#
# Helper module to build macOS version of various source ports
# Copyright (C) 2020-2021 Alexey Lysiuk
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
#
import copy
import os
import re
import shutil
import subprocess
import typing
from distutils.version import StrictVersion
from pathlib import Path
from platform import machine
from ..state import BuildState
from ..utility import (
OS_VERSION_ARM64,
OS_VERSION_X86_64,
CommandLineOptions,
symlink_directory,
)
class Target:
DESTINATION_DEPS = 0
DESTINATION_OUTPUT = 1
def __init__(self, name=None):
self.name = name
self.destination = self.DESTINATION_DEPS
self.multi_platform = False
self.unsupported_architectures = ()
def prepare_source(self, state: BuildState):
pass
def detect(self, state: BuildState) -> bool:
return False
def configure(self, state: BuildState):
pass
def build(self, state: BuildState):
pass
def post_build(self, state: BuildState):
pass
class BuildTarget(Target):
def __init__(self, name=None):
super().__init__(name)
self.src_root = ''
self.multi_platform = True
self.os_version = dict()
self.os_version['x86_64'] = OS_VERSION_X86_64
self.os_version['arm64'] = OS_VERSION_ARM64
self.sdk_version = dict()
self.sdk_version['x86_64'] = OS_VERSION_X86_64
self.sdk_version['arm64'] = OS_VERSION_ARM64
def configure(self, state: BuildState):
os_version = state.os_version()
if os_version and os_version < self.os_version[state.architecture()]:
raise RuntimeError('Minimum OS version requirement is not met')
sdk_path = state.sdk_path()
if sdk_path:
match = re.search(r'/MacOSX(\d+.\d+).sdk', str(sdk_path), re.IGNORECASE)
if match and StrictVersion(match[1]) < self.sdk_version[state.architecture()]:
raise RuntimeError('Minimum SDK version requirement is not met')
os.makedirs(state.build_path, exist_ok=True)
env = state.environment
env['PATH'] = os.pathsep.join([
str(state.bin_path),
env['PATH'],
])
if state.xcode:
return
if c_compiler := state.c_compiler():
env['CC'] = str(c_compiler)
if cxx_compiler := state.cxx_compiler():
env['CXX'] = str(cxx_compiler)
for prefix in ('CPP', 'C', 'CXX', 'OBJC', 'OBJCXX'):
var_name = f'{prefix}FLAGS'
state.update_environment(var_name, f'-I{state.include_path}')
state.set_sdk(var_name)
state.set_os_version(var_name)
ldflags = 'LDFLAGS'
state.update_environment(ldflags, f'-L{state.lib_path}')
state.set_sdk(ldflags)
state.set_os_version(ldflags)
def install(self, state: BuildState, options: CommandLineOptions = None, tool: str = 'gmake'):
if state.xcode:
return
if state.install_path.exists():
shutil.rmtree(state.install_path)
args = [tool, 'install']
args += options and options.to_list() or []
subprocess.check_call(args, cwd=state.build_path, env=state.environment)
self.update_pc_files(state)
@staticmethod
def update_text_file(path: Path, processor: typing.Callable = None):
with open(path, 'r') as f:
content = f.readlines()
patched_content = []
for line in content:
patched_line = processor(line) if processor else line
if patched_line:
patched_content.append(patched_line)
with open(path, 'w') as f:
f.writelines(patched_content)
@staticmethod
def _update_variables_file(path: Path, prefix_value: str, processor: typing.Callable = None, quotes: bool = True):
prefix = 'prefix='
exec_prefix = 'exec_prefix='
includedir = 'includedir='
libdir = 'libdir='
def quote(value: str) -> str:
return f'"{value}"' if quotes else value
def patch_proc(line: str) -> str:
patched_line = line
if line.startswith(prefix):
patched_line = prefix + quote(prefix_value) + os.linesep
elif line.startswith(exec_prefix):
patched_line = exec_prefix + quote('${prefix}') + os.linesep
elif line.startswith(includedir):
patched_line = includedir + quote('${prefix}/include') + os.linesep
elif line.startswith(libdir):
patched_line = libdir + quote('${exec_prefix}/lib') + os.linesep
if processor:
patched_line = processor(path, patched_line)
return patched_line
BuildTarget.update_text_file(path, patch_proc)
@staticmethod
def update_config_script(path: Path, processor: typing.Callable = None):
BuildTarget._update_variables_file(path, r'$(cd "${0%/*}/.."; pwd)', processor)
@staticmethod
def update_pc_file(path: Path, processor: typing.Callable = None):
BuildTarget._update_variables_file(path, '', processor, quotes=False)
def update_pc_files(self, state: BuildState):
for root, _, files in os.walk(state.install_path, followlinks=True):
for filename in files:
if filename.endswith('.pc'):
file_path = Path(root) / filename
BuildTarget.update_pc_file(file_path, self._process_pkg_config)
@staticmethod
def _process_pkg_config(pcfile: Path, line: str) -> str:
assert pcfile
return line
def write_pc_file(self, state: BuildState,
filename=None, name=None, description=None, version='',
requires='', requires_private='', libs='', libs_private='', cflags=''):
pkgconfig_path = state.install_path / 'lib/pkgconfig'
os.makedirs(pkgconfig_path, exist_ok=True)
if not filename:
filename = self.name + '.pc'
if not name:
name = self.name
if not description:
description = self.name
if not libs:
libs = '-l' + self.name
pc_content = f'''prefix=
exec_prefix=${{prefix}}
libdir=${{exec_prefix}}/lib
includedir=${{prefix}}/include
Name: {name}
Description: {description}
Version: {version}
Requires: {requires}
Requires.private: {requires_private}
Libs: -L${{libdir}} {libs}
Libs.private: {libs_private}
Cflags: -I${{includedir}} {cflags}
'''
with open(pkgconfig_path / filename, 'w') as f:
f.write(pc_content)
@staticmethod
def make_platform_header(state: BuildState, header: str):
include_path = state.install_path / 'include'
header_parts = header.rsplit(os.sep, 1)
if len(header_parts) == 1:
header_parts.insert(0, '')
common_header = include_path / header
platform_header = include_path / header_parts[0] / f'_aedi_{state.architecture()}_{header_parts[1]}'
shutil.move(common_header, platform_header)
with open(common_header, 'w') as f:
f.write(f'''
#pragma once
#if defined(__x86_64__)
# include "_aedi_x86_64_{header_parts[1]}"
#elif defined(__aarch64__)
# include "_aedi_arm64_{header_parts[1]}"
#else
# error Unknown architecture
#endif
''')
def copy_to_bin(self, state: BuildState, filename: str = None, new_filename: str = None):
bin_path = state.install_path / 'bin'
os.makedirs(bin_path, exist_ok=True)
if not filename:
filename = self.name
if not new_filename:
new_filename = filename
src_path = state.build_path / filename
dst_path = bin_path / new_filename
shutil.copy(src_path, dst_path)
class MakeTarget(BuildTarget):
def __init__(self, name=None):
super().__init__(name)
self.tool = 'gmake'
def configure(self, state: BuildState):
super().configure(state)
symlink_directory(state.source, state.build_path)
def build(self, state: BuildState):
assert not state.xcode
args = [
self.tool,
'-j', state.jobs,
]
if c_compiler := state.c_compiler():
args.append(f'CC={c_compiler}')
if cxx_compiler := state.cxx_compiler():
args.append(f'CXX={cxx_compiler}')
args += state.options.to_list()
work_path = state.build_path / self.src_root
subprocess.check_call(args, cwd=work_path, env=state.environment)
class ConfigureMakeTarget(MakeTarget):
def __init__(self, name=None):
super().__init__(name)
def configure(self, state: BuildState):
super().configure(state)
work_path = state.build_path / self.src_root
configure_path = work_path / 'configure'
common_args = [
configure_path,
f'--prefix={state.install_path}',
]
common_args += state.options.to_list()
disable_dependency_tracking = '--disable-dependency-tracking'
host = '--host=' + state.host()
args = copy.copy(common_args)
args.append(host)
args.append(disable_dependency_tracking)
try:
# Try with host and disabled dependency tracking first
subprocess.check_call(args, cwd=work_path, env=state.environment)
except subprocess.CalledProcessError:
# If it fails, try with disabled dependency tracking only
args = copy.copy(common_args)
args.append(disable_dependency_tracking)
try:
subprocess.check_call(args, cwd=work_path, env=state.environment)
except subprocess.CalledProcessError:
# Use only common command line arguments
subprocess.check_call(common_args, cwd=work_path, env=state.environment)
def build(self, state: BuildState):
# Clear configure script options
state.options = CommandLineOptions()
super().build(state)
class CMakeTarget(BuildTarget):
cached_project_name = None
def __init__(self, name=None):
super().__init__(name)
def detect(self, state: BuildState) -> bool:
if CMakeTarget.cached_project_name:
project_name = CMakeTarget.cached_project_name
else:
cmakelists_path = state.source / self.src_root / 'CMakeLists.txt'
if not cmakelists_path.exists():
return False
for line in open(cmakelists_path).readlines():
project_name = CMakeTarget._extract_project_name(line)
if project_name:
project_name = project_name.lower()
project_name = project_name.replace(' ', '-')
break
else:
return False
if project_name.startswith('lib'):
project_name = project_name[3:]
CMakeTarget.cached_project_name = project_name
return project_name == self.name
@staticmethod
def _extract_project_name(line: str):
project_name = None
# Try to get project name without whitespaces in it
match = re.search(r'^\s*project\s*\(\s*(\w[\w-]+)', line, re.IGNORECASE)
if not match:
# Try to get project name that contains whitespaces
match = re.search(r'^\s*project\s*\(\s*"?(\w[\s\w-]+)"?', line, re.IGNORECASE)
if match:
project_name = match.group(1)
return project_name
def configure(self, state: BuildState):
super().configure(state)
args = [
'cmake',
'-DCMAKE_BUILD_TYPE=Release',
f'-DCMAKE_INSTALL_PREFIX={state.install_path}',
f'-DCMAKE_PREFIX_PATH={state.prefix_path}',
]
if state.xcode:
args.append('-GXcode')
else:
args.append('-GUnix Makefiles')
if c_compiler := state.c_compiler():
args.append(f'-DCMAKE_C_COMPILER={c_compiler}')
if cxx_compiler := state.cxx_compiler():
args.append(f'-DCMAKE_CXX_COMPILER={cxx_compiler}')
architecture = state.architecture()
if architecture != machine():
args.append('-DCMAKE_SYSTEM_NAME=Darwin')
args.append('-DCMAKE_SYSTEM_PROCESSOR=' + 'aarch64' if architecture == 'arm64' else architecture)
os_version = state.os_version()
if os_version:
args.append('-DCMAKE_OSX_DEPLOYMENT_TARGET=' + str(os_version))
sdk_path = state.sdk_path()
if sdk_path:
args.append(f'-DCMAKE_OSX_SYSROOT={sdk_path}')
args += state.options.to_list(CommandLineOptions.CMAKE_RULES)
args.append(state.source / self.src_root)
subprocess.check_call(args, cwd=state.build_path, env=state.environment)
def build(self, state: BuildState):
if state.xcode:
args = ['cmake', '--open', '.']
else:
args = ['gmake', '-j', state.jobs]
if state.verbose:
args.append('VERBOSE=1')
subprocess.check_call(args, cwd=state.build_path, env=state.environment)
class ConfigureMakeDependencyTarget(ConfigureMakeTarget):
def __init__(self, name=None):
super().__init__(name)
def post_build(self, state: BuildState):
self.install(state)
class ConfigureMakeStaticDependencyTarget(ConfigureMakeDependencyTarget):
def __init__(self, name=None):
super().__init__(name)
def configure(self, state: BuildState):
state.options['--enable-shared'] = 'no'
super().configure(state)
class CMakeStaticDependencyTarget(CMakeTarget):
def __init__(self, name=None):
super().__init__(name)
def configure(self, state: BuildState):
state.options['BUILD_SHARED_LIBS'] = 'NO'
super().configure(state)
def post_build(self, state: BuildState):
self.install(state)
def keep_module_target(self, state: BuildState, target: str):
import_patterns = (
r'list\s*\(APPEND\s+_IMPORT_CHECK_TARGETS\s+(?P\w+::[\w-]+)[\s)]',
r'list\s*\(APPEND\s+_IMPORT_CHECK_FILES_FOR_(?P\w+::[\w-]+)\s',
)
import_regexes = [re.compile(regex, re.IGNORECASE) for regex in import_patterns]
def _keep_target(line: str):
for regex in import_regexes:
match = regex.match(line)
if match and match.group('target') != target:
return None
return line
module = 'targets-release.cmake'
for probe_module in (module, self.name + module):
module_path = state.install_path / 'lib' / 'cmake' / self.name / probe_module
if module_path.exists():
self.update_text_file(module_path, _keep_target)