zdoom-macos-deps/deps/wxwidgets/include/wx-3.1/wx/msw/ole/comimpl.h
2021-06-28 10:54:57 +03:00

163 lines
7.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/ole/comimpl.h
// Purpose: COM helper routines, COM debugging support &c
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.02.1998
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef WX_COMIMPL_H
#define WX_COMIMPL_H
#include "wx/defs.h"
#include "wx/msw/wrapwin.h"
// get IUnknown, REFIID &c
#include <objbase.h>
// ============================================================================
// General purpose functions and macros
// ============================================================================
// release the interface pointer (if !NULL)
inline void ReleaseInterface(IUnknown *pIUnk)
{
if ( pIUnk != NULL )
pIUnk->Release();
}
// release the interface pointer (if !NULL) and make it NULL
#define RELEASE_AND_NULL(p) if ( (p) != NULL ) { p->Release(); p = NULL; };
// return true if the iid is in the array
extern WXDLLIMPEXP_CORE bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount);
// ============================================================================
// IUnknown implementation helpers
// ============================================================================
/*
The most dumb implementation of IUnknown methods. We don't support
aggregation nor containment, but for 99% of cases this simple
implementation is quite enough.
Usage is trivial: here is all you should have
1) DECLARE_IUNKNOWN_METHODS in your (IUnknown derived!) class declaration
2) BEGIN/END_IID_TABLE with ADD_IID in between for all interfaces you
support (at least all for which you intent to return 'this' from QI,
i.e. you should derive from IFoo if you have ADD_IID(Foo)) somewhere else
3) IMPLEMENT_IUNKNOWN_METHODS somewhere also
These macros are quite simple: AddRef and Release are trivial and QI does
lookup in a static member array of IIDs and returns 'this' if it founds
the requested interface in it or E_NOINTERFACE if not.
*/
/*
wxAutoULong: this class is used for automatically initialising m_cRef to 0
*/
class wxAutoULong
{
public:
wxAutoULong(ULONG value = 0) : m_Value(value) { }
operator ULONG&() { return m_Value; }
ULONG& operator=(ULONG value) { m_Value = value; return m_Value; }
wxAutoULong& operator++() { ++m_Value; return *this; }
const wxAutoULong operator++( int ) { wxAutoULong temp = *this; ++m_Value; return temp; }
wxAutoULong& operator--() { --m_Value; return *this; }
const wxAutoULong operator--( int ) { wxAutoULong temp = *this; --m_Value; return temp; }
private:
ULONG m_Value;
};
// declare the methods and the member variable containing reference count
// you must also define the ms_aIids array somewhere with BEGIN_IID_TABLE
// and friends (see below)
#define DECLARE_IUNKNOWN_METHODS \
public: \
STDMETHODIMP QueryInterface(REFIID, void **) wxOVERRIDE; \
STDMETHODIMP_(ULONG) AddRef() wxOVERRIDE; \
STDMETHODIMP_(ULONG) Release() wxOVERRIDE; \
private: \
static const IID *ms_aIids[]; \
wxAutoULong m_cRef
// macros for declaring supported interfaces
// NB: ADD_IID prepends IID_I whereas ADD_RAW_IID does not
#define BEGIN_IID_TABLE(cname) const IID *cname::ms_aIids[] = {
#define ADD_IID(iid) &IID_I##iid,
#define ADD_RAW_IID(iid) &iid,
#define END_IID_TABLE }
// implementation is as straightforward as possible
// Parameter: classname - the name of the class
#define IMPLEMENT_IUNKNOWN_METHODS(classname) \
STDMETHODIMP classname::QueryInterface(REFIID riid, void **ppv) \
{ \
wxLogQueryInterface(wxT(#classname), riid); \
\
if ( IsIidFromList(riid, ms_aIids, WXSIZEOF(ms_aIids)) ) { \
*ppv = this; \
AddRef(); \
\
return S_OK; \
} \
else { \
*ppv = NULL; \
\
return (HRESULT) E_NOINTERFACE; \
} \
} \
\
STDMETHODIMP_(ULONG) classname::AddRef() \
{ \
wxLogAddRef(wxT(#classname), m_cRef); \
\
return ++m_cRef; \
} \
\
STDMETHODIMP_(ULONG) classname::Release() \
{ \
wxLogRelease(wxT(#classname), m_cRef); \
\
if ( --m_cRef == wxAutoULong(0) ) { \
delete this; \
return 0; \
} \
else \
return m_cRef; \
}
// ============================================================================
// Debugging support
// ============================================================================
// VZ: I don't know it's not done for compilers other than VC++ but I leave it
// as is. Please note, though, that tracing COM interface calls may be
// incredibly useful when debugging COM programs.
#if defined(__WXDEBUG__) && defined(__VISUALC__)
// ----------------------------------------------------------------------------
// All COM specific log functions have DebugTrace level (as LogTrace)
// ----------------------------------------------------------------------------
// tries to translate riid into a symbolic name, if possible
WXDLLIMPEXP_CORE void wxLogQueryInterface(const wxChar *szInterface, REFIID riid);
// these functions print out the new value of reference counter
WXDLLIMPEXP_CORE void wxLogAddRef (const wxChar *szInterface, ULONG cRef);
WXDLLIMPEXP_CORE void wxLogRelease(const wxChar *szInterface, ULONG cRef);
#else //!__WXDEBUG__
#define wxLogQueryInterface(szInterface, riid)
#define wxLogAddRef(szInterface, cRef)
#define wxLogRelease(szInterface, cRef)
#endif //__WXDEBUG__
#endif // WX_COMIMPL_H