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https://github.com/ZDoom/zdoom-macos-deps.git
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191 lines
6.2 KiB
C++
191 lines
6.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/frame.h
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// Purpose: wxFrame class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FRAME_H_
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#define _WX_FRAME_H_
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#if wxUSE_TASKBARBUTTON
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class WXDLLIMPEXP_FWD_CORE wxTaskBarButton;
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#endif
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class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase
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{
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public:
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// construction
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wxFrame() { Init(); }
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wxFrame(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxASCII_STR(wxFrameNameStr))
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{
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Init();
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Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxASCII_STR(wxFrameNameStr));
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virtual ~wxFrame();
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// implement base class pure virtuals
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) wxOVERRIDE;
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// implementation only from now on
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// -------------------------------
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// event handlers
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// Toolbar
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#if wxUSE_TOOLBAR
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virtual wxToolBar* CreateToolBar(long style = -1,
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wxWindowID id = wxID_ANY,
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const wxString& name = wxASCII_STR(wxToolBarNameStr)) wxOVERRIDE;
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#endif // wxUSE_TOOLBAR
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// Status bar
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#if wxUSE_STATUSBAR
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virtual wxStatusBar* OnCreateStatusBar(int number = 1,
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long style = wxSTB_DEFAULT_STYLE,
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wxWindowID id = 0,
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const wxString& name = wxASCII_STR(wxStatusLineNameStr)) wxOVERRIDE;
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// Hint to tell framework which status bar to use: the default is to use
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// native one for the platforms which support it (Win32), the generic one
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// otherwise
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// TODO: should this go into a wxFrameworkSettings class perhaps?
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static void UseNativeStatusBar(bool useNative)
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{ m_useNativeStatusBar = useNative; }
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static bool UsesNativeStatusBar()
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{ return m_useNativeStatusBar; }
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#endif // wxUSE_STATUSBAR
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// event handlers
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bool HandleSize(int x, int y, WXUINT flag);
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bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
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// tooltip management
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#if wxUSE_TOOLTIPS
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WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
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void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
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#endif // tooltips
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// override the base class function to handle iconized/maximized frames
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virtual void SendSizeEvent(int flags = 0) wxOVERRIDE;
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virtual wxPoint GetClientAreaOrigin() const wxOVERRIDE;
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// override base class version to add menu bar accel processing
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virtual bool MSWTranslateMessage(WXMSG *msg) wxOVERRIDE
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{
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return MSWDoTranslateMessage(this, msg);
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}
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// window proc for the frames
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virtual WXLRESULT MSWWindowProc(WXUINT message,
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WXWPARAM wParam,
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WXLPARAM lParam) wxOVERRIDE;
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#if wxUSE_MENUS
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// get the currently active menu: this is the same as the frame menu for
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// normal frames but is overridden by wxMDIParentFrame
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virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
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virtual bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu) wxOVERRIDE;
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virtual bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu) wxOVERRIDE;
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// Look up the menu in the menu bar.
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virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu) wxOVERRIDE;
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#endif // wxUSE_MENUS
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#if wxUSE_TASKBARBUTTON
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// Return the taskbar button of the window.
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//
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// The pointer returned by this method belongs to the window and will be
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// deleted when the window itself is, do not delete it yourself. May return
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// NULL if the initialization of taskbar button failed.
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wxTaskBarButton* MSWGetTaskBarButton();
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#endif // wxUSE_TASKBARBUTTON
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protected:
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// common part of all ctors
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void Init();
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// override base class virtuals
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virtual void DoGetClientSize(int *width, int *height) const wxOVERRIDE;
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virtual void DoSetClientSize(int width, int height) wxOVERRIDE;
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#if wxUSE_MENUS_NATIVE
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// perform MSW-specific action when menubar is changed
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virtual void AttachMenuBar(wxMenuBar *menubar) wxOVERRIDE;
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// a plug in for MDI frame classes which need to do something special when
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// the menubar is set
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virtual void InternalSetMenuBar();
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#endif // wxUSE_MENUS_NATIVE
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// propagate our state change to all child frames
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void IconizeChildFrames(bool bIconize);
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// the real implementation of MSWTranslateMessage(), also used by
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// wxMDIChildFrame
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bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
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virtual bool IsMDIChild() const { return false; }
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// get default (wxWidgets) icon for the frame
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virtual WXHICON GetDefaultIcon() const;
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#if wxUSE_TOOLBAR
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virtual void PositionToolBar() wxOVERRIDE;
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#endif // wxUSE_TOOLBAR
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#if wxUSE_STATUSBAR
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virtual void PositionStatusBar() wxOVERRIDE;
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static bool m_useNativeStatusBar;
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#endif // wxUSE_STATUSBAR
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#if wxUSE_MENUS
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// frame menu, NULL if none
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WXHMENU m_hMenu;
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// The number of currently opened menus: 0 initially, 1 when a top level
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// menu is opened, 2 when its submenu is opened and so on.
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int m_menuDepth;
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#endif // wxUSE_MENUS
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private:
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#if wxUSE_TOOLTIPS
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WXHWND m_hwndToolTip;
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#endif // tooltips
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// used by IconizeChildFrames(), see comments there
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bool m_wasMinimized;
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#if wxUSE_TASKBARBUTTON
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wxTaskBarButton* m_taskBarButton;
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#endif
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame);
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};
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#endif
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// _WX_FRAME_H_
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