Adjust usage print slightly

This commit is contained in:
Magnus Norddahl 2021-11-11 05:52:40 +01:00
parent 031dc4a4db
commit 5035f3671f

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@ -487,8 +487,7 @@ static void ShowUsage()
" -d, --diagonal-cost=NNN Cost for avoiding diagonal splitters (default %d)\n"
" -P, --no-polyobjs Do not check for polyobject subsector splits\n"
" -j, --threads=NNN Number of threads used for raytracing (default %d)\n"
" -S, --size=NNN lightmap texture dimensions for width and height\n"
" must be in powers of two (1, 2, 4, 8, 16, etc)\n"
" -S, --size=NNN lightmap texture dimensions for width and height must be in powers of two (1, 2, 4, 8, 16, etc)\n"
" -C, --cpu-raytrace Use the CPU for ray tracing\n"
" -D, --vkdebug Print messages from the vulkan validation layer\n"
" -w, --warn Show warning messages\n"