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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/gauge.h
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// Purpose: wxGauge class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_
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#define _WX_GAUGE_H_
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#include "wx/control.h"
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// Group box
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class WXDLLIMPEXP_CORE wxGauge: public wxGaugeBase
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{
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public:
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wxGauge() { }
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wxGauge(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxGaugeNameStr))
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{
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Create(parent, id, range, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxGaugeNameStr));
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// set gauge range/value
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virtual void SetRange(int range) wxOVERRIDE;
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virtual void SetValue(int pos) wxOVERRIDE;
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virtual int GetValue() const wxOVERRIDE;
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void Pulse() wxOVERRIDE;
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protected:
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxGauge);
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};
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#endif
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// _WX_GAUGE_H_
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