alexey.lysiuk
1c73506009
aedi: treat tests source code as c++17
2021-05-16 10:05:11 +03:00
alexey.lysiuk
906af57c00
aedi: update mpg123 to 1.27.2
2021-05-16 09:56:00 +03:00
alexey.lysiuk
0880fe4270
aedi: update mpg123 to 1.27.0
2021-05-16 09:53:17 +03:00
alexey.lysiuk
02503e0d99
aedi: update zmusic to 1.1.7
2021-05-13 09:54:21 +03:00
alexey.lysiuk
0643f490e3
aedi: update fluidsynth to 2.2.1
2021-05-09 10:49:55 +03:00
alexey.lysiuk
d2bf8673d9
aedi: split dependency module
...
fix #30
2021-05-01 11:54:52 +03:00
alexey.lysiuk
3f48763880
aedi: update moltenvk to 1.1.3
2021-04-28 11:57:17 +03:00
alexey.lysiuk
40e21d5ba6
aedi: update jpeg-turbo to 2.1.0
2021-04-24 12:18:32 +03:00
alexey.lysiuk
e057a6a44c
aedi: fix freetype target class name
2021-04-24 12:18:32 +03:00
alexey.lysiuk
21f9274a90
aedi: fix detection of lzdoom targets
2021-04-10 14:37:34 +03:00
alexey.lysiuk
539d67838f
aedi: remove most of git operations
...
ability to checkout a commit and implicit pull of remote changes were infinite source of errors
only initial clone of source code repository remains
2021-04-10 14:35:12 +03:00
alexey.lysiuk
cac1d5cf8c
aedi: enable vulkan support for raze
2021-04-09 22:06:48 +03:00
alexey.lysiuk
66b750cde6
aedi: extract zdoom base target with vulkan support
2021-04-09 22:06:19 +03:00
alexey.lysiuk
68f2e20f50
aedi: update fluidsynth to 2.2.0
2021-04-03 12:10:56 +03:00
alexey.lysiuk
30db3a78f6
aedi: do not delete install path when xcode project generation is requested
2021-04-03 12:10:56 +03:00
alexey.lysiuk
197d5c1aaf
aedi: remove obsolete search prefix flag
...
it became useless after f4cea9c
2021-04-02 10:50:17 +03:00
alexey.lysiuk
f4cea9ce31
aedi: delete install directory before making prefix one
...
upgrade of dependency cannot use its old header or library files anymore
2021-04-02 10:46:54 +03:00
alexey.lysiuk
2406c98109
aedi: update vpx to 1.10.0
2021-03-30 15:14:07 +03:00
alexey.lysiuk
36da3fe963
aedi: ability to avoid prefix addition to search paths
...
prefix directory may not be added to search path via -I ... and -L ... command line options
this helps to upgrade dependencies, so they won't use old header or library files
2021-03-30 15:11:18 +03:00
alexey.lysiuk
296f3cc8f3
aedi: updated zlib-ng to 2.0.2
2021-03-29 11:53:20 +03:00
alexey.lysiuk
3d909888f9
aedi: updated mpg123 to 1.26.5
2021-03-27 13:23:25 +02:00
alexey.lysiuk
e480083cb6
aedi: remove zlib target
2021-03-20 15:27:48 +02:00
alexey.lysiuk
6e1e476519
aedi: add zlib-ng target
2021-03-20 15:26:17 +02:00
alexey.lysiuk
4c6910dd86
aedi: use gmake instead of system's make
...
CMake chooses gmake by default, and setting CMAKE_MAKE_PROGRAM=/usr/bin/make does not disable this behavior completely
overlapping of gmake and make caused fluidsynth build failures
fix #24
2021-03-16 13:23:48 +02:00
alexey.lysiuk
4edad0b8b3
aedi: update fluidsynth to 2.1.8
2021-03-16 09:46:16 +02:00
alexey.lysiuk
1daa433927
aedi: update zmusic to 1.1.6
2021-03-14 22:15:13 +02:00
alexey.lysiuk
a87e06540d
aedi: ability to skip source code operations
2021-03-13 16:53:14 +02:00
alexey.lysiuk
a11b7fcc20
aedi: add dsda-doom target
2021-03-10 10:41:10 +02:00
alexey.lysiuk
49c5a17853
aedi: support relative paths for build and output
2021-03-02 18:06:27 +02:00
alexey.lysiuk
8717e14b68
aedi: fix source path customization
2021-03-02 18:06:20 +02:00
alexey.lysiuk
88601881e0
aedi: update zmusic to 1.1.5
2021-03-01 11:51:14 +02:00
alexey.lysiuk
d369e37a5f
aedi: remove devilutionx-hellfire target
...
the current version of devilutionx is always built with hellfire support
2021-02-28 10:43:46 +02:00
alexey.lysiuk
09d54f3dca
aedi: support relative source path
2021-02-25 16:00:46 +02:00
alexey.lysiuk
9a1d0e0227
aedi: update moltenvk to 1.1.2
2021-02-23 09:49:57 +02:00
alexey.lysiuk
8250875909
aedi: do git pull if not checking out particular commit
2021-02-18 13:27:35 +02:00
alexey.lysiuk
405d1a3b1f
aedi: fetch from remote repo if source directory exists
2021-02-18 13:26:56 +02:00
alexey.lysiuk
ac324a8b06
aedi: use correct branch in lzdoom 3.x target
2021-02-18 13:21:46 +02:00
alexey.lysiuk
982fe6b371
aedi: ability to checkout non-default branch
2021-02-18 13:21:16 +02:00
alexey.lysiuk
010af3e93d
aedi: make platform header without subdirectories
2021-02-11 15:51:34 +02:00
alexey.lysiuk
f084b80259
aedi: update openal to 1.21.1
2021-02-05 10:02:31 +02:00
alexey.lysiuk
c1db9a3a03
aedi: add modern lzdoom target
2021-02-01 10:44:38 +02:00
alexey.lysiuk
27c2d5d6e0
aedi: rename lzdoom target to lzdoom3
2021-02-01 10:44:05 +02:00
alexey.lysiuk
d4933137d1
aedi: update fluidsynth to 2.1.7
2021-01-30 12:58:45 +02:00
alexey.lysiuk
a69bdbe929
aedi: add devilutionx hellfire target
2021-01-26 15:54:10 +02:00
alexey.lysiuk
379891b09f
aedi: update sndfile to 1.0.31
2021-01-25 11:31:03 +02:00
alexey.lysiuk
5c7187bd50
aedi: switch samplerate target to cmake
2021-01-25 11:29:57 +02:00
alexey.lysiuk
384e30dee5
aedi: update samplerate to 0.2.1
2021-01-25 11:29:14 +02:00
alexey.lysiuk
45cf6ee515
aedi: update instpatch to 1.1.6
2021-01-24 11:46:20 +02:00
alexey.lysiuk
1e2ee9c0df
aedi: open generated xcode project via cmake
2021-01-22 15:00:20 +02:00
alexey.lysiuk
dfdf48acc9
aedi: use proper environment in cmake target
2021-01-22 14:58:05 +02:00
alexey.lysiuk
dde53f6936
aedi: better naming for source paths
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* build state's source_path member is the path to store downloaded and checked out source code of all targets, used when calling with --target command line option
* build state's source member is assigned either from --source command line option directly or from --target command line option appended to source_path member
2021-01-17 12:37:35 +02:00
alexey.lysiuk
35dc23a611
aedi: disallow xcode mode for special targets
2021-01-17 12:27:52 +02:00
alexey.lysiuk
e84f097385
aedi: implement dependency testing inside package
2021-01-16 15:23:14 +02:00
alexey.lysiuk
97868f324a
aedi: fix erroneously commented code
2021-01-16 11:55:41 +02:00
alexey.lysiuk
0379e35eef
aedi: do not expose target in builder class
2021-01-16 11:54:50 +02:00
alexey.lysiuk
317d276817
aedi: do not set "default" native build path
2021-01-16 11:54:21 +02:00
alexey.lysiuk
4999b2ee4a
split build script onto several modules
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put all code into new package, build script will use it as a black box
split build state from builder class, and pass state to target methods
place base, main, dependency, special targets into separate files, and put them in own package
This implements #19
2021-01-14 10:34:20 +02:00