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Fix another descriptor pool out of memory error
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1 changed files with 1 additions and 1 deletions
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@ -785,7 +785,7 @@ void VkLightmap::CreateRaytracePipeline()
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{
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{
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raytrace.descriptorPool1 = DescriptorPoolBuilder()
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raytrace.descriptorPool1 = DescriptorPoolBuilder()
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.AddPoolSize(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1)
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.AddPoolSize(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1)
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.AddPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1)
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.AddPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 2)
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.MaxSets(1)
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.MaxSets(1)
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.DebugName("raytrace.descriptorPool1")
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.DebugName("raytrace.descriptorPool1")
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.Create(fb->GetDevice());
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.Create(fb->GetDevice());
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