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Print the hex representation of the sun color, too (might be useful for user's reference)
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@ -77,7 +77,7 @@ void FLevel::SetupLights()
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if (!stricmp(key.key, "lm_suncolor"))
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{
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lightcolor = atoi(key.value);
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printf("Sun color: %d\n", lightcolor);
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printf("Sun color: %d (%X)\n", lightcolor, lightcolor);
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}
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else if (!stricmp(key.key, "lm_sampledistance"))
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{
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