# # Helper module to build macOS version of various source ports # Copyright (C) 2020-2021 Alexey Lysiuk # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # from .base import * from ..state import BuildState class DumbTarget(CMakeStaticDependencyTarget): def __init__(self, name='dumb'): super().__init__(name) opts = self.options opts['BUILD_ALLEGRO4'] = 'NO' opts['BUILD_EXAMPLES'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/kode54/dumb/archive/2.0.3.tar.gz', '99bfac926aeb8d476562303312d9f47fd05b43803050cd889b44da34a9b2a4f9') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'include/dumb.h') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: return 'Libs: -L${libdir} -ldumb\n' if line.startswith('Libs:') else line class ExpatTarget(CMakeStaticDependencyTarget): def __init__(self, name='expat'): super().__init__(name) opts = self.options opts['EXPAT_BUILD_EXAMPLES'] = 'NO' opts['EXPAT_BUILD_TESTS'] = 'NO' opts['EXPAT_BUILD_TOOLS'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/libexpat/libexpat/releases/download/R_2_4_1/expat-2.4.1.tar.xz', 'cf032d0dba9b928636548e32b327a2d66b1aab63c4f4a13dd132c2d1d2f2fb6a') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'expat.pc.in') class FmtTarget(CMakeStaticDependencyTarget): def __init__(self, name='fmt'): super().__init__(name) opts = self.options opts['FMT_DOC'] = 'NO' opts['FMT_TEST'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/fmtlib/fmt/archive/refs/tags/7.1.3.tar.gz', '5cae7072042b3043e12d53d50ef404bbb76949dad1de368d7f993a15c8c05ecc') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'include/fmt/format.h') class FreeImageTarget(MakeTarget): def __init__(self, name='freeimage'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/freeimage/Source%20Distribution/3.18.0/FreeImage3180.zip', 'f41379682f9ada94ea7b34fe86bf9ee00935a3147be41b6569c9605a53e438fd', patches='freeimage-fix-arm64') HEADER_FILE = 'Source/FreeImage.h' def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + self.HEADER_FILE) def configure(self, state: BuildState): super().configure(state) # These flags are copied from Makefile.gnu common_flags = ' -O3 -fPIC -fexceptions -fvisibility=hidden' env = self.environment env['CFLAGS'] += common_flags + ' -std=gnu89 -Wno-implicit-function-declaration' env['CXXFLAGS'] += common_flags + ' -Wno-ctor-dtor-privacy' for option in ('-f', 'Makefile.gnu', 'libfreeimage.a'): self.options[option] = None def post_build(self, state: BuildState): include_path = state.install_path + 'include' os.makedirs(include_path, exist_ok=True) shutil.copy(state.build_path + self.HEADER_FILE, include_path) lib_path = state.install_path + 'lib' os.makedirs(lib_path, exist_ok=True) shutil.copy(state.build_path + 'libfreeimage.a', lib_path) self.write_pc_file(state, version='3.18.0', libs='-lfreeimage -lc++') class FreeTypeTarget(CMakeStaticDependencyTarget): def __init__(self, name='freetype'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/freetype/freetype2/2.10.4/freetype-2.10.4.tar.xz', '86a854d8905b19698bbc8f23b860bc104246ce4854dcea8e3b0fb21284f75784') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'include/freetype/freetype.h') def post_build(self, state: BuildState): super().post_build(state) bin_path = state.install_path + 'bin' os.makedirs(bin_path) shutil.copy(state.patch_path + 'freetype-config', bin_path) class FtglTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='ftgl'): super().__init__(name) opts = self.options opts['--with-glut-inc'] = '/dev/null' opts['--with-glut-lib'] = '/dev/null' def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/ftgl/FTGL%20Source/2.1.3~rc5/ftgl-2.1.3-rc5.tar.gz', '5458d62122454869572d39f8aa85745fc05d5518001bcefa63bd6cbb8d26565b', patches='ftgl-support-arm64') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'ftgl.pc.in') class GlewTarget(CMakeStaticDependencyTarget): def __init__(self, name='glew'): super().__init__(name) self.src_root = 'build/cmake' self.options['BUILD_UTILS'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/nigels-com/glew/releases/download/glew-2.2.0/glew-2.2.0.tgz', 'd4fc82893cfb00109578d0a1a2337fb8ca335b3ceccf97b97e5cc7f08e4353e1') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'glew.pc.in') LINKER_FLAGS = '-framework OpenGL' def post_build(self, state: BuildState): super().post_build(state) def update_linker_flags(line: str): link_var = ' INTERFACE_LINK_LIBRARIES ' if line.startswith(link_var): return f'{link_var}"{GlewTarget.LINKER_FLAGS}"\n' return line cmake_module = state.install_path + 'lib/cmake/glew/glew-targets.cmake' self.update_text_file(cmake_module, update_linker_flags) @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: libs = 'Libs:' if line.startswith(libs): return libs + ' -L${libdir} -lGLEW ' + GlewTarget.LINKER_FLAGS + os.linesep return line class LuaTarget(MakeTarget): def __init__(self, name='lua'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://www.lua.org/ftp/lua-5.4.3.tar.gz', 'f8612276169e3bfcbcfb8f226195bfc6e466fe13042f1076cbde92b7ec96bbfb') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'src/lua.h') def post_build(self, state: BuildState): self.options['INSTALL_TOP'] = state.install_path self.install(state, self.options) class LzmaTarget(CMakeStaticDependencyTarget): def __init__(self, name='lzma'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://tukaani.org/xz/xz-5.2.5.tar.gz', 'f6f4910fd033078738bd82bfba4f49219d03b17eb0794eb91efbae419f4aba10', patches='lzma-add-cmake') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'src/liblzma/liblzma.pc.in') def post_build(self, state: BuildState): super().post_build(state) self.write_pc_file(state, 'liblzma.pc', name='liblzma', description='General purpose data compression library', version='5.2.5', libs='-llzma') class MadTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='mad'): super().__init__(name) self.options['--enable-fpm'] = '64bit' def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/mad/libmad/0.15.1b/libmad-0.15.1b.tar.gz', 'bbfac3ed6bfbc2823d3775ebb931087371e142bb0e9bb1bee51a76a6e0078690', patches='mad-support-arm64') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'mad.h') def post_build(self, state: BuildState): super().post_build(state) self.write_pc_file(state, description='MPEG Audio Decoder', version='0.15.1b') class MikmodTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='mikmod'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/mikmod/libmikmod/3.3.11.1/libmikmod-3.3.11.1.tar.gz', 'ad9d64dfc8f83684876419ea7cd4ff4a41d8bcd8c23ef37ecb3a200a16b46d19') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libmikmod.pc.in') def post_build(self, state: BuildState): super().post_build(state) self.update_config_script(state.install_path + '/bin/libmikmod-config') class ModPlugTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='modplug'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/modplug-xmms/libmodplug/0.8.9.0/libmodplug-0.8.9.0.tar.gz', '457ca5a6c179656d66c01505c0d95fafaead4329b9dbaa0f997d00a3508ad9de') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libmodplug.pc.in') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: libs_private = 'Libs.private:' if line.startswith(libs_private): return libs_private + ' -lc++\n' return line class OpusFileTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='opusfile'): super().__init__(name) self.options['--enable-http'] = 'no' def prepare_source(self, state: BuildState): state.download_source( 'https://ftp.osuosl.org/pub/xiph/releases/opus/opusfile-0.12.tar.gz', '118d8601c12dd6a44f52423e68ca9083cc9f2bfe72da7a8c1acb22a80ae3550b') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'opusfile.pc.in') class PngTarget(CMakeStaticDependencyTarget): def __init__(self, name='png'): super().__init__(name) opts = self.options opts['PNG_ARM_NEON'] = 'on' opts['PNG_SHARED'] = 'OFF' def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/libpng/libpng-1.6.37.tar.xz', '505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libpng.pc.in') def post_build(self, state: BuildState): super().post_build(state) self.update_config_script(state.install_path + '/bin/libpng16-config') class PortMidiTarget(CMakeTarget): def __init__(self, name='portmidi'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://downloads.sourceforge.net/project/portmedia/portmidi/217/portmidi-src-217.zip', '08e9a892bd80bdb1115213fb72dc29a7bf2ff108b378180586aa65f3cfd42e0f', patches='portmidi-modernize-cmake') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'pm_common/portmidi.h') def post_build(self, state: BuildState): if os.path.exists(state.install_path): shutil.rmtree(state.install_path) include_path = state.install_path + os.sep + 'include' os.makedirs(include_path) shutil.copy(state.source + 'pm_common/portmidi.h', include_path) shutil.copy(state.source + 'porttime/porttime.h', include_path) lib_path = state.install_path + os.sep + 'lib' + os.sep os.makedirs(lib_path) shutil.copy(state.build_path + 'libportmidi_s.a', lib_path + 'libportmidi.a') class SamplerateTarget(CMakeStaticDependencyTarget): def __init__(self, name='samplerate'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/libsndfile/libsamplerate/releases/download/0.2.1/libsamplerate-0.2.1.tar.bz2', 'f6323b5e234753579d70a0af27796dde4ebeddf58aae4be598e39b3cee00c90a', patches='samplerate-support-arm64') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'samplerate.pc.in') class Sdl2Target(CMakeStaticDependencyTarget): def __init__(self, name='sdl2'): super().__init__(name) # Need to have uniform settings for x86_64 and arm64 because of linking with Metal framework # TODO: Remove this when default target for x64 will become 10.11+ opts = self.options opts['VIDEO_VULKAN'] = 'NO' opts['VIDEO_METAL'] = 'NO' opts['RENDER_METAL'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://libsdl.org/release/SDL2-2.0.14.tar.gz', 'd8215b571a581be1332d2106f8036fcb03d12a70bae01e20f424976d275432bc') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'sdl2.pc.in') FRAMEWORKS = '-framework AudioToolbox -framework AVFoundation -framework Carbon -framework Cocoa' \ ' -framework CoreAudio -framework CoreFoundation -framework CoreVideo' \ ' -framework ForceFeedback -framework Foundation -framework IOKit' LINKER_FLAGS = ' -L${libdir} -lSDL2 ' + FRAMEWORKS + os.linesep def post_build(self, state: BuildState): super().post_build(state) self.make_platform_header(state, 'SDL2/SDL_config.h') def update_sdl2_config(line: str): if line.startswith(' echo -L${exec_prefix}/lib'): return ' echo' + Sdl2Target.LINKER_FLAGS return line self.update_config_script(state.install_path + '/bin/sdl2-config', update_sdl2_config) def update_targets_cmake(line: str): if line.startswith(' INTERFACE_LINK_LIBRARIES '): return f' INTERFACE_LINK_LIBRARIES "{Sdl2Target.FRAMEWORKS}"\n' else: line = line.replace('SDL2::SDL2-static', 'SDL2::SDL2') return line for suffix in ('', '-release'): file_path = f'{state.install_path}/lib/cmake/SDL2/SDL2Targets{suffix}.cmake' self.update_text_file(file_path, update_targets_cmake) @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: libs = 'Libs:' if line.startswith(libs): return libs + Sdl2Target.LINKER_FLAGS return line class Sdl2ImageTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='sdl2_image'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.5.tar.gz', 'bdd5f6e026682f7d7e1be0b6051b209da2f402a2dd8bd1c4bd9c25ad263108d0') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'SDL2_image.pc.in') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: return line + 'Requires.private: libwebp\n' if line.startswith('Requires:') else line class Sdl2MixerTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='sdl2_mixer'): super().__init__(name) self.options['--enable-music-mod-mikmod'] = 'yes' def prepare_source(self, state: BuildState): state.download_source( 'https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.4.tar.gz', 'b4cf5a382c061cd75081cf246c2aa2f9df8db04bdda8dcdc6b6cca55bede2419', patches='sdl2_mixer-fix-fluidsynth') def configure(self, state: BuildState): # Set LDFLAGS explicitly to help with FluidSynth and FLAC detection self.environment['LDFLAGS'] = state.run_pkg_config('--libs', 'fluidsynth') super().configure(state) def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'SDL2_mixer.pc.in') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: if line.startswith('Requires:'): return line + 'Requires.private: fluidsynth libmikmod libmodplug libmpg123 opusfile vorbisfile\n' return line class Sdl2NetTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='sdl2_net'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://www.libsdl.org/projects/SDL_net/release/SDL2_net-2.0.1.tar.gz', '15ce8a7e5a23dafe8177c8df6e6c79b6749a03fff1e8196742d3571657609d21') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'SDL2_net.pc.in') class Sdl2TtfTarget(CMakeStaticDependencyTarget): def __init__(self, name='sdl2_ttf'): super().__init__(name) self.options['VERSION'] = '2.0.15' def prepare_source(self, state: BuildState): state.download_source( 'https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-2.0.15.tar.gz', 'a9eceb1ad88c1f1545cd7bd28e7cbc0b2c14191d40238f531a15b01b1b22cd33', patches='sdl2_ttf-fix-cmake') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'SDL2_ttf.pc.in') def post_build(self, state: BuildState): super().post_build(state) shutil.move(state.install_path + 'SDL2_ttf.framework/Resources', state.install_path + 'lib/cmake/SDL2_ttf') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: return line + 'Requires.private: freetype2\n' if line.startswith('Requires:') else line class SodiumTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='sodium'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://download.libsodium.org/libsodium/releases/libsodium-1.0.18.tar.gz', '6f504490b342a4f8a4c4a02fc9b866cbef8622d5df4e5452b46be121e46636c1') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libsodium.pc.in') class SfmlTarget(CMakeStaticDependencyTarget): def __init__(self, name='sfml'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://www.sfml-dev.org/files/SFML-2.5.1-sources.zip', 'bf1e0643acb92369b24572b703473af60bac82caf5af61e77c063b779471bb7f', patches='sfml-support-arm64') def configure(self, state: BuildState): opts = self.options opts['CMAKE_OSX_ARCHITECTURES'] = state.architecture() opts['SFML_USE_SYSTEM_DEPS'] = 'YES' opts['SFML_MISC_INSTALL_PREFIX'] = state.install_path + 'share/SFML' # Use OpenAL Soft instead of Apple's framework opts['OPENAL_INCLUDE_DIR'] = state.include_path + 'AL' opts['OPENAL_LIBRARY'] = state.lib_path + 'libopenal.a' super(SfmlTarget, self).configure(state) def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libtiff-4.pc.in') class TiffTarget(CMakeStaticDependencyTarget): def __init__(self, name='tiff'): super().__init__(name) opts = self.options opts['cxx'] = 'NO' opts['lzma'] = 'YES' def prepare_source(self, state: BuildState): state.download_source( 'https://download.osgeo.org/libtiff/tiff-4.3.0.tar.gz', '0e46e5acb087ce7d1ac53cf4f56a09b221537fc86dfc5daaad1c2e89e1b37ac8', patches='tiff-remove-useless') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'libtiff-4.pc.in') @staticmethod def _process_pkg_config(pcfile: str, line: str) -> str: version = 'Version:' cflags = 'Cflags:' libs = 'Libs:' if line.startswith(version): return version + ' 4.3.0\n' elif line.startswith(cflags): return cflags + ' -I${includedir}\nRequires.private: libjpeg liblzma libwebp libzstd zlib\n' elif line.startswith(libs): return libs + ' -L${libdir} -ltiff\n' return line class WebpTarget(CMakeStaticDependencyTarget): def __init__(self, name='webp'): super().__init__(name) opts = self.options opts['WEBP_BUILD_ANIM_UTILS'] = 'NO' opts['WEBP_BUILD_CWEBP'] = 'NO' opts['WEBP_BUILD_DWEBP'] = 'NO' opts['WEBP_BUILD_GIF2WEBP'] = 'NO' opts['WEBP_BUILD_IMG2WEBP'] = 'NO' opts['WEBP_BUILD_VWEBP'] = 'NO' opts['WEBP_BUILD_WEBPINFO'] = 'NO' opts['WEBP_BUILD_WEBPMUX'] = 'NO' opts['WEBP_BUILD_EXTRAS'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-1.2.0.tar.gz', '2fc8bbde9f97f2ab403c0224fb9ca62b2e6852cbc519e91ceaa7c153ffd88a0c') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'src/libwebp.pc.in') def post_build(self, state: BuildState): super().post_build(state) shutil.copytree(state.install_path + 'share/WebP/cmake', state.install_path + 'lib/cmake/WebP') self.keep_module_target(state, 'WebP::webp') class WxWidgetsTarget(ConfigureMakeStaticDependencyTarget): def __init__(self, name='wxwidgets'): super().__init__(name) def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/wxWidgets/wxWidgets/releases/download/v3.0.5.1/wxWidgets-3.0.5.1.tar.bz2', '440f6e73cf5afb2cbf9af10cec8da6cdd3d3998d527598a53db87099524ac807', patches='wxwidgets-fix-configure') def configure(self, state: BuildState): opts = self.options opts['--disable-shared'] = None opts['--with-macosx-sdk'] = state.sdk_path() opts['--with-macosx-version-min'] = state.os_version() opts['--with-libpng'] = 'sys' opts['--with-libtiff'] = 'sys' opts['--without-sdl'] = None opts['--without-subdirs'] = None super().configure(state) def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'wx-config.in') class ZstdTarget(CMakeStaticDependencyTarget): def __init__(self, name='zstd'): super().__init__(name) self.src_root = 'build/cmake' opts = self.options opts['ZSTD_BUILD_PROGRAMS'] = 'NO' opts['ZSTD_BUILD_SHARED'] = 'NO' def prepare_source(self, state: BuildState): state.download_source( 'https://github.com/facebook/zstd/releases/download/v1.5.0/zstd-1.5.0.tar.gz', '5194fbfa781fcf45b98c5e849651aa7b3b0a008c6b72d4a0db760f3002291e94') def detect(self, state: BuildState) -> bool: return os.path.exists(state.source + 'lib/libzstd.pc.in')