; if (offset > 0 && sampler.dim == EsdCube) continue; for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not if (sparse && (profile == EEsProfile || version < 450)) continue; TString s; // return type if (sparse) s.append("int "); else { s.append(prefixes[sampler.type]); s.append("vec4 "); } // name if (sparse) s.append("sparseTextureGather"); else s.append("textureGather"); if (lod) s.append("Lod"); switch (offset) { case 1: s.append("Offset"); break; case 2: s.append("Offsets"); break; default: break; } if (lod) s.append("AMD"); else if (sparse) s.append("ARB"); s.append("("); // sampler type argument s.append(typeName); // P coordinate argument if (f16TexAddr) s.append(",f16vec"); else s.append(",vec"); int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0); s.append(postfixes[totalDims]); // lod argument if (lod) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } // offset argument if (offset > 0) { s.append(",ivec2"); if (offset == 2) s.append("[4]"); } // texel out (for sparse texture) if (sparse) { s.append(",out "); s.append(prefixes[sampler.type]); s.append("vec4 "); } // comp argument if (comp) s.append(",int"); // bias argument if (bias) { if (f16TexAddr) s.append(",float16_t"); else s.append(",float"); } s.append(");\n"); if (bias) stageBuiltins[EShLangFragment].append(s); else commonBuiltins.append(s); } } } } } } } // // Add context-dependent built-in functions and variables that are present // for the given version and profile. All the results are put into just the // commonBuiltins, because it is called for just a specific stage. So, // add stage-specific entries to the commonBuiltins, and only if that stage // was requested. // void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language) { #ifdef GLSLANG_WEB version = 310; profile = EEsProfile; #elif defined(GLSLANG_ANGLE) version = 450; profile = ECoreProfile; #endif // // Initialize the context-dependent (resource-dependent) built-in strings for parsing. // //============================================================================ // // Standard Uniforms // //============================================================================ TString& s = commonBuiltins; const int maxSize = 200; char builtInConstant[maxSize]; // // Build string of implementation dependent constants. // if (profile == EEsProfile) { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); s.append(builtInConstant); if (version == 100) { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors); s.append(builtInConstant); } else { snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexOutputVectors = %d;", resources.maxVertexOutputVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentInputVectors = %d;", resources.maxFragmentInputVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); s.append(builtInConstant); } #ifndef GLSLANG_WEB if (version >= 310) { // geometry snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources.maxGeometryAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources.maxGeometryAtomicCounterBuffers); s.append(builtInConstant); // tessellation snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); s.append(builtInConstant); // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices if (language == EShLangTessControl || language == EShLangTessEvaluation) { s.append( "in gl_PerVertex {" "highp vec4 gl_Position;" "highp float gl_PointSize;" "highp vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "highp vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes "} gl_in[gl_MaxPatchVertices];" "\n"); } } if (version >= 320) { // tessellation snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounters = %d;", resources.maxTessControlAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounters = %d;", resources.maxTessEvaluationAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounterBuffers = %d;", resources.maxTessControlAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounterBuffers = %d;", resources.maxTessEvaluationAtomicCounterBuffers); s.append(builtInConstant); } if (version >= 100) { // GL_EXT_blend_func_extended snprintf(builtInConstant, maxSize, "const mediump int gl_MaxDualSourceDrawBuffersEXT = %d;", resources.maxDualSourceDrawBuffersEXT); s.append(builtInConstant); // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxDualSourceDrawBuffersEXT if (language == EShLangFragment) { s.append( "mediump vec4 gl_SecondaryFragColorEXT;" "mediump vec4 gl_SecondaryFragDataEXT[gl_MaxDualSourceDrawBuffersEXT];" "\n"); } } } else { // non-ES profile if (version > 400) { snprintf(builtInConstant, maxSize, "const int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors); s.append(builtInConstant); } snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxLights = %d;", resources.maxLights); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxClipPlanes = %d;", resources.maxClipPlanes); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureUnits = %d;", resources.maxTextureUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTextureCoords = %d;", resources.maxTextureCoords); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexUniformComponents = %d;", resources.maxVertexUniformComponents); s.append(builtInConstant); // Moved from just being deprecated into compatibility profile only as of 4.20 if (version < 420 || profile == ECompatibilityProfile) { snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingFloats = %d;", resources.maxVaryingFloats); s.append(builtInConstant); } snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentUniformComponents = %d;", resources.maxFragmentUniformComponents); s.append(builtInConstant); if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) { // // OpenGL'uniform' state. Page numbers are in reference to version // 1.4 of the OpenGL specification. // // // Matrix state. p. 31, 32, 37, 39, 40. // s.append("uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords];" // // Derived matrix state that provides inverse and transposed versions // of the matrices above. // "uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords];" "uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords];" "uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords];" // // Clip planes p. 42. // "uniform vec4 gl_ClipPlane[gl_MaxClipPlanes];" // // Light State p 50, 53, 55. // "uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights];" // // Derived state from products of light. // "uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights];" "uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];" // // Texture Environment and Generation, p. 152, p. 40-42. // "uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];" "uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords];" "uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords];" "uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords];"); } if (version >= 130) { snprintf(builtInConstant, maxSize, "const int gl_MaxClipDistances = %d;", resources.maxClipDistances); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents); s.append(builtInConstant); // GL_ARB_shading_language_420pack snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset); s.append(builtInConstant); } // geometry if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryVaryingComponents = %d;", resources.maxGeometryVaryingComponents); s.append(builtInConstant); } if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxVertexOutputComponents = %d;", resources.maxVertexOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentInputComponents = %d;", resources.maxFragmentInputComponents); s.append(builtInConstant); } // tessellation if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices); s.append(builtInConstant); // this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices if (language == EShLangTessControl || language == EShLangTessEvaluation) { s.append( "in gl_PerVertex {" "vec4 gl_Position;" "float gl_PointSize;" "float gl_ClipDistance[];" ); if (profile == ECompatibilityProfile) s.append( "vec4 gl_ClipVertex;" "vec4 gl_FrontColor;" "vec4 gl_BackColor;" "vec4 gl_FrontSecondaryColor;" "vec4 gl_BackSecondaryColor;" "vec4 gl_TexCoord[];" "float gl_FogFragCoord;" ); if (profile != EEsProfile && version >= 450) s.append( "float gl_CullDistance[];" "vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering "vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes ); s.append( "} gl_in[gl_MaxPatchVertices];" "\n"); } } if (version >= 150) { snprintf(builtInConstant, maxSize, "const int gl_MaxViewports = %d;", resources.maxViewports); s.append(builtInConstant); } // images if (version >= 130) { snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.maxCombinedImageUnitsAndFragmentOutputs); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.maxImageSamples); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); s.append(builtInConstant); } // enhanced layouts if (version >= 430) { snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackBuffers = %d;", resources.maxTransformFeedbackBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackInterleavedComponents = %d;", resources.maxTransformFeedbackInterleavedComponents); s.append(builtInConstant); } #endif } // compute if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupCount = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupCountX, resources.maxComputeWorkGroupCountY, resources.maxComputeWorkGroupCountZ); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupSize = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupSizeX, resources.maxComputeWorkGroupSizeY, resources.maxComputeWorkGroupSizeZ); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeTextureImageUnits = %d;", resources.maxComputeTextureImageUnits); s.append(builtInConstant); s.append("\n"); } #ifndef GLSLANG_WEB // images (some in compute below) if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 130)) { snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.maxImageUnits); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.maxVertexImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.maxFragmentImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.maxCombinedImageUniforms); s.append(builtInConstant); } // compute if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { snprintf(builtInConstant, maxSize, "const int gl_MaxComputeImageUniforms = %d;", resources.maxComputeImageUniforms); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounters = %d;", resources.maxComputeAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounterBuffers = %d;", resources.maxComputeAtomicCounterBuffers); s.append(builtInConstant); s.append("\n"); } #ifndef GLSLANG_ANGLE // atomic counters (some in compute below) if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) { snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounters = %d;", resources. maxVertexAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounters = %d;", resources. maxFragmentAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBindings = %d;", resources. maxAtomicCounterBindings); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounterBuffers = %d;", resources. maxVertexAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounterBuffers = %d;", resources. maxFragmentAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounterBuffers = %d;", resources. maxCombinedAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBufferSize = %d;", resources. maxAtomicCounterBufferSize); s.append(builtInConstant); } if (profile != EEsProfile && version >= 420) { snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounters = %d;", resources. maxTessControlAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounters = %d;", resources. maxTessEvaluationAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources. maxGeometryAtomicCounters); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounterBuffers = %d;", resources. maxTessControlAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounterBuffers = %d;", resources. maxTessEvaluationAtomicCounterBuffers); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources. maxGeometryAtomicCounterBuffers); s.append(builtInConstant); s.append("\n"); } #endif // !GLSLANG_ANGLE // GL_ARB_cull_distance if (profile != EEsProfile && version >= 450) { snprintf(builtInConstant, maxSize, "const int gl_MaxCullDistances = %d;", resources.maxCullDistances); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedClipAndCullDistances = %d;", resources.maxCombinedClipAndCullDistances); s.append(builtInConstant); } // GL_ARB_ES3_1_compatibility if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { snprintf(builtInConstant, maxSize, "const int gl_MaxSamples = %d;", resources.maxSamples); s.append(builtInConstant); } #ifndef GLSLANG_ANGLE // SPV_NV_mesh_shader if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputVerticesNV = %d;", resources.maxMeshOutputVerticesNV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputPrimitivesNV = %d;", resources.maxMeshOutputPrimitivesNV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxMeshWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxMeshWorkGroupSizeX_NV, resources.maxMeshWorkGroupSizeY_NV, resources.maxMeshWorkGroupSizeZ_NV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxTaskWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxTaskWorkGroupSizeX_NV, resources.maxTaskWorkGroupSizeY_NV, resources.maxTaskWorkGroupSizeZ_NV); s.append(builtInConstant); snprintf(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); s.append(builtInConstant); s.append("\n"); } #endif #endif s.append("\n"); } // // To support special built-ins that have a special qualifier that cannot be declared textually // in a shader, like gl_Position. // // This lets the type of the built-in be declared textually, and then have just its qualifier be // updated afterward. // // Safe to call even if name is not present. // // Only use this for built-in variables that have a special qualifier in TStorageQualifier. // New built-in variables should use a generic (textually declarable) qualifier in // TStoraregQualifier and only call BuiltInVariable(). // static void SpecialQualifier(const char* name, TStorageQualifier qualifier, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(name); if (symbol == nullptr) return; TQualifier& symQualifier = symbol->getWritableType().getQualifier(); symQualifier.storage = qualifier; symQualifier.builtIn = builtIn; } // // To tag built-in variables with their TBuiltInVariable enum. Use this when the // normal declaration text already gets the qualifier right, and all that's needed // is setting the builtIn field. This should be the normal way for all new // built-in variables. // // If SpecialQualifier() was called, this does not need to be called. // // Safe to call even if name is not present. // static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(name); if (symbol == nullptr) return; TQualifier& symQualifier = symbol->getWritableType().getQualifier(); symQualifier.builtIn = builtIn; } // // For built-in variables inside a named block. // SpecialQualifier() won't ever go inside a block; their member's qualifier come // from the qualification of the block. // // See comments above for other detail. // static void BuiltInVariable(const char* blockName, const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable) { TSymbol* symbol = symbolTable.find(blockName); if (symbol == nullptr) return; TTypeList& structure = *symbol->getWritableType().getWritableStruct(); for (int i = 0; i < (int)structure.size(); ++i) { if (structure[i].type->getFieldName().compare(name) == 0) { structure[i].type->getQualifier().builtIn = builtIn; return; } } } // // Finish adding/processing context-independent built-in symbols. // 1) Programmatically add symbols that could not be added by simple text strings above. // 2) Map built-in functions to operators, for those that will turn into an operation node // instead of remaining a function call. // 3) Tag extension-related symbols added to their base version with their extensions, so // that if an early version has the extension turned off, there is an error reported on use. // void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) { #ifdef GLSLANG_WEB version = 310; profile = EEsProfile; #elif defined(GLSLANG_ANGLE) version = 450; profile = ECoreProfile; #endif // // Tag built-in variables and functions with additional qualifier and extension information // that cannot be declared with the text strings. // // N.B.: a symbol should only be tagged once, and this function is called multiple times, once // per stage that's used for this profile. So // - generally, stick common ones in the fragment stage to ensure they are tagged exactly once // - for ES, which has different precisions for different stages, the coarsest-grained tagging // for a built-in used in many stages needs to be once for the fragment stage and once for // the vertex stage switch(language) { case EShLangVertex: if (spvVersion.vulkan > 0) { BuiltInVariable("gl_VertexIndex", EbvVertexIndex, symbolTable); BuiltInVariable("gl_InstanceIndex", EbvInstanceIndex, symbolTable); } #ifndef GLSLANG_WEB if (spvVersion.vulkan == 0) { SpecialQualifier("gl_VertexID", EvqVertexId, EbvVertexId, symbolTable); SpecialQualifier("gl_InstanceID", EvqInstanceId, EbvInstanceId, symbolTable); } if (spvVersion.vulkan > 0 && spvVersion.vulkanRelaxed) { // treat these built-ins as aliases of VertexIndex and InstanceIndex BuiltInVariable("gl_VertexID", EbvVertexIndex, symbolTable); BuiltInVariable("gl_InstanceID", EbvInstanceIndex, symbolTable); } if (profile != EEsProfile) { if (version >= 440) { symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_BaseVertexARB", EbvBaseVertex, symbolTable); BuiltInVariable("gl_BaseInstanceARB", EbvBaseInstance, symbolTable); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); } if (version >= 460) { BuiltInVariable("gl_BaseVertex", EbvBaseVertex, symbolTable); BuiltInVariable("gl_BaseInstance", EbvBaseInstance, symbolTable); BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("ballotARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot); if (version >= 430) { symbolTable.setFunctionExtensions("anyInvocationARB", 1, &E_GL_ARB_shader_group_vote); symbolTable.setFunctionExtensions("allInvocationsARB", 1, &E_GL_ARB_shader_group_vote); symbolTable.setFunctionExtensions("allInvocationsEqualARB", 1, &E_GL_ARB_shader_group_vote); } } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("minInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("swizzleInvocationsAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("swizzleInvocationsWithPatternAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("writeInvocationAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("mbcntAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("minInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); symbolTable.setFunctionExtensions("addInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot); } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("min3", 1, &E_GL_AMD_shader_trinary_minmax); symbolTable.setFunctionExtensions("max3", 1, &E_GL_AMD_shader_trinary_minmax); symbolTable.setFunctionExtensions("mid3", 1, &E_GL_AMD_shader_trinary_minmax); } if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_SIMDGroupSizeAMD", 1, &E_GL_AMD_gcn_shader); SpecialQualifier("gl_SIMDGroupSizeAMD", EvqVaryingIn, EbvSubGroupSize, symbolTable); symbolTable.setFunctionExtensions("cubeFaceIndexAMD", 1, &E_GL_AMD_gcn_shader); symbolTable.setFunctionExtensions("cubeFaceCoordAMD", 1, &E_GL_AMD_gcn_shader); symbolTable.setFunctionExtensions("timeAMD", 1, &E_GL_AMD_gcn_shader); } if (profile != EEsProfile) { symbolTable.setFunctionExtensions("fragmentMaskFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); symbolTable.setFunctionExtensions("fragmentFetchAMD", 1, &E_GL_AMD_shader_fragment_mask); } symbolTable.setFunctionExtensions("countLeadingZeros", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("countTrailingZeros", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("absoluteDifference", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("addSaturate", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("subtractSaturate", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("average", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("averageRounded", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("multiply32x16", 1, &E_GL_INTEL_shader_integer_functions2); symbolTable.setFunctionExtensions("textureFootprintNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintClampNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintLodNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintGradNV", 1, &E_GL_NV_shader_texture_footprint); symbolTable.setFunctionExtensions("textureFootprintGradClampNV", 1, &E_GL_NV_shader_texture_footprint); // Compatibility variables, vertex only if (spvVersion.spv == 0) { BuiltInVariable("gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); BuiltInVariable("gl_Normal", EbvNormal, symbolTable); BuiltInVariable("gl_Vertex", EbvVertex, symbolTable); BuiltInVariable("gl_MultiTexCoord0", EbvMultiTexCoord0, symbolTable); BuiltInVariable("gl_MultiTexCoord1", EbvMultiTexCoord1, symbolTable); BuiltInVariable("gl_MultiTexCoord2", EbvMultiTexCoord2, symbolTable); BuiltInVariable("gl_MultiTexCoord3", EbvMultiTexCoord3, symbolTable); BuiltInVariable("gl_MultiTexCoord4", EbvMultiTexCoord4, symbolTable); BuiltInVariable("gl_MultiTexCoord5", EbvMultiTexCoord5, symbolTable); BuiltInVariable("gl_MultiTexCoord6", EbvMultiTexCoord6, symbolTable); BuiltInVariable("gl_MultiTexCoord7", EbvMultiTexCoord7, symbolTable); BuiltInVariable("gl_FogCoord", EbvFogFragCoord, symbolTable); } if (profile == EEsProfile) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); if (version == 310) symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (version == 310) symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (profile == EEsProfile && version < 320) { symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); } if (version >= 300 /* both ES and non-ES */) { symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); } if (profile == EEsProfile) { symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); } // Fall through case EShLangTessControl: if (profile == EEsProfile && version >= 310) { BuiltInVariable("gl_BoundingBoxEXT", EbvBoundingBox, symbolTable); symbolTable.setVariableExtensions("gl_BoundingBoxEXT", 1, &E_GL_EXT_primitive_bounding_box); BuiltInVariable("gl_BoundingBoxOES", EbvBoundingBox, symbolTable); symbolTable.setVariableExtensions("gl_BoundingBoxOES", 1, &E_GL_OES_primitive_bounding_box); if (version >= 320) { BuiltInVariable("gl_BoundingBox", EbvBoundingBox, symbolTable); } } // Fall through case EShLangTessEvaluation: case EShLangGeometry: #endif // !GLSLANG_WEB SpecialQualifier("gl_Position", EvqPosition, EbvPosition, symbolTable); SpecialQualifier("gl_PointSize", EvqPointSize, EbvPointSize, symbolTable); BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_out", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_out", "gl_PointSize", EbvPointSize, symbolTable); #ifndef GLSLANG_WEB SpecialQualifier("gl_ClipVertex", EvqClipVertex, EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_out", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_out", "gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_PrimitiveIDIn", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_InvocationID", EbvInvocationId, symbolTable); BuiltInVariable("gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); if (language != EShLangGeometry) { symbolTable.setVariableExtensions("gl_Layer", Num_viewportEXTs, viewportEXTs); symbolTable.setVariableExtensions("gl_ViewportIndex", Num_viewportEXTs, viewportEXTs); } symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2); symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); symbolTable.setVariableExtensions("gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable); BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); BuiltInVariable("gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); if (language == EShLangVertex || language == EShLangGeometry) { symbolTable.setVariableExtensions("gl_in", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_in", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); } symbolTable.setVariableExtensions("gl_out", "gl_ViewportMask", 1, &E_GL_NV_viewport_array2); symbolTable.setVariableExtensions("gl_out", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_out", "gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_out", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); symbolTable.setVariableExtensions("gl_out", "gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable); BuiltInVariable("gl_out", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_out", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable); BuiltInVariable("gl_TessLevelOuter", EbvTessLevelOuter, symbolTable); BuiltInVariable("gl_TessLevelInner", EbvTessLevelInner, symbolTable); BuiltInVariable("gl_TessCoord", EbvTessCoord, symbolTable); if (version < 410) symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_viewport_array); // Compatibility variables BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_out", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_out", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_out", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_out", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_out", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_out", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_out", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); // gl_PointSize, when it needs to be tied to an extension, is always a member of a block. // (Sometimes with an instance name, sometimes anonymous). if (profile == EEsProfile) { if (language == EShLangGeometry) { symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size); } else if (language == EShLangTessEvaluation || language == EShLangTessControl) { // gl_in tessellation settings of gl_PointSize are in the context-dependent paths symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); symbolTable.setVariableExtensions("gl_out", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); } } if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); } if (profile != EEsProfile) { BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } if (language == EShLangGeometry || language == EShLangVertex) { if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_PrimitiveShadingRateEXT", 1, &E_GL_EXT_fragment_shading_rate); BuiltInVariable("gl_PrimitiveShadingRateEXT", EbvPrimitiveShadingRateKHR, symbolTable); symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } } #endif // !GLSLANG_WEB break; case EShLangFragment: SpecialQualifier("gl_FrontFacing", EvqFace, EbvFace, symbolTable); SpecialQualifier("gl_FragCoord", EvqFragCoord, EbvFragCoord, symbolTable); SpecialQualifier("gl_PointCoord", EvqPointCoord, EbvPointCoord, symbolTable); if (spvVersion.spv == 0) SpecialQualifier("gl_FragColor", EvqFragColor, EbvFragColor, symbolTable); else { TSymbol* symbol = symbolTable.find("gl_FragColor"); if (symbol) { symbol->getWritableType().getQualifier().storage = EvqVaryingOut; symbol->getWritableType().getQualifier().layoutLocation = 0; } } SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable); #ifndef GLSLANG_WEB SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable); SpecialQualifier("gl_HelperInvocation", EvqVaryingIn, EbvHelperInvocation, symbolTable); BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); if (profile != EEsProfile && version >= 140) { symbolTable.setVariableExtensions("gl_FragStencilRefARB", 1, &E_GL_ARB_shader_stencil_export); BuiltInVariable("gl_FragStencilRefARB", EbvFragStencilRef, symbolTable); } if (profile != EEsProfile && version < 400) { symbolTable.setFunctionExtensions("textureQueryLod", 1, &E_GL_ARB_texture_query_lod); } if (profile != EEsProfile && version >= 460) { symbolTable.setFunctionExtensions("rayQueryInitializeEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryTerminateEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGenerateIntersectionEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryConfirmIntersectionEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryProceedEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionTypeEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionTEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetRayFlagsEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetRayTMinEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionInstanceCustomIndexEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionInstanceIdEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionGeometryIndexEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionPrimitiveIndexEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionBarycentricsEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionFrontFaceEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionCandidateAABBOpaqueEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionObjectRayDirectionEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionObjectRayOriginEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionObjectToWorldEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetIntersectionWorldToObjectEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetWorldRayOriginEXT", 1, &E_GL_EXT_ray_query); symbolTable.setFunctionExtensions("rayQueryGetWorldRayDirectionEXT", 1, &E_GL_EXT_ray_query); symbolTable.setVariableExtensions("gl_RayFlagsSkipAABBEXT", 1, &E_GL_EXT_ray_flags_primitive_culling); symbolTable.setVariableExtensions("gl_RayFlagsSkipTrianglesEXT", 1, &E_GL_EXT_ray_flags_primitive_culling); } if ((profile != EEsProfile && version >= 130) || (profile == EEsProfile && version >= 310)) { BuiltInVariable("gl_SampleID", EbvSampleId, symbolTable); BuiltInVariable("gl_SamplePosition", EbvSamplePosition, symbolTable); BuiltInVariable("gl_SampleMask", EbvSampleMask, symbolTable); if (profile != EEsProfile && version < 400) { BuiltInVariable("gl_NumSamples", EbvSampleMask, symbolTable); symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_ARB_sample_shading); symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_ARB_sample_shading); symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_ARB_sample_shading); symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_ARB_sample_shading); } else { BuiltInVariable("gl_SampleMaskIn", EbvSampleMask, symbolTable); if (profile == EEsProfile && version < 320) { symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SampleMaskIn", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_OES_sample_variables); symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_OES_sample_variables); } } } BuiltInVariable("gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable); // Compatibility variables BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_in", "gl_SecondaryColor", EbvSecondaryColor, symbolTable); BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable); BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_Color", EbvColor, symbolTable); BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable); // built-in functions if (profile == EEsProfile) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture2DLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeLodEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod); if (version < 320) symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5); } if (version == 100) { symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_OES_standard_derivatives); symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_OES_standard_derivatives); symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_OES_standard_derivatives); } if (version == 310) { symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5); symbolTable.setFunctionExtensions("interpolateAtCentroid", 1, &E_GL_OES_shader_multisample_interpolation); symbolTable.setFunctionExtensions("interpolateAtSample", 1, &E_GL_OES_shader_multisample_interpolation); symbolTable.setFunctionExtensions("interpolateAtOffset", 1, &E_GL_OES_shader_multisample_interpolation); } } else if (version < 130) { if (spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DProjLod", 1, &E_GL_ARB_shader_texture_lod); } } // E_GL_ARB_shader_texture_lod functions usable only with the extension enabled if (profile != EEsProfile && spvVersion.spv == 0) { symbolTable.setFunctionExtensions("texture1DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture3DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("textureCubeGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("texture2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod); symbolTable.setFunctionExtensions("shadow2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod); } // E_GL_ARB_shader_image_load_store if (profile != EEsProfile && version < 420) symbolTable.setFunctionExtensions("memoryBarrier", 1, &E_GL_ARB_shader_image_load_store); // All the image access functions are protected by checks on the type of the first argument. // E_GL_ARB_shader_atomic_counters if (profile != EEsProfile && version < 420) { symbolTable.setFunctionExtensions("atomicCounterIncrement", 1, &E_GL_ARB_shader_atomic_counters); symbolTable.setFunctionExtensions("atomicCounterDecrement", 1, &E_GL_ARB_shader_atomic_counters); symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters); } // E_GL_ARB_shader_atomic_counter_ops if (profile != EEsProfile && version == 450) { symbolTable.setFunctionExtensions("atomicCounterAddARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterSubtractARB", 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterMinARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterMaxARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterAndARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterOrARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterXorARB" , 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterExchangeARB", 1, &E_GL_ARB_shader_atomic_counter_ops); symbolTable.setFunctionExtensions("atomicCounterCompSwapARB", 1, &E_GL_ARB_shader_atomic_counter_ops); } // E_GL_ARB_derivative_control if (profile != EEsProfile && version < 450) { symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_ARB_derivative_control); symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_ARB_derivative_control); } // E_GL_ARB_sparse_texture2 if (profile != EEsProfile) { symbolTable.setFunctionExtensions("sparseTextureARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureLodARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelFetchARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelFetchOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureLodOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGradARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGradOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherOffsetARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTextureGatherOffsetsARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseImageLoadARB", 1, &E_GL_ARB_sparse_texture2); symbolTable.setFunctionExtensions("sparseTexelsResident", 1, &E_GL_ARB_sparse_texture2); } // E_GL_ARB_sparse_texture_clamp if (profile != EEsProfile) { symbolTable.setFunctionExtensions("sparseTextureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("sparseTextureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp); symbolTable.setFunctionExtensions("textureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp); } // E_GL_AMD_shader_explicit_vertex_parameter if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_BaryCoordNoPerspAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordSmoothSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setVariableExtensions("gl_BaryCoordPullModelAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); symbolTable.setFunctionExtensions("interpolateAtVertexAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter); BuiltInVariable("gl_BaryCoordNoPerspAMD", EbvBaryCoordNoPersp, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspCentroidAMD", EbvBaryCoordNoPerspCentroid, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspSampleAMD", EbvBaryCoordNoPerspSample, symbolTable); BuiltInVariable("gl_BaryCoordSmoothAMD", EbvBaryCoordSmooth, symbolTable); BuiltInVariable("gl_BaryCoordSmoothCentroidAMD", EbvBaryCoordSmoothCentroid, symbolTable); BuiltInVariable("gl_BaryCoordSmoothSampleAMD", EbvBaryCoordSmoothSample, symbolTable); BuiltInVariable("gl_BaryCoordPullModelAMD", EbvBaryCoordPullModel, symbolTable); } // E_GL_AMD_texture_gather_bias_lod if (profile != EEsProfile) { symbolTable.setFunctionExtensions("textureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("textureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("textureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod); symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod); } // E_GL_AMD_shader_image_load_store_lod if (profile != EEsProfile) { symbolTable.setFunctionExtensions("imageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); symbolTable.setFunctionExtensions("imageStoreLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); symbolTable.setFunctionExtensions("sparseImageLoadLodAMD", 1, &E_GL_AMD_shader_image_load_store_lod); } if (profile != EEsProfile && version >= 430) { symbolTable.setVariableExtensions("gl_FragFullyCoveredNV", 1, &E_GL_NV_conservative_raster_underestimation); BuiltInVariable("gl_FragFullyCoveredNV", EbvFragFullyCoveredNV, symbolTable); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.setVariableExtensions("gl_FragmentSizeNV", 1, &E_GL_NV_shading_rate_image); symbolTable.setVariableExtensions("gl_InvocationsPerPixelNV", 1, &E_GL_NV_shading_rate_image); BuiltInVariable("gl_FragmentSizeNV", EbvFragmentSizeNV, symbolTable); BuiltInVariable("gl_InvocationsPerPixelNV", EbvInvocationsPerPixelNV, symbolTable); symbolTable.setVariableExtensions("gl_BaryCoordNV", 1, &E_GL_NV_fragment_shader_barycentric); symbolTable.setVariableExtensions("gl_BaryCoordNoPerspNV", 1, &E_GL_NV_fragment_shader_barycentric); BuiltInVariable("gl_BaryCoordNV", EbvBaryCoordNV, symbolTable); BuiltInVariable("gl_BaryCoordNoPerspNV", EbvBaryCoordNoPerspNV, symbolTable); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_FragSizeEXT", 1, &E_GL_EXT_fragment_invocation_density); symbolTable.setVariableExtensions("gl_FragInvocationCountEXT", 1, &E_GL_EXT_fragment_invocation_density); BuiltInVariable("gl_FragSizeEXT", EbvFragSizeEXT, symbolTable); BuiltInVariable("gl_FragInvocationCountEXT", EbvFragInvocationCountEXT, symbolTable); } symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth); symbolTable.setFunctionExtensions("clockARB", 1, &E_GL_ARB_shader_clock); symbolTable.setFunctionExtensions("clock2x32ARB", 1, &E_GL_ARB_shader_clock); symbolTable.setFunctionExtensions("clockRealtimeEXT", 1, &E_GL_EXT_shader_realtime_clock); symbolTable.setFunctionExtensions("clockRealtime2x32EXT", 1, &E_GL_EXT_shader_realtime_clock); if (profile == EEsProfile && version < 320) { symbolTable.setVariableExtensions("gl_PrimitiveID", Num_AEP_geometry_shader, AEP_geometry_shader); symbolTable.setVariableExtensions("gl_Layer", Num_AEP_geometry_shader, AEP_geometry_shader); } if (profile == EEsProfile && version < 320) { symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic); symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic); } if (profile != EEsProfile && version < 330 ) { symbolTable.setFunctionExtensions("floatBitsToInt", 1, &E_GL_ARB_shader_bit_encoding); symbolTable.setFunctionExtensions("floatBitsToUint", 1, &E_GL_ARB_shader_bit_encoding); symbolTable.setFunctionExtensions("intBitsToFloat", 1, &E_GL_ARB_shader_bit_encoding); symbolTable.setFunctionExtensions("uintBitsToFloat", 1, &E_GL_ARB_shader_bit_encoding); } if (profile != EEsProfile && version < 430 ) { symbolTable.setFunctionExtensions("imageSize", 1, &E_GL_ARB_shader_image_size); } // GL_ARB_shader_storage_buffer_object if (profile != EEsProfile && version < 430 ) { symbolTable.setFunctionExtensions("atomicAdd", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicMin", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicMax", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicAnd", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicOr", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicXor", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicExchange", 1, &E_GL_ARB_shader_storage_buffer_object); symbolTable.setFunctionExtensions("atomicCompSwap", 1, &E_GL_ARB_shader_storage_buffer_object); } // GL_ARB_shading_language_packing if (profile != EEsProfile && version < 400 ) { symbolTable.setFunctionExtensions("packUnorm2x16", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("unpackUnorm2x16", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("packSnorm4x8", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("packUnorm4x8", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("unpackSnorm4x8", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("unpackUnorm4x8", 1, &E_GL_ARB_shading_language_packing); } if (profile != EEsProfile && version < 420 ) { symbolTable.setFunctionExtensions("packSnorm2x16", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("unpackSnorm2x16", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("unpackHalf2x16", 1, &E_GL_ARB_shading_language_packing); symbolTable.setFunctionExtensions("packHalf2x16", 1, &E_GL_ARB_shading_language_packing); } symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); if (version >= 300 /* both ES and non-ES */) { symbolTable.setVariableExtensions("gl_ViewID_OVR", Num_OVR_multiview_EXTs, OVR_multiview_EXTs); BuiltInVariable("gl_ViewID_OVR", EbvViewIndex, symbolTable); } // GL_ARB_shader_ballot if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupBarrier", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrier", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrierBuffer", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupMemoryBarrierImage", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupElect", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setFunctionExtensions("subgroupAll", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupAny", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupAllEqual", 1, &E_GL_KHR_shader_subgroup_vote); symbolTable.setFunctionExtensions("subgroupBroadcast", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBroadcastFirst", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallot", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupInverseBallot", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotBitExtract", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotInclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotExclusiveBitCount", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotFindLSB", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupBallotFindMSB", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setFunctionExtensions("subgroupShuffle", 1, &E_GL_KHR_shader_subgroup_shuffle); symbolTable.setFunctionExtensions("subgroupShuffleXor", 1, &E_GL_KHR_shader_subgroup_shuffle); symbolTable.setFunctionExtensions("subgroupShuffleUp", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); symbolTable.setFunctionExtensions("subgroupShuffleDown", 1, &E_GL_KHR_shader_subgroup_shuffle_relative); symbolTable.setFunctionExtensions("subgroupAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupInclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveAdd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMul", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMin", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveMax", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveAnd", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveOr", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupExclusiveXor", 1, &E_GL_KHR_shader_subgroup_arithmetic); symbolTable.setFunctionExtensions("subgroupClusteredAdd", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMul", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMin", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredMax", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredAnd", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredOr", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupClusteredXor", 1, &E_GL_KHR_shader_subgroup_clustered); symbolTable.setFunctionExtensions("subgroupQuadBroadcast", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapHorizontal", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapVertical", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupQuadSwapDiagonal", 1, &E_GL_KHR_shader_subgroup_quad); symbolTable.setFunctionExtensions("subgroupPartitionNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedInclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAddNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMulNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMinNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveMaxNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveAndNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveOrNV", 1, &E_GL_NV_shader_subgroup_partitioned); symbolTable.setFunctionExtensions("subgroupPartitionedExclusiveXorNV", 1, &E_GL_NV_shader_subgroup_partitioned); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } if (profile == EEsProfile) { symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers); symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers); } if (spvVersion.vulkan > 0) { symbolTable.setVariableExtensions("gl_ScopeDevice", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeWorkgroup", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeSubgroup", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_ScopeInvocation", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsRelaxed", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsAcquire", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsRelease", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsAcquireRelease", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsMakeAvailable", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsMakeVisible", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_SemanticsVolatile", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsNone", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsBuffer", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsShared", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsImage", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setVariableExtensions("gl_StorageSemanticsOutput", 1, &E_GL_KHR_memory_scope_semantics); } symbolTable.setFunctionExtensions("helperInvocationEXT", 1, &E_GL_EXT_demote_to_helper_invocation); if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_ShadingRateEXT", 1, &E_GL_EXT_fragment_shading_rate); BuiltInVariable("gl_ShadingRateEXT", EbvShadingRateKHR, symbolTable); symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } #endif // !GLSLANG_WEB break; case EShLangCompute: BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable); #ifndef GLSLANG_WEB if ((profile != EEsProfile && version >= 140) || (profile == EEsProfile && version >= 310)) { symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview); } if (profile != EEsProfile && version < 430) { symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupCount", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupSize", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeUniformComponents", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeTextureImageUnits", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeImageUniforms", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounters", 1, &E_GL_ARB_compute_shader); symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounterBuffers", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("barrier", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierAtomicCounter", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierBuffer", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierImage", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_ARB_compute_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_ARB_compute_shader); } symbolTable.setFunctionExtensions("controlBarrier", 1, &E_GL_KHR_memory_scope_semantics); symbolTable.setFunctionExtensions("debugPrintfEXT", 1, &E_GL_EXT_debug_printf); // GL_ARB_shader_ballot if (profile != EEsProfile) { symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); } { const char *coopExt[2] = { E_GL_NV_cooperative_matrix, E_GL_NV_integer_cooperative_matrix }; symbolTable.setFunctionExtensions("coopMatLoadNV", 2, coopExt); symbolTable.setFunctionExtensions("coopMatStoreNV", 2, coopExt); symbolTable.setFunctionExtensions("coopMatMulAddNV", 2, coopExt); } if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_NV_compute_shader_derivatives); symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_NV_compute_shader_derivatives); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } #endif // !GLSLANG_WEB break; #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE) case EShLangRayGen: case EShLangIntersect: case EShLangAnyHit: case EShLangClosestHit: case EShLangMiss: case EShLangCallable: if (profile != EEsProfile && version >= 460) { const char *rtexts[] = { E_GL_NV_ray_tracing, E_GL_EXT_ray_tracing }; symbolTable.setVariableExtensions("gl_LaunchIDNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_LaunchIDEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_LaunchSizeNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_LaunchSizeEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_PrimitiveID", 2, rtexts); symbolTable.setVariableExtensions("gl_InstanceID", 2, rtexts); symbolTable.setVariableExtensions("gl_InstanceCustomIndexNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_InstanceCustomIndexEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_GeometryIndexEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayOriginNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayOriginEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayDirectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldRayDirectionEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayOriginNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayOriginEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayDirectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectRayDirectionEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_RayTminNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_RayTminEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_RayTmaxNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_RayTmaxEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_HitTNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_HitTEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_HitKindNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_HitKindEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectToWorldNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectToWorldEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_ObjectToWorld3x4EXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_WorldToObjectNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_WorldToObjectEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_WorldToObject3x4EXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_IncomingRayFlagsNV", 1, &E_GL_NV_ray_tracing); symbolTable.setVariableExtensions("gl_IncomingRayFlagsEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setVariableExtensions("gl_CurrentRayTimeNV", 1, &E_GL_NV_ray_tracing_motion_blur); symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); symbolTable.setFunctionExtensions("traceNV", 1, &E_GL_NV_ray_tracing); symbolTable.setFunctionExtensions("traceRayMotionNV", 1, &E_GL_NV_ray_tracing_motion_blur); symbolTable.setFunctionExtensions("traceRayEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setFunctionExtensions("reportIntersectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setFunctionExtensions("reportIntersectionEXT", 1, &E_GL_EXT_ray_tracing); symbolTable.setFunctionExtensions("ignoreIntersectionNV", 1, &E_GL_NV_ray_tracing); symbolTable.setFunctionExtensions("terminateRayNV", 1, &E_GL_NV_ray_tracing); symbolTable.setFunctionExtensions("executeCallableNV", 1, &E_GL_NV_ray_tracing); symbolTable.setFunctionExtensions("executeCallableEXT", 1, &E_GL_EXT_ray_tracing); BuiltInVariable("gl_LaunchIDNV", EbvLaunchId, symbolTable); BuiltInVariable("gl_LaunchIDEXT", EbvLaunchId, symbolTable); BuiltInVariable("gl_LaunchSizeNV", EbvLaunchSize, symbolTable); BuiltInVariable("gl_LaunchSizeEXT", EbvLaunchSize, symbolTable); BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_InstanceID", EbvInstanceId, symbolTable); BuiltInVariable("gl_InstanceCustomIndexNV", EbvInstanceCustomIndex,symbolTable); BuiltInVariable("gl_InstanceCustomIndexEXT", EbvInstanceCustomIndex,symbolTable); BuiltInVariable("gl_GeometryIndexEXT", EbvGeometryIndex, symbolTable); BuiltInVariable("gl_WorldRayOriginNV", EbvWorldRayOrigin, symbolTable); BuiltInVariable("gl_WorldRayOriginEXT", EbvWorldRayOrigin, symbolTable); BuiltInVariable("gl_WorldRayDirectionNV", EbvWorldRayDirection, symbolTable); BuiltInVariable("gl_WorldRayDirectionEXT", EbvWorldRayDirection, symbolTable); BuiltInVariable("gl_ObjectRayOriginNV", EbvObjectRayOrigin, symbolTable); BuiltInVariable("gl_ObjectRayOriginEXT", EbvObjectRayOrigin, symbolTable); BuiltInVariable("gl_ObjectRayDirectionNV", EbvObjectRayDirection, symbolTable); BuiltInVariable("gl_ObjectRayDirectionEXT", EbvObjectRayDirection, symbolTable); BuiltInVariable("gl_RayTminNV", EbvRayTmin, symbolTable); BuiltInVariable("gl_RayTminEXT", EbvRayTmin, symbolTable); BuiltInVariable("gl_RayTmaxNV", EbvRayTmax, symbolTable); BuiltInVariable("gl_RayTmaxEXT", EbvRayTmax, symbolTable); BuiltInVariable("gl_HitTNV", EbvHitT, symbolTable); BuiltInVariable("gl_HitTEXT", EbvHitT, symbolTable); BuiltInVariable("gl_HitKindNV", EbvHitKind, symbolTable); BuiltInVariable("gl_HitKindEXT", EbvHitKind, symbolTable); BuiltInVariable("gl_ObjectToWorldNV", EbvObjectToWorld, symbolTable); BuiltInVariable("gl_ObjectToWorldEXT", EbvObjectToWorld, symbolTable); BuiltInVariable("gl_ObjectToWorld3x4EXT", EbvObjectToWorld3x4, symbolTable); BuiltInVariable("gl_WorldToObjectNV", EbvWorldToObject, symbolTable); BuiltInVariable("gl_WorldToObjectEXT", EbvWorldToObject, symbolTable); BuiltInVariable("gl_WorldToObject3x4EXT", EbvWorldToObject3x4, symbolTable); BuiltInVariable("gl_IncomingRayFlagsNV", EbvIncomingRayFlags, symbolTable); BuiltInVariable("gl_IncomingRayFlagsEXT", EbvIncomingRayFlags, symbolTable); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); BuiltInVariable("gl_CurrentRayTimeNV", EbvCurrentRayTimeNV, symbolTable); // GL_ARB_shader_ballot symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); // GL_KHR_shader_subgroup symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } break; case EShLangMeshNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { // per-vertex builtins symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_Position", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PointSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistance", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistance", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshVerticesNV", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistance", EbvCullDistance, symbolTable); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_PositionPerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshVerticesNV", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", EbvClipDistancePerViewNV, symbolTable); BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", EbvCullDistancePerViewNV, symbolTable); // per-primitive builtins symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_PrimitiveID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_Layer", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportIndex", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMask", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshPrimitivesNV", "gl_PrimitiveID", EbvPrimitiveId, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_Layer", EbvLayer, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportIndex", EbvViewportIndex, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMask", EbvViewportMaskNV, symbolTable); // per-view per-primitive builtins symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", EbvLayerPerViewNV, symbolTable); BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable); // other builtins symbolTable.setVariableExtensions("gl_PrimitiveCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_PrimitiveCountNV", EbvPrimitiveCountNV, symbolTable); BuiltInVariable("gl_PrimitiveIndicesNV", EbvPrimitiveIndicesNV, symbolTable); BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); // builtin constants symbolTable.setVariableExtensions("gl_MaxMeshOutputVerticesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshOutputPrimitivesNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); // builtin functions symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); } if (profile != EEsProfile && version >= 450) { // GL_EXT_device_group symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); // GL_ARB_shader_draw_parameters symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); if (version >= 460) { BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } // GL_ARB_shader_ballot symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } break; case EShLangTaskNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.setVariableExtensions("gl_TaskCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable); BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable); BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable); BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable); BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable); BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable); BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable); BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable); symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader); symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader); symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader); } if (profile != EEsProfile && version >= 450) { // GL_EXT_device_group symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group); BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable); // GL_ARB_shader_draw_parameters symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable); if (version >= 460) { BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable); } // GL_ARB_shader_ballot symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot); symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot); BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable); BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable); BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable); BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable); BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable); BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable); if (spvVersion.vulkan > 0) // Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable); else BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic); symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot); symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot); BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable); BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable); BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable); BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable); BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable); BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable); BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable); BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable); BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable); symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic); // GL_NV_shader_sm_builtins symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); BuiltInVariable("gl_WarpsPerSMNV", EbvWarpsPerSM, symbolTable); BuiltInVariable("gl_SMCountNV", EbvSMCount, symbolTable); BuiltInVariable("gl_WarpIDNV", EbvWarpID, symbolTable); BuiltInVariable("gl_SMIDNV", EbvSMID, symbolTable); } if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 450)) { symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate); } break; #endif default: assert(false && "Language not supported"); break; } // // Next, identify which built-ins have a mapping to an operator. // If PureOperatorBuiltins is false, those that are not identified as such are // expected to be resolved through a library of functions, versus as // operations. // relateTabledBuiltins(version, profile, spvVersion, language, symbolTable); #ifndef GLSLANG_WEB symbolTable.relateToOperator("doubleBitsToInt64", EOpDoubleBitsToInt64); symbolTable.relateToOperator("doubleBitsToUint64", EOpDoubleBitsToUint64); symbolTable.relateToOperator("int64BitsToDouble", EOpInt64BitsToDouble); symbolTable.relateToOperator("uint64BitsToDouble", EOpUint64BitsToDouble); symbolTable.relateToOperator("halfBitsToInt16", EOpFloat16BitsToInt16); symbolTable.relateToOperator("halfBitsToUint16", EOpFloat16BitsToUint16); symbolTable.relateToOperator("float16BitsToInt16", EOpFloat16BitsToInt16); symbolTable.relateToOperator("float16BitsToUint16", EOpFloat16BitsToUint16); symbolTable.relateToOperator("int16BitsToFloat16", EOpInt16BitsToFloat16); symbolTable.relateToOperator("uint16BitsToFloat16", EOpUint16BitsToFloat16); symbolTable.relateToOperator("int16BitsToHalf", EOpInt16BitsToFloat16); symbolTable.relateToOperator("uint16BitsToHalf", EOpUint16BitsToFloat16); symbolTable.relateToOperator("packSnorm4x8", EOpPackSnorm4x8); symbolTable.relateToOperator("unpackSnorm4x8", EOpUnpackSnorm4x8); symbolTable.relateToOperator("packUnorm4x8", EOpPackUnorm4x8); symbolTable.relateToOperator("unpackUnorm4x8", EOpUnpackUnorm4x8); symbolTable.relateToOperator("packDouble2x32", EOpPackDouble2x32); symbolTable.relateToOperator("unpackDouble2x32", EOpUnpackDouble2x32); symbolTable.relateToOperator("packInt2x32", EOpPackInt2x32); symbolTable.relateToOperator("unpackInt2x32", EOpUnpackInt2x32); symbolTable.relateToOperator("packUint2x32", EOpPackUint2x32); symbolTable.relateToOperator("unpackUint2x32", EOpUnpackUint2x32); symbolTable.relateToOperator("packInt2x16", EOpPackInt2x16); symbolTable.relateToOperator("unpackInt2x16", EOpUnpackInt2x16); symbolTable.relateToOperator("packUint2x16", EOpPackUint2x16); symbolTable.relateToOperator("unpackUint2x16", EOpUnpackUint2x16); symbolTable.relateToOperator("packInt4x16", EOpPackInt4x16); symbolTable.relateToOperator("unpackInt4x16", EOpUnpackInt4x16); symbolTable.relateToOperator("packUint4x16", EOpPackUint4x16); symbolTable.relateToOperator("unpackUint4x16", EOpUnpackUint4x16); symbolTable.relateToOperator("packFloat2x16", EOpPackFloat2x16); symbolTable.relateToOperator("unpackFloat2x16", EOpUnpackFloat2x16); symbolTable.relateToOperator("pack16", EOpPack16); symbolTable.relateToOperator("pack32", EOpPack32); symbolTable.relateToOperator("pack64", EOpPack64); symbolTable.relateToOperator("unpack32", EOpUnpack32); symbolTable.relateToOperator("unpack16", EOpUnpack16); symbolTable.relateToOperator("unpack8", EOpUnpack8); symbolTable.relateToOperator("controlBarrier", EOpBarrier); symbolTable.relateToOperator("memoryBarrierAtomicCounter", EOpMemoryBarrierAtomicCounter); symbolTable.relateToOperator("memoryBarrierImage", EOpMemoryBarrierImage); if (spvVersion.vulkanRelaxed) { // // functions signature have been replaced to take uint operations on buffer variables // remap atomic counter functions to atomic operations // symbolTable.relateToOperator("memoryBarrierAtomicCounter", EOpMemoryBarrierBuffer); } symbolTable.relateToOperator("atomicLoad", EOpAtomicLoad); symbolTable.relateToOperator("atomicStore", EOpAtomicStore); symbolTable.relateToOperator("atomicCounterIncrement", EOpAtomicCounterIncrement); symbolTable.relateToOperator("atomicCounterDecrement", EOpAtomicCounterDecrement); symbolTable.relateToOperator("atomicCounter", EOpAtomicCounter); if (spvVersion.vulkanRelaxed) { // // functions signature have been replaced to take uint operations // remap atomic counter functions to atomic operations // // these atomic counter functions do not match signatures of glsl // atomic functions, so they will be remapped to semantically // equivalent functions in the parser // symbolTable.relateToOperator("atomicCounterIncrement", EOpNull); symbolTable.relateToOperator("atomicCounterDecrement", EOpNull); symbolTable.relateToOperator("atomicCounter", EOpNull); } symbolTable.relateToOperator("clockARB", EOpReadClockSubgroupKHR); symbolTable.relateToOperator("clock2x32ARB", EOpReadClockSubgroupKHR); symbolTable.relateToOperator("clockRealtimeEXT", EOpReadClockDeviceKHR); symbolTable.relateToOperator("clockRealtime2x32EXT", EOpReadClockDeviceKHR); if (profile != EEsProfile && version == 450) { symbolTable.relateToOperator("atomicCounterAddARB", EOpAtomicCounterAdd); symbolTable.relateToOperator("atomicCounterSubtractARB", EOpAtomicCounterSubtract); symbolTable.relateToOperator("atomicCounterMinARB", EOpAtomicCounterMin); symbolTable.relateToOperator("atomicCounterMaxARB", EOpAtomicCounterMax); symbolTable.relateToOperator("atomicCounterAndARB", EOpAtomicCounterAnd); symbolTable.relateToOperator("atomicCounterOrARB", EOpAtomicCounterOr); symbolTable.relateToOperator("atomicCounterXorARB", EOpAtomicCounterXor); symbolTable.relateToOperator("atomicCounterExchangeARB", EOpAtomicCounterExchange); symbolTable.relateToOperator("atomicCounterCompSwapARB", EOpAtomicCounterCompSwap); } if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("atomicCounterAdd", EOpAtomicCounterAdd); symbolTable.relateToOperator("atomicCounterSubtract", EOpAtomicCounterSubtract); symbolTable.relateToOperator("atomicCounterMin", EOpAtomicCounterMin); symbolTable.relateToOperator("atomicCounterMax", EOpAtomicCounterMax); symbolTable.relateToOperator("atomicCounterAnd", EOpAtomicCounterAnd); symbolTable.relateToOperator("atomicCounterOr", EOpAtomicCounterOr); symbolTable.relateToOperator("atomicCounterXor", EOpAtomicCounterXor); symbolTable.relateToOperator("atomicCounterExchange", EOpAtomicCounterExchange); symbolTable.relateToOperator("atomicCounterCompSwap", EOpAtomicCounterCompSwap); } if (spvVersion.vulkanRelaxed) { // // functions signature have been replaced to take 'uint' instead of 'atomic_uint' // remap atomic counter functions to non-counter atomic ops so // functions act as aliases to non-counter atomic ops // symbolTable.relateToOperator("atomicCounterAdd", EOpAtomicAdd); symbolTable.relateToOperator("atomicCounterSubtract", EOpAtomicSubtract); symbolTable.relateToOperator("atomicCounterMin", EOpAtomicMin); symbolTable.relateToOperator("atomicCounterMax", EOpAtomicMax); symbolTable.relateToOperator("atomicCounterAnd", EOpAtomicAnd); symbolTable.relateToOperator("atomicCounterOr", EOpAtomicOr); symbolTable.relateToOperator("atomicCounterXor", EOpAtomicXor); symbolTable.relateToOperator("atomicCounterExchange", EOpAtomicExchange); symbolTable.relateToOperator("atomicCounterCompSwap", EOpAtomicCompSwap); } symbolTable.relateToOperator("fma", EOpFma); symbolTable.relateToOperator("frexp", EOpFrexp); symbolTable.relateToOperator("ldexp", EOpLdexp); symbolTable.relateToOperator("uaddCarry", EOpAddCarry); symbolTable.relateToOperator("usubBorrow", EOpSubBorrow); symbolTable.relateToOperator("umulExtended", EOpUMulExtended); symbolTable.relateToOperator("imulExtended", EOpIMulExtended); symbolTable.relateToOperator("bitfieldExtract", EOpBitfieldExtract); symbolTable.relateToOperator("bitfieldInsert", EOpBitfieldInsert); symbolTable.relateToOperator("bitfieldReverse", EOpBitFieldReverse); symbolTable.relateToOperator("bitCount", EOpBitCount); symbolTable.relateToOperator("findLSB", EOpFindLSB); symbolTable.relateToOperator("findMSB", EOpFindMSB); symbolTable.relateToOperator("helperInvocationEXT", EOpIsHelperInvocation); symbolTable.relateToOperator("countLeadingZeros", EOpCountLeadingZeros); symbolTable.relateToOperator("countTrailingZeros", EOpCountTrailingZeros); symbolTable.relateToOperator("absoluteDifference", EOpAbsDifference); symbolTable.relateToOperator("addSaturate", EOpAddSaturate); symbolTable.relateToOperator("subtractSaturate", EOpSubSaturate); symbolTable.relateToOperator("average", EOpAverage); symbolTable.relateToOperator("averageRounded", EOpAverageRounded); symbolTable.relateToOperator("multiply32x16", EOpMul32x16); symbolTable.relateToOperator("debugPrintfEXT", EOpDebugPrintf); if (PureOperatorBuiltins) { symbolTable.relateToOperator("imageSize", EOpImageQuerySize); symbolTable.relateToOperator("imageSamples", EOpImageQuerySamples); symbolTable.relateToOperator("imageLoad", EOpImageLoad); symbolTable.relateToOperator("imageStore", EOpImageStore); symbolTable.relateToOperator("imageAtomicAdd", EOpImageAtomicAdd); symbolTable.relateToOperator("imageAtomicMin", EOpImageAtomicMin); symbolTable.relateToOperator("imageAtomicMax", EOpImageAtomicMax); symbolTable.relateToOperator("imageAtomicAnd", EOpImageAtomicAnd); symbolTable.relateToOperator("imageAtomicOr", EOpImageAtomicOr); symbolTable.relateToOperator("imageAtomicXor", EOpImageAtomicXor); symbolTable.relateToOperator("imageAtomicExchange", EOpImageAtomicExchange); symbolTable.relateToOperator("imageAtomicCompSwap", EOpImageAtomicCompSwap); symbolTable.relateToOperator("imageAtomicLoad", EOpImageAtomicLoad); symbolTable.relateToOperator("imageAtomicStore", EOpImageAtomicStore); symbolTable.relateToOperator("subpassLoad", EOpSubpassLoad); symbolTable.relateToOperator("subpassLoadMS", EOpSubpassLoadMS); symbolTable.relateToOperator("textureGather", EOpTextureGather); symbolTable.relateToOperator("textureGatherOffset", EOpTextureGatherOffset); symbolTable.relateToOperator("textureGatherOffsets", EOpTextureGatherOffsets); symbolTable.relateToOperator("noise1", EOpNoise); symbolTable.relateToOperator("noise2", EOpNoise); symbolTable.relateToOperator("noise3", EOpNoise); symbolTable.relateToOperator("noise4", EOpNoise); symbolTable.relateToOperator("textureFootprintNV", EOpImageSampleFootprintNV); symbolTable.relateToOperator("textureFootprintClampNV", EOpImageSampleFootprintClampNV); symbolTable.relateToOperator("textureFootprintLodNV", EOpImageSampleFootprintLodNV); symbolTable.relateToOperator("textureFootprintGradNV", EOpImageSampleFootprintGradNV); symbolTable.relateToOperator("textureFootprintGradClampNV", EOpImageSampleFootprintGradClampNV); if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) symbolTable.relateToOperator("ftransform", EOpFtransform); if (spvVersion.spv == 0 && (IncludeLegacy(version, profile, spvVersion) || (profile == EEsProfile && version == 100))) { symbolTable.relateToOperator("texture1D", EOpTexture); symbolTable.relateToOperator("texture1DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture1DProj", EOpTextureProj); symbolTable.relateToOperator("texture1DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture1DLod", EOpTextureLod); symbolTable.relateToOperator("texture1DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("texture2DRect", EOpTexture); symbolTable.relateToOperator("texture2DRectProj", EOpTextureProj); symbolTable.relateToOperator("texture2DRectGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture2DRectProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow2DRect", EOpTexture); symbolTable.relateToOperator("shadow2DRectProj", EOpTextureProj); symbolTable.relateToOperator("shadow2DRectGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow2DRectProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture2D", EOpTexture); symbolTable.relateToOperator("texture2DProj", EOpTextureProj); symbolTable.relateToOperator("texture2DGradEXT", EOpTextureGrad); symbolTable.relateToOperator("texture2DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture2DProjGradEXT", EOpTextureProjGrad); symbolTable.relateToOperator("texture2DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture2DLod", EOpTextureLod); symbolTable.relateToOperator("texture2DLodEXT", EOpTextureLod); symbolTable.relateToOperator("texture2DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("texture2DProjLodEXT", EOpTextureProjLod); symbolTable.relateToOperator("texture3D", EOpTexture); symbolTable.relateToOperator("texture3DGradARB", EOpTextureGrad); symbolTable.relateToOperator("texture3DProj", EOpTextureProj); symbolTable.relateToOperator("texture3DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("texture3DLod", EOpTextureLod); symbolTable.relateToOperator("texture3DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("textureCube", EOpTexture); symbolTable.relateToOperator("textureCubeGradEXT", EOpTextureGrad); symbolTable.relateToOperator("textureCubeGradARB", EOpTextureGrad); symbolTable.relateToOperator("textureCubeLod", EOpTextureLod); symbolTable.relateToOperator("textureCubeLodEXT", EOpTextureLod); symbolTable.relateToOperator("shadow1D", EOpTexture); symbolTable.relateToOperator("shadow1DGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow2D", EOpTexture); symbolTable.relateToOperator("shadow2DGradARB", EOpTextureGrad); symbolTable.relateToOperator("shadow1DProj", EOpTextureProj); symbolTable.relateToOperator("shadow2DProj", EOpTextureProj); symbolTable.relateToOperator("shadow1DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow2DProjGradARB", EOpTextureProjGrad); symbolTable.relateToOperator("shadow1DLod", EOpTextureLod); symbolTable.relateToOperator("shadow2DLod", EOpTextureLod); symbolTable.relateToOperator("shadow1DProjLod", EOpTextureProjLod); symbolTable.relateToOperator("shadow2DProjLod", EOpTextureProjLod); } if (profile != EEsProfile) { symbolTable.relateToOperator("sparseTextureARB", EOpSparseTexture); symbolTable.relateToOperator("sparseTextureLodARB", EOpSparseTextureLod); symbolTable.relateToOperator("sparseTextureOffsetARB", EOpSparseTextureOffset); symbolTable.relateToOperator("sparseTexelFetchARB", EOpSparseTextureFetch); symbolTable.relateToOperator("sparseTexelFetchOffsetARB", EOpSparseTextureFetchOffset); symbolTable.relateToOperator("sparseTextureLodOffsetARB", EOpSparseTextureLodOffset); symbolTable.relateToOperator("sparseTextureGradARB", EOpSparseTextureGrad); symbolTable.relateToOperator("sparseTextureGradOffsetARB", EOpSparseTextureGradOffset); symbolTable.relateToOperator("sparseTextureGatherARB", EOpSparseTextureGather); symbolTable.relateToOperator("sparseTextureGatherOffsetARB", EOpSparseTextureGatherOffset); symbolTable.relateToOperator("sparseTextureGatherOffsetsARB", EOpSparseTextureGatherOffsets); symbolTable.relateToOperator("sparseImageLoadARB", EOpSparseImageLoad); symbolTable.relateToOperator("sparseTexelsResidentARB", EOpSparseTexelsResident); symbolTable.relateToOperator("sparseTextureClampARB", EOpSparseTextureClamp); symbolTable.relateToOperator("sparseTextureOffsetClampARB", EOpSparseTextureOffsetClamp); symbolTable.relateToOperator("sparseTextureGradClampARB", EOpSparseTextureGradClamp); symbolTable.relateToOperator("sparseTextureGradOffsetClampARB", EOpSparseTextureGradOffsetClamp); symbolTable.relateToOperator("textureClampARB", EOpTextureClamp); symbolTable.relateToOperator("textureOffsetClampARB", EOpTextureOffsetClamp); symbolTable.relateToOperator("textureGradClampARB", EOpTextureGradClamp); symbolTable.relateToOperator("textureGradOffsetClampARB", EOpTextureGradOffsetClamp); symbolTable.relateToOperator("ballotARB", EOpBallot); symbolTable.relateToOperator("readInvocationARB", EOpReadInvocation); symbolTable.relateToOperator("readFirstInvocationARB", EOpReadFirstInvocation); if (version >= 430) { symbolTable.relateToOperator("anyInvocationARB", EOpAnyInvocation); symbolTable.relateToOperator("allInvocationsARB", EOpAllInvocations); symbolTable.relateToOperator("allInvocationsEqualARB", EOpAllInvocationsEqual); } if (version >= 460) { symbolTable.relateToOperator("anyInvocation", EOpAnyInvocation); symbolTable.relateToOperator("allInvocations", EOpAllInvocations); symbolTable.relateToOperator("allInvocationsEqual", EOpAllInvocationsEqual); } symbolTable.relateToOperator("minInvocationsAMD", EOpMinInvocations); symbolTable.relateToOperator("maxInvocationsAMD", EOpMaxInvocations); symbolTable.relateToOperator("addInvocationsAMD", EOpAddInvocations); symbolTable.relateToOperator("minInvocationsNonUniformAMD", EOpMinInvocationsNonUniform); symbolTable.relateToOperator("maxInvocationsNonUniformAMD", EOpMaxInvocationsNonUniform); symbolTable.relateToOperator("addInvocationsNonUniformAMD", EOpAddInvocationsNonUniform); symbolTable.relateToOperator("minInvocationsInclusiveScanAMD", EOpMinInvocationsInclusiveScan); symbolTable.relateToOperator("maxInvocationsInclusiveScanAMD", EOpMaxInvocationsInclusiveScan); symbolTable.relateToOperator("addInvocationsInclusiveScanAMD", EOpAddInvocationsInclusiveScan); symbolTable.relateToOperator("minInvocationsInclusiveScanNonUniformAMD", EOpMinInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("maxInvocationsInclusiveScanNonUniformAMD", EOpMaxInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("addInvocationsInclusiveScanNonUniformAMD", EOpAddInvocationsInclusiveScanNonUniform); symbolTable.relateToOperator("minInvocationsExclusiveScanAMD", EOpMinInvocationsExclusiveScan); symbolTable.relateToOperator("maxInvocationsExclusiveScanAMD", EOpMaxInvocationsExclusiveScan); symbolTable.relateToOperator("addInvocationsExclusiveScanAMD", EOpAddInvocationsExclusiveScan); symbolTable.relateToOperator("minInvocationsExclusiveScanNonUniformAMD", EOpMinInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("maxInvocationsExclusiveScanNonUniformAMD", EOpMaxInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("addInvocationsExclusiveScanNonUniformAMD", EOpAddInvocationsExclusiveScanNonUniform); symbolTable.relateToOperator("swizzleInvocationsAMD", EOpSwizzleInvocations); symbolTable.relateToOperator("swizzleInvocationsMaskedAMD", EOpSwizzleInvocationsMasked); symbolTable.relateToOperator("writeInvocationAMD", EOpWriteInvocation); symbolTable.relateToOperator("mbcntAMD", EOpMbcnt); symbolTable.relateToOperator("min3", EOpMin3); symbolTable.relateToOperator("max3", EOpMax3); symbolTable.relateToOperator("mid3", EOpMid3); symbolTable.relateToOperator("cubeFaceIndexAMD", EOpCubeFaceIndex); symbolTable.relateToOperator("cubeFaceCoordAMD", EOpCubeFaceCoord); symbolTable.relateToOperator("timeAMD", EOpTime); symbolTable.relateToOperator("textureGatherLodAMD", EOpTextureGatherLod); symbolTable.relateToOperator("textureGatherLodOffsetAMD", EOpTextureGatherLodOffset); symbolTable.relateToOperator("textureGatherLodOffsetsAMD", EOpTextureGatherLodOffsets); symbolTable.relateToOperator("sparseTextureGatherLodAMD", EOpSparseTextureGatherLod); symbolTable.relateToOperator("sparseTextureGatherLodOffsetAMD", EOpSparseTextureGatherLodOffset); symbolTable.relateToOperator("sparseTextureGatherLodOffsetsAMD", EOpSparseTextureGatherLodOffsets); symbolTable.relateToOperator("imageLoadLodAMD", EOpImageLoadLod); symbolTable.relateToOperator("imageStoreLodAMD", EOpImageStoreLod); symbolTable.relateToOperator("sparseImageLoadLodAMD", EOpSparseImageLoadLod); symbolTable.relateToOperator("fragmentMaskFetchAMD", EOpFragmentMaskFetch); symbolTable.relateToOperator("fragmentFetchAMD", EOpFragmentFetch); } // GL_KHR_shader_subgroup if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 140)) { symbolTable.relateToOperator("subgroupBarrier", EOpSubgroupBarrier); symbolTable.relateToOperator("subgroupMemoryBarrier", EOpSubgroupMemoryBarrier); symbolTable.relateToOperator("subgroupMemoryBarrierBuffer", EOpSubgroupMemoryBarrierBuffer); symbolTable.relateToOperator("subgroupMemoryBarrierImage", EOpSubgroupMemoryBarrierImage); symbolTable.relateToOperator("subgroupElect", EOpSubgroupElect); symbolTable.relateToOperator("subgroupAll", EOpSubgroupAll); symbolTable.relateToOperator("subgroupAny", EOpSubgroupAny); symbolTable.relateToOperator("subgroupAllEqual", EOpSubgroupAllEqual); symbolTable.relateToOperator("subgroupBroadcast", EOpSubgroupBroadcast); symbolTable.relateToOperator("subgroupBroadcastFirst", EOpSubgroupBroadcastFirst); symbolTable.relateToOperator("subgroupBallot", EOpSubgroupBallot); symbolTable.relateToOperator("subgroupInverseBallot", EOpSubgroupInverseBallot); symbolTable.relateToOperator("subgroupBallotBitExtract", EOpSubgroupBallotBitExtract); symbolTable.relateToOperator("subgroupBallotBitCount", EOpSubgroupBallotBitCount); symbolTable.relateToOperator("subgroupBallotInclusiveBitCount", EOpSubgroupBallotInclusiveBitCount); symbolTable.relateToOperator("subgroupBallotExclusiveBitCount", EOpSubgroupBallotExclusiveBitCount); symbolTable.relateToOperator("subgroupBallotFindLSB", EOpSubgroupBallotFindLSB); symbolTable.relateToOperator("subgroupBallotFindMSB", EOpSubgroupBallotFindMSB); symbolTable.relateToOperator("subgroupShuffle", EOpSubgroupShuffle); symbolTable.relateToOperator("subgroupShuffleXor", EOpSubgroupShuffleXor); symbolTable.relateToOperator("subgroupShuffleUp", EOpSubgroupShuffleUp); symbolTable.relateToOperator("subgroupShuffleDown", EOpSubgroupShuffleDown); symbolTable.relateToOperator("subgroupAdd", EOpSubgroupAdd); symbolTable.relateToOperator("subgroupMul", EOpSubgroupMul); symbolTable.relateToOperator("subgroupMin", EOpSubgroupMin); symbolTable.relateToOperator("subgroupMax", EOpSubgroupMax); symbolTable.relateToOperator("subgroupAnd", EOpSubgroupAnd); symbolTable.relateToOperator("subgroupOr", EOpSubgroupOr); symbolTable.relateToOperator("subgroupXor", EOpSubgroupXor); symbolTable.relateToOperator("subgroupInclusiveAdd", EOpSubgroupInclusiveAdd); symbolTable.relateToOperator("subgroupInclusiveMul", EOpSubgroupInclusiveMul); symbolTable.relateToOperator("subgroupInclusiveMin", EOpSubgroupInclusiveMin); symbolTable.relateToOperator("subgroupInclusiveMax", EOpSubgroupInclusiveMax); symbolTable.relateToOperator("subgroupInclusiveAnd", EOpSubgroupInclusiveAnd); symbolTable.relateToOperator("subgroupInclusiveOr", EOpSubgroupInclusiveOr); symbolTable.relateToOperator("subgroupInclusiveXor", EOpSubgroupInclusiveXor); symbolTable.relateToOperator("subgroupExclusiveAdd", EOpSubgroupExclusiveAdd); symbolTable.relateToOperator("subgroupExclusiveMul", EOpSubgroupExclusiveMul); symbolTable.relateToOperator("subgroupExclusiveMin", EOpSubgroupExclusiveMin); symbolTable.relateToOperator("subgroupExclusiveMax", EOpSubgroupExclusiveMax); symbolTable.relateToOperator("subgroupExclusiveAnd", EOpSubgroupExclusiveAnd); symbolTable.relateToOperator("subgroupExclusiveOr", EOpSubgroupExclusiveOr); symbolTable.relateToOperator("subgroupExclusiveXor", EOpSubgroupExclusiveXor); symbolTable.relateToOperator("subgroupClusteredAdd", EOpSubgroupClusteredAdd); symbolTable.relateToOperator("subgroupClusteredMul", EOpSubgroupClusteredMul); symbolTable.relateToOperator("subgroupClusteredMin", EOpSubgroupClusteredMin); symbolTable.relateToOperator("subgroupClusteredMax", EOpSubgroupClusteredMax); symbolTable.relateToOperator("subgroupClusteredAnd", EOpSubgroupClusteredAnd); symbolTable.relateToOperator("subgroupClusteredOr", EOpSubgroupClusteredOr); symbolTable.relateToOperator("subgroupClusteredXor", EOpSubgroupClusteredXor); symbolTable.relateToOperator("subgroupQuadBroadcast", EOpSubgroupQuadBroadcast); symbolTable.relateToOperator("subgroupQuadSwapHorizontal", EOpSubgroupQuadSwapHorizontal); symbolTable.relateToOperator("subgroupQuadSwapVertical", EOpSubgroupQuadSwapVertical); symbolTable.relateToOperator("subgroupQuadSwapDiagonal", EOpSubgroupQuadSwapDiagonal); symbolTable.relateToOperator("subgroupPartitionNV", EOpSubgroupPartition); symbolTable.relateToOperator("subgroupPartitionedAddNV", EOpSubgroupPartitionedAdd); symbolTable.relateToOperator("subgroupPartitionedMulNV", EOpSubgroupPartitionedMul); symbolTable.relateToOperator("subgroupPartitionedMinNV", EOpSubgroupPartitionedMin); symbolTable.relateToOperator("subgroupPartitionedMaxNV", EOpSubgroupPartitionedMax); symbolTable.relateToOperator("subgroupPartitionedAndNV", EOpSubgroupPartitionedAnd); symbolTable.relateToOperator("subgroupPartitionedOrNV", EOpSubgroupPartitionedOr); symbolTable.relateToOperator("subgroupPartitionedXorNV", EOpSubgroupPartitionedXor); symbolTable.relateToOperator("subgroupPartitionedInclusiveAddNV", EOpSubgroupPartitionedInclusiveAdd); symbolTable.relateToOperator("subgroupPartitionedInclusiveMulNV", EOpSubgroupPartitionedInclusiveMul); symbolTable.relateToOperator("subgroupPartitionedInclusiveMinNV", EOpSubgroupPartitionedInclusiveMin); symbolTable.relateToOperator("subgroupPartitionedInclusiveMaxNV", EOpSubgroupPartitionedInclusiveMax); symbolTable.relateToOperator("subgroupPartitionedInclusiveAndNV", EOpSubgroupPartitionedInclusiveAnd); symbolTable.relateToOperator("subgroupPartitionedInclusiveOrNV", EOpSubgroupPartitionedInclusiveOr); symbolTable.relateToOperator("subgroupPartitionedInclusiveXorNV", EOpSubgroupPartitionedInclusiveXor); symbolTable.relateToOperator("subgroupPartitionedExclusiveAddNV", EOpSubgroupPartitionedExclusiveAdd); symbolTable.relateToOperator("subgroupPartitionedExclusiveMulNV", EOpSubgroupPartitionedExclusiveMul); symbolTable.relateToOperator("subgroupPartitionedExclusiveMinNV", EOpSubgroupPartitionedExclusiveMin); symbolTable.relateToOperator("subgroupPartitionedExclusiveMaxNV", EOpSubgroupPartitionedExclusiveMax); symbolTable.relateToOperator("subgroupPartitionedExclusiveAndNV", EOpSubgroupPartitionedExclusiveAnd); symbolTable.relateToOperator("subgroupPartitionedExclusiveOrNV", EOpSubgroupPartitionedExclusiveOr); symbolTable.relateToOperator("subgroupPartitionedExclusiveXorNV", EOpSubgroupPartitionedExclusiveXor); } if (profile == EEsProfile) { symbolTable.relateToOperator("shadow2DEXT", EOpTexture); symbolTable.relateToOperator("shadow2DProjEXT", EOpTextureProj); } } switch(language) { case EShLangVertex: break; case EShLangTessControl: case EShLangTessEvaluation: break; case EShLangGeometry: symbolTable.relateToOperator("EmitStreamVertex", EOpEmitStreamVertex); symbolTable.relateToOperator("EndStreamPrimitive", EOpEndStreamPrimitive); symbolTable.relateToOperator("EmitVertex", EOpEmitVertex); symbolTable.relateToOperator("EndPrimitive", EOpEndPrimitive); break; case EShLangFragment: if (profile != EEsProfile && version >= 400) { symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); symbolTable.relateToOperator("fwidthCoarse", EOpFwidthCoarse); } if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("rayQueryInitializeEXT", EOpRayQueryInitialize); symbolTable.relateToOperator("rayQueryTerminateEXT", EOpRayQueryTerminate); symbolTable.relateToOperator("rayQueryGenerateIntersectionEXT", EOpRayQueryGenerateIntersection); symbolTable.relateToOperator("rayQueryConfirmIntersectionEXT", EOpRayQueryConfirmIntersection); symbolTable.relateToOperator("rayQueryProceedEXT", EOpRayQueryProceed); symbolTable.relateToOperator("rayQueryGetIntersectionTypeEXT", EOpRayQueryGetIntersectionType); symbolTable.relateToOperator("rayQueryGetRayTMinEXT", EOpRayQueryGetRayTMin); symbolTable.relateToOperator("rayQueryGetRayFlagsEXT", EOpRayQueryGetRayFlags); symbolTable.relateToOperator("rayQueryGetIntersectionTEXT", EOpRayQueryGetIntersectionT); symbolTable.relateToOperator("rayQueryGetIntersectionInstanceCustomIndexEXT", EOpRayQueryGetIntersectionInstanceCustomIndex); symbolTable.relateToOperator("rayQueryGetIntersectionInstanceIdEXT", EOpRayQueryGetIntersectionInstanceId); symbolTable.relateToOperator("rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT", EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset); symbolTable.relateToOperator("rayQueryGetIntersectionGeometryIndexEXT", EOpRayQueryGetIntersectionGeometryIndex); symbolTable.relateToOperator("rayQueryGetIntersectionPrimitiveIndexEXT", EOpRayQueryGetIntersectionPrimitiveIndex); symbolTable.relateToOperator("rayQueryGetIntersectionBarycentricsEXT", EOpRayQueryGetIntersectionBarycentrics); symbolTable.relateToOperator("rayQueryGetIntersectionFrontFaceEXT", EOpRayQueryGetIntersectionFrontFace); symbolTable.relateToOperator("rayQueryGetIntersectionCandidateAABBOpaqueEXT", EOpRayQueryGetIntersectionCandidateAABBOpaque); symbolTable.relateToOperator("rayQueryGetIntersectionObjectRayDirectionEXT", EOpRayQueryGetIntersectionObjectRayDirection); symbolTable.relateToOperator("rayQueryGetIntersectionObjectRayOriginEXT", EOpRayQueryGetIntersectionObjectRayOrigin); symbolTable.relateToOperator("rayQueryGetWorldRayDirectionEXT", EOpRayQueryGetWorldRayDirection); symbolTable.relateToOperator("rayQueryGetWorldRayOriginEXT", EOpRayQueryGetWorldRayOrigin); symbolTable.relateToOperator("rayQueryGetIntersectionObjectToWorldEXT", EOpRayQueryGetIntersectionObjectToWorld); symbolTable.relateToOperator("rayQueryGetIntersectionWorldToObjectEXT", EOpRayQueryGetIntersectionWorldToObject); } symbolTable.relateToOperator("interpolateAtCentroid", EOpInterpolateAtCentroid); symbolTable.relateToOperator("interpolateAtSample", EOpInterpolateAtSample); symbolTable.relateToOperator("interpolateAtOffset", EOpInterpolateAtOffset); if (profile != EEsProfile) symbolTable.relateToOperator("interpolateAtVertexAMD", EOpInterpolateAtVertex); symbolTable.relateToOperator("beginInvocationInterlockARB", EOpBeginInvocationInterlock); symbolTable.relateToOperator("endInvocationInterlockARB", EOpEndInvocationInterlock); break; case EShLangCompute: symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared); if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("dFdx", EOpDPdx); symbolTable.relateToOperator("dFdy", EOpDPdy); symbolTable.relateToOperator("fwidth", EOpFwidth); symbolTable.relateToOperator("dFdxFine", EOpDPdxFine); symbolTable.relateToOperator("dFdyFine", EOpDPdyFine); symbolTable.relateToOperator("fwidthFine", EOpFwidthFine); symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse); symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse); symbolTable.relateToOperator("fwidthCoarse",EOpFwidthCoarse); } symbolTable.relateToOperator("coopMatLoadNV", EOpCooperativeMatrixLoad); symbolTable.relateToOperator("coopMatStoreNV", EOpCooperativeMatrixStore); symbolTable.relateToOperator("coopMatMulAddNV", EOpCooperativeMatrixMulAdd); break; case EShLangRayGen: case EShLangClosestHit: case EShLangMiss: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("traceNV", EOpTraceNV); symbolTable.relateToOperator("traceRayMotionNV", EOpTraceRayMotionNV); symbolTable.relateToOperator("traceRayEXT", EOpTraceKHR); symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); symbolTable.relateToOperator("executeCallableEXT", EOpExecuteCallableKHR); } break; case EShLangIntersect: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersection); symbolTable.relateToOperator("reportIntersectionEXT", EOpReportIntersection); } break; case EShLangAnyHit: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("ignoreIntersectionNV", EOpIgnoreIntersectionNV); symbolTable.relateToOperator("terminateRayNV", EOpTerminateRayNV); } break; case EShLangCallable: if (profile != EEsProfile && version >= 460) { symbolTable.relateToOperator("executeCallableNV", EOpExecuteCallableNV); symbolTable.relateToOperator("executeCallableEXT", EOpExecuteCallableKHR); } break; case EShLangMeshNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("writePackedPrimitiveIndices4x8NV", EOpWritePackedPrimitiveIndices4x8NV); } // fall through case EShLangTaskNV: if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 320)) { symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared); symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier); symbolTable.relateToOperator("subgroupMemoryBarrierShared", EOpSubgroupMemoryBarrierShared); } break; default: assert(false && "Language not supported"); } #endif // !GLSLANG_WEB } // // Add context-dependent (resource-specific) built-ins not handled by the above. These // would be ones that need to be programmatically added because they cannot // be added by simple text strings. For these, also // 1) Map built-in functions to operators, for those that will turn into an operation node // instead of remaining a function call. // 2) Tag extension-related symbols added to their base version with their extensions, so // that if an early version has the extension turned off, there is an error reported on use. // void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) { #ifndef GLSLANG_WEB #if defined(GLSLANG_ANGLE) profile = ECoreProfile; version = 450; #endif if (profile != EEsProfile && version >= 430 && version < 440) { symbolTable.setVariableExtensions("gl_MaxTransformFeedbackBuffers", 1, &E_GL_ARB_enhanced_layouts); symbolTable.setVariableExtensions("gl_MaxTransformFeedbackInterleavedComponents", 1, &E_GL_ARB_enhanced_layouts); } if (profile != EEsProfile && version >= 130 && version < 420) { symbolTable.setVariableExtensions("gl_MinProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); symbolTable.setVariableExtensions("gl_MaxProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack); } if (profile != EEsProfile && version >= 150 && version < 410) symbolTable.setVariableExtensions("gl_MaxViewports", 1, &E_GL_ARB_viewport_array); switch(language) { case EShLangFragment: // Set up gl_FragData based on current array size. if (version == 100 || IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && profile != EEsProfile && version < 420)) { TPrecisionQualifier pq = profile == EEsProfile ? EpqMedium : EpqNone; TType fragData(EbtFloat, EvqFragColor, pq, 4); TArraySizes* arraySizes = new TArraySizes; arraySizes->addInnerSize(resources.maxDrawBuffers); fragData.transferArraySizes(arraySizes); symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData)); SpecialQualifier("gl_FragData", EvqFragColor, EbvFragData, symbolTable); } // GL_EXT_blend_func_extended if (profile == EEsProfile && version >= 100) { symbolTable.setVariableExtensions("gl_MaxDualSourceDrawBuffersEXT", 1, &E_GL_EXT_blend_func_extended); symbolTable.setVariableExtensions("gl_SecondaryFragColorEXT", 1, &E_GL_EXT_blend_func_extended); symbolTable.setVariableExtensions("gl_SecondaryFragDataEXT", 1, &E_GL_EXT_blend_func_extended); SpecialQualifier("gl_SecondaryFragColorEXT", EvqVaryingOut, EbvSecondaryFragColorEXT, symbolTable); SpecialQualifier("gl_SecondaryFragDataEXT", EvqVaryingOut, EbvSecondaryFragDataEXT, symbolTable); } break; case EShLangTessControl: case EShLangTessEvaluation: // Because of the context-dependent array size (gl_MaxPatchVertices), // these variables were added later than the others and need to be mapped now. // standard members BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable); BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable); BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable); BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable); // compatibility members BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable); BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable); BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable); BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable); BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable); BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable); symbolTable.setVariableExtensions("gl_in", "gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); symbolTable.setVariableExtensions("gl_in", "gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes); BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable); BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable); // extension requirements if (profile == EEsProfile) { symbolTable.setVariableExtensions("gl_in", "gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size); } break; default: break; } #endif } } // end namespace glslang