# # Helper module to build macOS version of various source ports # Copyright (C) 2020-2022 Alexey Lysiuk # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # import shlex import shutil import subprocess from ..state import BuildState from .base import BuildTarget, Target class BuildPrefix(Target): def __init__(self, name='build-prefix'): super().__init__(name) class CleanTarget(Target): def __init__(self, name=None): super().__init__(name) self.args = () def build(self, state: BuildState): assert not state.xcode args = ('git', 'clean') + self.args subprocess.run(args, check=True, cwd=state.root_path, env=state.environment) class CleanAllTarget(CleanTarget): def __init__(self, name='clean-all'): super().__init__(name) self.args = ('-dX', '--force') class CleanDepsTarget(CleanAllTarget): def __init__(self, name='clean-deps'): super().__init__(name) def configure(self, state: BuildState): self.args += (state.deps_path,) class DownloadCMakeTarget(Target): def __init__(self, name='download-cmake'): super().__init__(name) def build(self, state: BuildState): cmake_version = '3.21.1' cmake_basename = f'cmake-{cmake_version}-macos10.10-universal' cmake_url = f'https://github.com/Kitware/CMake/releases/download/v{cmake_version}/{cmake_basename}.tar.gz' state.download_source(cmake_url, '20dbede1d80c1ac80be2966172f8838c3d899951ac4467372f806b386d42ad3c') target_path = state.deps_path / 'cmake' if target_path.exists(): shutil.rmtree(target_path) target_path.mkdir() source_path = state.source / 'CMake.app' / 'Contents' shutil.move(str(source_path / 'bin'), target_path) shutil.move(str(source_path / 'share'), target_path) shutil.rmtree(state.source) class TestDepsTarget(BuildTarget): def __init__(self, name='test-deps'): super().__init__(name) self.multi_platform = False def build(self, state: BuildState): assert not state.xcode test_path = state.root_path / 'test' for entry in test_path.iterdir(): if not entry.name.endswith('.cpp'): continue test_name = entry.stem pkg_config_output = state.run_pkg_config('--cflags', '--libs', test_name) exe_path = state.build_path / test_name print('Testing ' + test_name) build_args = [ 'clang++', '-arch', 'x86_64', '-arch', 'arm64', '-std=c++17', '-include', test_path / 'aedi.h', '-g', '-o', exe_path, entry, ] build_args += shlex.split(pkg_config_output) if state.verbose: print(' '.join(str(arg) for arg in build_args)) for args in (build_args, (exe_path,)): subprocess.run(args, check=True, cwd=state.build_path, env=state.environment)