aedi: add sfml target

This commit is contained in:
alexey.lysiuk 2021-06-23 10:15:58 +03:00
parent 35e412fce8
commit 7a5bf788e2
2 changed files with 26 additions and 0 deletions

View file

@ -87,6 +87,7 @@ def targets():
Sdl2MixerTarget(),
Sdl2NetTarget(),
Sdl2TtfTarget(),
SfmlTarget(),
SodiumTarget(),
TiffTarget(),
WebpTarget(),

View file

@ -480,6 +480,31 @@ class SodiumTarget(ConfigureMakeStaticDependencyTarget):
return os.path.exists(state.source + 'libsodium.pc.in')
class SfmlTarget(CMakeStaticDependencyTarget):
def __init__(self, name='sfml'):
super().__init__(name)
def prepare_source(self, state: BuildState):
state.download_source(
'https://www.sfml-dev.org/files/SFML-2.5.1-sources.zip',
'bf1e0643acb92369b24572b703473af60bac82caf5af61e77c063b779471bb7f',
patches='sfml-support-arm64')
def configure(self, state: BuildState):
opts = self.options
opts['CMAKE_OSX_ARCHITECTURES'] = state.architecture()
opts['SFML_USE_SYSTEM_DEPS'] = 'YES'
opts['SFML_MISC_INSTALL_PREFIX'] = state.install_path + 'share/SFML'
# Use OpenAL Soft instead of Apple's framework
opts['OPENAL_INCLUDE_DIR'] = state.include_path + 'AL'
opts['OPENAL_LIBRARY'] = state.lib_path + 'libopenal.a'
super(SfmlTarget, self).configure(state)
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'libtiff-4.pc.in')
class TiffTarget(CMakeStaticDependencyTarget):
def __init__(self, name='tiff'):
super().__init__(name)