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82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/fontdata.h
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// Author: Julian Smart
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONTDATA_H_
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#define _WX_FONTDATA_H_
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#include "wx/font.h"
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#include "wx/colour.h"
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#include "wx/encinfo.h"
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// Possible values for RestrictSelection() flags.
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enum
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{
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wxFONTRESTRICT_NONE = 0,
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wxFONTRESTRICT_SCALABLE = 1 << 0,
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wxFONTRESTRICT_FIXEDPITCH = 1 << 1
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};
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class WXDLLIMPEXP_CORE wxFontData : public wxObject
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{
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public:
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wxFontData();
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virtual ~wxFontData();
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wxFontData(const wxFontData& data);
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wxFontData& operator=(const wxFontData& data);
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void SetAllowSymbols(bool flag) { m_allowSymbols = flag; }
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bool GetAllowSymbols() const { return m_allowSymbols; }
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void SetColour(const wxColour& colour) { m_fontColour = colour; }
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const wxColour& GetColour() const { return m_fontColour; }
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void SetShowHelp(bool flag) { m_showHelp = flag; }
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bool GetShowHelp() const { return m_showHelp; }
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void EnableEffects(bool flag) { m_enableEffects = flag; }
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bool GetEnableEffects() const { return m_enableEffects; }
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void RestrictSelection(int flags) { m_restrictSelection = flags; }
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int GetRestrictSelection() const { return m_restrictSelection; }
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void SetInitialFont(const wxFont& font) { m_initialFont = font; }
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wxFont GetInitialFont() const { return m_initialFont; }
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void SetChosenFont(const wxFont& font) { m_chosenFont = font; }
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wxFont GetChosenFont() const { return m_chosenFont; }
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void SetRange(int minRange, int maxRange) { m_minSize = minRange; m_maxSize = maxRange; }
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// encoding info is split into 2 parts: the logical wxWin encoding
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// (wxFontEncoding) and a structure containing the native parameters for
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// it (wxNativeEncodingInfo)
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wxFontEncoding GetEncoding() const { return m_encoding; }
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void SetEncoding(wxFontEncoding encoding) { m_encoding = encoding; }
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wxNativeEncodingInfo& EncodingInfo() { return m_encodingInfo; }
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// public for backwards compatibility only: don't use directly
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wxColour m_fontColour;
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bool m_showHelp;
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bool m_allowSymbols;
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bool m_enableEffects;
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wxFont m_initialFont;
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wxFont m_chosenFont;
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int m_minSize;
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int m_maxSize;
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private:
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wxFontEncoding m_encoding;
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wxNativeEncodingInfo m_encodingInfo;
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int m_restrictSelection;
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wxDECLARE_DYNAMIC_CLASS(wxFontData);
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};
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#endif // _WX_FONTDATA_H_
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