This commit is contained in:
nashmuhandes 2022-02-16 06:43:04 +08:00
commit 1bd8385b7c

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@ -61,22 +61,16 @@ thing // ZDRayInfo (ZDRay properties for the map)
gridsize = <float> (default: 32, grid density for the automatic light probes)
}
thing // Static point light
thing // Static point light (Light color and distance properties use the same args as dynamic lights)
{
type = 9876;
lightcolor = <int> (color)
lightintensity = <float> (default: 1)
lightdistance = <float> (default: 0, no light)
}
thing // Static spotlight
thing // Static spotlight (Light color, distance and angle properties use the same args as dynamic lights)
{
type = 9881;
lightcolor = <int> (color)
lightintensity = <float> (default: 1)
lightdistance = <float> (default: 0, no light)
lightinnerangle = <float> (default: 180)
lightouterangle = <float> (default: 180)
}
thing // LightProbe (light sampling point for actors)