mirror of
https://github.com/ZDoom/ZDRay.git
synced 2024-11-24 21:01:15 +00:00
Switch to using zvulkan
This commit is contained in:
parent
001a936994
commit
8427e4c98d
153 changed files with 1800 additions and 158 deletions
155
CMakeLists.txt
155
CMakeLists.txt
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@ -1,11 +1,10 @@
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cmake_minimum_required( VERSION 2.4 )
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif( COMMAND cmake_policy )
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cmake_minimum_required(VERSION 3.11)
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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add_subdirectory( thirdparty/ZVulkan )
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project( ZDRay )
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SET( CMAKE_CXX_STANDARD 17 )
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@ -175,17 +174,6 @@ set( SOURCES
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src/lightmap/collision.h
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src/lightmap/delauneytriangulator.cpp
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src/lightmap/delauneytriangulator.h
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src/lightmap/vulkandevice.cpp
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src/lightmap/vulkandevice.h
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src/lightmap/vulkanobjects.h
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src/lightmap/vulkanbuilders.cpp
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src/lightmap/vulkanbuilders.h
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src/lightmap/vulkancompatibledevice.cpp
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src/lightmap/vulkancompatibledevice.h
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src/lightmap/vulkaninstance.cpp
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src/lightmap/vulkaninstance.h
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src/lightmap/vulkansurface.cpp
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src/lightmap/vulkansurface.h
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src/lightmap/stacktrace.cpp
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src/lightmap/stacktrace.h
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src/lightmap/surfaceclip.cpp
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@ -225,131 +213,6 @@ set(THIRDPARTY_SOURCES
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${CMAKE_SOURCE_DIR}/thirdparty/dp_rect_pack/dp_rect_pack.h
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${CMAKE_SOURCE_DIR}/thirdparty/miniz/miniz.h
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${CMAKE_SOURCE_DIR}/thirdparty/miniz/miniz.c
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${CMAKE_SOURCE_DIR}/thirdparty/vk_mem_alloc/vk_mem_alloc.h
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${CMAKE_SOURCE_DIR}/thirdparty/vk_mem_alloc/vk_mem_alloc.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/volk/volk.c
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${CMAKE_SOURCE_DIR}/thirdparty/volk/volk.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/SymbolTable.h
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||||
${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/propagateNoContraction.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/PoolAlloc.cpp
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||||
${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Intermediate.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/gl_types.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/parseVersions.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/attribute.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Scan.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/iomapper.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/ParseHelper.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/glslang_tab.cpp.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/SymbolTable.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/RemoveTree.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Versions.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/reflection.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/LiveTraverser.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/iomapper.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/intermOut.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Versions.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Initialize.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/linkValidate.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/InfoSink.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Constant.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/IntermTraverse.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/propagateNoContraction.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/glslang_tab.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/ShaderLang.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/Pp.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpTokens.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpAtom.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpContext.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpTokens.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpScanner.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/preprocessor/PpContext.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/attribute.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/localintermediate.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/parseConst.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Initialize.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/limits.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/ParseContextBase.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/RemoveTree.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/ParseHelper.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/Scan.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/reflection.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/ScanContext.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/pch.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/MachineIndependent/SpirvIntrinsics.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/OSDependent/osinclude.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/GenericCodeGen/Link.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/GenericCodeGen/CodeGen.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Public/ShaderLang.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/ConstantUnion.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/InitializeGlobals.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/Common.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/PoolAlloc.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/arrays.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/ShHandle.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/InfoSink.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/ResourceLimits.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/Types.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/BaseTypes.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/intermediate.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/Include/SpirvIntrinsics.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/Logger.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GlslangToSpv.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SPVRemapper.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GLSL.ext.EXT.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/hex_float.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/doc.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/disassemble.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SpvPostProcess.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/bitutils.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/InReadableOrder.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GLSL.ext.AMD.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GLSL.ext.NV.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SPVRemapper.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SpvBuilder.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GLSL.ext.KHR.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/disassemble.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SpvBuilder.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GlslangToSpv.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/doc.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SpvTools.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/spvIR.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/Logger.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/SpvTools.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/spirv/GLSL.std.450.h
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/OGLCompilersDLL/InitializeDll.cpp
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/OGLCompilersDLL/InitializeDll.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_sdk_platform.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_fuchsia.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_win32.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_ios.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_icd.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_layer.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_xcb.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_macos.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_layer_dispatch_table.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_ggp.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_core.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_wayland.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_metal.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_android.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_vi.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_platform.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_mir.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_xlib_xrandr.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_xlib.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vk_enum_string_helper.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_beta.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_directfb.h
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${CMAKE_SOURCE_DIR}/thirdparty/vulkan/vulkan_screen.h
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)
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set(THIRDPARTY_WIN32_SOURCES
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/OSDependent/Windows/ossource.cpp
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)
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set(THIRDPARTY_UNIX_SOURCES
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${CMAKE_SOURCE_DIR}/thirdparty/ShaderCompiler/glslang/OSDependent/Unix/ossource.cpp
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)
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if( SSE_MATTERS )
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@ -385,10 +248,6 @@ if( WIN32 )
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else( CMAKE_COMPILER_IS_GNUCXX )
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set( SOURCES ${SOURCES} src/platform/windows/resource.rc )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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set(THIRDPARTY_SOURCES ${THIRDPARTY_SOURCES} ${THIRDPARTY_WIN32_SOURCES})
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else()
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set(THIRDPARTY_SOURCES ${THIRDPARTY_SOURCES} ${THIRDPARTY_UNIX_SOURCES})
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endif( WIN32 )
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if(MSVC)
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@ -425,8 +284,8 @@ set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_F
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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add_executable( zdray ${SOURCES} ${THIRDPARTY_SOURCES} )
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target_link_libraries( zdray ${ZDRAY_LIBS} ${PROF_LIB} ${PLATFORM_LIB} )
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include_directories( src "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty" )
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target_link_libraries( zdray zvulkan ${ZDRAY_LIBS} ${PROF_LIB} ${PLATFORM_LIB} )
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include_directories( src "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/ZVulkan/include" "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty" )
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source_group("Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/src/.+")
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source_group("Sources\\BlockmapBuilder" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/src/blockmapbuilder/.+")
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@ -444,8 +303,4 @@ source_group("Sources\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/
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source_group("thirdparty" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/.+")
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source_group("thirdparty\\dp_rect_pack" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/dp_rect_pack/.+")
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source_group("thirdparty\\ShaderCompiler" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/ShaderCompiler/.+")
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source_group("thirdparty\\vk_mem_alloc" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/vk_mem_alloc/.+")
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source_group("thirdparty\\volk" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/volk/.+")
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source_group("thirdparty\\vulkan" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/vulkan/.+")
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source_group("thirdparty\\miniz" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/miniz/.+")
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@ -6,8 +6,8 @@
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#include "framework/binfile.h"
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#include "framework/templates.h"
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#include "framework/halffloat.h"
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#include "vulkanbuilders.h"
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#include "vulkancompatibledevice.h"
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#include <zvulkan/vulkanbuilders.h>
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#include <zvulkan/vulkancompatibledevice.h>
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#include "renderdoc_app.h"
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#include "stacktrace.h"
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#include <map>
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@ -1,8 +1,8 @@
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#pragma once
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#include "vulkandevice.h"
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#include "vulkanobjects.h"
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#include <zvulkan/vulkandevice.h>
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#include <zvulkan/vulkanobjects.h>
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class LevelMesh;
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198
thirdparty/ZVulkan/CMakeLists.txt
vendored
Normal file
198
thirdparty/ZVulkan/CMakeLists.txt
vendored
Normal file
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@ -0,0 +1,198 @@
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cmake_minimum_required(VERSION 3.11)
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project(zvulkan)
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set(ZVULKAN_SOURCES
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src/vulkanbuilders.cpp
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src/vulkancompatibledevice.cpp
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src/vulkandevice.cpp
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||||
src/vulkaninstance.cpp
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||||
src/vulkansurface.cpp
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||||
src/vulkanswapchain.cpp
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||||
src/vk_mem_alloc/vk_mem_alloc.cpp
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||||
src/vk_mem_alloc/vk_mem_alloc.natvis
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||||
src/volk/volk.c
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src/glslang/glslang/MachineIndependent/SymbolTable.h
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||||
src/glslang/glslang/MachineIndependent/propagateNoContraction.cpp
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||||
src/glslang/glslang/MachineIndependent/PoolAlloc.cpp
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||||
src/glslang/glslang/MachineIndependent/Intermediate.cpp
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||||
src/glslang/glslang/MachineIndependent/gl_types.h
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||||
src/glslang/glslang/MachineIndependent/parseVersions.h
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||||
src/glslang/glslang/MachineIndependent/attribute.cpp
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||||
src/glslang/glslang/MachineIndependent/Scan.cpp
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||||
src/glslang/glslang/MachineIndependent/iomapper.h
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||||
src/glslang/glslang/MachineIndependent/ParseHelper.h
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||||
src/glslang/glslang/MachineIndependent/glslang_tab.cpp.h
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||||
src/glslang/glslang/MachineIndependent/SymbolTable.cpp
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||||
src/glslang/glslang/MachineIndependent/RemoveTree.cpp
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||||
src/glslang/glslang/MachineIndependent/Versions.h
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||||
src/glslang/glslang/MachineIndependent/reflection.cpp
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||||
src/glslang/glslang/MachineIndependent/LiveTraverser.h
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||||
src/glslang/glslang/MachineIndependent/iomapper.cpp
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||||
src/glslang/glslang/MachineIndependent/intermOut.cpp
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||||
src/glslang/glslang/MachineIndependent/Versions.cpp
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||||
src/glslang/glslang/MachineIndependent/Initialize.h
|
||||
src/glslang/glslang/MachineIndependent/linkValidate.cpp
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||||
src/glslang/glslang/MachineIndependent/InfoSink.cpp
|
||||
src/glslang/glslang/MachineIndependent/Constant.cpp
|
||||
src/glslang/glslang/MachineIndependent/IntermTraverse.cpp
|
||||
src/glslang/glslang/MachineIndependent/propagateNoContraction.h
|
||||
src/glslang/glslang/MachineIndependent/glslang_tab.cpp
|
||||
src/glslang/glslang/MachineIndependent/ShaderLang.cpp
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||||
src/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
|
||||
src/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h
|
||||
src/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
|
||||
src/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
|
||||
src/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
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||||
src/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
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||||
src/glslang/glslang/MachineIndependent/preprocessor/PpContext.h
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||||
src/glslang/glslang/MachineIndependent/attribute.h
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||||
src/glslang/glslang/MachineIndependent/localintermediate.h
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||||
src/glslang/glslang/MachineIndependent/parseConst.cpp
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||||
src/glslang/glslang/MachineIndependent/Initialize.cpp
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||||
src/glslang/glslang/MachineIndependent/limits.cpp
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||||
src/glslang/glslang/MachineIndependent/ParseContextBase.cpp
|
||||
src/glslang/glslang/MachineIndependent/RemoveTree.h
|
||||
src/glslang/glslang/MachineIndependent/ParseHelper.cpp
|
||||
src/glslang/glslang/MachineIndependent/Scan.h
|
||||
src/glslang/glslang/MachineIndependent/reflection.h
|
||||
src/glslang/glslang/MachineIndependent/ScanContext.h
|
||||
src/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp
|
||||
src/glslang/glslang/OSDependent/osinclude.h
|
||||
src/glslang/glslang/GenericCodeGen/Link.cpp
|
||||
src/glslang/glslang/GenericCodeGen/CodeGen.cpp
|
||||
src/glslang/glslang/Public/ShaderLang.h
|
||||
src/glslang/glslang/Include/ConstantUnion.h
|
||||
src/glslang/glslang/Include/InitializeGlobals.h
|
||||
src/glslang/glslang/Include/Common.h
|
||||
src/glslang/glslang/Include/PoolAlloc.h
|
||||
src/glslang/glslang/Include/arrays.h
|
||||
src/glslang/glslang/Include/ShHandle.h
|
||||
src/glslang/glslang/Include/InfoSink.h
|
||||
src/glslang/glslang/Include/ResourceLimits.h
|
||||
src/glslang/glslang/Include/Types.h
|
||||
src/glslang/glslang/Include/BaseTypes.h
|
||||
src/glslang/glslang/Include/intermediate.h
|
||||
src/glslang/glslang/Include/SpirvIntrinsics.h
|
||||
src/glslang/glslang/Include/build_info.h
|
||||
src/glslang/glslang/OSDependent/osinclude.h
|
||||
src/glslang/spirv/Logger.h
|
||||
src/glslang/spirv/GlslangToSpv.cpp
|
||||
src/glslang/spirv/SPVRemapper.h
|
||||
src/glslang/spirv/GLSL.ext.EXT.h
|
||||
src/glslang/spirv/hex_float.h
|
||||
src/glslang/spirv/doc.cpp
|
||||
src/glslang/spirv/disassemble.cpp
|
||||
src/glslang/spirv/SpvPostProcess.cpp
|
||||
src/glslang/spirv/bitutils.h
|
||||
src/glslang/spirv/InReadableOrder.cpp
|
||||
src/glslang/spirv/GLSL.ext.AMD.h
|
||||
src/glslang/spirv/GLSL.ext.NV.h
|
||||
src/glslang/spirv/SPVRemapper.cpp
|
||||
src/glslang/spirv/SpvBuilder.h
|
||||
src/glslang/spirv/GLSL.ext.KHR.h
|
||||
src/glslang/spirv/disassemble.h
|
||||
src/glslang/spirv/SpvBuilder.cpp
|
||||
src/glslang/spirv/GlslangToSpv.h
|
||||
src/glslang/spirv/doc.h
|
||||
src/glslang/spirv/SpvTools.cpp
|
||||
src/glslang/spirv/spvIR.h
|
||||
src/glslang/spirv/Logger.cpp
|
||||
src/glslang/spirv/SpvTools.h
|
||||
src/glslang/spirv/GLSL.std.450.h
|
||||
src/glslang/spirv/NonSemanticDebugPrintf.h
|
||||
src/glslang/OGLCompilersDLL/InitializeDll.cpp
|
||||
src/glslang/OGLCompilersDLL/InitializeDll.h
|
||||
)
|
||||
|
||||
set(ZVULKAN_INCLUDES
|
||||
include/zvulkan/vulkanbuilders.h
|
||||
include/zvulkan/vulkancompatibledevice.h
|
||||
include/zvulkan/vulkandevice.h
|
||||
include/zvulkan/vulkaninstance.h
|
||||
include/zvulkan/vulkanobjects.h
|
||||
include/zvulkan/vulkansurface.h
|
||||
include/zvulkan/vulkanswapchain.h
|
||||
include/zvulkan/volk/volk.h
|
||||
include/zvulkan/vk_mem_alloc/vk_mem_alloc.h
|
||||
)
|
||||
|
||||
set(ZVULKAN_WIN32_SOURCES
|
||||
src/glslang/glslang/OSDependent/Windows/ossource.cpp
|
||||
)
|
||||
|
||||
set(ZVULKAN_UNIX_SOURCES
|
||||
src/glslang/glslang/OSDependent/Unix/ossource.cpp
|
||||
)
|
||||
|
||||
set(VULKAN_INCLUDES
|
||||
include/vulkan/vk_enum_string_helper.h
|
||||
include/vulkan/vk_icd.h
|
||||
include/vulkan/vk_layer.h
|
||||
include/vulkan/vk_layer_dispatch_table.h
|
||||
include/vulkan/vk_platform.h
|
||||
include/vulkan/vk_sdk_platform.h
|
||||
include/vulkan/vulkan.h
|
||||
include/vulkan/vulkan_android.h
|
||||
include/vulkan/vulkan_beta.h
|
||||
include/vulkan/vulkan_core.h
|
||||
include/vulkan/vulkan_directfb.h
|
||||
include/vulkan/vulkan_fuchsia.h
|
||||
include/vulkan/vulkan_ggp.h
|
||||
include/vulkan/vulkan_ios.h
|
||||
include/vulkan/vulkan_macos.h
|
||||
include/vulkan/vulkan_metal.h
|
||||
include/vulkan/vulkan_mir.h
|
||||
include/vulkan/vulkan_screen.h
|
||||
include/vulkan/vulkan_vi.h
|
||||
include/vulkan/vulkan_wayland.h
|
||||
include/vulkan/vulkan_win32.h
|
||||
include/vulkan/vulkan_xcb.h
|
||||
include/vulkan/vulkan_xlib.h
|
||||
include/vulkan/vulkan_xlib_xrandr.h
|
||||
)
|
||||
|
||||
source_group("src" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/.+")
|
||||
source_group("src\\glslang" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/.+")
|
||||
source_group("src\\glslang\\glslang" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/.+")
|
||||
source_group("src\\glslang\\glslang\\GenericCodeGen" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/GenericCodeGen/.+")
|
||||
source_group("src\\glslang\\glslang\\Include" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/Include/.+")
|
||||
source_group("src\\glslang\\glslang\\MachineIndependent" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/MachineIndependent/.+")
|
||||
source_group("src\\glslang\\glslang\\MachineIndependent\\preprocessor" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/MachineIndependent/preprocessor/.+")
|
||||
source_group("src\\glslang\\glslang\\OSDependent" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/OSDependent/.+")
|
||||
source_group("src\\glslang\\glslang\\OSDependent\\Unix" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/OSDependent/Unix/.+")
|
||||
source_group("src\\glslang\\glslang\\OSDependent\\Web" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/OSDependent/Web/.+")
|
||||
source_group("src\\glslang\\glslang\\OSDependent\\Windows" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/OSDependent/Windows/.+")
|
||||
source_group("src\\glslang\\glslang\\Public" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/glslang/Public/.+")
|
||||
source_group("src\\glslang\\OGLCompilersDLL" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/OGLCompilersDLL/.+")
|
||||
source_group("src\\glslang\\spirv" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/spirv/.+")
|
||||
source_group("src\\vk_mem_alloc" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/vk_mem_alloc/.+")
|
||||
source_group("src\\volk" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/src/volk/.+")
|
||||
source_group("include" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/include/zvulkan/.+")
|
||||
source_group("include\\vk_mem_alloc" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/include/zvulkan/vk_mem_alloc/.+")
|
||||
source_group("include\\volk" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/include/zvulkan/volk/.+")
|
||||
|
||||
source_group("example" REGULAR_EXPRESSION "${CMAKE_CURRENT_SOURCE_DIR}/example/.+")
|
||||
|
||||
include_directories(include include/zvulkan src)
|
||||
|
||||
if(WIN32)
|
||||
set(ZVULKAN_SOURCES ${ZVULKAN_SOURCES} ${ZVULKAN_WIN32_SOURCES})
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
else()
|
||||
set(ZVULKAN_SOURCES ${ZVULKAN_SOURCES} ${ZVULKAN_UNIX_SOURCES})
|
||||
set(ZVULKAN_LIBS ${CMAKE_DL_LIBS} -ldl)
|
||||
add_definitions(-DUNIX -D_UNIX)
|
||||
add_link_options(-pthread)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# Use all cores for compilation
|
||||
set(CMAKE_CXX_FLAGS "/MP ${CMAKE_CXX_FLAGS}")
|
||||
|
||||
# Ignore warnings in third party code
|
||||
#set_source_files_properties(${ZVULKAN_SOURCES} PROPERTIES COMPILE_FLAGS "/wd4244 /wd4267 /wd4005 /wd4018 -D_CRT_SECURE_NO_WARNINGS")
|
||||
endif()
|
||||
|
||||
add_library(zvulkan STATIC ${ZVULKAN_SOURCES} ${ZVULKAN_INCLUDES} ${VULKAN_INCLUDES})
|
||||
target_link_libraries(zvulkan ${ZVULKAN_LIBS})
|
||||
set_target_properties(zvulkan PROPERTIES CXX_STANDARD 17)
|
90
thirdparty/ZVulkan/LICENSE.md
vendored
Normal file
90
thirdparty/ZVulkan/LICENSE.md
vendored
Normal file
|
@ -0,0 +1,90 @@
|
|||
# License information
|
||||
|
||||
## License for ZVulkan itself
|
||||
|
||||
// Copyright (c) 2016-2022 Magnus Norddahl
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
## License for src/vk_mem_alloc
|
||||
|
||||
// Copyright (c) 2017-2018 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
|
||||
## License for src/volk
|
||||
|
||||
/**
|
||||
* Copyright (c) 2018-2019 Arseny Kapoulkine
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
## License for include/zvulkan/vulkan
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2019 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
## License for src/glslang
|
||||
|
||||
See src/glslang/LICENSE.txt
|
2
thirdparty/ZVulkan/README.md
vendored
Normal file
2
thirdparty/ZVulkan/README.md
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# ZVulkan
|
||||
A framework for building vulkan applications
|
|
@ -11,13 +11,15 @@
|
|||
|
||||
#include "volk/volk.h"
|
||||
#include "vk_mem_alloc/vk_mem_alloc.h"
|
||||
|
||||
#if defined(_WIN32)
|
||||
#undef min
|
||||
#undef max
|
||||
#include "ShaderCompiler/glslang/Public/ShaderLang.h"
|
||||
#include "ShaderCompiler/spirv/GlslangToSpv.h"
|
||||
#endif
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
class VulkanDeviceFeatures
|
||||
{
|
50
thirdparty/ZVulkan/include/zvulkan/vulkanswapchain.h
vendored
Normal file
50
thirdparty/ZVulkan/include/zvulkan/vulkanswapchain.h
vendored
Normal file
|
@ -0,0 +1,50 @@
|
|||
#pragma once
|
||||
|
||||
#include "vulkandevice.h"
|
||||
|
||||
class VulkanSemaphore;
|
||||
class VulkanFence;
|
||||
|
||||
class VulkanSwapChain
|
||||
{
|
||||
public:
|
||||
VulkanSwapChain(VulkanDevice *device, bool vsync);
|
||||
~VulkanSwapChain();
|
||||
|
||||
uint32_t acquireImage(int width, int height, bool exclusivefullscreen, VulkanSemaphore *semaphore = nullptr, VulkanFence *fence = nullptr);
|
||||
void queuePresent(uint32_t imageIndex, VulkanSemaphore *semaphore = nullptr);
|
||||
|
||||
bool vsync;
|
||||
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
|
||||
VkSurfaceFormatKHR swapChainFormat;
|
||||
VkPresentModeKHR swapChainPresentMode;
|
||||
|
||||
std::vector<VkImage> swapChainImages;
|
||||
std::vector<VkImageView> swapChainImageViews;
|
||||
|
||||
VkExtent2D actualExtent;
|
||||
|
||||
bool newSwapChain = true;
|
||||
|
||||
private:
|
||||
void selectFormat();
|
||||
void selectPresentMode(bool fullscreen);
|
||||
bool createSwapChain(int width, int height, bool fullscreen, VkSwapchainKHR oldSwapChain = VK_NULL_HANDLE);
|
||||
void createViews();
|
||||
void getImages();
|
||||
void releaseResources();
|
||||
void releaseViews();
|
||||
void recreate(int width, int height, bool fullscreen);
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> getSurfaceFormats();
|
||||
std::vector<VkPresentModeKHR> getPresentModes(bool exclusivefullscreen);
|
||||
|
||||
VulkanDevice *device = nullptr;
|
||||
|
||||
int lastSwapWidth = 0;
|
||||
int lastSwapHeight = 0;
|
||||
bool lastFullscreen = false;
|
||||
|
||||
VulkanSwapChain(const VulkanSwapChain &) = delete;
|
||||
VulkanSwapChain &operator=(const VulkanSwapChain &) = delete;
|
||||
};
|
1016
thirdparty/ZVulkan/src/glslang/LICENSE.txt
vendored
Normal file
1016
thirdparty/ZVulkan/src/glslang/LICENSE.txt
vendored
Normal file
File diff suppressed because it is too large
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Reference in a new issue