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https://github.com/ZDoom/zdoom-macos-deps.git
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5442ffac46
[skip build]
20 lines
593 B
C++
20 lines
593 B
C++
#include <vector>
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#include <sndfile.h>
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int main()
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{
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constexpr int CHANNELS = 1;
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constexpr int SAMPLE_RATE = 44100;
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constexpr int SAMPLE_COUNT = SAMPLE_RATE;
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constexpr int BUFFER_SIZE = SAMPLE_RATE;
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const std::vector<int> buffer(BUFFER_SIZE, 0);
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SF_INFO info = { SAMPLE_COUNT, SAMPLE_RATE, CHANNELS, SF_FORMAT_WAV | SF_FORMAT_PCM_24, 0, 0 };
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SNDFILE* file = sf_open("test.wav", SFM_WRITE, &info);
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AEDI_EXPECT(file != nullptr);
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AEDI_EXPECT(sf_write_int(file, &buffer[0], BUFFER_SIZE) == BUFFER_SIZE);
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AEDI_EXPECT(sf_close(file) == 0);
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return 0;
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}
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