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Use default member initializers in IntThing
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parent
207352f0c5
commit
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2 changed files with 12 additions and 15 deletions
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@ -259,21 +259,21 @@ struct MapThing2
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struct IntThing
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{
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unsigned short thingid;
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fixed_t x; // full precision coordinates for UDMF support
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fixed_t y;
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unsigned short thingid = 0;
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fixed_t x = 0; // full precision coordinates for UDMF support
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fixed_t y = 0;
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// everything else is not needed or has no extended form in UDMF
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short z;
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short angle;
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short type;
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short flags;
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int special;
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int args[5];
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short z = 0;
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short angle = 0;
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short type = 0;
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short flags = 0;
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int special = 0;
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int args[5] = {};
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FString arg0str;
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short pitch; // UDMF
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float height; // UDMF
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float alpha;
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short pitch = 0; // UDMF
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float height = 0; // UDMF
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float alpha = 1.0;
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TArray<UDMFKey> props;
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};
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@ -163,8 +163,6 @@ fixed_t CheckFixed(const char *key)
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void FProcessor::ParseThing(IntThing *th)
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{
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th->pitch = 0;
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SC_MustGetStringName("{");
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while (!SC_CheckString("}"))
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{
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@ -219,7 +217,6 @@ void FProcessor::ParseThing(IntThing *th)
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{
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th->args[4] = CheckInt(key);
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}
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th->alpha = 1.0f;
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if (!stricmp(key, "alpha"))
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{
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th->alpha = CheckFloat(key);
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