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191 lines
6.5 KiB
C++
191 lines
6.5 KiB
C++
/*
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* FTGL - OpenGL font library
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*
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* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
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* Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
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* Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __ftgl__
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# warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
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# include <FTGL/ftgl.h>
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#endif
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#ifndef __FTSimpleLayout__
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#define __FTSimpleLayout__
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#ifdef __cplusplus
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class FTFont;
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/**
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* FTSimpleLayout is a specialisation of FTLayout for simple text boxes.
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*
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* This class has basic support for text wrapping, left, right and centered
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* alignment, and text justification.
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*
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* @see FTLayout
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*/
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class FTGL_EXPORT FTSimpleLayout : public FTLayout
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{
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public:
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/**
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* Initializes line spacing to 1.0, alignment to
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* ALIGN_LEFT and wrap to 100.0
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*/
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FTSimpleLayout();
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/**
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* Destructor
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*/
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~FTSimpleLayout();
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/**
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* Get the bounding box for a formatted string.
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*
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* @param string A char string.
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* @param len The length of the string. If < 0 then all characters
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* will be checked until a null character is encountered
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* (optional).
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* @param position The pen position of the first character (optional).
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* @return The corresponding bounding box.
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*/
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virtual FTBBox BBox(const char* string, const int len = -1,
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FTPoint position = FTPoint());
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/**
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* Get the bounding box for a formatted string.
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*
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* @param string A wchar_t string.
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* @param len The length of the string. If < 0 then all characters
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* will be checked until a null character is encountered
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* (optional).
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* @param position The pen position of the first character (optional).
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* @return The corresponding bounding box.
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*/
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virtual FTBBox BBox(const wchar_t* string, const int len = -1,
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FTPoint position = FTPoint());
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/**
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* Render a string of characters.
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*
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* @param string 'C' style string to be output.
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* @param len The length of the string. If < 0 then all characters
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* will be displayed until a null character is encountered
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* (optional).
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* @param position The pen position of the first character (optional).
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* @param renderMode Render mode to display (optional)
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*/
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virtual void Render(const char *string, const int len = -1,
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FTPoint position = FTPoint(),
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int renderMode = FTGL::RENDER_ALL);
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/**
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* Render a string of characters.
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*
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* @param string wchar_t string to be output.
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* @param len The length of the string. If < 0 then all characters
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* will be displayed until a null character is encountered
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* (optional).
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* @param position The pen position of the first character (optional).
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* @param renderMode Render mode to display (optional)
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*/
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virtual void Render(const wchar_t *string, const int len = -1,
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FTPoint position = FTPoint(),
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int renderMode = FTGL::RENDER_ALL);
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/**
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* Set the font to use for rendering the text.
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*
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* @param fontInit A pointer to the new font. The font is
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* referenced by this but will not be
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* disposed of when this is deleted.
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*/
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void SetFont(FTFont *fontInit);
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/**
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* @return The current font.
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*/
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FTFont *GetFont();
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/**
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* The maximum line length for formatting text.
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*
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* @param LineLength The new line length.
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*/
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void SetLineLength(const float LineLength);
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/**
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* @return The current line length.
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*/
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float GetLineLength() const;
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/**
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* The text alignment mode used to distribute
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* space within a line or rendered text.
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*
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* @param Alignment The new alignment mode.
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*/
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void SetAlignment(const FTGL::TextAlignment Alignment);
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/**
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* @return The text alignment mode.
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*/
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FTGL::TextAlignment GetAlignment() const;
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/**
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* Sets the line height.
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*
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* @param LineSpacing The height of each line of text expressed as
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* a percentage of the current fonts line height.
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*/
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void SetLineSpacing(const float LineSpacing);
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/**
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* @return The line spacing.
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*/
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float GetLineSpacing() const;
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};
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#endif //__cplusplus
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FTGL_BEGIN_C_DECLS
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FTGL_EXPORT FTGLlayout *ftglCreateSimpleLayout(void);
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FTGL_EXPORT void ftglSetLayoutFont(FTGLlayout *, FTGLfont*);
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FTGL_EXPORT FTGLfont *ftglGetLayoutFont(FTGLlayout *);
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FTGL_EXPORT void ftglSetLayoutLineLength(FTGLlayout *, const float);
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FTGL_EXPORT float ftglGetLayoutLineLength(FTGLlayout *);
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FTGL_EXPORT void ftglSetLayoutAlignment(FTGLlayout *, const int);
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FTGL_EXPORT int ftglGetLayoutAlignement(FTGLlayout *);
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FTGL_EXPORT void ftglSetLayoutLineSpacing(FTGLlayout *, const float);
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FTGL_EXPORT float ftglGetLayoutLineSpacing(FTGLlayout *);
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FTGL_END_C_DECLS
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#endif /* __FTSimpleLayout__ */
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