#ifndef VULKAN_WIN32_H_ #define VULKAN_WIN32_H_ 1 /* ** Copyright 2015-2023 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ /* ** This header is generated from the Khronos Vulkan XML API Registry. ** */ #ifdef __cplusplus extern "C" { #endif // VK_KHR_win32_surface is a preprocessor guard. Do not pass it to API calls. #define VK_KHR_win32_surface 1 #define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6 #define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" typedef VkFlags VkWin32SurfaceCreateFlagsKHR; typedef struct VkWin32SurfaceCreateInfoKHR { VkStructureType sType; const void* pNext; VkWin32SurfaceCreateFlagsKHR flags; HINSTANCE hinstance; HWND hwnd; } VkWin32SurfaceCreateInfoKHR; typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); #endif // VK_KHR_external_memory_win32 is a preprocessor guard. Do not pass it to API calls. #define VK_KHR_external_memory_win32 1 #define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32" typedef struct VkImportMemoryWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkExternalMemoryHandleTypeFlagBits handleType; HANDLE handle; LPCWSTR name; } VkImportMemoryWin32HandleInfoKHR; typedef struct VkExportMemoryWin32HandleInfoKHR { VkStructureType sType; const void* pNext; const SECURITY_ATTRIBUTES* pAttributes; DWORD dwAccess; LPCWSTR name; } VkExportMemoryWin32HandleInfoKHR; typedef struct VkMemoryWin32HandlePropertiesKHR { VkStructureType sType; void* pNext; uint32_t memoryTypeBits; } VkMemoryWin32HandlePropertiesKHR; typedef struct VkMemoryGetWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkDeviceMemory memory; VkExternalMemoryHandleTypeFlagBits handleType; } VkMemoryGetWin32HandleInfoKHR; typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR( VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR( VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); #endif // VK_KHR_win32_keyed_mutex is a preprocessor guard. Do not pass it to API calls. #define VK_KHR_win32_keyed_mutex 1 #define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1 #define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex" typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR { VkStructureType sType; const void* pNext; uint32_t acquireCount; const VkDeviceMemory* pAcquireSyncs; const uint64_t* pAcquireKeys; const uint32_t* pAcquireTimeouts; uint32_t releaseCount; const VkDeviceMemory* pReleaseSyncs; const uint64_t* pReleaseKeys; } VkWin32KeyedMutexAcquireReleaseInfoKHR; // VK_KHR_external_semaphore_win32 is a preprocessor guard. Do not pass it to API calls. #define VK_KHR_external_semaphore_win32 1 #define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32" typedef struct VkImportSemaphoreWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkSemaphore semaphore; VkSemaphoreImportFlags flags; VkExternalSemaphoreHandleTypeFlagBits handleType; HANDLE handle; LPCWSTR name; } VkImportSemaphoreWin32HandleInfoKHR; typedef struct VkExportSemaphoreWin32HandleInfoKHR { VkStructureType sType; const void* pNext; const SECURITY_ATTRIBUTES* pAttributes; DWORD dwAccess; LPCWSTR name; } VkExportSemaphoreWin32HandleInfoKHR; typedef struct VkD3D12FenceSubmitInfoKHR { VkStructureType sType; const void* pNext; uint32_t waitSemaphoreValuesCount; const uint64_t* pWaitSemaphoreValues; uint32_t signalSemaphoreValuesCount; const uint64_t* pSignalSemaphoreValues; } VkD3D12FenceSubmitInfoKHR; typedef struct VkSemaphoreGetWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkSemaphore semaphore; VkExternalSemaphoreHandleTypeFlagBits handleType; } VkSemaphoreGetWin32HandleInfoKHR; typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR( VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR( VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #endif // VK_KHR_external_fence_win32 is a preprocessor guard. Do not pass it to API calls. #define VK_KHR_external_fence_win32 1 #define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1 #define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32" typedef struct VkImportFenceWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkFence fence; VkFenceImportFlags flags; VkExternalFenceHandleTypeFlagBits handleType; HANDLE handle; LPCWSTR name; } VkImportFenceWin32HandleInfoKHR; typedef struct VkExportFenceWin32HandleInfoKHR { VkStructureType sType; const void* pNext; const SECURITY_ATTRIBUTES* pAttributes; DWORD dwAccess; LPCWSTR name; } VkExportFenceWin32HandleInfoKHR; typedef struct VkFenceGetWin32HandleInfoKHR { VkStructureType sType; const void* pNext; VkFence fence; VkExternalFenceHandleTypeFlagBits handleType; } VkFenceGetWin32HandleInfoKHR; typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR( VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR( VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #endif // VK_NV_external_memory_win32 is a preprocessor guard. Do not pass it to API calls. #define VK_NV_external_memory_win32 1 #define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 #define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" typedef struct VkImportMemoryWin32HandleInfoNV { VkStructureType sType; const void* pNext; VkExternalMemoryHandleTypeFlagsNV handleType; HANDLE handle; } VkImportMemoryWin32HandleInfoNV; typedef struct VkExportMemoryWin32HandleInfoNV { VkStructureType sType; const void* pNext; const SECURITY_ATTRIBUTES* pAttributes; DWORD dwAccess; } VkExportMemoryWin32HandleInfoNV; typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV( VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); #endif // VK_NV_win32_keyed_mutex is a preprocessor guard. Do not pass it to API calls. #define VK_NV_win32_keyed_mutex 1 #define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2 #define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV { VkStructureType sType; const void* pNext; uint32_t acquireCount; const VkDeviceMemory* pAcquireSyncs; const uint64_t* pAcquireKeys; const uint32_t* pAcquireTimeoutMilliseconds; uint32_t releaseCount; const VkDeviceMemory* pReleaseSyncs; const uint64_t* pReleaseKeys; } VkWin32KeyedMutexAcquireReleaseInfoNV; // VK_EXT_full_screen_exclusive is a preprocessor guard. Do not pass it to API calls. #define VK_EXT_full_screen_exclusive 1 #define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4 #define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive" typedef enum VkFullScreenExclusiveEXT { VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0, VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1, VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2, VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3, VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT = 0x7FFFFFFF } VkFullScreenExclusiveEXT; typedef struct VkSurfaceFullScreenExclusiveInfoEXT { VkStructureType sType; void* pNext; VkFullScreenExclusiveEXT fullScreenExclusive; } VkSurfaceFullScreenExclusiveInfoEXT; typedef struct VkSurfaceCapabilitiesFullScreenExclusiveEXT { VkStructureType sType; void* pNext; VkBool32 fullScreenExclusiveSupported; } VkSurfaceCapabilitiesFullScreenExclusiveEXT; typedef struct VkSurfaceFullScreenExclusiveWin32InfoEXT { VkStructureType sType; const void* pNext; HMONITOR hmonitor; } VkSurfaceFullScreenExclusiveWin32InfoEXT; typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); typedef VkResult (VKAPI_PTR *PFN_vkAcquireFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain); typedef VkResult (VKAPI_PTR *PFN_vkReleaseFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain); typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModes2EXT)(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModes2EXT( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); VKAPI_ATTR VkResult VKAPI_CALL vkAcquireFullScreenExclusiveModeEXT( VkDevice device, VkSwapchainKHR swapchain); VKAPI_ATTR VkResult VKAPI_CALL vkReleaseFullScreenExclusiveModeEXT( VkDevice device, VkSwapchainKHR swapchain); VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT( VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes); #endif // VK_NV_acquire_winrt_display is a preprocessor guard. Do not pass it to API calls. #define VK_NV_acquire_winrt_display 1 #define VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION 1 #define VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME "VK_NV_acquire_winrt_display" typedef VkResult (VKAPI_PTR *PFN_vkAcquireWinrtDisplayNV)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); typedef VkResult (VKAPI_PTR *PFN_vkGetWinrtDisplayNV)(VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkAcquireWinrtDisplayNV( VkPhysicalDevice physicalDevice, VkDisplayKHR display); VKAPI_ATTR VkResult VKAPI_CALL vkGetWinrtDisplayNV( VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay); #endif #ifdef __cplusplus } #endif #endif