Remove level writing code as it isn't needed

This commit is contained in:
Magnus Norddahl 2017-08-03 22:13:30 +02:00
parent e9356ea255
commit b4f22e7959
7 changed files with 308 additions and 1953 deletions

View file

@ -130,7 +130,7 @@ endif( NOT STRNICMP_EXISTS )
set( ZDRAY_LIBS "${ZLIB_LIBRARIES}" ) set( ZDRAY_LIBS "${ZLIB_LIBRARIES}" )
set( SOURCES set( SOURCES
src/commandline/main.cpp src/main.cpp
src/commandline/getopt.c src/commandline/getopt.c
src/commandline/getopt1.c src/commandline/getopt1.c
src/blockmapbuilder/blockmapbuilder.cpp src/blockmapbuilder/blockmapbuilder.cpp

View file

@ -1,713 +0,0 @@
/*
The main glue for ZDRay.
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
// HEADER FILES ------------------------------------------------------------
#ifdef _WIN32
// Need windows.h for QueryPerformanceCounter
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define HAVE_TIMING 1
#define START_COUNTER(s,e,f) \
LARGE_INTEGER s, e, f; QueryPerformanceCounter (&s);
#define END_COUNTER(s,e,f,l) \
QueryPerformanceCounter (&e); QueryPerformanceFrequency (&f); \
if (!NoTiming) printf (l, double(e.QuadPart - s.QuadPart) / double(f.QuadPart));
#else
#include <time.h>
#define HAVE_TIMING 1
#define START_COUNTER(s,e,f) \
clock_t s, e; s = clock();
#define END_COUNTER(s,e,f,l) \
e = clock(); \
if (!NoTiming) printf (l, double(e - s) / CLOCKS_PER_SEC);
// Need these to check if input/output are the same file
#include <sys/types.h>
#include <sys/stat.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "framework/zdray.h"
#include "wad/wad.h"
#include "level/level.h"
#include "commandline/getopt.h"
// MACROS ------------------------------------------------------------------
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
static void ParseArgs (int argc, char **argv);
static void ShowUsage ();
static void ShowVersion ();
static bool CheckInOutNames ();
#ifndef DISABLE_SSE
static void CheckSSE ();
#endif
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
extern "C" int optind;
extern "C" char *optarg;
// PUBLIC DATA DEFINITIONS -------------------------------------------------
const char *Map = NULL;
const char *InName;
const char *OutName = "tmp.wad";
bool BuildNodes = true;
bool BuildGLNodes = false;
bool ConformNodes = false;
bool NoPrune = false;
EBlockmapMode BlockmapMode = EBM_Rebuild;
ERejectMode RejectMode = ERM_DontTouch;
bool WriteComments = false;
int MaxSegs = 64;
int SplitCost = 8;
int AAPreference = 16;
bool CheckPolyobjs = true;
bool ShowMap = false;
bool ShowWarnings = false;
bool NoTiming = false;
bool CompressNodes = false;
bool CompressGLNodes = false;
bool ForceCompression = false;
bool GLOnly = false;
bool V5GLNodes = false;
bool HaveSSE1, HaveSSE2;
int SSELevel;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static option long_opts[] =
{
{"help", no_argument, 0, 1000},
{"version", no_argument, 0, 'V'},
{"view", no_argument, 0, 'v'},
{"warn", no_argument, 0, 'w'},
{"map", required_argument, 0, 'm'},
{"output", required_argument, 0, 'o'},
{"output-file", required_argument, 0, 'o'},
{"file", required_argument, 0, 'f'},
{"no-nodes", no_argument, 0, 'N'},
{"gl", no_argument, 0, 'g'},
{"gl-matching", no_argument, 0, 'G'},
{"empty-blockmap", no_argument, 0, 'b'},
{"empty-reject", no_argument, 0, 'r'},
{"zero-reject", no_argument, 0, 'R'},
{"full-reject", no_argument, 0, 'e'},
{"no-reject", no_argument, 0, 'E'},
{"partition", required_argument, 0, 'p'},
{"split-cost", required_argument, 0, 's'},
{"diagonal-cost", required_argument, 0, 'd'},
{"no-polyobjs", no_argument, 0, 'P'},
{"no-prune", no_argument, 0, 'q'},
{"no-timing", no_argument, 0, 't'},
{"compress", no_argument, 0, 'z'},
{"compress-normal", no_argument, 0, 'Z'},
{"extended", no_argument, 0, 'X'},
{"gl-only", no_argument, 0, 'x'},
{"gl-v5", no_argument, 0, '5'},
{"no-sse", no_argument, 0, 1002},
{"no-sse2", no_argument, 0, 1003},
{"comments", no_argument, 0, 'c'},
{0,0,0,0}
};
static const char short_opts[] = "wVgGvbNrReEm:o:f:p:s:d:PqtzZXx5c";
// CODE --------------------------------------------------------------------
int main (int argc, char **argv)
{
bool fixSame = false;
#ifdef DISABLE_SSE
HaveSSE1 = HaveSSE2 = false;
#else
HaveSSE1 = HaveSSE2 = true;
#endif
ParseArgs (argc, argv);
if (InName == NULL)
{
if (optind >= argc || optind < argc-1)
{ // Source file is unspecified or followed by junk
ShowUsage ();
return 0;
}
InName = argv[optind];
}
#ifndef DISABLE_SSE
CheckSSE ();
#endif
try
{
START_COUNTER(t1a, t1b, t1c)
if (CheckInOutNames ())
{
// When the input and output files are the same, output will go to
// a temporary file. After everything is done, the input file is
// deleted and the output file is renamed to match the input file.
char *out = new char[strlen(OutName)+3], *dot;
if (out == NULL)
{
throw std::runtime_error("Could not create temporary file name.");
}
strcpy (out, OutName);
dot = strrchr (out, '.');
if (dot && (dot[1] == 'w' || dot[1] == 'W')
&& (dot[2] == 'a' || dot[2] == 'A')
&& (dot[3] == 'd' || dot[3] == 'D')
&& dot[4] == 0)
{
// *.wad becomes *.daw
dot[1] = 'd';
dot[3] = 'w';
}
else
{
// * becomes *.x
strcat (out, ".x");
}
OutName = out;
fixSame = true;
}
{
FWadReader inwad (InName);
FWadWriter outwad (OutName, inwad.IsIWAD());
int lump = 0;
int max = inwad.NumLumps ();
while (lump < max)
{
if (inwad.IsMap (lump) &&
(!Map || stricmp (inwad.LumpName (lump), Map) == 0))
{
START_COUNTER(t2a, t2b, t2c)
FProcessor builder (inwad, lump);
builder.Write (outwad);
END_COUNTER(t2a, t2b, t2c, " %.3f seconds.\n")
lump = inwad.LumpAfterMap (lump);
}
else if (inwad.IsGLNodes (lump))
{
// Ignore GL nodes from the input for any maps we process.
if (BuildNodes && (Map == NULL || stricmp (inwad.LumpName (lump)+3, Map) == 0))
{
lump = inwad.SkipGLNodes (lump);
}
else
{
outwad.CopyLump (inwad, lump);
++lump;
}
}
else
{
//printf ("copy %s\n", inwad.LumpName (lump));
outwad.CopyLump (inwad, lump);
++lump;
}
}
outwad.Close ();
}
if (fixSame)
{
remove (InName);
if (0 != rename (OutName, InName))
{
printf ("The output file could not be renamed to %s.\nYou can find it as %s.\n",
InName, OutName);
}
}
END_COUNTER(t1a, t1b, t1c, "\nTotal time: %.3f seconds.\n")
}
catch (std::runtime_error msg)
{
printf ("%s\n", msg.what());
return 20;
}
catch (std::bad_alloc)
{
printf ("Out of memory\n");
return 20;
}
catch (std::exception msg)
{
printf ("%s\n", msg.what());
return 20;
}
#ifndef _DEBUG
catch (...)
{
printf ("Unhandled exception. ZDRay cannot continue.\n");
return 20;
}
#endif
return 0;
}
//==========================================================================
//
// ParseArgs
//
//==========================================================================
static void ParseArgs (int argc, char **argv)
{
int ch;
while ((ch = getopt_long (argc, argv, short_opts, long_opts, NULL)) != EOF)
{
switch (ch)
{
case 0:
break;
case 'v':
ShowMap = true;
break;
case 'w':
ShowWarnings = true;
break;
case 'm':
Map = optarg;
break;
case 'o':
OutName = optarg;
break;
case 'f':
InName = optarg;
break;
case 'N':
BuildNodes = false;
break;
case 'b':
BlockmapMode = EBM_Create0;
break;
case 'r':
RejectMode = ERM_Create0;
break;
case 'R':
RejectMode = ERM_CreateZeroes;
break;
case 'e':
RejectMode = ERM_Rebuild;
break;
case 'E':
RejectMode = ERM_DontTouch;
break;
case 'p':
MaxSegs = atoi (optarg);
if (MaxSegs < 3)
{ // Don't be too unreasonable
MaxSegs = 3;
}
break;
case 's':
SplitCost = atoi (optarg);
if (SplitCost < 1)
{ // 1 means to add no extra weight at all
SplitCost = 1;
}
break;
case 'd':
AAPreference = atoi (optarg);
if (AAPreference < 1)
{
AAPreference = 1;
}
break;
case 'P':
CheckPolyobjs = false;
break;
case 'g':
BuildGLNodes = true;
ConformNodes = false;
break;
case 'G':
BuildGLNodes = true;
ConformNodes = true;
break;
case 'X':
CompressNodes = true;
CompressGLNodes = true;
ForceCompression = false;
break;
case 'z':
CompressNodes = true;
CompressGLNodes = true;
ForceCompression = true;
break;
case 'Z':
CompressNodes = true;
CompressGLNodes = false;
ForceCompression = true;
break;
case 'x':
GLOnly = true;
BuildGLNodes = true;
ConformNodes = false;
break;
case '5':
V5GLNodes = true;
break;
case 'q':
NoPrune = true;
break;
case 't':
NoTiming = true;
break;
case 'c':
WriteComments = true;
break;
case 'V':
ShowVersion ();
exit (0);
break;
case 1002: // Disable SSE/SSE2 ClassifyLine routine
HaveSSE1 = false;
HaveSSE2 = false;
break;
case 1003: // Disable only SSE2 ClassifyLine routine
HaveSSE2 = false;
break;
case 1000:
ShowUsage ();
exit (0);
default:
printf ("Try `zdray --help' for more information.\n");
exit (0);
}
}
}
//==========================================================================
//
// ShowUsage
//
//==========================================================================
static void ShowUsage ()
{
printf (
"Usage: zdray [options] sourcefile.wad\n"
" -m, --map=MAP Only affect the specified map\n"
" -o, --output=FILE Write output to FILE instead of tmp.wad\n"
" -q, --no-prune Keep unused sidedefs and sectors\n"
" -N, --no-nodes Do not rebuild nodes\n"
" -g, --gl Build GL-friendly nodes\n"
" -G, --gl-matching Build GL-friendly nodes that match normal nodes\n"
" -x, --gl-only Only build GL-friendly nodes\n"
" -5, --gl-v5 Create v5 GL-friendly nodes (overriden by -z and -X)\n"
" -X, --extended Create extended nodes (including GL nodes, if built)\n"
" -z, --compress Compress the nodes (including GL nodes, if built)\n"
" -Z, --compress-normal Compress normal nodes but not GL nodes\n"
" -b, --empty-blockmap Create an empty blockmap\n"
" -r, --empty-reject Create an empty reject table\n"
" -R, --zero-reject Create a reject table of all zeroes\n"
//" -e, --full-reject Rebuild reject table (unsupported)\n"
" -E, --no-reject Leave reject table untouched\n"
" -p, --partition=NNN Maximum segs to consider at each node (default %d)\n"
" -s, --split-cost=NNN Cost for splitting segs (default %d)\n"
" -d, --diagonal-cost=NNN Cost for avoiding diagonal splitters (default %d)\n"
" -P, --no-polyobjs Do not check for polyobject subsector splits\n"
#ifdef _WIN32
" -v, --view View the nodes\n"
#endif
" -w, --warn Show warning messages\n"
#if HAVE_TIMING
" -t, --no-timing Suppress timing information\n"
#endif
" -V, --version Display version information\n"
" --help Display this usage information"
#ifndef _WIN32
"\n"
#endif
, MaxSegs /* Partition size */
, SplitCost
, AAPreference
);
}
//==========================================================================
//
// ShowVersion
//
//==========================================================================
static void ShowVersion ()
{
printf ("ZDRay " ZDRAY_VERSION " ("
#if defined(__GNUC__)
"GCC"
#if defined(__i386__)
"-x86"
#elif defined(__amd64__)
"-amd64"
#elif defined(__ppc__)
"-ppc"
#endif
#elif defined(_MSC_VER)
"VC"
#if defined(_M_IX86)
"-x86"
#if _M_IX86_FP > 1
"-SSE2"
#endif
#elif defined(_M_X64)
"-x64"
#endif
#endif
" : " __DATE__ ")\n");
}
//==========================================================================
//
// CheckInOutNames
//
// Returns true if InName and OutName refer to the same file. This needs
// to be implemented different under Windows than Unix because the inode
// information returned by stat is always 0, so it cannot be used to
// determine duplicate files.
//
//==========================================================================
static bool CheckInOutNames ()
{
#ifndef _WIN32
struct stat info;
dev_t outdev;
ino_t outinode;
if (0 != stat (OutName, &info))
{ // If out doesn't exist, it can't be duplicated
return false;
}
outdev = info.st_dev;
outinode = info.st_ino;
if (0 != stat (InName, &info))
{
return false;
}
return outinode == info.st_ino && outdev == info.st_dev;
#else
HANDLE inFile, outFile;
outFile = CreateFile (OutName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL);
if (outFile == INVALID_HANDLE_VALUE)
{
return false;
}
inFile = CreateFile (InName, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, 0, NULL);
if (inFile == INVALID_HANDLE_VALUE)
{
CloseHandle (outFile);
return false;
}
BY_HANDLE_FILE_INFORMATION inInfo, outInfo;
bool same = false;
if (GetFileInformationByHandle (inFile, &inInfo) &&
GetFileInformationByHandle (outFile, &outInfo))
{
same = inInfo.dwVolumeSerialNumber == outInfo.dwVolumeSerialNumber &&
inInfo.nFileIndexLow == outInfo.nFileIndexLow &&
inInfo.nFileIndexHigh == outInfo.nFileIndexHigh;
}
CloseHandle (inFile);
CloseHandle (outFile);
return same;
#endif
}
//==========================================================================
//
// CheckSSE
//
// Checks if the processor supports SSE or SSE2.
//
//==========================================================================
#ifndef DISABLE_SSE
static void CheckSSE ()
{
#ifdef __SSE2__
// If we compiled with SSE2 support enabled for everything, then
// obviously it's available, or the program won't get very far.
return;
#endif
if (!HaveSSE2 && !HaveSSE1)
{
return;
}
bool forcenosse1 = !HaveSSE1;
bool forcenosse2 = !HaveSSE2;
HaveSSE1 = false;
HaveSSE2 = false;
#if defined(_MSC_VER) && !defined(__clang__)
#ifdef _M_X64
// Processors implementing AMD64 are required to support SSE2.
return;
#else
__asm
{
pushfd // save EFLAGS
pop eax // store EFLAGS in EAX
mov edx,eax // save in EDX for later testing
xor eax,0x00200000 // toggle bit 21
push eax // put to stack
popfd // save changed EAX to EFLAGS
pushfd // push EFLAGS to TOS
pop eax // store EFLAGS in EAX
cmp eax,edx // see if bit 21 has changed
jz noid // if no change, then no CPUID
// Check the feature flag for SSE/SSE2
mov eax,1
cpuid
test edx,(1<<25) // Check for SSE
setnz HaveSSE1
test edx,(1<<26) // Check for SSE2
setnz HaveSSE2
noid:
}
#endif
#elif defined(__GNUC__) || defined(__clang__)
// Same as above, but for GCC
asm volatile
("pushfl\n\t"
"popl %%eax\n\t"
"movl %%eax,%%edx\n\t"
"xorl $0x200000,%%eax\n\t"
"pushl %%eax\n\t"
"popfl\n\t"
"pushfl\n\t"
"popl %%eax\n\t"
"cmp %%edx,%%eax\n\t"
"jz noid\n\t"
"mov $1,%%eax\n\t"
"cpuid\n\t"
"test $(1<<25),%%edx\n\t"
"setneb %0\n"
"test $(1<<26),%%edx\n\t"
"setneb %1\n"
"noid:"
:"=m" (HaveSSE1),"=m" (HaveSSE2)::"eax","ebx","ecx","edx");
#endif
if (forcenosse1)
{
HaveSSE1 = false;
}
if (forcenosse2)
{
HaveSSE2 = false;
}
}
#endif
//==========================================================================
//
// PointToAngle
//
//==========================================================================
angle_t PointToAngle (fixed_t x, fixed_t y)
{
double ang = atan2 (double(y), double(x));
const double rad2bam = double(1<<30) / M_PI;
double dbam = ang * rad2bam;
// Convert to signed first since negative double to unsigned is undefined.
return angle_t(int(dbam)) << 1;
}
//==========================================================================
//
// Warn
//
//==========================================================================
void Warn (const char *format, ...)
{
va_list marker;
if (!ShowWarnings)
{
return;
}
va_start (marker, format);
vprintf (format, marker);
va_end (marker);
}

File diff suppressed because it is too large Load diff

View file

@ -31,12 +31,12 @@ private:
FWadWriter &Out; FWadWriter &Out;
}; };
class FProcessor class FLevelLoader
{ {
public: public:
FProcessor (FWadReader &inwad, int lump); FLevelLoader (FWadReader &inwad, int lump);
void Write (FWadWriter &out); void BuildNodes ();
private: private:
void LoadUDMF(); void LoadUDMF();
@ -54,45 +54,6 @@ private:
BYTE *FixReject (const BYTE *oldreject); BYTE *FixReject (const BYTE *oldreject);
bool CheckForFracSplitters(const MapNodeEx *nodes, int count); bool CheckForFracSplitters(const MapNodeEx *nodes, int count);
void WriteLines (FWadWriter &out);
void WriteVertices (FWadWriter &out, int count);
void WriteSectors (FWadWriter &out);
void WriteSides (FWadWriter &out);
void WriteSegs (FWadWriter &out);
void WriteSSectors (FWadWriter &out) const;
void WriteNodes (FWadWriter &out) const;
void WriteBlockmap (FWadWriter &out);
void WriteReject (FWadWriter &out);
void WriteGLVertices (FWadWriter &out, bool v5);
void WriteGLSegs (FWadWriter &out, bool v5);
void WriteGLSegs5 (FWadWriter &out);
void WriteGLSSect (FWadWriter &out, bool v5);
void WriteGLNodes (FWadWriter &out, bool v5);
void WriteBSPZ (FWadWriter &out, const char *label);
void WriteGLBSPZ (FWadWriter &out, const char *label);
void WriteVerticesZ (ZLibOut &out, const WideVertex *verts, int orgverts, int newverts);
void WriteSubsectorsZ (ZLibOut &out, const MapSubsectorEx *subs, int numsubs);
void WriteSegsZ (ZLibOut &out, const MapSegEx *segs, int numsegs);
void WriteGLSegsZ (ZLibOut &out, const MapSegGLEx *segs, int numsegs, int nodever);
void WriteNodesZ (ZLibOut &out, const MapNodeEx *nodes, int numnodes, int nodever);
void WriteBSPX (FWadWriter &out, const char *label);
void WriteGLBSPX (FWadWriter &out, const char *label);
void WriteVerticesX (FWadWriter &out, const WideVertex *verts, int orgverts, int newverts);
void WriteSubsectorsX (FWadWriter &out, const MapSubsectorEx *subs, int numsubs);
void WriteSegsX (FWadWriter &out, const MapSegEx *segs, int numsegs);
void WriteGLSegsX (FWadWriter &out, const MapSegGLEx *segs, int numsegs, int nodever);
void WriteNodesX (FWadWriter &out, const MapNodeEx *nodes, int numnodes, int nodever);
void WriteNodes2 (FWadWriter &out, const char *name, const MapNodeEx *zaNodes, int count) const;
void WriteSSectors2 (FWadWriter &out, const char *name, const MapSubsectorEx *zaSubs, int count) const;
void WriteNodes5 (FWadWriter &out, const char *name, const MapNodeEx *zaNodes, int count) const;
void WriteSSectors5 (FWadWriter &out, const char *name, const MapSubsectorEx *zaSubs, int count) const;
const char *ParseKey(const char *&value); const char *ParseKey(const char *&value);
bool CheckKey(const char *&key, const char *&value); bool CheckKey(const char *&key, const char *&value);
void ParseThing(IntThing *th); void ParseThing(IntThing *th);
@ -103,16 +64,6 @@ private:
void ParseMapProperties(); void ParseMapProperties();
void ParseTextMap(int lump); void ParseTextMap(int lump);
void WriteProps(FWadWriter &out, TArray<UDMFKey> &props);
void WriteIntProp(FWadWriter &out, const char *key, int value);
void WriteThingUDMF(FWadWriter &out, IntThing *th, int num);
void WriteLinedefUDMF(FWadWriter &out, IntLineDef *ld, int num);
void WriteSidedefUDMF(FWadWriter &out, IntSideDef *sd, int num);
void WriteSectorUDMF(FWadWriter &out, IntSector *sec, int num);
void WriteVertexUDMF(FWadWriter &out, IntVertex *vt, int num);
void WriteTextMap(FWadWriter &out);
void WriteUDMF(FWadWriter &out);
FLevel Level; FLevel Level;
TArray<FNodeBuilder::FPolyStart> PolyStarts; TArray<FNodeBuilder::FPolyStart> PolyStarts;

View file

@ -73,7 +73,7 @@ StringBuffer stbuf;
// //
//=========================================================================== //===========================================================================
const char *FProcessor::ParseKey(const char *&value) const char *FLevelLoader::ParseKey(const char *&value)
{ {
SC_MustGetString(); SC_MustGetString();
const char *key = stbuf.Copy(sc_String); const char *key = stbuf.Copy(sc_String);
@ -90,7 +90,7 @@ const char *FProcessor::ParseKey(const char *&value)
return key; return key;
} }
bool FProcessor::CheckKey(const char *&key, const char *&value) bool FLevelLoader::CheckKey(const char *&key, const char *&value)
{ {
SC_SavePos(); SC_SavePos();
SC_MustGetString(); SC_MustGetString();
@ -138,7 +138,7 @@ fixed_t CheckFixed(const char *key)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseThing(IntThing *th) void FLevelLoader::ParseThing(IntThing *th)
{ {
SC_MustGetStringName("{"); SC_MustGetStringName("{");
while (!SC_CheckString("}")) while (!SC_CheckString("}"))
@ -178,7 +178,7 @@ void FProcessor::ParseThing(IntThing *th)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseLinedef(IntLineDef *ld) void FLevelLoader::ParseLinedef(IntLineDef *ld)
{ {
SC_MustGetStringName("{"); SC_MustGetStringName("{");
ld->v1 = ld->v2 = ld->sidenum[0] = ld->sidenum[1] = NO_INDEX; ld->v1 = ld->v2 = ld->sidenum[0] = ld->sidenum[1] = NO_INDEX;
@ -229,7 +229,7 @@ void FProcessor::ParseLinedef(IntLineDef *ld)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseSidedef(IntSideDef *sd) void FLevelLoader::ParseSidedef(IntSideDef *sd)
{ {
SC_MustGetStringName("{"); SC_MustGetStringName("{");
sd->sector = NO_INDEX; sd->sector = NO_INDEX;
@ -256,7 +256,7 @@ void FProcessor::ParseSidedef(IntSideDef *sd)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseSector(IntSector *sec) void FLevelLoader::ParseSector(IntSector *sec)
{ {
SC_MustGetStringName("{"); SC_MustGetStringName("{");
while (!SC_CheckString("}")) while (!SC_CheckString("}"))
@ -279,7 +279,7 @@ void FProcessor::ParseSector(IntSector *sec)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseVertex(WideVertex *vt, IntVertex *vtp) void FLevelLoader::ParseVertex(WideVertex *vt, IntVertex *vtp)
{ {
vt->x = vt->y = 0; vt->x = vt->y = 0;
SC_MustGetStringName("{"); SC_MustGetStringName("{");
@ -310,7 +310,7 @@ void FProcessor::ParseVertex(WideVertex *vt, IntVertex *vtp)
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseMapProperties() void FLevelLoader::ParseMapProperties()
{ {
const char *key, *value; const char *key, *value;
@ -337,7 +337,7 @@ void FProcessor::ParseMapProperties()
// //
//=========================================================================== //===========================================================================
void FProcessor::ParseTextMap(int lump) void FLevelLoader::ParseTextMap(int lump)
{ {
char *buffer; char *buffer;
int buffersize; int buffersize;
@ -393,214 +393,7 @@ void FProcessor::ParseTextMap(int lump)
// //
//=========================================================================== //===========================================================================
void FProcessor::LoadUDMF() void FLevelLoader::LoadUDMF()
{ {
ParseTextMap(Lump+1); ParseTextMap(Lump+1);
} }
//===========================================================================
//
// writes a property list
//
//===========================================================================
void FProcessor::WriteProps(FWadWriter &out, TArray<UDMFKey> &props)
{
for(unsigned i=0; i< props.Size(); i++)
{
out.AddToLump(props[i].key, (int)strlen(props[i].key));
out.AddToLump(" = ", 3);
out.AddToLump(props[i].value, (int)strlen(props[i].value));
out.AddToLump(";\n", 2);
}
}
//===========================================================================
//
// writes an integer property
//
//===========================================================================
void FProcessor::WriteIntProp(FWadWriter &out, const char *key, int value)
{
char buffer[20];
out.AddToLump(key, (int)strlen(key));
out.AddToLump(" = ", 3);
sprintf(buffer, "%d;\n", value);
out.AddToLump(buffer, (int)strlen(buffer));
}
//===========================================================================
//
// writes a UDMF thing
//
//===========================================================================
void FProcessor::WriteThingUDMF(FWadWriter &out, IntThing *th, int num)
{
out.AddToLump("thing", 5);
if (WriteComments)
{
char buffer[32];
int len = sprintf(buffer, " // %d", num);
out.AddToLump(buffer, len);
}
out.AddToLump("\n{\n", 3);
WriteProps(out, th->props);
out.AddToLump("}\n\n", 3);
}
//===========================================================================
//
// writes a UDMF linedef
//
//===========================================================================
void FProcessor::WriteLinedefUDMF(FWadWriter &out, IntLineDef *ld, int num)
{
out.AddToLump("linedef", 7);
if (WriteComments)
{
char buffer[32];
int len = sprintf(buffer, " // %d", num);
out.AddToLump(buffer, len);
}
out.AddToLump("\n{\n", 3);
WriteIntProp(out, "v1", ld->v1);
WriteIntProp(out, "v2", ld->v2);
if (ld->sidenum[0] != NO_INDEX) WriteIntProp(out, "sidefront", ld->sidenum[0]);
if (ld->sidenum[1] != NO_INDEX) WriteIntProp(out, "sideback", ld->sidenum[1]);
WriteProps(out, ld->props);
out.AddToLump("}\n\n", 3);
}
//===========================================================================
//
// writes a UDMF sidedef
//
//===========================================================================
void FProcessor::WriteSidedefUDMF(FWadWriter &out, IntSideDef *sd, int num)
{
out.AddToLump("sidedef", 7);
if (WriteComments)
{
char buffer[32];
int len = sprintf(buffer, " // %d", num);
out.AddToLump(buffer, len);
}
out.AddToLump("\n{\n", 3);
WriteIntProp(out, "sector", sd->sector);
WriteProps(out, sd->props);
out.AddToLump("}\n\n", 3);
}
//===========================================================================
//
// writes a UDMF sector
//
//===========================================================================
void FProcessor::WriteSectorUDMF(FWadWriter &out, IntSector *sec, int num)
{
out.AddToLump("sector", 6);
if (WriteComments)
{
char buffer[32];
int len = sprintf(buffer, " // %d", num);
out.AddToLump(buffer, len);
}
out.AddToLump("\n{\n", 3);
WriteProps(out, sec->props);
out.AddToLump("}\n\n", 3);
}
//===========================================================================
//
// writes a UDMF vertex
//
//===========================================================================
void FProcessor::WriteVertexUDMF(FWadWriter &out, IntVertex *vt, int num)
{
out.AddToLump("vertex", 6);
if (WriteComments)
{
char buffer[32];
int len = sprintf(buffer, " // %d", num);
out.AddToLump(buffer, len);
}
out.AddToLump("\n{\n", 3);
WriteProps(out, vt->props);
out.AddToLump("}\n\n", 3);
}
//===========================================================================
//
// writes a UDMF text map
//
//===========================================================================
void FProcessor::WriteTextMap(FWadWriter &out)
{
out.StartWritingLump("TEXTMAP");
WriteProps(out, Level.props);
for(int i = 0; i < Level.NumThings(); i++)
{
WriteThingUDMF(out, &Level.Things[i], i);
}
for(int i = 0; i < Level.NumOrgVerts; i++)
{
WideVertex *vt = &Level.Vertices[i];
if (vt->index <= 0)
{
// not valid!
throw std::runtime_error("Invalid vertex data.");
}
WriteVertexUDMF(out, &Level.VertexProps[vt->index-1], i);
}
for(int i = 0; i < Level.NumLines(); i++)
{
WriteLinedefUDMF(out, &Level.Lines[i], i);
}
for(int i = 0; i < Level.NumSides(); i++)
{
WriteSidedefUDMF(out, &Level.Sides[i], i);
}
for(int i = 0; i < Level.NumSectors(); i++)
{
WriteSectorUDMF(out, &Level.Sectors[i], i);
}
}
//===========================================================================
//
// writes an UDMF map
//
//===========================================================================
void FProcessor::WriteUDMF(FWadWriter &out)
{
out.CopyLump (Wad, Lump);
WriteTextMap(out);
if (ForceCompression) WriteGLBSPZ (out, "ZNODES");
else WriteGLBSPX (out, "ZNODES");
// copy everything except existing nodes, blockmap and reject
for(int i=Lump+2; stricmp(Wad.LumpName(i), "ENDMAP") && i < Wad.NumLumps(); i++)
{
const char *lumpname = Wad.LumpName(i);
if (stricmp(lumpname, "ZNODES") &&
stricmp(lumpname, "BLOCKMAP") &&
stricmp(lumpname, "REJECT"))
{
out.CopyLump(Wad, i);
}
}
out.CreateLabel("ENDMAP");
}

223
src/main.cpp Normal file
View file

@ -0,0 +1,223 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "commandline/getopt.h"
#include "framework/zdray.h"
#include "wad/wad.h"
#include "level/level.h"
static void ParseArgs(int argc, char **argv);
static void ShowUsage();
static void ShowVersion();
static bool CheckInOutNames();
const char *Map = nullptr;
const char *InName = nullptr;
const char *OutName = "zdray.bin";
bool ShowMap = false;
bool ShowWarnings = false;
// Constants that used to be args in zdbsp
bool NoPrune = false;
EBlockmapMode BlockmapMode = EBM_Rebuild;
ERejectMode RejectMode = ERM_DontTouch;
int MaxSegs = 64;
int SplitCost = 8;
int AAPreference = 16;
bool CheckPolyobjs = true;
static option long_opts[] =
{
{"help", no_argument, 0, 1000},
{"version", no_argument, 0, 'V'},
{"view", no_argument, 0, 'v'},
{"warn", no_argument, 0, 'w'},
{"map", required_argument, 0, 'm'},
{"output", required_argument, 0, 'o'},
{"output-file", required_argument, 0, 'o'},
{"file", required_argument, 0, 'f'},
{0,0,0,0}
};
static const char short_opts[] = "wVvm:o:f:";
int main(int argc, char **argv)
{
ParseArgs(argc, argv);
if (InName == nullptr)
{
if (optind >= argc || optind < argc - 1)
{
ShowUsage();
return 0;
}
InName = argv[optind];
}
try
{
FWadReader inwad(InName);
int lump = 0;
int max = inwad.NumLumps();
while (lump < max)
{
if (inwad.IsMap(lump) && (!Map || stricmp(inwad.LumpName(lump), Map) == 0))
{
FLevelLoader loader(inwad, lump);
loader.BuildNodes();
lump = inwad.LumpAfterMap(lump);
}
else
{
++lump;
}
}
}
catch (std::runtime_error msg)
{
printf("%s\n", msg.what());
return 20;
}
catch (std::bad_alloc)
{
printf("Out of memory\n");
return 20;
}
catch (std::exception msg)
{
printf("%s\n", msg.what());
return 20;
}
#ifndef _DEBUG
catch (...)
{
printf("Unhandled exception. ZDRay cannot continue.\n");
return 20;
}
#endif
return 0;
}
static void ParseArgs(int argc, char **argv)
{
int ch;
while ((ch = getopt_long(argc, argv, short_opts, long_opts, nullptr)) != EOF)
{
switch (ch)
{
case 0:
break;
case 'v':
ShowMap = true;
break;
case 'w':
ShowWarnings = true;
break;
case 'm':
Map = optarg;
break;
case 'o':
OutName = optarg;
break;
case 'f':
InName = optarg;
break;
case 'V':
ShowVersion();
exit(0);
break;
case 1000:
ShowUsage();
exit(0);
default:
printf("Try `zdray --help' for more information.\n");
exit(0);
}
}
}
//==========================================================================
//
// ShowUsage
//
//==========================================================================
static void ShowUsage()
{
printf(
"Usage: zdray [options] sourcefile.wad\n"
" -m, --map=MAP Only affect the specified map\n"
" -o, --output=FILE Write output to FILE instead of zdray.bin\n"
#ifdef _WIN32
" -v, --view View progress\n"
#endif
" -w, --warn Show warning messages\n"
" -V, --version Display version information\n"
" --help Display this usage information"
#ifndef _WIN32
"\n"
#else
"\r\n"
#endif
);
}
//==========================================================================
//
// ShowVersion
//
//==========================================================================
static void ShowVersion()
{
printf("ZDRay " ZDRAY_VERSION " ("
#if defined(__GNUC__)
"GCC"
#if defined(__i386__)
"-x86"
#elif defined(__amd64__)
"-amd64"
#elif defined(__ppc__)
"-ppc"
#endif
#elif defined(_MSC_VER)
"VC"
#if defined(_M_IX86)
"-x86"
#if _M_IX86_FP > 1
"-SSE2"
#endif
#elif defined(_M_X64)
"-x64"
#endif
#endif
" : " __DATE__ ")\n");
}
void Warn(const char *format, ...)
{
va_list marker;
if (!ShowWarnings)
{
return;
}
va_start(marker, format);
vprintf(format, marker);
va_end(marker);
}

View file

@ -320,3 +320,12 @@ inline int FNodeBuilder::ClassifyLine (node_t &node, const FPrivVert *v1, const
#endif #endif
#endif #endif
} }
inline angle_t PointToAngle(fixed_t x, fixed_t y)
{
double ang = atan2(double(y), double(x));
const double rad2bam = double(1 << 30) / 3.14159265358979323846;
double dbam = ang * rad2bam;
// Convert to signed first since negative double to unsigned is undefined.
return angle_t(int(dbam)) << 1;
}