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https://github.com/ZDoom/zdoom-macos-deps.git
synced 2024-11-29 07:02:27 +00:00
build script: move cmake options from base class
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parent
c096d49c40
commit
3e1ff1db3f
1 changed files with 12 additions and 12 deletions
24
build.py
24
build.py
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@ -36,7 +36,6 @@ class Target:
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def __init__(self, name=None):
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self.name = name
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self.src_root = ''
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self.cmake_options = {}
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def prepare_source(self, builder: 'Builder'):
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pass
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@ -60,6 +59,7 @@ class Target:
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class CMakeTarget(Target):
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def __init__(self, name=None):
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super().__init__(name)
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self.options = {}
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def detect(self, builder: 'Builder') -> bool:
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src_root = self.src_root and os.sep + self.src_root or ''
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@ -115,8 +115,8 @@ class CMakeTarget(Target):
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if builder.sdk_path:
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args.append('-DCMAKE_OSX_SYSROOT=' + builder.sdk_path)
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for cmake_arg_name, cmake_arg_value in self.cmake_options.items():
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args.append(f'-D{cmake_arg_name}={cmake_arg_value}')
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for arg_name, arg_value in self.options.items():
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args.append(f'-D{arg_name}={arg_value}')
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args.append(builder.source_path + self.src_root)
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@ -151,7 +151,7 @@ class CMakeTarget(Target):
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for lib in extra_libs:
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linker_args += f' {builder.lib_path}lib{lib}.a'
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self.cmake_options['CMAKE_EXE_LINKER_FLAGS'] = linker_args
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self.options['CMAKE_EXE_LINKER_FLAGS'] = linker_args
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def build(self, builder: 'Builder'):
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if builder.xcode:
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@ -173,7 +173,7 @@ class ZDoomBaseTarget(CMakeTarget):
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def initialize(self, builder: 'Builder'):
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self._link_with_sound_libraries(builder)
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opts = self.cmake_options
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opts = self.options
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opts['PK3_QUIET_ZIPDIR'] = 'YES'
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opts['DYN_OPENAL'] = 'NO'
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# Explicit OpenAL configuration to avoid selection of Apple's framework
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@ -226,7 +226,7 @@ class LZDoomTarget(ZDoomBaseTarget):
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def initialize(self, builder: 'Builder'):
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super().initialize(builder)
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opts = self.cmake_options
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opts = self.options
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opts['DYN_FLUIDSYNTH'] = 'NO'
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opts['DYN_MPG123'] = 'NO'
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opts['DYN_SNDFILE'] = 'NO'
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@ -249,7 +249,7 @@ class ZandronumTarget(CMakeTarget):
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builder.checkout_git('https://github.com/TorrSamaho/zandronum.git')
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def initialize(self, builder: 'Builder'):
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opts = self.cmake_options
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opts = self.options
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opts['CMAKE_EXE_LINKER_FLAGS'] = '-framework AudioUnit -framework Carbon -framework IOKit'
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# TODO: Linking to FluidSynth is disabled because Zandronum doesn't support FluidSynth 2.x
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# opts['DYN_FLUIDSYNTH'] = 'NO'
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@ -288,7 +288,7 @@ class PrBoomPlusTarget(CMakeTarget):
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for lib in extra_libs:
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extra_linker_args += f' {builder.lib_path}lib{lib}.a'
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opts = self.cmake_options
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opts = self.options
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opts['CMAKE_C_FLAGS'] = '-D_FILE_OFFSET_BITS=64'
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opts['CMAKE_EXE_LINKER_FLAGS'] += extra_linker_args
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opts['CMAKE_POLICY_DEFAULT_CMP0056'] = 'NEW'
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@ -318,7 +318,7 @@ class ChocolateDoomTarget(CMakeTarget):
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sdl2_include_dir = builder.include_path + 'SDL2'
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opts = self.cmake_options
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opts = self.options
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opts['SDL2_INCLUDE_DIR'] = sdl2_include_dir
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opts['SDL2_LIBRARY'] = builder.lib_path + 'libSDL2.a'
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opts['SDL2_MIXER_INCLUDE_DIR'] = sdl2_include_dir
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@ -361,7 +361,7 @@ class DoomRetroTarget(CMakeTarget):
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sdl2_include_dir = builder.include_path + 'SDL2'
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opts = self.cmake_options
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opts = self.options
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opts['SDL2_INCLUDE_DIRS'] = sdl2_include_dir
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opts['SDL2_LIBRARIES'] = builder.lib_path + 'libSDL2.a'
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opts['SDL2_FOUND'] = 'YES'
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@ -384,7 +384,7 @@ class Doom64EXTarget(CMakeTarget):
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def initialize(self, builder: 'Builder'):
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self._link_with_sound_libraries(builder)
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opts = self.cmake_options
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opts = self.options
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opts['ENABLE_SYSTEM_FLUIDSYNTH'] = 'YES'
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opts['CMAKE_EXE_LINKER_FLAGS'] += ' -framework Cocoa -framework ForceFeedback -framework IOKit'
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@ -415,7 +415,7 @@ class DevilutionXTarget(CMakeTarget):
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for lib in extra_libs:
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extra_linker_args += f' {builder.lib_path}lib{lib}.a'
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opts = self.cmake_options
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opts = self.options
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opts['CMAKE_EXE_LINKER_FLAGS'] += extra_linker_args
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