+ FluidSynth 1.1.6 (with dependencies)

http://www.fluidsynth.org/
https://sourceforge.net/projects/fluidsynth/files/fluidsynth-1.1.6/fluidsynth-1.1.6.tar.gz

curl -LO https://pkg-config.freedesktop.org/releases/pkg-config-0.29.1.tar.gz
tar -xf pkg-config-0.29.1.tar.gz
cd pkg-config-0.29.1
./configure --with-internal-glib
make install
cd ..

curl -LO ftp://sourceware.org/pub/libffi/libffi-3.2.1.tar.gz
tar -xf libffi-3.2.1.tar.gz
cd libffi-3.2.1
./configure --disable-shared
make install
cd ..

curl -LO http://ftp.gnu.org/pub/gnu/gettext/gettext-0.19.8.1.tar.xz
tar -xf gettext-0.19.8.1.tar.xz
cd gettext-0.19.8.1
./configure --disable-shared
make install
cd ..

curl -LO https://download.gnome.org/sources/glib/2.44/glib-2.44.1.tar.xz
tar -xf glib-2.44.1.tar.xz
cd glib-2.44.1
./configure --disable-shared
make install
cd ..

curl -LO http://downloads.xiph.org/releases/ogg/libogg-1.3.2.tar.xz
tar -xf libogg-1.3.2.tar.xz
cd libogg-1.3.2
./configure --disable-shared
make install
cd ..

curl -LO http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.5.tar.xz
tar -xf libvorbis-1.3.5.tar.xz
cd libvorbis-1.3.5
./configure --disable-shared
make install
cd ..

curl -LO http://downloads.xiph.org/releases/flac/flac-1.3.1.tar.xz
tar -xf flac-1.3.1.tar.xz
cd flac-1.3.1
./configure --disable-shared --enable-static
make install
cd ..

curl -LO http://www.mega-nerd.com/libsndfile/files/libsndfile-1.0.27.tar.gz
tar -xf libsndfile-1.0.27.tar.gz
cd libsndfile-1.0.27
./configure --disable-shared
make install
cd ..

cd fluidsynth-1.1.6
cmake -DCMAKE_OSX_DEPLOYMENT_TARGET=10.7 -DCMAKE_OSX_SYSROOT=MacOSX10.7.sdk -DCMAKE_EXE_LINKER_FLAGS="-L/usr/local/lib -logg -lvorbis -lvorbisenc -lFLAC" -DBUILD_SHARED_LIBS=NO -Denable-framework=NO -Denable-readline=NO -DLIB_SUFFIX="" .
make install
This commit is contained in:
alexey.lysiuk 2016-10-30 12:23:28 +02:00
parent c1fa663a97
commit ca8a44e887
21 changed files with 2182 additions and 0 deletions

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_H
#define _FLUIDSYNTH_H
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
#if defined(WIN32)
#if defined(FLUIDSYNTH_DLL_EXPORTS)
#define FLUIDSYNTH_API __declspec(dllexport)
#elif defined(FLUIDSYNTH_NOT_A_DLL)
#define FLUIDSYNTH_API
#else
#define FLUIDSYNTH_API __declspec(dllimport)
#endif
#elif defined(MACOS9)
#define FLUIDSYNTH_API __declspec(export)
#else
#define FLUIDSYNTH_API
#endif
/**
* @file fluidsynth.h
* @brief FluidSynth is a real-time synthesizer designed for SoundFont(R) files.
*
* This is the header of the fluidsynth library and contains the
* synthesizer's public API.
*
* Depending on how you want to use or extend the synthesizer you
* will need different API functions. You probably do not need all
* of them. Here is what you might want to do:
*
* - Embedded synthesizer: create a new synthesizer and send MIDI
* events to it. The sound goes directly to the audio output of
* your system.
*
* - Plugin synthesizer: create a synthesizer and send MIDI events
* but pull the audio back into your application.
*
* - SoundFont plugin: create a new type of "SoundFont" and allow
* the synthesizer to load your type of SoundFonts.
*
* - MIDI input: Create a MIDI handler to read the MIDI input on your
* machine and send the MIDI events directly to the synthesizer.
*
* - MIDI files: Open MIDI files and send the MIDI events to the
* synthesizer.
*
* - Command lines: You can send textual commands to the synthesizer.
*
* SoundFont(R) is a registered trademark of E-mu Systems, Inc.
*/
#include "fluidsynth/types.h"
#include "fluidsynth/settings.h"
#include "fluidsynth/synth.h"
#include "fluidsynth/shell.h"
#include "fluidsynth/sfont.h"
#include "fluidsynth/ramsfont.h"
#include "fluidsynth/audio.h"
#include "fluidsynth/event.h"
#include "fluidsynth/midi.h"
#include "fluidsynth/seq.h"
#include "fluidsynth/seqbind.h"
#include "fluidsynth/log.h"
#include "fluidsynth/misc.h"
#include "fluidsynth/mod.h"
#include "fluidsynth/gen.h"
#include "fluidsynth/voice.h"
#include "fluidsynth/version.h"
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_AUDIO_H
#define _FLUIDSYNTH_AUDIO_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file audio.h
* @brief Functions for audio driver output.
* @defgroup AudioFunctions Functions for audio output
*
* Defines functions for creating audio driver output. Use
* new_fluid_audio_driver() to create a new audio driver for a given synth
* and configuration settings. The function new_fluid_audio_driver2() can be
* used if custom audio processing is desired before the audio is sent to the
* audio driver (although it is not as efficient).
*
* @sa @ref CreatingAudioDriver
*/
/**
* Callback function type used with new_fluid_audio_driver2() to allow for
* custom user audio processing before the audio is sent to the driver. This
* function is responsible for rendering the audio to the buffers.
* @param data The user data parameter as passed to new_fluid_audio_driver2().
* @param len Length of the audio in frames.
* @param nin Count of buffers in 'in'
* @param in Not used currently
* @param nout Count of arrays in 'out' (i.e., channel count)
* @param out Output buffers, one for each channel
* @return Should return 0 on success, non-zero if an error occured.
*/
typedef int (*fluid_audio_func_t)(void* data, int len,
int nin, float** in,
int nout, float** out);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver(fluid_settings_t* settings,
fluid_synth_t* synth);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_audio_driver(fluid_audio_driver_t* driver);
FLUIDSYNTH_API fluid_file_renderer_t *new_fluid_file_renderer(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_file_renderer_process_block(fluid_file_renderer_t* dev);
FLUIDSYNTH_API void delete_fluid_file_renderer(fluid_file_renderer_t* dev);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_AUDIO_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_EVENT_H
#define _FLUIDSYNTH_EVENT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file event.h
* @brief Sequencer event functions and defines.
*
* Functions and constants for creating/processing sequencer events.
*/
/**
* Sequencer event type enumeration.
*/
enum fluid_seq_event_type {
FLUID_SEQ_NOTE = 0, /**< Note event with duration */
FLUID_SEQ_NOTEON, /**< Note on event */
FLUID_SEQ_NOTEOFF, /**< Note off event */
FLUID_SEQ_ALLSOUNDSOFF, /**< All sounds off event */
FLUID_SEQ_ALLNOTESOFF, /**< All notes off event */
FLUID_SEQ_BANKSELECT, /**< Bank select message */
FLUID_SEQ_PROGRAMCHANGE, /**< Program change message */
FLUID_SEQ_PROGRAMSELECT, /**< Program select message (DOCME) */
FLUID_SEQ_PITCHBEND, /**< Pitch bend message */
FLUID_SEQ_PITCHWHEELSENS, /**< Pitch wheel sensitivity set message @since 1.1.0 was mispelled previously */
FLUID_SEQ_MODULATION, /**< Modulation controller event */
FLUID_SEQ_SUSTAIN, /**< Sustain controller event */
FLUID_SEQ_CONTROLCHANGE, /**< MIDI control change event */
FLUID_SEQ_PAN, /**< Stereo pan set event */
FLUID_SEQ_VOLUME, /**< Volume set event */
FLUID_SEQ_REVERBSEND, /**< Reverb send set event */
FLUID_SEQ_CHORUSSEND, /**< Chorus send set event */
FLUID_SEQ_TIMER, /**< Timer event (DOCME) */
FLUID_SEQ_ANYCONTROLCHANGE, /**< DOCME (used for remove_events only) */
FLUID_SEQ_CHANNELPRESSURE, /**< Channel aftertouch event @since 1.1.0 */
FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */
FLUID_SEQ_UNREGISTERING, /**< Called when a sequencer client is being unregistered. @since 1.1.0 */
FLUID_SEQ_LASTEVENT /**< Defines the count of event enums */
};
#define FLUID_SEQ_PITCHWHHELSENS FLUID_SEQ_PITCHWHEELSENS /**< Old deprecated misspelling of #FLUID_SEQ_PITCHWHEELSENS */
/* Event alloc/free */
FLUIDSYNTH_API fluid_event_t* new_fluid_event(void);
FLUIDSYNTH_API void delete_fluid_event(fluid_event_t* evt);
/* Initializing events */
FLUIDSYNTH_API void fluid_event_set_source(fluid_event_t* evt, short src);
FLUIDSYNTH_API void fluid_event_set_dest(fluid_event_t* evt, short dest);
/* Timer events */
FLUIDSYNTH_API void fluid_event_timer(fluid_event_t* evt, void* data);
/* Note events */
FLUIDSYNTH_API void fluid_event_note(fluid_event_t* evt, int channel,
short key, short vel,
unsigned int duration);
FLUIDSYNTH_API void fluid_event_noteon(fluid_event_t* evt, int channel, short key, short vel);
FLUIDSYNTH_API void fluid_event_noteoff(fluid_event_t* evt, int channel, short key);
FLUIDSYNTH_API void fluid_event_all_sounds_off(fluid_event_t* evt, int channel);
FLUIDSYNTH_API void fluid_event_all_notes_off(fluid_event_t* evt, int channel);
/* Instrument selection */
FLUIDSYNTH_API void fluid_event_bank_select(fluid_event_t* evt, int channel, short bank_num);
FLUIDSYNTH_API void fluid_event_program_change(fluid_event_t* evt, int channel, short preset_num);
FLUIDSYNTH_API void fluid_event_program_select(fluid_event_t* evt, int channel, unsigned int sfont_id, short bank_num, short preset_num);
/* Real-time generic instrument controllers */
FLUIDSYNTH_API
void fluid_event_control_change(fluid_event_t* evt, int channel, short control, short val);
/* Real-time instrument controllers shortcuts */
FLUIDSYNTH_API void fluid_event_pitch_bend(fluid_event_t* evt, int channel, int val);
FLUIDSYNTH_API void fluid_event_pitch_wheelsens(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_modulation(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_sustain(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_pan(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_volume(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_reverb_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_chorus_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_channel_pressure(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_system_reset(fluid_event_t* evt);
/* Only for removing events */
FLUIDSYNTH_API void fluid_event_any_control_change(fluid_event_t* evt, int channel);
/* Only when unregistering clients */
FLUIDSYNTH_API void fluid_event_unregistering(fluid_event_t* evt);
/* Accessing event data */
FLUIDSYNTH_API int fluid_event_get_type(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_source(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_dest(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_channel(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_key(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_velocity(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_control(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_value(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_program(fluid_event_t* evt);
FLUIDSYNTH_API void* fluid_event_get_data(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_duration(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_bank(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_pitch(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_sfont_id(fluid_event_t* evt);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_EVENT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_GEN_H
#define _FLUIDSYNTH_GEN_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file gen.h
* @brief Functions and defines for SoundFont generator effects.
*/
/**
* Generator (effect) numbers (Soundfont 2.01 specifications section 8.1.3)
*/
enum fluid_gen_type {
GEN_STARTADDROFS, /**< Sample start address offset (0-32767) */
GEN_ENDADDROFS, /**< Sample end address offset (-32767-0) */
GEN_STARTLOOPADDROFS, /**< Sample loop start address offset (-32767-32767) */
GEN_ENDLOOPADDROFS, /**< Sample loop end address offset (-32767-32767) */
GEN_STARTADDRCOARSEOFS, /**< Sample start address coarse offset (X 32768) */
GEN_MODLFOTOPITCH, /**< Modulation LFO to pitch */
GEN_VIBLFOTOPITCH, /**< Vibrato LFO to pitch */
GEN_MODENVTOPITCH, /**< Modulation envelope to pitch */
GEN_FILTERFC, /**< Filter cutoff */
GEN_FILTERQ, /**< Filter Q */
GEN_MODLFOTOFILTERFC, /**< Modulation LFO to filter cutoff */
GEN_MODENVTOFILTERFC, /**< Modulation envelope to filter cutoff */
GEN_ENDADDRCOARSEOFS, /**< Sample end address coarse offset (X 32768) */
GEN_MODLFOTOVOL, /**< Modulation LFO to volume */
GEN_UNUSED1, /**< Unused */
GEN_CHORUSSEND, /**< Chorus send amount */
GEN_REVERBSEND, /**< Reverb send amount */
GEN_PAN, /**< Stereo panning */
GEN_UNUSED2, /**< Unused */
GEN_UNUSED3, /**< Unused */
GEN_UNUSED4, /**< Unused */
GEN_MODLFODELAY, /**< Modulation LFO delay */
GEN_MODLFOFREQ, /**< Modulation LFO frequency */
GEN_VIBLFODELAY, /**< Vibrato LFO delay */
GEN_VIBLFOFREQ, /**< Vibrato LFO frequency */
GEN_MODENVDELAY, /**< Modulation envelope delay */
GEN_MODENVATTACK, /**< Modulation envelope attack */
GEN_MODENVHOLD, /**< Modulation envelope hold */
GEN_MODENVDECAY, /**< Modulation envelope decay */
GEN_MODENVSUSTAIN, /**< Modulation envelope sustain */
GEN_MODENVRELEASE, /**< Modulation envelope release */
GEN_KEYTOMODENVHOLD, /**< Key to modulation envelope hold */
GEN_KEYTOMODENVDECAY, /**< Key to modulation envelope decay */
GEN_VOLENVDELAY, /**< Volume envelope delay */
GEN_VOLENVATTACK, /**< Volume envelope attack */
GEN_VOLENVHOLD, /**< Volume envelope hold */
GEN_VOLENVDECAY, /**< Volume envelope decay */
GEN_VOLENVSUSTAIN, /**< Volume envelope sustain */
GEN_VOLENVRELEASE, /**< Volume envelope release */
GEN_KEYTOVOLENVHOLD, /**< Key to volume envelope hold */
GEN_KEYTOVOLENVDECAY, /**< Key to volume envelope decay */
GEN_INSTRUMENT, /**< Instrument ID (shouldn't be set by user) */
GEN_RESERVED1, /**< Reserved */
GEN_KEYRANGE, /**< MIDI note range */
GEN_VELRANGE, /**< MIDI velocity range */
GEN_STARTLOOPADDRCOARSEOFS, /**< Sample start loop address coarse offset (X 32768) */
GEN_KEYNUM, /**< Fixed MIDI note number */
GEN_VELOCITY, /**< Fixed MIDI velocity value */
GEN_ATTENUATION, /**< Initial volume attenuation */
GEN_RESERVED2, /**< Reserved */
GEN_ENDLOOPADDRCOARSEOFS, /**< Sample end loop address coarse offset (X 32768) */
GEN_COARSETUNE, /**< Coarse tuning */
GEN_FINETUNE, /**< Fine tuning */
GEN_SAMPLEID, /**< Sample ID (shouldn't be set by user) */
GEN_SAMPLEMODE, /**< Sample mode flags */
GEN_RESERVED3, /**< Reserved */
GEN_SCALETUNE, /**< Scale tuning */
GEN_EXCLUSIVECLASS, /**< Exclusive class number */
GEN_OVERRIDEROOTKEY, /**< Sample root note override */
/* the initial pitch is not a "standard" generator. It is not
* mentioned in the list of generator in the SF2 specifications. It
* is used, however, as the destination for the default pitch wheel
* modulator. */
GEN_PITCH, /**< Pitch (NOTE: Not a real SoundFont generator) */
GEN_LAST /**< Value defines the count of generators (#fluid_gen_type) */
};
/**
* SoundFont generator structure.
*/
typedef struct _fluid_gen_t
{
unsigned char flags; /**< Is the generator set or not (#fluid_gen_flags) */
double val; /**< The nominal value */
double mod; /**< Change by modulators */
double nrpn; /**< Change by NRPN messages */
} fluid_gen_t;
/**
* Enum value for 'flags' field of #fluid_gen_t (not really flags).
*/
enum fluid_gen_flags
{
GEN_UNUSED, /**< Generator value is not set */
GEN_SET, /**< Generator value is set */
GEN_ABS_NRPN /**< Generator is an absolute value */
};
FLUIDSYNTH_API int fluid_gen_set_default_values(fluid_gen_t* gen);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_GEN_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_LOG_H
#define _FLUIDSYNTH_LOG_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file log.h
* @brief Logging interface
*
* The default logging function of the fluidsynth prints its messages
* to the stderr. The synthesizer uses five level of messages: #FLUID_PANIC,
* #FLUID_ERR, #FLUID_WARN, #FLUID_INFO, and #FLUID_DBG.
*
* A client application can install a new log function to handle the
* messages differently. In the following example, the application
* sets a callback function to display #FLUID_PANIC messages in a dialog,
* and ignores all other messages by setting the log function to
* NULL:
*
* @code
* fluid_set_log_function(FLUID_PANIC, show_dialog, (void*) root_window);
* fluid_set_log_function(FLUID_ERR, NULL, NULL);
* fluid_set_log_function(FLUID_WARN, NULL, NULL);
* fluid_set_log_function(FLUID_DBG, NULL, NULL);
* @endcode
*/
/**
* FluidSynth log levels.
*/
enum fluid_log_level {
FLUID_PANIC, /**< The synth can't function correctly any more */
FLUID_ERR, /**< Serious error occurred */
FLUID_WARN, /**< Warning */
FLUID_INFO, /**< Verbose informational messages */
FLUID_DBG, /**< Debugging messages */
LAST_LOG_LEVEL
};
/**
* Log function handler callback type used by fluid_set_log_function().
* @param level Log level (#fluid_log_level)
* @param message Log message text
* @param data User data pointer supplied to fluid_set_log_function().
*/
typedef void (*fluid_log_function_t)(int level, char* message, void* data);
FLUIDSYNTH_API
fluid_log_function_t fluid_set_log_function(int level, fluid_log_function_t fun, void* data);
FLUIDSYNTH_API void fluid_default_log_function(int level, char* message, void* data);
FLUIDSYNTH_API int fluid_log(int level, const char *fmt, ...);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_LOG_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MIDI_H
#define _FLUIDSYNTH_MIDI_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file midi.h
* @brief Functions for MIDI events, drivers and MIDI file playback.
*/
FLUIDSYNTH_API fluid_midi_event_t* new_fluid_midi_event(void);
FLUIDSYNTH_API int delete_fluid_midi_event(fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_event_set_type(fluid_midi_event_t* evt, int type);
FLUIDSYNTH_API int fluid_midi_event_get_type(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_channel(fluid_midi_event_t* evt, int chan);
FLUIDSYNTH_API int fluid_midi_event_get_channel(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_get_key(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_key(fluid_midi_event_t* evt, int key);
FLUIDSYNTH_API int fluid_midi_event_get_velocity(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_velocity(fluid_midi_event_t* evt, int vel);
FLUIDSYNTH_API int fluid_midi_event_get_control(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_control(fluid_midi_event_t* evt, int ctrl);
FLUIDSYNTH_API int fluid_midi_event_get_value(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_value(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_program(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_program(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_pitch(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_pitch(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_set_sysex(fluid_midi_event_t* evt, void *data,
int size, int dynamic);
/**
* MIDI router rule type.
* @since 1.1.0
*/
typedef enum
{
FLUID_MIDI_ROUTER_RULE_NOTE, /**< MIDI note rule */
FLUID_MIDI_ROUTER_RULE_CC, /**< MIDI controller rule */
FLUID_MIDI_ROUTER_RULE_PROG_CHANGE, /**< MIDI program change rule */
FLUID_MIDI_ROUTER_RULE_PITCH_BEND, /**< MIDI pitch bend rule */
FLUID_MIDI_ROUTER_RULE_CHANNEL_PRESSURE, /**< MIDI channel pressure rule */
FLUID_MIDI_ROUTER_RULE_KEY_PRESSURE, /**< MIDI key pressure rule */
FLUID_MIDI_ROUTER_RULE_COUNT /**< Total count of rule types */
} fluid_midi_router_rule_type;
/**
* Generic callback function for MIDI events.
* @param data User defined data pointer
* @param event The MIDI event
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* Will be used between
* - MIDI driver and MIDI router
* - MIDI router and synth
* to communicate events.
* In the not-so-far future...
*/
typedef int (*handle_midi_event_func_t)(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API fluid_midi_router_t* new_fluid_midi_router(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API int delete_fluid_midi_router(fluid_midi_router_t* handler);
FLUIDSYNTH_API int fluid_midi_router_set_default_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_clear_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_add_rule (fluid_midi_router_t *router,
fluid_midi_router_rule_t *rule, int type);
FLUIDSYNTH_API fluid_midi_router_rule_t *new_fluid_midi_router_rule (void);
FLUIDSYNTH_API void delete_fluid_midi_router_rule (fluid_midi_router_rule_t *rule);
FLUIDSYNTH_API void fluid_midi_router_rule_set_chan (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param1 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param2 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API int fluid_midi_router_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_prerouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_postrouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API
fluid_midi_driver_t* new_fluid_midi_driver(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API void delete_fluid_midi_driver(fluid_midi_driver_t* driver);
/**
* MIDI player status enum.
* @since 1.1.0
*/
enum fluid_player_status
{
FLUID_PLAYER_READY, /**< Player is ready */
FLUID_PLAYER_PLAYING, /**< Player is currently playing */
FLUID_PLAYER_DONE /**< Player is finished playing */
};
FLUIDSYNTH_API fluid_player_t* new_fluid_player(fluid_synth_t* synth);
FLUIDSYNTH_API int delete_fluid_player(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_add(fluid_player_t* player, const char *midifile);
FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t* player, const void *buffer, size_t len);
FLUIDSYNTH_API int fluid_player_play(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_stop(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_join(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_set_loop(fluid_player_t* player, int loop);
FLUIDSYNTH_API int fluid_player_set_midi_tempo(fluid_player_t* player, int tempo);
FLUIDSYNTH_API int fluid_player_set_bpm(fluid_player_t* player, int bpm);
FLUIDSYNTH_API int fluid_player_get_status(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_set_playback_callback(fluid_player_t* player, handle_midi_event_func_t handler, void* handler_data);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MIDI_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MISC_H
#define _FLUIDSYNTH_MISC_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file misc.h
* @brief Miscellaneous utility functions and defines
*/
/**
* Value that indicates success, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: This was not publicly defined prior to libfluidsynth 1.1.0. When
* writing code which should also be compatible with older versions, something
* like the following can be used:
*
* @code
* #include <fluidsynth.h>
*
* #ifndef FLUID_OK
* #define FLUID_OK (0)
* #define FLUID_FAILED (-1)
* #endif
* @endcode
*/
#define FLUID_OK (0)
/**
* Value that indicates failure, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: See #FLUID_OK for more details.
*/
#define FLUID_FAILED (-1)
FLUIDSYNTH_API int fluid_is_soundfont (const char *filename);
FLUIDSYNTH_API int fluid_is_midifile (const char *filename);
#ifdef WIN32
FLUIDSYNTH_API void* fluid_get_hinstance(void);
FLUIDSYNTH_API void fluid_set_hinstance(void* hinstance);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MISC_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MOD_H
#define _FLUIDSYNTH_MOD_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file mod.h
* @brief SoundFont modulator functions and constants.
*/
#define FLUID_NUM_MOD 64 /**< Maximum number of modulators in a voice */
/**
* Modulator structure. See SoundFont 2.04 PDF section 8.2.
*/
struct _fluid_mod_t
{
unsigned char dest; /**< Destination generator to control */
unsigned char src1; /**< Source controller 1 */
unsigned char flags1; /**< Source controller 1 flags */
unsigned char src2; /**< Source controller 2 */
unsigned char flags2; /**< Source controller 2 flags */
double amount; /**< Multiplier amount */
/* The 'next' field allows to link modulators into a list. It is
* not used in fluid_voice.c, there each voice allocates memory for a
* fixed number of modulators. Since there may be a huge number of
* different zones, this is more efficient.
*/
fluid_mod_t * next;
};
/**
* Flags defining the polarity, mapping function and type of a modulator source.
* Compare with SoundFont 2.04 PDF section 8.2.
*
* Note: Bit values do not correspond to the SoundFont spec! Also note that
* #FLUID_MOD_GC and #FLUID_MOD_CC are in the flags field instead of the source field.
*/
enum fluid_mod_flags
{
FLUID_MOD_POSITIVE = 0, /**< Mapping function is positive */
FLUID_MOD_NEGATIVE = 1, /**< Mapping function is negative */
FLUID_MOD_UNIPOLAR = 0, /**< Mapping function is unipolar */
FLUID_MOD_BIPOLAR = 2, /**< Mapping function is bipolar */
FLUID_MOD_LINEAR = 0, /**< Linear mapping function */
FLUID_MOD_CONCAVE = 4, /**< Concave mapping function */
FLUID_MOD_CONVEX = 8, /**< Convex mapping function */
FLUID_MOD_SWITCH = 12, /**< Switch (on/off) mapping function */
FLUID_MOD_GC = 0, /**< General controller source type (#fluid_mod_src) */
FLUID_MOD_CC = 16 /**< MIDI CC controller (source will be a MIDI CC number) */
};
/**
* General controller (if #FLUID_MOD_GC in flags). This
* corresponds to SoundFont 2.04 PDF section 8.2.1
*/
enum fluid_mod_src
{
FLUID_MOD_NONE = 0, /**< No source controller */
FLUID_MOD_VELOCITY = 2, /**< MIDI note-on velocity */
FLUID_MOD_KEY = 3, /**< MIDI note-on note number */
FLUID_MOD_KEYPRESSURE = 10, /**< MIDI key pressure */
FLUID_MOD_CHANNELPRESSURE = 13, /**< MIDI channel pressure */
FLUID_MOD_PITCHWHEEL = 14, /**< Pitch wheel */
FLUID_MOD_PITCHWHEELSENS = 16 /**< Pitch wheel sensitivity */
};
FLUIDSYNTH_API fluid_mod_t* fluid_mod_new(void);
FLUIDSYNTH_API void fluid_mod_delete(fluid_mod_t * mod);
FLUIDSYNTH_API void fluid_mod_set_source1(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_source2(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
FLUIDSYNTH_API void fluid_mod_set_amount(fluid_mod_t* mod, double amount);
FLUIDSYNTH_API int fluid_mod_get_source1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_source2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_dest(fluid_mod_t* mod);
FLUIDSYNTH_API double fluid_mod_get_amount(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_test_identity(fluid_mod_t * mod1, fluid_mod_t * mod2);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MOD_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
/* RAM SoundFonts: October 2002 - Antoine Schmitt */
#ifndef _FLUIDSYNTH_RAMSFONT_H
#define _FLUIDSYNTH_RAMSFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file ramsfont.h
* @brief API for creating and managing SoundFont instruments in RAM.
*
* RAM SoundFonts live in ram. The samples are loaded from files
* or from RAM. A minimal API manages a soundFont structure,
* with presets, each preset having only one preset-zone, which
* instrument has potentially many instrument-zones. No global
* zones, and nor generator nor modulator other than the default
* ones are permitted. This may be extensible in the future.
*/
FLUIDSYNTH_API fluid_sfont_t* fluid_ramsfont_create_sfont(void);
FLUIDSYNTH_API int fluid_ramsfont_set_name(fluid_ramsfont_t* sfont, const char *name);
FLUIDSYNTH_API
int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int lokey, int hikey);
FLUIDSYNTH_API
int fluid_ramsfont_remove_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_gen(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int gen_type, float value);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_loop(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int on, float loopstart, float loopend);
FLUIDSYNTH_API fluid_sample_t* new_fluid_ramsample(void);
FLUIDSYNTH_API int delete_fluid_ramsample(fluid_sample_t* sample);
FLUIDSYNTH_API int fluid_sample_set_name(fluid_sample_t* sample, const char *name);
FLUIDSYNTH_API
int fluid_sample_set_sound_data(fluid_sample_t* sample, short *data,
unsigned int nbframes, short copy_data, int rootkey);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_RAMSFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQ_H
#define _FLUIDSYNTH_SEQ_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seq.h
* @brief MIDI event sequencer.
*/
/**
* Event callback prototype for destination clients.
* @param time Current sequencer tick value (see fluid_sequencer_get_tick()).
* @param event The event being received
* @param seq The sequencer instance
* @param data User defined data registered with the client
*/
typedef void (*fluid_event_callback_t)(unsigned int time, fluid_event_t* event,
fluid_sequencer_t* seq, void* data);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer(void);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer2(int use_system_timer);
FLUIDSYNTH_API void delete_fluid_sequencer(fluid_sequencer_t* seq);
FLUIDSYNTH_API int fluid_sequencer_get_use_system_timer(fluid_sequencer_t* seq);
FLUIDSYNTH_API
short fluid_sequencer_register_client(fluid_sequencer_t* seq, const char *name,
fluid_event_callback_t callback, void* data);
FLUIDSYNTH_API void fluid_sequencer_unregister_client(fluid_sequencer_t* seq, short id);
FLUIDSYNTH_API int fluid_sequencer_count_clients(fluid_sequencer_t* seq);
FLUIDSYNTH_API short fluid_sequencer_get_client_id(fluid_sequencer_t* seq, int index);
FLUIDSYNTH_API char* fluid_sequencer_get_client_name(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API int fluid_sequencer_client_is_dest(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API void fluid_sequencer_process(fluid_sequencer_t* seq, unsigned int msec);
FLUIDSYNTH_API void fluid_sequencer_send_now(fluid_sequencer_t* seq, fluid_event_t* evt);
FLUIDSYNTH_API
int fluid_sequencer_send_at(fluid_sequencer_t* seq, fluid_event_t* evt,
unsigned int time, int absolute);
FLUIDSYNTH_API
void fluid_sequencer_remove_events(fluid_sequencer_t* seq, short source, short dest, int type);
FLUIDSYNTH_API unsigned int fluid_sequencer_get_tick(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_sequencer_set_time_scale(fluid_sequencer_t* seq, double scale);
FLUIDSYNTH_API double fluid_sequencer_get_time_scale(fluid_sequencer_t* seq);
// Compile in internal traceing functions
#define FLUID_SEQ_WITH_TRACE 0
#if FLUID_SEQ_WITH_TRACE
FLUIDSYNTH_API char * fluid_seq_gettrace(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_seq_cleartrace(fluid_sequencer_t* seq);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQ_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQBIND_H
#define _FLUIDSYNTH_SEQBIND_H
#include "seq.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seqbind.h
* @brief Functions for binding sequencer objects to other subsystems.
*/
FLUIDSYNTH_API
short fluid_sequencer_register_fluidsynth(fluid_sequencer_t* seq, fluid_synth_t* synth);
FLUIDSYNTH_API int
fluid_sequencer_add_midi_event_to_buffer(void* data, fluid_midi_event_t* event);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQBIND_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SETTINGS_H
#define _FLUIDSYNTH_SETTINGS_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file settings.h
* @brief Synthesizer settings
* @defgroup SettingsFunctions Functions for settings management
*
* To create a synthesizer object you will have to specify its
* settings. These settings are stored in a fluid_settings_t object.
* @code
* void
* my_synthesizer ()
* {
* fluid_settings_t *settings;
* fluid_synth_t *synth;
* fluid_audio_driver_t *adriver;
*
* settings = new_fluid_settings ();
* fluid_settings_setstr(settings, "audio.driver", "alsa");
* // ... change settings ...
* synth = new_fluid_synth (settings);
* adriver = new_fluid_audio_driver (settings, synth);
* // ...
* }
* @endcode
* @sa @ref CreatingSettings
*/
/**
* Hint FLUID_HINT_BOUNDED_BELOW indicates that the LowerBound field
* of the FLUID_PortRangeHint should be considered meaningful. The
* value in this field should be considered the (inclusive) lower
* bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
* specified then the value of LowerBound should be multiplied by the
* sample rate.
*/
#define FLUID_HINT_BOUNDED_BELOW 0x1
/** Hint FLUID_HINT_BOUNDED_ABOVE indicates that the UpperBound field
of the FLUID_PortRangeHint should be considered meaningful. The
value in this field should be considered the (inclusive) upper
bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
specified then the value of UpperBound should be multiplied by the
sample rate. */
#define FLUID_HINT_BOUNDED_ABOVE 0x2
/**
* Hint FLUID_HINT_TOGGLED indicates that the data item should be
* considered a Boolean toggle. Data less than or equal to zero should
* be considered `off' or `false,' and data above zero should be
* considered `on' or `true.' FLUID_HINT_TOGGLED may not be used in
* conjunction with any other hint.
*/
#define FLUID_HINT_TOGGLED 0x4
/**
* Hint FLUID_HINT_SAMPLE_RATE indicates that any bounds specified
* should be interpreted as multiples of the sample rate. For
* instance, a frequency range from 0Hz to the Nyquist frequency (half
* the sample rate) could be requested by this hint in conjunction
* with LowerBound = 0 and UpperBound = 0.5. Hosts that support bounds
* at all must support this hint to retain meaning.
*/
#define FLUID_HINT_SAMPLE_RATE 0x8
/**
* Hint FLUID_HINT_LOGARITHMIC indicates that it is likely that the
* user will find it more intuitive to view values using a logarithmic
* scale. This is particularly useful for frequencies and gains.
*/
#define FLUID_HINT_LOGARITHMIC 0x10
/**
* Hint FLUID_HINT_INTEGER indicates that a user interface would
* probably wish to provide a stepped control taking only integer
* values.
* @deprecated
*
* As there is an integer setting type, this hint is not used.
*/
#define FLUID_HINT_INTEGER 0x20
#define FLUID_HINT_FILENAME 0x01 /**< String setting is a file name */
#define FLUID_HINT_OPTIONLIST 0x02 /**< Setting is a list of string options */
/**
* Settings type
*
* Each setting has a defined type: numeric (double), integer, string or a
* set of values. The type of each setting can be retrieved using the
* function fluid_settings_get_type()
*/
enum fluid_types_enum {
FLUID_NO_TYPE = -1, /**< Undefined type */
FLUID_NUM_TYPE, /**< Numeric (double) */
FLUID_INT_TYPE, /**< Integer */
FLUID_STR_TYPE, /**< String */
FLUID_SET_TYPE /**< Set of values */
};
FLUIDSYNTH_API fluid_settings_t* new_fluid_settings(void);
FLUIDSYNTH_API void delete_fluid_settings(fluid_settings_t* settings);
FLUIDSYNTH_API
int fluid_settings_get_type(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_get_hints(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_is_realtime(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_setstr(fluid_settings_t* settings, const char *name, const char *str);
FLUIDSYNTH_API
int fluid_settings_copystr(fluid_settings_t* settings, const char *name, char *str, int len);
FLUIDSYNTH_API
int fluid_settings_dupstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
int fluid_settings_getstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
char* fluid_settings_getstr_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_str_equal(fluid_settings_t* settings, const char *name, const char *value);
FLUIDSYNTH_API
int fluid_settings_setnum(fluid_settings_t* settings, const char *name, double val);
FLUIDSYNTH_API
int fluid_settings_getnum(fluid_settings_t* settings, const char *name, double* val);
FLUIDSYNTH_API
double fluid_settings_getnum_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getnum_range(fluid_settings_t* settings, const char *name,
double* min, double* max);
FLUIDSYNTH_API
int fluid_settings_setint(fluid_settings_t* settings, const char *name, int val);
FLUIDSYNTH_API
int fluid_settings_getint(fluid_settings_t* settings, const char *name, int* val);
FLUIDSYNTH_API
int fluid_settings_getint_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getint_range(fluid_settings_t* settings, const char *name,
int* min, int* max);
/**
* Callback function type used with fluid_settings_foreach_option()
* @param data User defined data pointer
* @param name Setting name
* @param option A string option for this setting (iterates through the list)
*/
typedef void (*fluid_settings_foreach_option_t)(void *data, char *name, char *option);
FLUIDSYNTH_API
void fluid_settings_foreach_option(fluid_settings_t* settings,
const char* name, void* data,
fluid_settings_foreach_option_t func);
FLUIDSYNTH_API
int fluid_settings_option_count (fluid_settings_t* settings, const char* name);
FLUIDSYNTH_API char *fluid_settings_option_concat (fluid_settings_t* settings,
const char* name,
const char* separator);
/**
* Callback function type used with fluid_settings_foreach()
* @param data User defined data pointer
* @param name Setting name
* @param type Setting type (#fluid_types_enum)
*/
typedef void (*fluid_settings_foreach_t)(void *data, char *name, int type);
FLUIDSYNTH_API
void fluid_settings_foreach(fluid_settings_t* settings, void* data,
fluid_settings_foreach_t func);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SETTINGS_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SFONT_H
#define _FLUIDSYNTH_SFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file sfont.h
* @brief SoundFont plugins
*
* It is possible to add new SoundFont loaders to the
* synthesizer. The API uses a couple of "interfaces" (structures
* with callback functions): #fluid_sfloader_t, #fluid_sfont_t, and
* #fluid_preset_t. This API allows for virtual SoundFont files to be loaded
* and synthesized, which may not actually be SoundFont files, as long as they
* can be represented by the SoundFont synthesis model.
*
* To add a new SoundFont loader to the synthesizer, call
* fluid_synth_add_sfloader() and pass a pointer to an
* fluid_sfloader_t structure. The important callback function in
* this structure is "load", which should try to load a file and
* returns a #fluid_sfont_t structure, or NULL if it fails.
*
* The #fluid_sfont_t structure contains a callback to obtain the
* name of the SoundFont. It contains two functions to iterate
* though the contained presets, and one function to obtain a
* preset corresponding to a bank and preset number. This
* function should return a #fluid_preset_t structure.
*
* The #fluid_preset_t structure contains some functions to obtain
* information from the preset (name, bank, number). The most
* important callback is the noteon function. The noteon function
* should call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice.
*/
/**
* Some notification enums for presets and samples.
*/
enum {
FLUID_PRESET_SELECTED, /**< Preset selected notify */
FLUID_PRESET_UNSELECTED, /**< Preset unselected notify */
FLUID_SAMPLE_DONE /**< Sample no longer needed notify */
};
/**
* SoundFont loader structure.
*/
struct _fluid_sfloader_t {
void* data; /**< User defined data pointer */
/**
* The free method should free the memory allocated for the loader in
* addition to any private data.
* @param loader SoundFont loader
* @return Should return 0 if no error occured, non-zero otherwise
*/
int (*free)(fluid_sfloader_t* loader);
/**
* Method to load an instrument file (does not actually need to be a real file name,
* could be another type of string identifier that the \a loader understands).
* @param loader SoundFont loader
* @param filename File name or other string identifier
* @return The loaded instrument file (SoundFont) or NULL if an error occured.
*/
fluid_sfont_t* (*load)(fluid_sfloader_t* loader, const char* filename);
};
/**
* Virtual SoundFont instance structure.
*/
struct _fluid_sfont_t {
void* data; /**< User defined data */
unsigned int id; /**< SoundFont ID */
/**
* Method to free a virtual SoundFont bank.
* @param sfont Virtual SoundFont to free.
* @return Should return 0 when it was able to free all resources or non-zero
* if some of the samples could not be freed because they are still in use,
* in which case the free will be tried again later, until success.
*/
int (*free)(fluid_sfont_t* sfont);
/**
* Method to return the name of a virtual SoundFont.
* @param sfont Virtual SoundFont
* @return The name of the virtual SoundFont.
*/
char* (*get_name)(fluid_sfont_t* sfont);
/**
* Get a virtual SoundFont preset by bank and program numbers.
* @param sfont Virtual SoundFont
* @param bank MIDI bank number (0-16384)
* @param prenum MIDI preset number (0-127)
* @return Should return an allocated virtual preset or NULL if it could not
* be found.
*/
fluid_preset_t* (*get_preset)(fluid_sfont_t* sfont, unsigned int bank, unsigned int prenum);
/**
* Start virtual SoundFont preset iteration method.
* @param sfont Virtual SoundFont
*
* Starts/re-starts virtual preset iteration in a SoundFont.
*/
void (*iteration_start)(fluid_sfont_t* sfont);
/**
* Virtual SoundFont preset iteration function.
* @param sfont Virtual SoundFont
* @param preset Caller supplied preset to fill in with current preset information
* @return 0 when no more presets are available, 1 otherwise
*
* Should store preset information to the caller supplied \a preset structure
* and advance the internal iteration state to the next preset for subsequent
* calls.
*/
int (*iteration_next)(fluid_sfont_t* sfont, fluid_preset_t* preset);
};
#define fluid_sfont_get_id(_sf) ((_sf)->id)
/**
* Virtual SoundFont preset.
*/
struct _fluid_preset_t {
void* data; /**< User supplied data */
fluid_sfont_t* sfont; /**< Parent virtual SoundFont */
/**
* Method to free a virtual SoundFont preset.
* @param preset Virtual SoundFont preset
* @return Should return 0
*/
int (*free)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset name.
* @param preset Virtual SoundFont preset
* @return Should return the name of the preset. The returned string must be
* valid for the duration of the virtual preset (or the duration of the
* SoundFont, in the case of preset iteration).
*/
char* (*get_name)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI bank number.
* @param preset Virtual SoundFont preset
* @param return The bank number of the preset
*/
int (*get_banknum)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI program number.
* @param preset Virtual SoundFont preset
* @param return The program number of the preset
*/
int (*get_num)(fluid_preset_t* preset);
/**
* Method to handle a noteon event (synthesize the instrument).
* @param preset Virtual SoundFont preset
* @param synth Synthesizer instance
* @param chan MIDI channel number of the note on event
* @param key MIDI note number (0-127)
* @param vel MIDI velocity (0-127)
* @return #FLUID_OK on success (0) or #FLUID_FAILED (-1) otherwise
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*
* Call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice. Starting with FluidSynth 1.1.0 all voices
* created will be started at the same time.
*/
int (*noteon)(fluid_preset_t* preset, fluid_synth_t* synth, int chan, int key, int vel);
/**
* Virtual SoundFont preset notify method.
* @param preset Virtual SoundFont preset
* @param reason #FLUID_PRESET_SELECTED or #FLUID_PRESET_UNSELECTED
* @param chan MIDI channel number
* @return Should return #FLUID_OK
*
* Implement this optional method if the preset needs to be notified about
* preset select and unselect events.
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*/
int (*notify)(fluid_preset_t* preset, int reason, int chan);
};
/**
* Virtual SoundFont sample.
*/
struct _fluid_sample_t
{
char name[21]; /**< Sample name */
unsigned int start; /**< Start index */
unsigned int end; /**< End index, index of last valid sample point (contrary to SF spec) */
unsigned int loopstart; /**< Loop start index */
unsigned int loopend; /**< Loop end index, first point following the loop (superimposed on loopstart) */
unsigned int samplerate; /**< Sample rate */
int origpitch; /**< Original pitch (MIDI note number, 0-127) */
int pitchadj; /**< Fine pitch adjustment (+/- 99 cents) */
int sampletype; /**< Values: #FLUID_SAMPLETYPE_MONO, FLUID_SAMPLETYPE_RIGHT, FLUID_SAMPLETYPE_LEFT, FLUID_SAMPLETYPE_ROM */
int valid; /**< Should be TRUE if sample data is valid, FALSE otherwise (in which case it will not be synthesized) */
short* data; /**< Pointer to the sample's data */
int amplitude_that_reaches_noise_floor_is_valid; /**< Indicates if \a amplitude_that_reaches_noise_floor is valid (TRUE), set to FALSE initially to calculate. */
double amplitude_that_reaches_noise_floor; /**< The amplitude at which the sample's loop will be below the noise floor. For voice off optimization, calculated automatically. */
unsigned int refcount; /**< Count of voices using this sample (use #fluid_sample_refcount to access this field) */
/**
* Implement this function to receive notification when sample is no longer used.
* @param sample Virtual SoundFont sample
* @param reason #FLUID_SAMPLE_DONE only currently
* @return Should return #FLUID_OK
*/
int (*notify)(fluid_sample_t* sample, int reason);
void* userdata; /**< User defined data */
};
#define fluid_sample_refcount(_sample) ((_sample)->refcount) /**< Get the reference count of a sample. Should only be called from within synthesis context (noteon method for example) */
#define FLUID_SAMPLETYPE_MONO 1 /**< Flag for #fluid_sample_t \a sampletype field for mono samples */
#define FLUID_SAMPLETYPE_RIGHT 2 /**< Flag for #fluid_sample_t \a sampletype field for right samples of a stereo pair */
#define FLUID_SAMPLETYPE_LEFT 4 /**< Flag for #fluid_sample_t \a sampletype field for left samples of a stereo pair */
#define FLUID_SAMPLETYPE_LINKED 8 /**< Flag for #fluid_sample_t \a sampletype field, not used currently */
#define FLUID_SAMPLETYPE_ROM 0x8000 /**< Flag for #fluid_sample_t \a sampletype field, ROM sample, causes sample to be ignored */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SHELL_H
#define _FLUIDSYNTH_SHELL_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file shell.h
* @brief Command shell interface
*
* The shell interface allows you to send simple textual commands to
* the synthesizer, to parse a command file, or to read commands
* from the stdin or other input streams.
*/
FLUIDSYNTH_API fluid_istream_t fluid_get_stdin(void);
FLUIDSYNTH_API fluid_ostream_t fluid_get_stdout(void);
FLUIDSYNTH_API char* fluid_get_userconf(char* buf, int len);
FLUIDSYNTH_API char* fluid_get_sysconf(char* buf, int len);
/**
* Command handler function prototype.
* @param data User defined data
* @param ac Argument count
* @param av Array of string arguments
* @param out Output stream to send response to
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
typedef int (*fluid_cmd_func_t)(void* data, int ac, char** av, fluid_ostream_t out);
/**
* Shell command information structure.
*/
typedef struct {
char* name; /**< The name of the command, as typed in the shell */
char* topic; /**< The help topic group of this command */
fluid_cmd_func_t handler; /**< Pointer to the handler for this command */
void* data; /**< User data passed to the handler */
char* help; /**< A help string */
} fluid_cmd_t;
/* The command handler */
FLUIDSYNTH_API
fluid_cmd_handler_t* new_fluid_cmd_handler(fluid_synth_t* synth);
FLUIDSYNTH_API
void delete_fluid_cmd_handler(fluid_cmd_handler_t* handler);
FLUIDSYNTH_API
void fluid_cmd_handler_set_synth(fluid_cmd_handler_t* handler, fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_cmd_handler_register(fluid_cmd_handler_t* handler, fluid_cmd_t* cmd);
FLUIDSYNTH_API
int fluid_cmd_handler_unregister(fluid_cmd_handler_t* handler, const char *cmd);
/* Command function */
FLUIDSYNTH_API
int fluid_command(fluid_cmd_handler_t* handler, const char *cmd, fluid_ostream_t out);
FLUIDSYNTH_API
int fluid_source(fluid_cmd_handler_t* handler, const char *filename);
FLUIDSYNTH_API
void fluid_usershell(fluid_settings_t* settings, fluid_cmd_handler_t* handler);
/* Shell */
FLUIDSYNTH_API
fluid_shell_t* new_fluid_shell(fluid_settings_t* settings, fluid_cmd_handler_t* handler,
fluid_istream_t in, fluid_ostream_t out, int thread);
FLUIDSYNTH_API void delete_fluid_shell(fluid_shell_t* shell);
/* TCP/IP server */
/**
* Callback function which is executed for new server connections.
* @param data User defined data supplied in call to new_fluid_server()
* @param addr The IP address of the client (can be NULL)
* @return Should return a new command handler for the connection (new_fluid_cmd_handler()).
*/
typedef fluid_cmd_handler_t* (*fluid_server_newclient_func_t)(void* data, char* addr);
FLUIDSYNTH_API
fluid_server_t* new_fluid_server(fluid_settings_t* settings,
fluid_server_newclient_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_server(fluid_server_t* server);
FLUIDSYNTH_API int fluid_server_join(fluid_server_t* server);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SHELL_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SYNTH_H
#define _FLUIDSYNTH_SYNTH_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file synth.h
* @brief Embeddable SoundFont synthesizer
*
* You create a new synthesizer with new_fluid_synth() and you destroy
* if with delete_fluid_synth(). Use the settings structure to specify
* the synthesizer characteristics.
*
* You have to load a SoundFont in order to hear any sound. For that
* you use the fluid_synth_sfload() function.
*
* You can use the audio driver functions described below to open
* the audio device and create a background audio thread.
*
* The API for sending MIDI events is probably what you expect:
* fluid_synth_noteon(), fluid_synth_noteoff(), ...
*/
#define FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE 32 /**< Length of channel info name field (including zero terminator) */
/**
* Channel information structure for fluid_synth_get_channel_info().
* @since 1.1.1
*/
struct _fluid_synth_channel_info_t
{
int assigned : 1; /**< TRUE if a preset is assigned, FALSE otherwise */
/* Reserved flag bits (at the least 31) */
int sfont_id; /**< ID of parent SoundFont */
int bank; /**< MIDI bank number (0-16383) */
int program; /**< MIDI program number (0-127) */
char name[FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE]; /**< Channel preset name */
char reserved[32]; /**< Reserved data for future expansion */
};
FLUIDSYNTH_API fluid_synth_t* new_fluid_synth(fluid_settings_t* settings);
FLUIDSYNTH_API int delete_fluid_synth(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_settings_t* fluid_synth_get_settings(fluid_synth_t* synth);
/* MIDI channel messages */
FLUIDSYNTH_API int fluid_synth_noteon(fluid_synth_t* synth, int chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_noteoff(fluid_synth_t* synth, int chan, int key);
FLUIDSYNTH_API int fluid_synth_cc(fluid_synth_t* synth, int chan, int ctrl, int val);
FLUIDSYNTH_API int fluid_synth_get_cc(fluid_synth_t* synth, int chan, int ctrl, int* pval);
FLUIDSYNTH_API int fluid_synth_sysex(fluid_synth_t *synth, const char *data, int len,
char *response, int *response_len, int *handled, int dryrun);
FLUIDSYNTH_API int fluid_synth_pitch_bend(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_bend(fluid_synth_t* synth, int chan, int* ppitch_bend);
FLUIDSYNTH_API int fluid_synth_pitch_wheel_sens(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_wheel_sens(fluid_synth_t* synth, int chan, int* pval);
FLUIDSYNTH_API int fluid_synth_program_change(fluid_synth_t* synth, int chan, int program);
FLUIDSYNTH_API int fluid_synth_channel_pressure(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_bank_select(fluid_synth_t* synth, int chan, unsigned int bank);
FLUIDSYNTH_API int fluid_synth_sfont_select(fluid_synth_t* synth, int chan, unsigned int sfont_id);
FLUIDSYNTH_API
int fluid_synth_program_select(fluid_synth_t* synth, int chan, unsigned int sfont_id,
unsigned int bank_num, unsigned int preset_num);
FLUIDSYNTH_API int
fluid_synth_program_select_by_sfont_name (fluid_synth_t* synth, int chan,
const char *sfont_name, unsigned int bank_num,
unsigned int preset_num);
FLUIDSYNTH_API
int fluid_synth_get_program(fluid_synth_t* synth, int chan, unsigned int* sfont_id,
unsigned int* bank_num, unsigned int* preset_num);
FLUIDSYNTH_API int fluid_synth_unset_program (fluid_synth_t *synth, int chan);
FLUIDSYNTH_API int fluid_synth_get_channel_info (fluid_synth_t *synth, int chan,
fluid_synth_channel_info_t *info);
FLUIDSYNTH_API int fluid_synth_program_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_system_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_all_notes_off(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_all_sounds_off(fluid_synth_t* synth, int chan);
enum fluid_midi_channel_type
{
CHANNEL_TYPE_MELODIC = 0,
CHANNEL_TYPE_DRUM = 1
};
int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type);
/* Low level access */
FLUIDSYNTH_API fluid_preset_t* fluid_synth_get_channel_preset(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_start(fluid_synth_t* synth, unsigned int id,
fluid_preset_t* preset, int audio_chan,
int midi_chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_stop(fluid_synth_t* synth, unsigned int id);
/* SoundFont management */
FLUIDSYNTH_API
int fluid_synth_sfload(fluid_synth_t* synth, const char* filename, int reset_presets);
FLUIDSYNTH_API int fluid_synth_sfreload(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API int fluid_synth_sfunload(fluid_synth_t* synth, unsigned int id, int reset_presets);
FLUIDSYNTH_API int fluid_synth_add_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API void fluid_synth_remove_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API int fluid_synth_sfcount(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont(fluid_synth_t* synth, unsigned int num);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont_by_id(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API fluid_sfont_t *fluid_synth_get_sfont_by_name (fluid_synth_t* synth,
const char *name);
FLUIDSYNTH_API int fluid_synth_set_bank_offset(fluid_synth_t* synth, int sfont_id, int offset);
FLUIDSYNTH_API int fluid_synth_get_bank_offset(fluid_synth_t* synth, int sfont_id);
/* Reverb */
FLUIDSYNTH_API void fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize,
double damping, double width, double level);
FLUIDSYNTH_API void fluid_synth_set_reverb_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API double fluid_synth_get_reverb_roomsize(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_damp(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_width(fluid_synth_t* synth);
#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f /**< Default reverb room size */
#define FLUID_REVERB_DEFAULT_DAMP 0.0f /**< Default reverb damping */
#define FLUID_REVERB_DEFAULT_WIDTH 0.5f /**< Default reverb width */
#define FLUID_REVERB_DEFAULT_LEVEL 0.9f /**< Default reverb level */
/* Chorus */
/**
* Chorus modulation waveform type.
*/
enum fluid_chorus_mod {
FLUID_CHORUS_MOD_SINE = 0, /**< Sine wave chorus modulation */
FLUID_CHORUS_MOD_TRIANGLE = 1 /**< Triangle wave chorus modulation */
};
FLUIDSYNTH_API void fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
double speed, double depth_ms, int type);
FLUIDSYNTH_API void fluid_synth_set_chorus_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API int fluid_synth_get_chorus_nr(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_speed_Hz(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_depth_ms(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_chorus_type(fluid_synth_t* synth); /* see fluid_chorus_mod */
#define FLUID_CHORUS_DEFAULT_N 3 /**< Default chorus voice count */
#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f /**< Default chorus level */
#define FLUID_CHORUS_DEFAULT_SPEED 0.3f /**< Default chorus speed */
#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f /**< Default chorus depth */
#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE /**< Default chorus waveform type */
/* Audio and MIDI channels */
FLUIDSYNTH_API int fluid_synth_count_midi_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_groups(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_effects_channels(fluid_synth_t* synth);
/* Synthesis parameters */
FLUIDSYNTH_API void fluid_synth_set_sample_rate(fluid_synth_t* synth, float sample_rate);
FLUIDSYNTH_API void fluid_synth_set_gain(fluid_synth_t* synth, float gain);
FLUIDSYNTH_API float fluid_synth_get_gain(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_set_polyphony(fluid_synth_t* synth, int polyphony);
FLUIDSYNTH_API int fluid_synth_get_polyphony(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_active_voice_count(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_internal_bufsize(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_set_interp_method(fluid_synth_t* synth, int chan, int interp_method);
/**
* Synthesis interpolation method.
*/
enum fluid_interp {
FLUID_INTERP_NONE = 0, /**< No interpolation: Fastest, but questionable audio quality */
FLUID_INTERP_LINEAR = 1, /**< Straight-line interpolation: A bit slower, reasonable audio quality */
FLUID_INTERP_4THORDER = 4, /**< Fourth-order interpolation, good quality, the default */
FLUID_INTERP_7THORDER = 7 /**< Seventh-order interpolation */
};
#define FLUID_INTERP_DEFAULT FLUID_INTERP_4THORDER /**< Default interpolation method from #fluid_interp. */
#define FLUID_INTERP_HIGHEST FLUID_INTERP_7THORDER /**< Highest interpolation method from #fluid_interp. */
/* Generator interface */
FLUIDSYNTH_API
int fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param, float value);
FLUIDSYNTH_API int fluid_synth_set_gen2 (fluid_synth_t* synth, int chan,
int param, float value,
int absolute, int normalized);
FLUIDSYNTH_API float fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param);
/* Tuning */
FLUIDSYNTH_API
int fluid_synth_create_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_create_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_tune_notes(fluid_synth_t* synth, int bank, int prog,
int len, const int *keys, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_select_tuning(fluid_synth_t* synth, int chan, int bank, int prog);
FLUIDSYNTH_API
int fluid_synth_activate_tuning(fluid_synth_t* synth, int chan, int bank, int prog,
int apply);
FLUIDSYNTH_API int fluid_synth_reset_tuning(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API
int fluid_synth_deactivate_tuning(fluid_synth_t* synth, int chan, int apply);
FLUIDSYNTH_API void fluid_synth_tuning_iteration_start(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_tuning_iteration_next(fluid_synth_t* synth, int* bank, int* prog);
FLUIDSYNTH_API int fluid_synth_tuning_dump(fluid_synth_t* synth, int bank, int prog,
char* name, int len, double* pitch);
/* Misc */
FLUIDSYNTH_API double fluid_synth_get_cpu_load(fluid_synth_t* synth);
FLUIDSYNTH_API char* fluid_synth_error(fluid_synth_t* synth);
/*
* Synthesizer plugin
*
* To create a synthesizer plugin, create the synthesizer as
* explained above. Once the synthesizer is created you can call
* any of the functions below to get the audio.
*/
FLUIDSYNTH_API int fluid_synth_write_s16(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_write_float(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_nwrite_float(fluid_synth_t* synth, int len,
float** left, float** right,
float** fx_left, float** fx_right);
FLUIDSYNTH_API int fluid_synth_process(fluid_synth_t* synth, int len,
int nin, float** in,
int nout, float** out);
/**
* Type definition of the synthesizer's audio callback function.
* @param synth FluidSynth instance
* @param len Count of audio frames to synthesize
* @param out1 Array to store left channel of audio to
* @param loff Offset index in 'out1' for first sample
* @param lincr Increment between samples stored to 'out1'
* @param out2 Array to store right channel of audio to
* @param roff Offset index in 'out2' for first sample
* @param rincr Increment between samples stored to 'out2'
*/
typedef int (*fluid_audio_callback_t)(fluid_synth_t* synth, int len,
void* out1, int loff, int lincr,
void* out2, int roff, int rincr);
/* Synthesizer's interface to handle SoundFont loaders */
FLUIDSYNTH_API void fluid_synth_add_sfloader(fluid_synth_t* synth, fluid_sfloader_t* loader);
FLUIDSYNTH_API fluid_voice_t* fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample,
int channum, int key, int vel);
FLUIDSYNTH_API void fluid_synth_start_voice(fluid_synth_t* synth, fluid_voice_t* voice);
FLUIDSYNTH_API void fluid_synth_get_voicelist(fluid_synth_t* synth,
fluid_voice_t* buf[], int bufsize, int ID);
FLUIDSYNTH_API int fluid_synth_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API void fluid_synth_set_midi_router(fluid_synth_t* synth,
fluid_midi_router_t* router);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SYNTH_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_TYPES_H
#define _FLUIDSYNTH_TYPES_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file types.h
* @brief Type declarations
*/
typedef struct _fluid_hashtable_t fluid_settings_t; /**< Configuration settings instance */
typedef struct _fluid_synth_t fluid_synth_t; /**< Synthesizer instance */
typedef struct _fluid_synth_channel_info_t fluid_synth_channel_info_t; /**< SoundFont channel info */
typedef struct _fluid_voice_t fluid_voice_t; /**< Synthesis voice instance */
typedef struct _fluid_sfloader_t fluid_sfloader_t; /**< SoundFont loader plugin */
typedef struct _fluid_sfont_t fluid_sfont_t; /**< SoundFont */
typedef struct _fluid_preset_t fluid_preset_t; /**< SoundFont preset */
typedef struct _fluid_sample_t fluid_sample_t; /**< SoundFont sample */
typedef struct _fluid_mod_t fluid_mod_t; /**< SoundFont modulator */
typedef struct _fluid_audio_driver_t fluid_audio_driver_t; /**< Audio driver instance */
typedef struct _fluid_file_renderer_t fluid_file_renderer_t; /**< Audio file renderer instance */
typedef struct _fluid_player_t fluid_player_t; /**< MIDI player instance */
typedef struct _fluid_midi_event_t fluid_midi_event_t; /**< MIDI event */
typedef struct _fluid_midi_driver_t fluid_midi_driver_t; /**< MIDI driver instance */
typedef struct _fluid_midi_router_t fluid_midi_router_t; /**< MIDI router instance */
typedef struct _fluid_midi_router_rule_t fluid_midi_router_rule_t; /**< MIDI router rule */
typedef struct _fluid_hashtable_t fluid_cmd_handler_t; /**< Command handler */
typedef struct _fluid_shell_t fluid_shell_t; /**< Command shell */
typedef struct _fluid_server_t fluid_server_t; /**< TCP/IP shell server instance */
typedef struct _fluid_event_t fluid_event_t; /**< Sequencer event */
typedef struct _fluid_sequencer_t fluid_sequencer_t; /**< Sequencer instance */
typedef struct _fluid_ramsfont_t fluid_ramsfont_t; /**< RAM SoundFont */
typedef struct _fluid_rampreset_t fluid_rampreset_t; /**< RAM SoundFont preset */
typedef int fluid_istream_t; /**< Input stream descriptor */
typedef int fluid_ostream_t; /**< Output stream descriptor */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_TYPES_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VERSION_H
#define _FLUIDSYNTH_VERSION_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file version.h
* @brief Library version functions and defines
*/
#define FLUIDSYNTH_VERSION "1.1.6" /**< String constant of libfluidsynth version. */
#define FLUIDSYNTH_VERSION_MAJOR 1 /**< libfluidsynth major version integer constant. */
#define FLUIDSYNTH_VERSION_MINOR 1 /**< libfluidsynth minor version integer constant. */
#define FLUIDSYNTH_VERSION_MICRO 6 /**< libfluidsynth micro version integer constant. */
FLUIDSYNTH_API void fluid_version(int *major, int *minor, int *micro);
FLUIDSYNTH_API char* fluid_version_str(void);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VERSION_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VOICE_H
#define _FLUIDSYNTH_VOICE_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file voice.h
* @brief Synthesis voice manipulation functions.
*
* The interface to the synthesizer's voices.
* Examples on using them can be found in fluid_defsfont.c.
* Most of these functions should only be called from within synthesis context,
* such as the SoundFont loader's noteon method.
*/
FLUIDSYNTH_API void fluid_voice_update_param(fluid_voice_t* voice, int gen);
/**
* Enum used with fluid_voice_add_mod() to specify how to handle duplicate modulators.
*/
enum fluid_voice_add_mod {
FLUID_VOICE_OVERWRITE, /**< Overwrite any existing matching modulator */
FLUID_VOICE_ADD, /**< Add (sum) modulator amounts */
FLUID_VOICE_DEFAULT /**< For default modulators only, no need to check for duplicates */
};
FLUIDSYNTH_API void fluid_voice_add_mod(fluid_voice_t* voice, fluid_mod_t* mod, int mode);
FLUIDSYNTH_API void fluid_voice_gen_set(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API float fluid_voice_gen_get(fluid_voice_t* voice, int gen);
FLUIDSYNTH_API void fluid_voice_gen_incr(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API unsigned int fluid_voice_get_id(fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_playing(fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VOICE_H */

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