From 496b1cb78370f86ac6148f574acfdfbc4fd4a102 Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Fri, 1 Jul 2022 14:46:02 +0800 Subject: [PATCH] Print the hex representation of the sun color, too (might be useful for user's reference) --- src/level/level_light.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/level/level_light.cpp b/src/level/level_light.cpp index 68f9f5a..7cea8ae 100644 --- a/src/level/level_light.cpp +++ b/src/level/level_light.cpp @@ -77,7 +77,7 @@ void FLevel::SetupLights() if (!stricmp(key.key, "lm_suncolor")) { lightcolor = atoi(key.value); - printf("Sun color: %d\n", lightcolor); + printf("Sun color: %d (%X)\n", lightcolor, lightcolor); } else if (!stricmp(key.key, "lm_sampledistance")) {