mirror of
https://github.com/ZDoom/ZDRay.git
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Merge pull request #44 from MrRaveYard/pr_rectangle_pack
Use library to improve lightmap texture packing
This commit is contained in:
commit
ee272c7ee8
4 changed files with 779 additions and 113 deletions
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@ -220,6 +220,7 @@ set( SOURCES
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)
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set(THIRDPARTY_SOURCES
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${CMAKE_SOURCE_DIR}/thirdparty/dp_rect_pack/dp_rect_pack.h
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${CMAKE_SOURCE_DIR}/thirdparty/miniz/miniz.h
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${CMAKE_SOURCE_DIR}/thirdparty/miniz/miniz.c
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${CMAKE_SOURCE_DIR}/thirdparty/vk_mem_alloc/vk_mem_alloc.h
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@ -440,6 +441,7 @@ source_group("Sources\\Lightmap" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR
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source_group("Sources\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/src/models/.+")
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source_group("thirdparty" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/.+")
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source_group("thirdparty\\dp_rect_pack" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/dp_rect_pack/.+")
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source_group("thirdparty\\ShaderCompiler" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/ShaderCompiler/.+")
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source_group("thirdparty\\vk_mem_alloc" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/vk_mem_alloc/.+")
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source_group("thirdparty\\volk" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/volk/.+")
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@ -273,135 +273,124 @@ void LevelMesh::CreateTextures()
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{
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std::vector<Surface*> sortedSurfaces;
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sortedSurfaces.reserve(surfaces.size());
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for (auto& surf : surfaces)
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sortedSurfaces.push_back(surf.get());
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std::sort(sortedSurfaces.begin(), sortedSurfaces.end(), [](Surface* a, Surface* b) { return a->lightmapDims[1] < b->lightmapDims[1]; });
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for (auto& surface : surfaces)
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{
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int sampleWidth = surface->lightmapDims[0];
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int sampleHeight = surface->lightmapDims[1];
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vec3* colorSamples = surface->samples.data();
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// SVE redraws the scene for lightmaps, so for optimizations,
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// tell the engine to ignore this surface if completely black
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bool bShouldLookupTexture = false;
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for (int i = 0; i < sampleHeight; i++)
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{
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for (int j = 0; j < sampleWidth; j++)
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{
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const auto& c = colorSamples[i * sampleWidth + j];
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if (c.x > 0.0f || c.y > 0.0f || c.z > 0.0f)
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{
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bShouldLookupTexture = true;
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break;
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}
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}
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}
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if (bShouldLookupTexture)
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{
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sortedSurfaces.push_back(surface.get());
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}
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else
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{
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surface->lightmapNum = -1;
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}
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}
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std::sort(sortedSurfaces.begin(), sortedSurfaces.end(), [](Surface* a, Surface* b) { return a->lightmapDims[1] != b->lightmapDims[1] ? a->lightmapDims[1] > b->lightmapDims[1] : a->lightmapDims[0] > b->lightmapDims[0]; });
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RectPacker packer(textureWidth, textureHeight, RectPacker::Spacing(0));
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for (Surface* surf : sortedSurfaces)
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{
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FinishSurface(surf);
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FinishSurface(packer, surf);
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}
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}
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void LevelMesh::FinishSurface(Surface* surface)
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void LevelMesh::FinishSurface(RectPacker& packer, Surface* surface)
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{
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int sampleWidth = surface->lightmapDims[0];
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int sampleHeight = surface->lightmapDims[1];
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vec3* colorSamples = surface->samples.data();
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// SVE redraws the scene for lightmaps, so for optimizations,
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// tell the engine to ignore this surface if completely black
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bool bShouldLookupTexture = false;
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auto result = packer.insert(sampleWidth, sampleHeight);
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int x = result.pos.x, y = result.pos.y;
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surface->lightmapNum = result.pageIndex;
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while (result.pageIndex >= textures.size())
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{
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textures.push_back(std::make_unique<LightmapTexture>(textureWidth, textureHeight));
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}
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uint16_t* currentTexture = textures[surface->lightmapNum]->Pixels();
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// calculate final texture coordinates
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for (int i = 0; i < surface->numVerts; i++)
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{
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auto& u = surface->lightmapCoords[i].x;
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auto& v = surface->lightmapCoords[i].y;
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u = (u + x) / (float)textureWidth;
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v = (v + y) / (float)textureHeight;
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}
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surface->lightmapOffs[0] = x;
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surface->lightmapOffs[1] = y;
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#if 1
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// store results to lightmap texture
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float weights[9] = { 0.125f, 0.25f, 0.125f, 0.25f, 0.50f, 0.25f, 0.125f, 0.25f, 0.125f };
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for (int y = 0; y < sampleHeight; y++)
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{
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vec3* src = &colorSamples[y * sampleWidth];
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for (int x = 0; x < sampleWidth; x++)
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{
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// gaussian blur with a 3x3 kernel
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vec3 color = { 0.0f };
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for (int yy = -1; yy <= 1; yy++)
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{
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int yyy = clamp(y + yy, 0, sampleHeight - 1) - y;
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for (int xx = -1; xx <= 1; xx++)
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{
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int xxx = clamp(x + xx, 0, sampleWidth - 1);
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color += src[yyy * sampleWidth + xxx] * weights[4 + xx + yy * 3];
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}
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}
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color *= 0.5f;
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// get texture offset
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int offs = ((textureWidth * (y + surface->lightmapOffs[1])) + surface->lightmapOffs[0]) * 3;
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// convert RGB to bytes
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currentTexture[offs + x * 3 + 0] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].x, -65000.0f, 65000.0f));
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currentTexture[offs + x * 3 + 1] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].y, -65000.0f, 65000.0f));
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currentTexture[offs + x * 3 + 2] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].z, -65000.0f, 65000.0f));
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}
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}
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#else
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// store results to lightmap texture
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for (int i = 0; i < sampleHeight; i++)
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{
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for (int j = 0; j < sampleWidth; j++)
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{
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const auto& c = colorSamples[i * sampleWidth + j];
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if (c.x > 0.0f || c.y > 0.0f || c.z > 0.0f)
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{
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bShouldLookupTexture = true;
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break;
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}
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// get texture offset
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int offs = ((textureWidth * (i + surface->lightmapOffs[1])) + surface->lightmapOffs[0]) * 3;
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// convert RGB to bytes
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currentTexture[offs + j * 3 + 0] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].x, -65000.0f, 65000.0f));
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currentTexture[offs + j * 3 + 1] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].y, -65000.0f, 65000.0f));
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currentTexture[offs + j * 3 + 2] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].z, -65000.0f, 65000.0f));
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}
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}
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if (bShouldLookupTexture == false)
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{
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surface->lightmapNum = -1;
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}
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else
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{
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int x = 0, y = 0;
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surface->lightmapNum = AllocTextureRoom(sampleWidth + 2, sampleHeight + 2, &x, &y);
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x++;
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y++;
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uint16_t* currentTexture = textures[surface->lightmapNum]->Pixels();
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// calculate final texture coordinates
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for (int i = 0; i < surface->numVerts; i++)
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{
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auto& u = surface->lightmapCoords[i].x;
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auto& v = surface->lightmapCoords[i].y;
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u = (u + x) / (float)textureWidth;
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v = (v + y) / (float)textureHeight;
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}
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surface->lightmapOffs[0] = x;
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surface->lightmapOffs[1] = y;
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#if 1
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// store results to lightmap texture
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float weights[9] = { 0.125f, 0.25f, 0.125f, 0.25f, 0.50f, 0.25f, 0.125f, 0.25f, 0.125f };
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for (int y = 0; y < sampleHeight; y++)
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{
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vec3* src = &colorSamples[y * sampleWidth];
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for (int x = 0; x < sampleWidth; x++)
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{
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// gaussian blur with a 3x3 kernel
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vec3 color = { 0.0f };
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for (int yy = -1; yy <= 1; yy++)
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{
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int yyy = clamp(y + yy, 0, sampleHeight - 1) - y;
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for (int xx = -1; xx <= 1; xx++)
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{
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int xxx = clamp(x + xx, 0, sampleWidth - 1);
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color += src[yyy * sampleWidth + xxx] * weights[4 + xx + yy * 3];
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}
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}
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color *= 0.5f;
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// get texture offset
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int offs = ((textureWidth * (y + surface->lightmapOffs[1])) + surface->lightmapOffs[0]) * 3;
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// convert RGB to bytes
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currentTexture[offs + x * 3 + 0] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].x, -65000.0f, 65000.0f));
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currentTexture[offs + x * 3 + 1] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].y, -65000.0f, 65000.0f));
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currentTexture[offs + x * 3 + 2] = floatToHalf(clamp(colorSamples[y * sampleWidth + x].z, -65000.0f, 65000.0f));
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}
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}
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#else
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// store results to lightmap texture
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for (int i = 0; i < sampleHeight; i++)
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{
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for (int j = 0; j < sampleWidth; j++)
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{
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// get texture offset
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int offs = ((textureWidth * (i + surface->lightmapOffs[1])) + surface->lightmapOffs[0]) * 3;
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// convert RGB to bytes
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currentTexture[offs + j * 3 + 0] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].x, -65000.0f, 65000.0f));
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currentTexture[offs + j * 3 + 1] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].y, -65000.0f, 65000.0f));
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currentTexture[offs + j * 3 + 2] = floatToHalf(clamp(colorSamples[i * sampleWidth + j].z, -65000.0f, 65000.0f));
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}
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}
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#endif
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}
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}
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int LevelMesh::AllocTextureRoom(int width, int height, int* x, int* y)
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{
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int numTextures = textures.size();
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int k;
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for (k = 0; k < numTextures; ++k)
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{
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if (textures[k]->MakeRoomForBlock(width, height, x, y))
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{
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break;
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}
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}
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if (k == numTextures)
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{
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textures.push_back(std::make_unique<LightmapTexture>(textureWidth, textureHeight));
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if (!textures[k]->MakeRoomForBlock(width, height, x, y))
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{
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throw std::runtime_error("Lightmap allocation failed");
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}
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}
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return k;
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}
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void LevelMesh::CreateLightProbes(FLevel& map)
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@ -37,6 +37,10 @@
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#include "lightmaptexture.h"
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#include "math/mathlib.h"
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#include "dp_rect_pack/dp_rect_pack.h"
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typedef dp::rect_pack::RectPacker<int> RectPacker;
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struct MapSubsectorEx;
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struct IntSector;
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struct IntSideDef;
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@ -118,8 +122,7 @@ private:
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void BuildSurfaceParams(Surface* surface);
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BBox GetBoundsFromSurface(const Surface* surface);
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void FinishSurface(Surface* surface);
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int AllocTextureRoom(int width, int height, int* x, int* y);
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void FinishSurface(RectPacker& packer, Surface* surface);
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static bool IsDegenerate(const vec3 &v0, const vec3 &v1, const vec3 &v2);
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};
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672
thirdparty/dp_rect_pack/dp_rect_pack.h
vendored
Normal file
672
thirdparty/dp_rect_pack/dp_rect_pack.h
vendored
Normal file
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@ -0,0 +1,672 @@
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/*
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* Rectangle packing library.
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* v1.1.3
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*
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* Copyright (c) 2017-2021 Daniel Plakhotich
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgement in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef DP_RECT_PACK_H
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#define DP_RECT_PACK_H
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#include <cassert>
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#include <cstddef>
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#include <vector>
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#define DP_RECT_PACK_VERSION_MAJOR 1
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#define DP_RECT_PACK_VERSION_MINOR 1
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#define DP_RECT_PACK_VERSION_PATCH 3
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namespace dp {
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namespace rect_pack {
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/**
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* Status of the RectPacker::InsertResult.
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*
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* Only InsertStatus::ok indicates a successful insertion;
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* all other values are kinds of errors.
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*/
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struct InsertStatus {
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enum Type {
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ok, ///< Successful insertion
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negativeSize, ///< Width and/or height is negative
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zeroSize, ///< Width and/or height is zero
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/**
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* Rectangle is too big to fit in a single page.
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*
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* Width and/or height of the rectangle exceeds the maximum
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* size a single page can hold, which is the maximum page size
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* minus the padding.
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*
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* \sa RectPacker::RectPacker()
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*/
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rectTooBig
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};
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};
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// A note on the implementation.
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// The current algorithm is absolutely the same as in version 1.0.0,
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// except that we only keep the leaf nodes of the binary tree. This
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// dramatically improves performance and reduces memory usage, but
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// growDown() and growRight() methods are harder to understand
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// because the leafs insertion order depends on several layers of
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// parent branches that don't physically exist. I added comments to
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// help you visualize what happens, but it will probably be easier
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// to just look at the code of the version 1.0.0.
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/**
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* Rectangle packer.
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*
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* GeomT is not required to hold negative numbers, and thus can be
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* an unsigned integer. It's also possible to use a floating-point
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||||
* or a custom numeric type.
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*
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* A custom type for GeomT should support:
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* * Implicit construction from an integer >= 0
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* * Addition and subtraction (including compound assignment)
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* * Comparison
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*
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* \tparam GeomT numeric type to use for geometry
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||||
*/
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template<typename GeomT = int>
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class RectPacker {
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public:
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struct Spacing {
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GeomT x; ///< Horizontal spacing
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||||
GeomT y; ///< Vertical spacing
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||||
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||||
/**
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* Construct Spacing with the same spacing for both dimensions.
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||||
*/
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||||
explicit Spacing(GeomT spacing)
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||||
: x(spacing)
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||||
, y(spacing)
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||||
{}
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Spacing(GeomT x, GeomT y)
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||||
: x(x)
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||||
, y(y)
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||||
{}
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||||
};
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||||
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||||
struct Padding {
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||||
GeomT top;
|
||||
GeomT bottom;
|
||||
GeomT left;
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||||
GeomT right;
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||||
|
||||
/**
|
||||
* Construct Padding with the same padding for all sides.
|
||||
*/
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||||
explicit Padding(GeomT padding)
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||||
: top(padding)
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||||
, bottom(padding)
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||||
, left(padding)
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||||
, right(padding)
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||||
{}
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||||
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||||
Padding(GeomT top, GeomT bottom, GeomT left, GeomT right)
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||||
: top(top)
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||||
, bottom(bottom)
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||||
, left(left)
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||||
, right(right)
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||||
{}
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||||
};
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||||
|
||||
struct Position {
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||||
GeomT x;
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||||
GeomT y;
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||||
|
||||
Position()
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||||
: x()
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||||
, y()
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||||
{}
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||||
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||||
Position(GeomT x, GeomT y)
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||||
: x(x)
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||||
, y(y)
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||||
{}
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||||
};
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||||
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||||
/**
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||||
* Result returned by RectPacker::insert().
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||||
*/
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||||
struct InsertResult {
|
||||
/**
|
||||
* Status of the insertion.
|
||||
*
|
||||
* \warning If InsertResult.status is not InsertStatus::ok,
|
||||
* values of all other fields of InsertResult are undefined.
|
||||
*/
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||||
InsertStatus::Type status;
|
||||
|
||||
/**
|
||||
* Position of the inserted rectangle within the page.
|
||||
*/
|
||||
Position pos;
|
||||
|
||||
/**
|
||||
* Index of the page in which the rectangle was inserted.
|
||||
*
|
||||
* \sa getPageSize()
|
||||
*/
|
||||
std::size_t pageIndex;
|
||||
};
|
||||
|
||||
/**
|
||||
* RectPacker constructor.
|
||||
*
|
||||
* maxPageWidth and maxPageHeight define the maximum size of
|
||||
* a single page, including the padding. Depending on this limit
|
||||
* and the features of GeomT, a RectPacker can work in multipage
|
||||
* or infinite single-page mode.
|
||||
*
|
||||
* To enable infinite single-page mode, you have two choices,
|
||||
* depending on the properties of GeomT:
|
||||
* * If GeomT has a physical limit (like any standard integer),
|
||||
* you can set the maximum size to the maximum positive
|
||||
* value GeomT can hold.
|
||||
* * Otherwise, if GeomT is a floating-point type or a custom
|
||||
* unbounded type, you can set the maximum size to a huge
|
||||
* value or, if supported by the type, a magic value that
|
||||
* always bigger than any finite number (like a positive
|
||||
* infinity for floating-point types).
|
||||
*
|
||||
* If GeomT can hold negative values, the maximum page size, spacing,
|
||||
* and padding will be clamped to 0. Keep in mind that if the
|
||||
* maximum page size is 0, or if the total padding greater or equal
|
||||
* to the maximum page size, pages will have no free space for
|
||||
* rectangles, and all calls to insert() will result in
|
||||
* InsertStatus::rectTooBig.
|
||||
*
|
||||
* \param maxPageWidth maximum width of a page, including
|
||||
* the horizontal padding
|
||||
* \param maxPageHeight maximum height of a page, including
|
||||
* the vertical padding
|
||||
* \param rectsSpacing space between rectangles
|
||||
* \param pagePadding space between rectangles and edges of a page
|
||||
*/
|
||||
RectPacker(
|
||||
GeomT maxPageWidth, GeomT maxPageHeight,
|
||||
const Spacing& rectsSpacing = Spacing(0),
|
||||
const Padding& pagePadding = Padding(0))
|
||||
: ctx(maxPageWidth, maxPageHeight, rectsSpacing, pagePadding)
|
||||
, pages(1)
|
||||
{}
|
||||
|
||||
/**
|
||||
* Return the current number of pages.
|
||||
*
|
||||
* \returns number of pages (always > 0)
|
||||
*/
|
||||
std::size_t getNumPages() const
|
||||
{
|
||||
return pages.size();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the current size of the page.
|
||||
*
|
||||
* \param pageIndex index of the page in range [0..getNumPages())
|
||||
* \param[out] width width of the page
|
||||
* \param[out] height height of the page
|
||||
*
|
||||
* \sa getNumPages(), InsertResult::pageIndex
|
||||
*/
|
||||
void getPageSize(std::size_t pageIndex, GeomT& width, GeomT& height) const
|
||||
{
|
||||
const Size size = pages[pageIndex].getSize(ctx);
|
||||
width = size.w;
|
||||
height = size.h;
|
||||
}
|
||||
|
||||
/**
|
||||
* Insert a rectangle.
|
||||
*
|
||||
* The rectangles you'll feed to insert() should be sorted in
|
||||
* descending order by comparing first by height, then by width.
|
||||
* A comparison function for std::sort may look like the following:
|
||||
* \code
|
||||
* bool compare(const T& a, const T& b)
|
||||
* {
|
||||
* if (a.height != b.height)
|
||||
* return a.height > b.height;
|
||||
* else
|
||||
* return a.width > b.width;
|
||||
* }
|
||||
* \endcode
|
||||
*
|
||||
* \param width width of the rectangle
|
||||
* \param height height of the rectangle
|
||||
* \returns InsertResult
|
||||
*/
|
||||
InsertResult insert(GeomT width, GeomT height);
|
||||
private:
|
||||
struct Size {
|
||||
GeomT w;
|
||||
GeomT h;
|
||||
|
||||
Size(GeomT w, GeomT h)
|
||||
: w(w)
|
||||
, h(h)
|
||||
{}
|
||||
};
|
||||
|
||||
struct Context;
|
||||
class Page {
|
||||
public:
|
||||
Page()
|
||||
: nodes()
|
||||
, rootSize(0, 0)
|
||||
, growDownRootBottomIdx(0)
|
||||
{}
|
||||
|
||||
Size getSize(const Context& ctx) const
|
||||
{
|
||||
return Size(
|
||||
ctx.padding.left + rootSize.w + ctx.padding.right,
|
||||
ctx.padding.top + rootSize.h + ctx.padding.bottom);
|
||||
}
|
||||
|
||||
bool insert(Context& ctx, const Size& rect, Position& pos);
|
||||
private:
|
||||
struct Node {
|
||||
Position pos;
|
||||
Size size;
|
||||
|
||||
Node(GeomT x, GeomT y, GeomT w, GeomT h)
|
||||
: pos(x, y)
|
||||
, size(w, h)
|
||||
{}
|
||||
};
|
||||
|
||||
// Leaf nodes of the binary tree in depth-first order
|
||||
std::vector<Node> nodes;
|
||||
Size rootSize;
|
||||
// The index of the first leaf bottom node of the new root
|
||||
// created in growDown(). See the method for more details.
|
||||
std::size_t growDownRootBottomIdx;
|
||||
|
||||
bool tryInsert(Context& ctx, const Size& rect, Position& pos);
|
||||
bool findNode(
|
||||
const Size& rect,
|
||||
std::size_t& nodeIdx, Position& pos) const;
|
||||
void subdivideNode(
|
||||
Context& ctx, std::size_t nodeIdx, const Size& rect);
|
||||
bool tryGrow(Context& ctx, const Size& rect, Position& pos);
|
||||
void growDown(Context& ctx, const Size& rect, Position& pos);
|
||||
void growRight(Context& ctx, const Size& rect, Position& pos);
|
||||
};
|
||||
|
||||
struct Context {
|
||||
Size maxSize;
|
||||
Spacing spacing;
|
||||
Padding padding;
|
||||
|
||||
Context(
|
||||
GeomT maxPageWidth, GeomT maxPageHeight,
|
||||
const Spacing& rectsSpacing, const Padding& pagePadding);
|
||||
|
||||
static void subtractPadding(GeomT& padding, GeomT& size);
|
||||
};
|
||||
|
||||
Context ctx;
|
||||
std::vector<Page> pages;
|
||||
};
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
typename RectPacker<GeomT>::InsertResult
|
||||
RectPacker<GeomT>::insert(GeomT width, GeomT height)
|
||||
{
|
||||
InsertResult result;
|
||||
|
||||
if (width < 0 || height < 0) {
|
||||
result.status = InsertStatus::negativeSize;
|
||||
return result;
|
||||
}
|
||||
|
||||
if (width == 0 || height == 0) {
|
||||
result.status = InsertStatus::zeroSize;
|
||||
return result;
|
||||
}
|
||||
|
||||
if (width > ctx.maxSize.w || height > ctx.maxSize.h) {
|
||||
result.status = InsertStatus::rectTooBig;
|
||||
return result;
|
||||
}
|
||||
|
||||
const Size rect(width, height);
|
||||
|
||||
for (std::size_t i = 0; i < pages.size(); ++i)
|
||||
if (pages[i].insert(ctx, rect, result.pos)) {
|
||||
result.status = InsertStatus::ok;
|
||||
result.pageIndex = i;
|
||||
return result;
|
||||
}
|
||||
|
||||
pages.push_back(Page());
|
||||
Page& page = pages.back();
|
||||
page.insert(ctx, rect, result.pos);
|
||||
result.status = InsertStatus::ok;
|
||||
result.pageIndex = pages.size() - 1;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
bool RectPacker<GeomT>::Page::insert(
|
||||
Context& ctx, const Size& rect, Position& pos)
|
||||
{
|
||||
assert(rect.w > 0);
|
||||
assert(rect.w <= ctx.maxSize.w);
|
||||
assert(rect.h > 0);
|
||||
assert(rect.h <= ctx.maxSize.h);
|
||||
|
||||
// The first insertion should be handled especially since
|
||||
// growRight() and growDown() add spacing between the root
|
||||
// and the inserted rectangle.
|
||||
if (rootSize.w == 0) {
|
||||
rootSize = rect;
|
||||
pos.x = ctx.padding.left;
|
||||
pos.y = ctx.padding.top;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return tryInsert(ctx, rect, pos) || tryGrow(ctx, rect, pos);
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
bool RectPacker<GeomT>::Page::tryInsert(
|
||||
Context& ctx, const Size& rect, Position& pos)
|
||||
{
|
||||
std::size_t nodeIdx;
|
||||
if (findNode(rect, nodeIdx, pos)) {
|
||||
subdivideNode(ctx, nodeIdx, rect);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
bool RectPacker<GeomT>::Page::findNode(
|
||||
const Size& rect, std::size_t& nodeIdx, Position& pos) const
|
||||
{
|
||||
for (nodeIdx = 0; nodeIdx < nodes.size(); ++nodeIdx) {
|
||||
const Node& node = nodes[nodeIdx];
|
||||
if (rect.w <= node.size.w && rect.h <= node.size.h) {
|
||||
pos = node.pos;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Called after a rectangle was inserted in the top left corner of
|
||||
* a free node to create child nodes from free space, if any.
|
||||
*
|
||||
* The node is first cut horizontally along the rect's bottom,
|
||||
* then vertically along the right edge of the rect. Splitting
|
||||
* that way is crucial for the algorithm to work correctly.
|
||||
*
|
||||
* +---+
|
||||
* | |
|
||||
* +---+---+
|
||||
* | |
|
||||
* +-------+
|
||||
*/
|
||||
template<typename GeomT>
|
||||
void RectPacker<GeomT>::Page::subdivideNode(
|
||||
Context& ctx, std::size_t nodeIdx, const Size& rect)
|
||||
{
|
||||
assert(nodeIdx < nodes.size());
|
||||
|
||||
Node& node = nodes[nodeIdx];
|
||||
|
||||
assert(node.size.w >= rect.w);
|
||||
const GeomT rightW = node.size.w - rect.w;
|
||||
const bool hasSpaceRight = rightW > ctx.spacing.x;
|
||||
|
||||
assert(node.size.h >= rect.h);
|
||||
const GeomT bottomH = node.size.h - rect.h;
|
||||
const bool hasSpaceBelow = bottomH > ctx.spacing.y;
|
||||
|
||||
if (hasSpaceRight) {
|
||||
// Right node replaces the current
|
||||
|
||||
const GeomT bottomX = node.pos.x;
|
||||
const GeomT bottomW = node.size.w;
|
||||
|
||||
node.pos.x += rect.w + ctx.spacing.x;
|
||||
node.size.w = rightW - ctx.spacing.x;
|
||||
node.size.h = rect.h;
|
||||
|
||||
if (hasSpaceBelow) {
|
||||
nodes.insert(
|
||||
nodes.begin() + nodeIdx + 1,
|
||||
Node(
|
||||
bottomX,
|
||||
node.pos.y + rect.h + ctx.spacing.y,
|
||||
bottomW,
|
||||
bottomH - ctx.spacing.y));
|
||||
|
||||
if (nodeIdx <= growDownRootBottomIdx)
|
||||
++growDownRootBottomIdx;
|
||||
}
|
||||
} else if (hasSpaceBelow) {
|
||||
// Bottom node replaces the current
|
||||
node.pos.y += rect.h + ctx.spacing.y;
|
||||
node.size.h = bottomH - ctx.spacing.y;
|
||||
} else {
|
||||
nodes.erase(nodes.begin() + nodeIdx);
|
||||
if (nodeIdx < growDownRootBottomIdx)
|
||||
--growDownRootBottomIdx;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
bool RectPacker<GeomT>::Page::tryGrow(
|
||||
Context& ctx, const Size& rect, Position& pos)
|
||||
{
|
||||
assert(ctx.maxSize.w >= rootSize.w);
|
||||
const GeomT freeW = ctx.maxSize.w - rootSize.w;
|
||||
assert(ctx.maxSize.h >= rootSize.h);
|
||||
const GeomT freeH = ctx.maxSize.h - rootSize.h;
|
||||
|
||||
const bool canGrowDown = (
|
||||
freeH >= rect.h && freeH - rect.h >= ctx.spacing.y);
|
||||
const bool mustGrowDown = (
|
||||
canGrowDown
|
||||
&& freeW >= ctx.spacing.x
|
||||
&& (rootSize.w + ctx.spacing.x
|
||||
>= rootSize.h + rect.h + ctx.spacing.y));
|
||||
if (mustGrowDown) {
|
||||
growDown(ctx, rect, pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
const bool canGrowRight = (
|
||||
freeW >= rect.w && freeW - rect.w >= ctx.spacing.x);
|
||||
if (canGrowRight) {
|
||||
growRight(ctx, rect, pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (canGrowDown) {
|
||||
growDown(ctx, rect, pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
void RectPacker<GeomT>::Page::growDown(
|
||||
Context& ctx, const Size& rect, Position& pos)
|
||||
{
|
||||
assert(ctx.maxSize.h > rootSize.h);
|
||||
assert(ctx.maxSize.h - rootSize.h >= rect.h);
|
||||
assert(ctx.maxSize.h - rootSize.h - rect.h >= ctx.spacing.y);
|
||||
|
||||
pos.x = ctx.padding.left;
|
||||
pos.y = ctx.padding.top + rootSize.h + ctx.spacing.y;
|
||||
|
||||
if (rootSize.w < rect.w) {
|
||||
if (rect.w - rootSize.w > ctx.spacing.x) {
|
||||
// The auxiliary node becomes the right child of the new
|
||||
// root. It contains the current root (bottom child) and
|
||||
// free space at the current root's right (right child).
|
||||
nodes.insert(
|
||||
nodes.begin(),
|
||||
Node(
|
||||
ctx.padding.left + rootSize.w + ctx.spacing.x,
|
||||
ctx.padding.top,
|
||||
rect.w - rootSize.w - ctx.spacing.x,
|
||||
rootSize.h));
|
||||
++growDownRootBottomIdx;
|
||||
}
|
||||
|
||||
rootSize.w = rect.w;
|
||||
} else if (rootSize.w - rect.w > ctx.spacing.x) {
|
||||
// Free space at the right of the inserted rect becomes the
|
||||
// right child of the rect's node, which in turn is the
|
||||
// bottom child of the new root.
|
||||
nodes.insert(
|
||||
nodes.begin() + growDownRootBottomIdx,
|
||||
Node(
|
||||
pos.x + rect.w + ctx.spacing.x,
|
||||
pos.y,
|
||||
rootSize.w - rect.w - ctx.spacing.x,
|
||||
rect.h));
|
||||
|
||||
// The inserted node is visited before the node from the next
|
||||
// growDown() since the current new root will be the right
|
||||
// child of the next root.
|
||||
++growDownRootBottomIdx;
|
||||
}
|
||||
|
||||
rootSize.h += ctx.spacing.y + rect.h;
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
void RectPacker<GeomT>::Page::growRight(
|
||||
Context& ctx, const Size& rect, Position& pos)
|
||||
{
|
||||
assert(ctx.maxSize.w > rootSize.w);
|
||||
assert(ctx.maxSize.w - rootSize.w >= rect.w);
|
||||
assert(ctx.maxSize.w - rootSize.w - rect.w >= ctx.spacing.x);
|
||||
|
||||
pos.x = ctx.padding.left + rootSize.w + ctx.spacing.x;
|
||||
pos.y = ctx.padding.top;
|
||||
|
||||
if (rootSize.h < rect.h) {
|
||||
if (rect.h - rootSize.h > ctx.spacing.y)
|
||||
// The auxiliary node becomes the bottom child of the
|
||||
// new root. It contains the current root (right child)
|
||||
// and free space at the current root's bottom, if any
|
||||
// (bottom child).
|
||||
nodes.insert(
|
||||
nodes.end(),
|
||||
Node(
|
||||
ctx.padding.left,
|
||||
ctx.padding.top + rootSize.h + ctx.spacing.y,
|
||||
rootSize.w,
|
||||
rect.h - rootSize.h - ctx.spacing.y));
|
||||
|
||||
rootSize.h = rect.h;
|
||||
} else if (rootSize.h - rect.h > ctx.spacing.y) {
|
||||
// Free space at the bottom of the inserted rect becomes the
|
||||
// bottom child of the rect's node, which in turn is the
|
||||
// right child of the new root node.
|
||||
nodes.insert(
|
||||
nodes.begin(),
|
||||
Node(
|
||||
pos.x,
|
||||
pos.y + rect.h + ctx.spacing.y,
|
||||
rect.w,
|
||||
rootSize.h - rect.h - ctx.spacing.y));
|
||||
++growDownRootBottomIdx;
|
||||
}
|
||||
|
||||
rootSize.w += ctx.spacing.x + rect.w;
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
RectPacker<GeomT>::Context::Context(
|
||||
GeomT maxPageWidth, GeomT maxPageHeight,
|
||||
const Spacing& rectsSpacing, const Padding& pagePadding)
|
||||
: maxSize(maxPageWidth, maxPageHeight)
|
||||
, spacing(rectsSpacing)
|
||||
, padding(pagePadding)
|
||||
{
|
||||
if (maxSize.w < 0)
|
||||
maxSize.w = 0;
|
||||
if (maxSize.h < 0)
|
||||
maxSize.h = 0;
|
||||
|
||||
if (spacing.x < 0)
|
||||
spacing.x = 0;
|
||||
if (spacing.y < 0)
|
||||
spacing.y = 0;
|
||||
|
||||
subtractPadding(padding.top, maxSize.h);
|
||||
subtractPadding(padding.bottom, maxSize.h);
|
||||
subtractPadding(padding.left, maxSize.w);
|
||||
subtractPadding(padding.right, maxSize.w);
|
||||
}
|
||||
|
||||
|
||||
template<typename GeomT>
|
||||
void RectPacker<GeomT>::Context::subtractPadding(
|
||||
GeomT& padding, GeomT& size)
|
||||
{
|
||||
if (padding < 0)
|
||||
padding = 0;
|
||||
else if (padding < size)
|
||||
size -= padding;
|
||||
else {
|
||||
padding = size;
|
||||
size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace rect_pack
|
||||
} // namespace dp
|
||||
|
||||
|
||||
#endif // DP_RECT_PACK_H
|
Loading…
Reference in a new issue