aedi: update sdl2 to 2.26.0

This commit is contained in:
alexey.lysiuk 2022-11-22 10:15:34 +02:00
parent 6a28d16f6f
commit 64ff625302
3 changed files with 15 additions and 15 deletions

View file

@ -215,8 +215,8 @@ class Sdl2Target(CMakeStaticDependencyTarget):
def prepare_source(self, state: BuildState):
state.download_source(
'https://github.com/libsdl-org/SDL/releases/download/release-2.24.2/SDL2-2.24.2.tar.gz',
'b35ef0a802b09d90ed3add0dcac0e95820804202914f5bb7b0feb710f1a1329f',
'https://github.com/libsdl-org/SDL/releases/download/release-2.26.0/SDL2-2.26.0.tar.gz',
'8000d7169febce93c84b6bdf376631f8179132fd69f7015d4dadb8b9c2bdb295',
patches=('sdl2-no-updaterev', 'sdl2-no-gamecontroller+corehaptic'))
def configure(self, state: BuildState):

View file

@ -1,6 +1,6 @@
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1992,7 +1992,7 @@
@@ -2088,7 +2088,7 @@
#import <Foundation/Foundation.h>
#import <CoreHaptics/CoreHaptics.h>
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)

View file

@ -1,20 +1,20 @@
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2790,7 +2790,7 @@
# Compat helpers for the configuration files
@@ -2966,7 +2966,7 @@
endif()
find_package(Git)
-if(Git_FOUND)
+if(0)
execute_process(COMMAND
"${GIT_EXECUTABLE}" remote get-url origin
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
@@ -2811,7 +2811,7 @@
set(SDL_REVISION "")
endif()
"${GIT_EXECUTABLE}" describe --always --tags --long
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}"
@@ -2975,7 +2975,7 @@
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
else()
- set(SDL_REVISION "")
+ set(SDL_REVISION "https://github.com/libsdl-org/SDL.git@53dea9830964eee8b5c2a7ee0a65d6e268dc78a1")
set(GIT_REVISION_STATUS 1)
- set(GIT_REVISION "")
+ set(SDL_REVISION "SDL-release-2.26.0-0-g0bfeed061")
endif()
configure_file("${SDL2_SOURCE_DIR}/include/SDL_revision.h.cmake"
if(SDL_SOURCE_VERSION)