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deps: update moltenvk to 1.2.6
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9e38666b87
commit
c017193111
4 changed files with 90 additions and 36 deletions
44
deps/moltenvk/include/MoltenVK/mvk_config.h
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44
deps/moltenvk/include/MoltenVK/mvk_config.h
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@ -45,13 +45,13 @@ extern "C" {
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*/
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#define MVK_VERSION_MAJOR 1
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#define MVK_VERSION_MINOR 2
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#define MVK_VERSION_PATCH 5
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#define MVK_VERSION_PATCH 6
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#define MVK_MAKE_VERSION(major, minor, patch) (((major) * 10000) + ((minor) * 100) + (patch))
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#define MVK_VERSION MVK_MAKE_VERSION(MVK_VERSION_MAJOR, MVK_VERSION_MINOR, MVK_VERSION_PATCH)
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#define MVK_CONFIGURATION_API_VERSION 37
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#define MVK_CONFIGURATION_API_VERSION 38
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/** Identifies the level of logging MoltenVK should be limited to outputting. */
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typedef enum MVKConfigLogLevel {
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@ -141,6 +141,7 @@ typedef enum MVKConfigActivityPerformanceLoggingStyle {
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MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_FRAME_COUNT = 0, /**< Repeatedly log performance after a configured number of frames. */
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MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_IMMEDIATE = 1, /**< Log immediately after each performance measurement. */
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MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_DEVICE_LIFETIME = 2, /**< Log at the end of the VkDevice lifetime. This is useful for one-shot apps such as testing frameworks. */
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MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_DEVICE_LIFETIME_ACCUMULATE = 3, /**< Log at the end of the VkDevice lifetime, but continue to accumulate across mulitiple VkDevices throughout the app process. This is useful for testing frameworks that create many VkDevices serially. */
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MVK_CONFIG_ACTIVITY_PERFORMANCE_LOGGING_STYLE_MAX_ENUM = 0x7FFFFFFF,
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} MVKConfigActivityPerformanceLoggingStyle;
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@ -190,7 +191,7 @@ typedef struct {
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* and the changed value will immediately effect subsequent MoltenVK behaviour.
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*
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* The initial value or this parameter is set by the
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* MVK_DEBUG
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* MVK_CONFIG_DEBUG
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* runtime environment variable or MoltenVK compile-time build setting.
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* If neither is set, the value of this parameter is false if MoltenVK was
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* built in Release mode, and true if MoltenVK was built in Debug mode.
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@ -786,6 +787,8 @@ typedef struct {
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/**
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* Controls when MoltenVK should log activity performance events.
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*
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* The performanceTracking parameter must also be enabled.
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*
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* The value of this parameter must be changed before creating a VkDevice,
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* for the change to take effect.
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*
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@ -916,6 +919,9 @@ typedef struct {
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/**
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* Maximize the concurrent executing compilation tasks.
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*
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* The value of this parameter must be changed before creating a VkInstance,
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* for the change to take effect.
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*
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* The initial value or this parameter is set by the
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* MVK_CONFIG_SHOULD_MAXIMIZE_CONCURRENT_COMPILATION
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* runtime environment variable or MoltenVK compile-time build setting.
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@ -923,6 +929,38 @@ typedef struct {
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*/
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VkBool32 shouldMaximizeConcurrentCompilation;
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/**
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* This parameter is ignored on Apple Silicon devices.
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*
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* Non-Apple GPUs can have a dynamic timestamp period, which varies over time according to GPU
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* workload. Depending on how often the app samples the VkPhysicalDeviceLimits::timestampPeriod
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* value using vkGetPhysicalDeviceProperties(), the app may want up-to-date, but potentially
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* volatile values, or it may find average values more useful.
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*
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* The value of this parameter sets the alpha (A) value of a simple lowpass filter
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* on the timestampPeriod value, of the form:
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*
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* TPout = (1 - A)TPout + (A * TPin)
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*
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* The alpha value can be set to a float between 0.0 and 1.0. Values of alpha closer to
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* 0.0 cause the value of timestampPeriod to vary slowly over time and be less volatile,
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* and values of alpha closer to 1.0 cause the value of timestampPeriod to vary quickly
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* and be more volatile.
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*
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* Apps that query the timestampPeriod value infrequently will prefer low volatility, whereas
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* apps that query frequently may prefer higher volatility, to track more recent changes.
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*
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* The value of this parameter can be changed at any time, and will affect subsequent queries.
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*
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* The initial value or this parameter is set by the
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* MVK_CONFIG_TIMESTAMP_PERIOD_LOWPASS_ALPHA
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* runtime environment variable or MoltenVK compile-time build setting.
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* If neither is set, this parameter is set to 1.0 by default,
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* indicating that the timestampPeriod will vary relatively slowly,
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* with the expectation that the app is querying this value infrequently.
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*/
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float timestampPeriodLowPassAlpha;
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} MVKConfiguration;
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11
deps/moltenvk/include/MoltenVK/mvk_datatypes.h
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11
deps/moltenvk/include/MoltenVK/mvk_datatypes.h
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@ -383,6 +383,9 @@ MTLViewport mvkMTLViewportFromVkViewport(VkViewport vkViewport);
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/** Returns the Metal MTLScissorRect corresponding to the specified Vulkan VkRect2D. */
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MTLScissorRect mvkMTLScissorRectFromVkRect2D(VkRect2D vkRect);
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/** Returns the Vulkan VkRect2D corresponding to the specified Metal MTLScissorRect. */
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VkRect2D mvkVkRect2DFromMTLScissorRect(MTLScissorRect mtlScissorRect);
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/** Returns the Metal MTLCompareFunction corresponding to the specified Vulkan VkCompareOp, */
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MTLCompareFunction mvkMTLCompareFunctionFromVkCompareOp(VkCompareOp vkOp);
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@ -414,13 +417,13 @@ MTLWinding mvkMTLWindingFromSpvExecutionMode(uint32_t spvMode);
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MTLTessellationPartitionMode mvkMTLTessellationPartitionModeFromSpvExecutionMode(uint32_t spvMode);
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/**
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* Returns the combination of Metal MTLRenderStage bits corresponding to the specified Vulkan VkPiplineStageFlags,
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* Returns the combination of Metal MTLRenderStage bits corresponding to the specified Vulkan VkPipelineStageFlags2,
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* taking into consideration whether the barrier is to be placed before or after the specified pipeline stages.
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*/
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MTLRenderStages mvkMTLRenderStagesFromVkPipelineStageFlags(VkPipelineStageFlags vkStages, bool placeBarrierBefore);
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MTLRenderStages mvkMTLRenderStagesFromVkPipelineStageFlags(VkPipelineStageFlags2 vkStages, bool placeBarrierBefore);
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/** Returns the combination of Metal MTLBarrierScope bits corresponding to the specified Vulkan VkAccessFlags. */
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MTLBarrierScope mvkMTLBarrierScopeFromVkAccessFlags(VkAccessFlags vkAccess);
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/** Returns the combination of Metal MTLBarrierScope bits corresponding to the specified Vulkan VkAccessFlags2. */
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MTLBarrierScope mvkMTLBarrierScopeFromVkAccessFlags(VkAccessFlags2 vkAccess);
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#pragma mark -
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#pragma mark Geometry conversions
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61
deps/moltenvk/include/MoltenVK/mvk_private_api.h
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61
deps/moltenvk/include/MoltenVK/mvk_private_api.h
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@ -44,7 +44,7 @@ typedef unsigned long MTLArgumentBuffersTier;
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*/
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#define MVK_PRIVATE_API_VERSION 37
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#define MVK_PRIVATE_API_VERSION 38
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/** Identifies the type of rounding Metal uses for float to integer conversions in particular calculatons. */
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@ -151,47 +151,59 @@ typedef struct {
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MTLArgumentBuffersTier argumentBuffersTier; /**< The argument buffer tier available on this device, as a Metal enumeration. */
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VkBool32 needsSampleDrefLodArrayWorkaround; /**< If true, sampling from arrayed depth images with explicit LoD is broken and needs a workaround. */
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VkDeviceSize hostMemoryPageSize; /**< The size of a page of host memory on this platform. */
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VkBool32 dynamicVertexStride; /**< If true, VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE is supported. */
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} MVKPhysicalDeviceMetalFeatures;
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/** MoltenVK performance of a particular type of activity. */
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/**
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* MoltenVK performance of a particular type of activity.
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* Durations are recorded in milliseconds. Memory sizes are recorded in kilobytes.
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*/
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typedef struct {
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uint32_t count; /**< The number of activities of this type. */
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double latestDuration; /**< The latest (most recent) duration of the activity, in milliseconds. */
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double averageDuration; /**< The average duration of the activity, in milliseconds. */
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double minimumDuration; /**< The minimum duration of the activity, in milliseconds. */
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double maximumDuration; /**< The maximum duration of the activity, in milliseconds. */
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double latest; /**< The latest (most recent) value of the activity. */
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double average; /**< The average value of the activity. */
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double minimum; /**< The minimum value of the activity. */
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double maximum; /**< The maximum value of the activity. */
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} MVKPerformanceTracker;
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/** MoltenVK performance of shader compilation activities. */
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typedef struct {
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MVKPerformanceTracker hashShaderCode; /** Create a hash from the incoming shader code. */
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MVKPerformanceTracker spirvToMSL; /** Convert SPIR-V to MSL source code. */
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MVKPerformanceTracker mslCompile; /** Compile MSL source code into a MTLLibrary. */
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MVKPerformanceTracker mslLoad; /** Load pre-compiled MSL code into a MTLLibrary. */
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MVKPerformanceTracker mslCompress; /** Compress MSL source code after compiling a MTLLibrary, to hold it in a pipeline cache. */
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MVKPerformanceTracker mslDecompress; /** Decompress MSL source code to write the MSL when serializing a pipeline cache. */
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MVKPerformanceTracker shaderLibraryFromCache; /** Retrieve a shader library from the cache, lazily creating it if needed. */
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MVKPerformanceTracker functionRetrieval; /** Retrieve a MTLFunction from a MTLLibrary. */
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MVKPerformanceTracker functionSpecialization; /** Specialize a retrieved MTLFunction. */
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MVKPerformanceTracker pipelineCompile; /** Compile MTLFunctions into a pipeline. */
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MVKPerformanceTracker glslToSPRIV; /** Convert GLSL to SPIR-V code. */
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MVKPerformanceTracker hashShaderCode; /** Create a hash from the incoming shader code, in milliseconds. */
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MVKPerformanceTracker spirvToMSL; /** Convert SPIR-V to MSL source code, in milliseconds. */
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MVKPerformanceTracker mslCompile; /** Compile MSL source code into a MTLLibrary, in milliseconds. */
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MVKPerformanceTracker mslLoad; /** Load pre-compiled MSL code into a MTLLibrary, in milliseconds. */
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MVKPerformanceTracker mslCompress; /** Compress MSL source code after compiling a MTLLibrary, to hold it in a pipeline cache, in milliseconds. */
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MVKPerformanceTracker mslDecompress; /** Decompress MSL source code to write the MSL when serializing a pipeline cache, in milliseconds. */
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MVKPerformanceTracker shaderLibraryFromCache; /** Retrieve a shader library from the cache, lazily creating it if needed, in milliseconds. */
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MVKPerformanceTracker functionRetrieval; /** Retrieve a MTLFunction from a MTLLibrary, in milliseconds. */
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MVKPerformanceTracker functionSpecialization; /** Specialize a retrieved MTLFunction, in milliseconds. */
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MVKPerformanceTracker pipelineCompile; /** Compile MTLFunctions into a pipeline, in milliseconds. */
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MVKPerformanceTracker glslToSPRIV; /** Convert GLSL to SPIR-V code, in milliseconds. */
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} MVKShaderCompilationPerformance;
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/** MoltenVK performance of pipeline cache activities. */
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typedef struct {
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MVKPerformanceTracker sizePipelineCache; /** Calculate the size of cache data required to write MSL to pipeline cache data stream. */
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MVKPerformanceTracker writePipelineCache; /** Write MSL to pipeline cache data stream. */
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MVKPerformanceTracker readPipelineCache; /** Read MSL from pipeline cache data stream. */
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MVKPerformanceTracker sizePipelineCache; /** Calculate the size of cache data required to write MSL to pipeline cache data stream, in milliseconds. */
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MVKPerformanceTracker writePipelineCache; /** Write MSL to pipeline cache data stream, in milliseconds. */
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MVKPerformanceTracker readPipelineCache; /** Read MSL from pipeline cache data stream, in milliseconds. */
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} MVKPipelineCachePerformance;
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/** MoltenVK performance of queue activities. */
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typedef struct {
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MVKPerformanceTracker mtlQueueAccess; /** Create an MTLCommandQueue or access an existing cached instance. */
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MVKPerformanceTracker mtlCommandBufferCompletion; /** Completion of a MTLCommandBuffer on the GPU, from commit to completion callback. */
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MVKPerformanceTracker nextCAMetalDrawable; /** Retrieve next CAMetalDrawable from CAMetalLayer during presentation. */
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MVKPerformanceTracker frameInterval; /** Frame presentation interval (1000/FPS). */
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MVKPerformanceTracker retrieveMTLCommandBuffer; /** Retrieve a MTLCommandBuffer from a MTLQueue, in milliseconds. */
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MVKPerformanceTracker commandBufferEncoding; /** Encode a single VkCommandBuffer to a MTLCommandBuffer (excludes MTLCommandBuffer encoding from configured immediate prefilling), in milliseconds. */
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MVKPerformanceTracker submitCommandBuffers; /** Submit and encode all VkCommandBuffers in a vkQueueSubmit() operation to MTLCommandBuffers (including both prefilled and deferred encoding), in milliseconds. */
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MVKPerformanceTracker mtlCommandBufferExecution; /** Execute a MTLCommandBuffer on the GPU, from commit to completion callback, in milliseconds. */
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MVKPerformanceTracker retrieveCAMetalDrawable; /** Retrieve next CAMetalDrawable from a CAMetalLayer, in milliseconds. */
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MVKPerformanceTracker presentSwapchains; /** Present the swapchains in a vkQueuePresentKHR() on the GPU, from commit to presentation callback, in milliseconds. */
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MVKPerformanceTracker frameInterval; /** Frame presentation interval (1000/FPS), in milliseconds. */
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} MVKQueuePerformance;
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/** MoltenVK performance of device activities. */
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typedef struct {
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MVKPerformanceTracker gpuMemoryAllocated; /** GPU memory allocated, in kilobytes. */
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} MVKDevicePerformance;
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/**
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* MoltenVK performance. You can retrieve a copy of this structure using the vkGetPerformanceStatisticsMVK() function.
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*
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MVKShaderCompilationPerformance shaderCompilation; /** Shader compilations activities. */
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MVKPipelineCachePerformance pipelineCache; /** Pipeline cache activities. */
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MVKQueuePerformance queue; /** Queue activities. */
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MVKDevicePerformance device; /** Device activities. */
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} MVKPerformanceStatistics;
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BIN
deps/moltenvk/lib/libMoltenVK-static.a
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deps/moltenvk/lib/libMoltenVK-static.a
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