mirror of
https://github.com/ZDoom/ZDRay.git
synced 2024-11-21 19:50:54 +00:00
Specs fix
This commit is contained in:
parent
f0a1402ab1
commit
6bdb4c28ca
1 changed files with 1 additions and 1 deletions
|
@ -63,7 +63,7 @@ thing // Lightmap point light (Light color and distance properties use the same
|
|||
thing // Lightmap spotlight (Light color, distance and angle properties use the same args as dynamic lights)
|
||||
{
|
||||
type = 9881;
|
||||
sourceradius = <float> (default: 5, radius of the light source in map units; controls the softness)
|
||||
SourceRadius = <float> (default: 5, radius of the light source in map units; controls the shadow softness. Note that dynamic raytraced lights can also use this feature)
|
||||
}
|
||||
|
||||
linedef
|
||||
|
|
Loading…
Reference in a new issue