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add sdl2_ttf 2.0.15
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294
deps/sdl2/include/SDL2/SDL_ttf.h
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deps/sdl2/include/SDL2/SDL_ttf.h
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/*
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SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts
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Copyright (C) 2001-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This library is a wrapper around the excellent FreeType 2.0 library,
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available at:
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http://www.freetype.org/
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*/
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/* Note: In many places, SDL_ttf will say "glyph" when it means "code point."
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Unicode is hard, we learn as we go, and we apologize for adding to the
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confusion. */
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#ifndef SDL_TTF_H_
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#define SDL_TTF_H_
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#include "SDL.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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*/
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#define SDL_TTF_MAJOR_VERSION 2
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#define SDL_TTF_MINOR_VERSION 0
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#define SDL_TTF_PATCHLEVEL 15
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/* This macro can be used to fill a version structure with the compile-time
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* version of the SDL_ttf library.
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*/
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#define SDL_TTF_VERSION(X) \
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{ \
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(X)->major = SDL_TTF_MAJOR_VERSION; \
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(X)->minor = SDL_TTF_MINOR_VERSION; \
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(X)->patch = SDL_TTF_PATCHLEVEL; \
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}
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/* Backwards compatibility */
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#define TTF_MAJOR_VERSION SDL_TTF_MAJOR_VERSION
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#define TTF_MINOR_VERSION SDL_TTF_MINOR_VERSION
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#define TTF_PATCHLEVEL SDL_TTF_PATCHLEVEL
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#define TTF_VERSION(X) SDL_TTF_VERSION(X)
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/**
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* This is the version number macro for the current SDL_ttf version.
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*/
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#define SDL_TTF_COMPILEDVERSION \
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SDL_VERSIONNUM(SDL_TTF_MAJOR_VERSION, SDL_TTF_MINOR_VERSION, SDL_TTF_PATCHLEVEL)
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/**
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* This macro will evaluate to true if compiled with SDL_ttf at least X.Y.Z.
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*/
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#define SDL_TTF_VERSION_ATLEAST(X, Y, Z) \
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(SDL_TTF_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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/* Make sure this is defined (only available in newer SDL versions) */
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#ifndef SDL_DEPRECATED
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#define SDL_DEPRECATED
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#endif
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/* This function gets the version of the dynamically linked SDL_ttf library.
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it should NOT be used to fill a version structure, instead you should
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use the SDL_TTF_VERSION() macro.
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*/
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extern DECLSPEC const SDL_version * SDLCALL TTF_Linked_Version(void);
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/* ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark) */
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#define UNICODE_BOM_NATIVE 0xFEFF
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#define UNICODE_BOM_SWAPPED 0xFFFE
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/* This function tells the library whether UNICODE text is generally
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byteswapped. A UNICODE BOM character in a string will override
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this setting for the remainder of that string.
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*/
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extern DECLSPEC void SDLCALL TTF_ByteSwappedUNICODE(int swapped);
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/* The internal structure containing font information */
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typedef struct _TTF_Font TTF_Font;
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/* Initialize the TTF engine - returns 0 if successful, -1 on error */
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extern DECLSPEC int SDLCALL TTF_Init(void);
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/* Open a font file and create a font of the specified point size.
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* Some .fon fonts will have several sizes embedded in the file, so the
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* point size becomes the index of choosing which size. If the value
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* is too high, the last indexed size will be the default. */
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extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFont(const char *file, int ptsize);
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extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndex(const char *file, int ptsize, long index);
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extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontRW(SDL_RWops *src, int freesrc, int ptsize);
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extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndexRW(SDL_RWops *src, int freesrc, int ptsize, long index);
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/* Set and retrieve the font style */
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#define TTF_STYLE_NORMAL 0x00
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#define TTF_STYLE_BOLD 0x01
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#define TTF_STYLE_ITALIC 0x02
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#define TTF_STYLE_UNDERLINE 0x04
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#define TTF_STYLE_STRIKETHROUGH 0x08
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extern DECLSPEC int SDLCALL TTF_GetFontStyle(const TTF_Font *font);
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extern DECLSPEC void SDLCALL TTF_SetFontStyle(TTF_Font *font, int style);
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extern DECLSPEC int SDLCALL TTF_GetFontOutline(const TTF_Font *font);
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extern DECLSPEC void SDLCALL TTF_SetFontOutline(TTF_Font *font, int outline);
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/* Set and retrieve FreeType hinter settings */
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#define TTF_HINTING_NORMAL 0
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#define TTF_HINTING_LIGHT 1
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#define TTF_HINTING_MONO 2
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#define TTF_HINTING_NONE 3
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extern DECLSPEC int SDLCALL TTF_GetFontHinting(const TTF_Font *font);
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extern DECLSPEC void SDLCALL TTF_SetFontHinting(TTF_Font *font, int hinting);
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/* Get the total height of the font - usually equal to point size */
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extern DECLSPEC int SDLCALL TTF_FontHeight(const TTF_Font *font);
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/* Get the offset from the baseline to the top of the font
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This is a positive value, relative to the baseline.
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*/
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extern DECLSPEC int SDLCALL TTF_FontAscent(const TTF_Font *font);
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/* Get the offset from the baseline to the bottom of the font
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This is a negative value, relative to the baseline.
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*/
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extern DECLSPEC int SDLCALL TTF_FontDescent(const TTF_Font *font);
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/* Get the recommended spacing between lines of text for this font */
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extern DECLSPEC int SDLCALL TTF_FontLineSkip(const TTF_Font *font);
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/* Get/Set whether or not kerning is allowed for this font */
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extern DECLSPEC int SDLCALL TTF_GetFontKerning(const TTF_Font *font);
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extern DECLSPEC void SDLCALL TTF_SetFontKerning(TTF_Font *font, int allowed);
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/* Get the number of faces of the font */
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extern DECLSPEC long SDLCALL TTF_FontFaces(const TTF_Font *font);
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/* Get the font face attributes, if any */
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extern DECLSPEC int SDLCALL TTF_FontFaceIsFixedWidth(const TTF_Font *font);
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extern DECLSPEC char * SDLCALL TTF_FontFaceFamilyName(const TTF_Font *font);
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extern DECLSPEC char * SDLCALL TTF_FontFaceStyleName(const TTF_Font *font);
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/* Check wether a glyph is provided by the font or not */
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extern DECLSPEC int SDLCALL TTF_GlyphIsProvided(const TTF_Font *font, Uint16 ch);
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/* Get the metrics (dimensions) of a glyph
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To understand what these metrics mean, here is a useful link:
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http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html
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*/
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extern DECLSPEC int SDLCALL TTF_GlyphMetrics(TTF_Font *font, Uint16 ch,
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int *minx, int *maxx,
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int *miny, int *maxy, int *advance);
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/* Get the dimensions of a rendered string of text */
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extern DECLSPEC int SDLCALL TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h);
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extern DECLSPEC int SDLCALL TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h);
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extern DECLSPEC int SDLCALL TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h);
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/* Create an 8-bit palettized surface and render the given text at
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fast quality with the given font and color. The 0 pixel is the
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colorkey, giving a transparent background, and the 1 pixel is set
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to the text color.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid(TTF_Font *font,
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const char *text, SDL_Color fg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid(TTF_Font *font,
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const char *text, SDL_Color fg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Solid(TTF_Font *font,
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const Uint16 *text, SDL_Color fg);
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/* Create an 8-bit palettized surface and render the given glyph at
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fast quality with the given font and color. The 0 pixel is the
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colorkey, giving a transparent background, and the 1 pixel is set
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to the text color. The glyph is rendered without any padding or
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centering in the X direction, and aligned normally in the Y direction.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Solid(TTF_Font *font,
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Uint16 ch, SDL_Color fg);
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/* Create an 8-bit palettized surface and render the given text at
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high quality with the given font and colors. The 0 pixel is background,
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while other pixels have varying degrees of the foreground color.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Shaded(TTF_Font *font,
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const char *text, SDL_Color fg, SDL_Color bg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Shaded(TTF_Font *font,
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const char *text, SDL_Color fg, SDL_Color bg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
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const Uint16 *text, SDL_Color fg, SDL_Color bg);
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/* Create an 8-bit palettized surface and render the given glyph at
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high quality with the given font and colors. The 0 pixel is background,
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while other pixels have varying degrees of the foreground color.
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The glyph is rendered without any padding or centering in the X
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direction, and aligned normally in the Y direction.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Shaded(TTF_Font *font,
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Uint16 ch, SDL_Color fg, SDL_Color bg);
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/* Create a 32-bit ARGB surface and render the given text at high quality,
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using alpha blending to dither the font with the given color.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended(TTF_Font *font,
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const char *text, SDL_Color fg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended(TTF_Font *font,
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const char *text, SDL_Color fg);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended(TTF_Font *font,
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const Uint16 *text, SDL_Color fg);
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/* Create a 32-bit ARGB surface and render the given text at high quality,
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using alpha blending to dither the font with the given color.
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Text is wrapped to multiple lines on line endings and on word boundaries
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if it extends beyond wrapLength in pixels.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended_Wrapped(TTF_Font *font,
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const char *text, SDL_Color fg, Uint32 wrapLength);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended_Wrapped(TTF_Font *font,
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const char *text, SDL_Color fg, Uint32 wrapLength);
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended_Wrapped(TTF_Font *font,
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const Uint16 *text, SDL_Color fg, Uint32 wrapLength);
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/* Create a 32-bit ARGB surface and render the given glyph at high quality,
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using alpha blending to dither the font with the given color.
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The glyph is rendered without any padding or centering in the X
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direction, and aligned normally in the Y direction.
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This function returns the new surface, or NULL if there was an error.
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*/
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extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Blended(TTF_Font *font,
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Uint16 ch, SDL_Color fg);
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/* For compatibility with previous versions, here are the old functions */
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#define TTF_RenderText(font, text, fg, bg) \
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TTF_RenderText_Shaded(font, text, fg, bg)
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#define TTF_RenderUTF8(font, text, fg, bg) \
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TTF_RenderUTF8_Shaded(font, text, fg, bg)
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#define TTF_RenderUNICODE(font, text, fg, bg) \
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TTF_RenderUNICODE_Shaded(font, text, fg, bg)
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/* Close an opened font file */
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extern DECLSPEC void SDLCALL TTF_CloseFont(TTF_Font *font);
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/* De-initialize the TTF engine */
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extern DECLSPEC void SDLCALL TTF_Quit(void);
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/* Check if the TTF engine is initialized */
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extern DECLSPEC int SDLCALL TTF_WasInit(void);
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/* Get the kerning size of two glyphs indices */
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/* DEPRECATED: this function requires FreeType font indexes, not glyphs,
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by accident, which we don't expose through this API, so it could give
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wildly incorrect results, especially with non-ASCII values.
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Going forward, please use TTF_GetFontKerningSizeGlyphs() instead, which
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does what you probably expected this function to do. */
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extern DECLSPEC int TTF_GetFontKerningSize(TTF_Font *font, int prev_index, int index) SDL_DEPRECATED;
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/* Get the kerning size of two glyphs */
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extern DECLSPEC int TTF_GetFontKerningSizeGlyphs(TTF_Font *font, Uint16 previous_ch, Uint16 ch);
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/* We'll use SDL for reporting errors */
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#define TTF_SetError SDL_SetError
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#define TTF_GetError SDL_GetError
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_TTF_H_ */
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/* vi: set ts=4 sw=4 expandtab: */
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deps/sdl2/lib/libSDL2_ttf.a
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BIN
deps/sdl2/lib/libSDL2_ttf.a
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