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Remove lm prefix from source radius as dynlights support them too
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2 changed files with 3 additions and 3 deletions
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@ -55,13 +55,13 @@ thing // ZDRayInfo (ZDRay properties for the map)
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thing // Lightmap point light (Light color and distance properties use the same args as dynamic lights)
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thing // Lightmap point light (Light color and distance properties use the same args as dynamic lights)
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{
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{
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type = 9876;
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type = 9876;
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lm_sourceradius = <float> (default: 5, radius of the light source in map units; controls the softness)
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sourceradius = <float> (default: 5, radius of the light source in map units; controls the softness)
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}
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}
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thing // Lightmap spotlight (Light color, distance and angle properties use the same args as dynamic lights)
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thing // Lightmap spotlight (Light color, distance and angle properties use the same args as dynamic lights)
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{
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{
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type = 9881;
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type = 9881;
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lm_sourceradius = <float> (default: 5, radius of the light source in map units; controls the softness)
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sourceradius = <float> (default: 5, radius of the light source in map units; controls the softness)
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}
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}
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linedef
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linedef
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@ -282,7 +282,7 @@ void FLevel::CreateLights()
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for (const auto& prop : thing->props)
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for (const auto& prop : thing->props)
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{
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{
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if (!stricmp(prop.key, "lm_sourceradius"))
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if (!stricmp(prop.key, "sourceradius"))
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{
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{
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sourceradius = atof(prop.value);
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sourceradius = atof(prop.value);
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}
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}
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