zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/imagpcx.h
2021-06-28 10:54:57 +03:00

46 lines
1.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/imagpcx.h
// Purpose: wxImage PCX handler
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPCX_H_
#define _WX_IMAGPCX_H_
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPCXHandler
//-----------------------------------------------------------------------------
#if wxUSE_PCX
class WXDLLIMPEXP_CORE wxPCXHandler : public wxImageHandler
{
public:
inline wxPCXHandler()
{
m_name = wxT("PCX file");
m_extension = wxT("pcx");
m_type = wxBITMAP_TYPE_PCX;
m_mime = wxT("image/pcx");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ) wxOVERRIDE;
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ) wxOVERRIDE;
protected:
virtual bool DoCanRead( wxInputStream& stream ) wxOVERRIDE;
#endif // wxUSE_STREAMS
private:
wxDECLARE_DYNAMIC_CLASS(wxPCXHandler);
};
#endif // wxUSE_PCX
#endif
// _WX_IMAGPCX_H_