/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA */ #ifndef _FLUIDSYNTH_SHELL_H #define _FLUIDSYNTH_SHELL_H #ifdef __cplusplus extern "C" { #endif /** * @defgroup command_interface Command Interface * * Control and configuration interface * * The command interface allows you to send textual commands to * the synthesizer, to parse a command file, or to read commands * from the stdin or other input streams (like a TCP socket). * * For a full list of available commands, type \c help in the * \ref command_shell or send the same command via a command handler. * Further documentation can be found at * https://github.com/FluidSynth/fluidsynth/wiki/UserManual#shell-commands * * @{ */ FLUIDSYNTH_API fluid_istream_t fluid_get_stdin(void); FLUIDSYNTH_API fluid_ostream_t fluid_get_stdout(void); FLUIDSYNTH_API char *fluid_get_userconf(char *buf, int len); FLUIDSYNTH_API char *fluid_get_sysconf(char *buf, int len); /** @} */ /** * @defgroup command_handler Command Handler * @ingroup command_interface * @brief Handles text commands and reading of configuration files * * @{ */ /** @startlifecycle{Command Handler} */ FLUIDSYNTH_API fluid_cmd_handler_t *new_fluid_cmd_handler(fluid_synth_t *synth, fluid_midi_router_t *router); FLUIDSYNTH_API fluid_cmd_handler_t *new_fluid_cmd_handler2(fluid_settings_t *settings, fluid_synth_t *synth, fluid_midi_router_t *router, fluid_player_t *player); FLUIDSYNTH_API void delete_fluid_cmd_handler(fluid_cmd_handler_t *handler); /** @endlifecycle */ FLUIDSYNTH_API void fluid_cmd_handler_set_synth(fluid_cmd_handler_t *handler, fluid_synth_t *synth); FLUIDSYNTH_API int fluid_command(fluid_cmd_handler_t *handler, const char *cmd, fluid_ostream_t out); FLUIDSYNTH_API int fluid_source(fluid_cmd_handler_t *handler, const char *filename); /** @} */ /** * @defgroup command_shell Command Shell * @ingroup command_interface * * Interactive shell to control and configure a synthesizer instance. * * If you need a platform independent way to get the standard input * and output streams, use fluid_get_stdin() and fluid_get_stdout(). * * For a full list of available commands, type \c help in the shell. * * @{ */ /** @startlifecycle{Command Shell} */ FLUIDSYNTH_API fluid_shell_t *new_fluid_shell(fluid_settings_t *settings, fluid_cmd_handler_t *handler, fluid_istream_t in, fluid_ostream_t out, int thread); FLUIDSYNTH_API void fluid_usershell(fluid_settings_t *settings, fluid_cmd_handler_t *handler); FLUIDSYNTH_API void delete_fluid_shell(fluid_shell_t *shell); /** @endlifecycle */ /** @} */ /** * @defgroup command_server Command Server * @ingroup command_interface * * TCP socket server for a command handler. * * The socket server will open the TCP port set by \ref settings_shell_port * (default 9800) and starts a new thread and \ref command_handler for each * incoming connection. * * @note The server is only available if libfluidsynth has been compiled * with network support (enable-network). Without network support, all related * functions will return FLUID_FAILED or NULL. * * @{ */ /** @startlifecycle{Command Server} */ FLUIDSYNTH_API fluid_server_t *new_fluid_server(fluid_settings_t *settings, fluid_synth_t *synth, fluid_midi_router_t *router); FLUIDSYNTH_API fluid_server_t *new_fluid_server2(fluid_settings_t *settings, fluid_synth_t *synth, fluid_midi_router_t *router, fluid_player_t *player); FLUIDSYNTH_API void delete_fluid_server(fluid_server_t *server); FLUIDSYNTH_API int fluid_server_join(fluid_server_t *server); /** @endlifecycle */ /** @} */ #ifdef __cplusplus } #endif #endif /* _FLUIDSYNTH_SHELL_H */